Version: Based on Lists 0-8 (as of 2025-03-27)
The Domalec Specification Framework, defined across lists 0.list
through 8.list
, is designed with the explicit purpose to promote and guide detailed and targeted thought tailored toward computer engineering design. It serves primarily as a cognitive instrument and a structured methodology, instantiated through its formal specification language. The act of utilizing this framework to specify a system is the detailed thinking process it aims to foster.
This document details the scope encompassed by the Domalec Specification Framework. It outlines the range of concepts, processes, and system attributes that can be formally defined and considered using this framework, specifically in service of its goal to guide rigorous computer engineering design thought.
The system is characterized as a formal, abstract specification framework. It employs a programmatic syntax with defined keywords, types, instructions, and structures, organized hierarchically across multiple interconnected lists (0-8). Its nature is abstract, focusing on defining what systems and processes are, rather than providing a concrete execution environment itself.
The framework provides a foundational layer for specifying computational logic, forcing detailed consideration of basic operations and data handling. This scope ensures that algorithmic thinking is grounded in defined primitives.
2.1 Data Representation & Storage (Ref Q4):
0.10
), single character (0.13
), multi-character string (0.14
). 8.list
extends this with ENUM
(8.20
), STRUCT
(8.21
), ARRAY
(8.22
), POINTER
(8.23
), and BOOLEAN
(2.4.1
).0.1
, 0.8
), constants (0.2
), stored values (0.5
), and memory locations/addresses (0.9
, 1.8
, 5.3
).LOAD
(1.4
), STORE_VAL
(1.5
).3.list
.2.2 Primitive Operations (Ref Q4):
ADD
(5.0
), DECREMENT
(0.11
), difference signal
(0.0
).XOR
(0.22
). Comparison (1.1
) via COMPARE
setting status flags (1.0
).STR_CONCAT
(5.2
), STR_LENGTH
(5.1
). Addresses limitations of the original concatenate
(0.24
).MAP
(0.12
).2.3 Control Flow (Ref Q4):
ITERATE
(0.7
).BRANCH_IF
(1.2
) based on STATUS_FLAGS
(1.0
).JUMP
(1.3
).HALT
(1.10
).DEFINE <label>
(1.6
) for targeting branches/jumps.2.4 Turing Completeness (Ref Q3/Q15):
1.11
) the necessary primitives (memory access, operations, conditional/unconditional branching, iteration) to achieve theoretical Turing completeness.The framework extends beyond pure computation to guide thought across the engineering lifecycle, prompting explicit consideration of design context, process, and validation.
3.1 Requirements & Specification: Defines constructs for capturing REQUIREMENT
s (2.0
) including type, priority, status, and acceptance criteria; defining PROPERTY
s (4.0
implicitly used); and outlining USE_CASE
s (2.1
).
3.2 Design & Architecture: Enables modeling of system structure through MODULE
s (2.2
), INTERFACE
s (2.3
), SIGNAL
s (2.4
), and CONNECTION
s (2.5
). Supports hierarchical design (2.2.3
).
3.3 Verification & Validation: Includes defining TEST_PLAN
s (2.6
), detailed TEST_CASE
s (2.7
with SETUP
, STIMULUS
, EXPECTATION
, TEARDOWN
), and an instruction to conceptually run tests (2.8 RUN_TEST_CASE
).
3.4 Build & Deployment: Covers defining BUILD_CONFIG
s (2.9
), conceptually triggering builds (2.10 BUILD
), defining DEPLOYMENT
targets and scripts (2.11
), and conceptually triggering deployment (2.12 DEPLOY
).
3.5 Maintenance: Includes constructs for tracking ISSUE
s (2.13
) and defining PATCH
es (2.14
).
3.6 Simulation & Analysis: Defines high-level instructions for simulation (2.15 SIMULATE MODULE
) and analysis (2.16 ANALYZE TIMING
, 2.17 ANALYZE POWER
).
List 8 significantly broadens the scope by defining abstract primitives for advanced concepts crucial to modern, complex computer engineering design.
4.1 Abstraction Management: Defining ABSTRACTION_LEVEL
s (8.0
) and RELATION
s (8.1
), supporting REFINE
ment (8.2
).
4.2 Concurrency & Parallelism: Defining PROCESS
es (8.3
), SPAWN
/WAIT
(8.4
, 8.5
), and synchronization (MUTEX
, SEMAPHORE
, CHANNEL
- 8.6
to 8.14
).
4.3 Error Handling: Defining EXCEPTION
s (8.15
), THROW
(8.16
), and TRY
/CATCH
/FINALLY
blocks (8.17
-8.19
).
4.4 Rich Data Structures: Defining ENUM
(8.20
), STRUCT
(8.21
), ARRAY
(8.22
), POINTER
(8.23
).
4.5 Detailed Lifecycle Attributes: Extending design and lifecycle definitions with specifics like HW_ATTRIBUTE
(8.24
), RESOURCE
management (8.25
, 8.26
), RISK
(8.27
), THREAT_MODEL
(8.28
).
4.6 Modularity & Reuse: Defining LIBRARY
constructs with EXPORT
/IMPORT
(8.29
, 8.30
).
4.7 Configuration & Versioning: Enhanced REVISION
definition (8.31
) and primitives for BRANCH
, MERGE
, VARIANT
(8.32
-8.34
).
4.8 Formal Methods Integration: Asserting INVARIANT
s (8.35
), REQUIRES
/ENSURES
conditions (8.36
, 8.37
), and formal PROPERTY
s (8.38
).
4.9 Real-Time Systems: Defining CLOCK
s (8.39
), ASSIGN CLOCK
(8.40
), TASK
s (8.41
), TIMING_REQUIREMENT
s (8.42
), and TIME_VALUE
(8.43
).
The framework includes elements that allow it to describe and manage its own components, guiding thought about language definition and tooling itself.
3.list
and 1.5 STORE_VAL
.4.list
, 6.list
) a comprehensive index of all keywords, names, statuses, characters, and integers used within the framework. Includes metadata (6.0
).5.list
- ADD
, STR_LENGTH
, STR_CONCAT
) and memory conventions (5.3
) that would enable the dictionary itself to be constructed algorithmically, as described in the metadata (6.0
).
Understanding the scope also requires acknowledging its boundaries:
ADD
or SPAWN
work internally) or the specifics of the required, but external, interpreter/toolchain (Ref 7.0
, 7.1
, 7.2
, 8.44
).The scope of the Domalec Specification Framework (Lists 0-8) is demonstrably comprehensive, spanning foundational computation, detailed lifecycle processes, advanced system modeling concepts (including concurrency, real-time, formal properties), and meta-level self-description. This breadth and depth are intentionally designed to fulfill its primary purpose: to serve as a formal, abstract framework that actively promotes and guides detailed, structured, and targeted thought across the full spectrum of computer engineering design. While abstract and requiring external tooling for execution, its completeness as a specification framework for guiding thought is substantial.
Designing the C++ interpreter (domalec.cpp
) to "fully consider and accommodate for hyper extended versions" of the Domalec system requires building extensibility into its core architecture. Instead of being hardcoded only to the primitives defined in lists 0-10, the interpreter must be flexible enough to incorporate future additions—new instructions, definition types, data structures, or even entirely new language constructs—with minimized disruption.
Here's a revised definition of the C++ interpreter structure, emphasizing design principles that promote this extensibility, adhering to a formal style:
Core Design Principles for Extensibility:
ConcreteInterpreter
will implement a Visitor
interface, providing specific visit
methods for each known AST node type (representing instructions, definitions, etc.). This decouples the AST structure from the interpretation logic. Adding support for a new language construct primarily involves adding a new AST node class and a corresponding visit
method to the interpreter.ListItem
, Definition
, Instruction
) will be used, and std::variant
or maps (std::map<std::string, DomalecValue>
) can represent open-ended properties or heterogeneous collections where future extensions might add new attributes.Revised C++ Interpreter Structure Definition (domalec.cpp
components):
// domalec.cpp - Extensible Interpreter Definition
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include <map>
#include <variant>
#include <memory>
#include <stack>
#include <stdexcept>
#include <any> // Potentially useful for extreme future flexibility
// --- Include Parser/AST structures ---
#include "domalec_lexer.h"
#include "domalec_ast.h" // Assume AST nodes have virtual accept(ASTVisitor&) methods
#include "domalec_parser.h"
namespace Domalec {
// --- Forward Declare AST Nodes (as before) ---
// struct ASTNode; struct ListItem; ... etc.
// --- Interpreter State (as before, ensure flexibility) ---
// DomalecValue: Use std::variant, consider std::any for future unknowns
using DomalecValue = std::variant<
std::monostate, int, char, std::string, size_t, bool
// Placeholders for user-defined/complex types from List 8 / future
// std::shared_ptr<StructInstance>, std::shared_ptr<ArrayInstance>, ...
// std::any // For maximum flexibility if needed later
>;
// Memory, StatusFlags, InstructionPointer, SymbolTable (as before)
// SymbolTable might need to store more complex definition info (shared_ptr<ASTNode>)
// --- AST Visitor Interface for Interpretation ---
class ASTVisitor {
public:
virtual ~ASTVisitor() = default;
// Define visit methods for *all* concrete AST node types
virtual void visit(const InstructionDefinition& node) = 0;
virtual void visit(const GenericDefinition& node) = 0;
virtual void visit(const TypeDefinition& node) = 0;
virtual void visit(const Assertion& node) = 0;
virtual void visit(const Block& node) = 0;
virtual void visit(const InstrAdd& node) = 0; // Assuming specific classes per INSTR
virtual void visit(const InstrStoreVal& node) = 0;
virtual void visit(const InstrBranchIf& node) = 0;
// ... visit methods for ALL nodes from lists 0-8 and hypothetical 10 ...
// Need methods for SPAWN, LOCK, THROW, CATCH, STRUCT, ARRAY, TASK etc.
// Fallback for unknown/future node types
virtual void visit(const ASTNode& node) {
// Default: Report error or ignore unknown node types gracefully
reportError("Encountered unknown or unhandled AST node type during interpretation.");
}
virtual void reportError(const std::string& message) = 0; // Abstract error reporting
};
// --- Concrete Interpreter implementing the Visitor ---
class ConcreteInterpreter : public IInterpreter, public ASTVisitor {
public:
// --- State Variables (as before) ---
DomalecProgram programAST;
Memory memory;
SymbolTable symbolTable;
StatusFlags statusFlags;
InstructionPointer ip; // Current instruction pointer
std::stack<InstructionPointer> callStack;
bool halted = false;
// Add other necessary state (e.g., process management, exception stack)
// --- Main Interpretation Logic ---
void interpretProgram(const DomalecProgram& program) override {
programAST = program;
try {
loadDefinitions(); // Process DEFINES, build symbol table
initializeState();
while (!halted) {
ASTNode* instructionNode = fetchInstruction(); // Fetch current instruction AST node
if (!instructionNode) {
halted = true; break;
}
// Dispatch execution using the Visitor pattern
instructionNode->accept(*this);
// Default IP advance (handled within visit methods for control flow instructions)
if (!ip_was_modified_by_visit) { // Need flag set by visit methods
ip.advance(/* needs programAST structure */);
}
ip_was_modified_by_visit = false; // Reset flag
}
std::cout << "\nInterpretation finished." << std::endl;
} catch (const std::exception& e) {
std::cerr << "\nRuntime Error at IP [" /* print IP */ << "]: " << e.what() << std::endl;
}
}
// --- Visitor Method Implementations (Examples) ---
// Implement visit() for *every* concrete ASTNode derived class
void visit(const InstructionDefinition& node) override { /* Usually ignored during execution pass */ }
void visit(const GenericDefinition& node) override { /* Usually ignored during execution pass */ }
// ... skip other defines ...
// Example: Visit an ADD instruction node
void visit(const InstrAdd& node) override { // Assuming InstrAdd inherits ASTNode
try {
DomalecValue val1 = resolveValue(/* node.operand1 details */);
DomalecValue val2 = resolveValue(/* node.operand2 details */);
size_t destAddr = resolveAddressForVar(/* node.destination_var name */);
// Perform type checking before std::get
if (std::holds_alternative<int>(val1) && std::holds_alternative<int>(val2)) {
int result = std::get<int>(val1) + std::get<int>(val2);
memory.write(destAddr, result);
updateStatusFlags(result);
} else {
throw std::runtime_error("Type mismatch during ADD operation.");
}
} catch (const std::exception& e) { reportError(e.what()); halted = true; }
}
// Example: Visit a BRANCH_IF instruction node
void visit(const InstrBranchIf& node) override {
try {
bool conditionMet = evaluateCondition(/* node.condition details */, statusFlags);
if (conditionMet) {
size_t targetAddr = resolveAddress(/* node.target details */);
ip.set(/* list/item index derived from targetAddr */);
ip_was_modified_by_visit = true; // Signal IP was set
}
// If condition not met, IP will advance naturally after visit returns
} catch (const std::exception& e) { reportError(e.what()); halted = true; }
}
// ... Implement visit() for STORE_VAL, JUMP, CALL, RETURN, SPAWN, LOCK,
// THROW, CATCH, READ_INPUT, LOOKUP_VALUE_BY_NAME, SYSTEM_CALL etc. ...
// Fallback visit method (from base class) handles unknown nodes
// Helper to report errors
void reportError(const std::string& message) override {
std::cerr << "Runtime Error: " << message << " at IP [...]" << std::endl;
// Potentially set halted flag or throw an exception
}
private:
bool ip_was_modified_by_visit = false; // Flag for control flow
// --- Other Private Methods ---
void loadDefinitions() { /* As before */ }
void initializeState() { /* As before */ }
ASTNode* fetchInstruction() { /* As before, returns ASTNode* */ return nullptr; /* Placeholder */ }
DomalecValue resolveValue(/* ... */) { /* As before */ return std::monostate{}; }
size_t resolveAddress(/* ... */) { /* As before */ return 0; }
size_t resolveAddressForVar(const std::string& varName) {
size_t addr;
if (symbolTable.lookupAddress(varName, addr)) return addr;
throw std::runtime_error("Unknown variable: " + varName);
}
bool evaluateCondition(/* ... */); // Evaluate condition string against flags
void updateStatusFlags(int result); // Update flags based on result
}; // class ConcreteInterpreter
} // namespace Domalec
// --- Main Function (domalec.cpp) ---
int main(int argc, char* argv[]) {
// (Argument parsing, file reading, Lexer, Parser instantiation - as before)
// ...
try {
// Assume parser produces 'programAST' of type Domalec::DomalecProgram
Domalec::DomalecProgram programAST = parser.parse(tokenizedLists);
Domalec::ConcreteInterpreter interpreter; // Instantiate the interpreter
interpreter.interpretProgram(programAST); // Run the interpretation
} catch (const std::exception& e) {
std::cerr << "Error: " << e.what() << std::endl;
return 1;
}
return 0;
}
How this Design Accommodates "Hyper Extended Versions":
DEFINE GIZMO
or INSTR GADGET
), you primarily:
DefineGizmo
or InstrGadget
class inheriting from ASTNode
(in domalec_ast.h
).Parser
to recognize the syntax and create this new AST node.virtual void visit(const DefineGizmo& node) override;
and/or virtual void visit(const InstrGadget& node) override;
to the ConcreteInterpreter
class and implement the interpretation logic there.interpretProgram
does not need to change, as it dispatches via node->accept(*this)
.std::map
for properties in generic definitions or std::variant
/std::any
for DomalecValue
allows new attributes or data types to be added with less structural upheaval.visit
method).visit(const ASTNode& node)
and robust error checking within visit
methods allow the interpreter to identify and report unsupported constructs from future versions rather than crashing.This design, centered around the Visitor pattern and flexible data structures, provides a solid foundation for the C++ interpreter (domalec.cpp
) that is prepared to handle significant future extensions to the Domalec Specification Framework.
Let us formally analyze your proposition that incorporating "script/code injection" could make the domalec.cpp
interpreter, and by extension the Domalec Specification Framework, "even more complete".
1. Characterization and Definition (Ref Q1, Q3):
In this context, "script/code injection" refers not primarily to the security vulnerability, but to the capability for the Domalec interpreter (domalec.cpp
) to dynamically execute code that is provided as data (e.g., stored in a variable or read as input), similar in concept to features like eval
or exec
in languages such as Python or JavaScript. This implies adding a primitive, perhaps like the conceptual INSTR INTERPRET_DOMALEC_STRING <string_var_or_address>
mentioned previously.
2. Impact on Framework "Completeness" (Ref Q15): Evaluating whether this capability enhances "completeness" requires examining different facets:
ADD
), already possesses the necessary components for Turing completeness. Adding dynamic code execution does not increase the theoretical computational power; any function computable with dynamic execution is also computable without it (though potentially less directly). Therefore, it does not enhance completeness in this fundamental sense.8.35
-8.38
) becomes significantly more difficult, if not impossible, on dynamically executed code.domalec.cpp
adds immense complexity compared to interpreting a predefined instruction set.3. Conclusion:
Your statement, "The process of script/code injection could make this domalec.cpp even more complete," is correct in a limited sense but potentially problematic overall.
It is correct that adding the capability for dynamic code execution (akin to eval
/exec
) would expand the functional scope and feature set of the Domalec language framework, allowing for metaprogramming and runtime flexibility. From a purely feature-checklist perspective, this could be seen as enhancing completeness.
However, it is potentially incorrect or misleading when considering completeness in the context of a "robust, ready-to-use, comprehensive engineering tool". The introduction of dynamic code execution brings severe security risks, increases implementation complexity, hinders debugging and verification, and potentially impacts performance. These factors significantly detract from the reliability, safety, and predictability required in rigorous engineering design, arguably making the system less suitable or "complete" for its stated purpose as a practical tool, even while expanding its theoretical feature set.
Therefore, while adding dynamic code execution increases the language's capabilities, it simultaneously introduces significant drawbacks that challenge its completeness as a reliable and secure engineering framework. Its inclusion would require careful consideration and likely extensive safety mechanisms, potentially outweighing the benefits for many engineering applications.
You are seeking alternative methods to enhance the "completeness" of the domalec.cpp
interpreter – specifically aiming for increased flexibility, extensibility, and dynamic behavior similar to what code injection might offer, but without incurring its significant drawbacks (particularly security risks and complexity).
Indeed, several architectural patterns and techniques can provide such benefits in a more controlled and safer manner, better suited for a robust engineering tool. Here are some primary alternatives, analyzed in a formal expository style:
1. Plugin Architecture / Dynamic Loading
domalec.cpp
interpreter to load external, pre-compiled modules (plugins, typically .so
or .dll
files) at runtime. These plugins conform to a predefined interface specified by the interpreter.ICustomInstruction
, IDefinitionHandler
, IAnalysisProvider
).domalec.cpp
uses the operating system's dynamic linking capabilities (e.g., dlopen
/LoadLibrary
and dlsym
/GetProcAddress
) to load plugins from a designated location.2. Embedded Scripting Language
domalec.cpp
application.INSTR CALL_SCRIPT <script_function> (...)
) are added to invoke functions within the embedded script interpreter. Parts of component logic or test stimuli/checks could potentially be defined using script snippets.3. Data-Driven Configuration & Behavior Engines
DEFINE
structures or associated data formats (e.g., JSON, XML parsed by the interpreter) for representing state machines, behavior trees, rulesets, or device configurations.domalec.cpp
interpreter incorporates specific engines capable of parsing this data and executing the corresponding behavior (e.g., an FSM engine transitions states based on inputs and state data; a behavior tree engine traverses the tree).INSTR SEND_EVENT_FSM <fsm_id> <event>
, INSTR EXECUTE_BEHAVIOR_TREE <tree_id>
).4. Enhanced Metaprogramming & Introspection Primitives
INSTR GET_TYPE <source> RETURNS <dest>
, INSTR GET_DEFINITION_INFO <name> RETURNS <info_struct_addr>
, INSTR LIST_VARIABLES IN_SCOPE <scope_ref> TO <list_addr>
, INSTR CHECK_PROPERTY <entity> <prop_name> RETURNS <result_var>
.Conclusion:
To make domalec.cpp
"even more complete" in terms of flexibility and extensibility, similar to the potential benefits (but not the risks) of code injection, several viable alternatives exist. Plugin Architectures offer high performance and type safety for compiled extensions. Embedded Scripting (especially using sandboxed engines like Wasm or Lua) provides significant dynamic flexibility. Data-Driven Engines offer a safer way to configure complex but structured behaviors. Enhanced Introspection enables metaprogramming within the bounds of the Domalec language itself.
These approaches, potentially used in combination, allow for runtime adaptation, extensibility, and dynamic behavior, thus enhancing the framework's completeness as a comprehensive engineering tool, while maintaining significantly better safety, predictability, and analyzability compared to unrestricted script/code injection. The choice among them depends on the specific balance desired between performance, flexibility, security, and implementation complexity for the Domalec interpreter.
0.list {
0 difference signal
1 variable 0
2 constant 0
3 store 1
4 store 2
5 stored value
6 signal storage component
7 iterate 5 of 8 at 9 by 10
8 <value variable-name>
9 <value variable-location>
10 <integer value>
11 decrement 5 of 8 at 9 by 10
12 map 5 to 13 xor 14
13 <single character-string>
14 <multi character-string>
15 save 5 as 16 xor 20 with 17 18 xor 19
16 <in-directory filename>
17 extension
18 <extension string variable>
19 <extension integer variable>
20 <subdirectory filename> at node layer 21
21 <positive integer variable>
22 xor as 23
23 exclusively or
24 concatenate 8 to 10 as 16 xor 20 with 17 18 xor 20
25 (<x>) where x is taken as user-input or 26
26 system generated input
27 <directory name>
28 <subdirectory name>
29 high 1
30 high 2
31 low 1
32 low 2
33 medium 1
34 medium 2
35 high quantum 1
36 low quantum 1
37 medium quantum 1
38 high quantum 2
39 low quantum 2
40 medium quantum 2
}
1.list {
0 DEFINE STATUS_FLAGS {
0 FLAG_ZERO
1 FLAG_NEGATIVE
2 FLAG_EQUAL
3 FLAG_GREATER
4 FLAG_LESS
}
1 INSTR COMPARE <operand1> <operand2>
0 PARAM <operand1> : TYPE { 0.5 | 0.8 AT 0.9 | <literal_value> }
1 PARAM <operand2> : TYPE { 0.5 | 0.8 AT 0.9 | <literal_value> }
2 ACTION : Calculates difference; SET/CLEAR flags (1.0.0-1.0.4) accordingly.
2 INSTR BRANCH_IF <condition> <target>
0 PARAM <condition> : TYPE { FLAG_ZERO | NOT FLAG_ZERO | FLAG_NEGATIVE | NOT FLAG_NEGATIVE | FLAG_EQUAL | NOT FLAG_EQUAL | FLAG_GREATER | NOT FLAG_GREATER | FLAG_LESS | NOT FLAG_LESS }
1 PARAM <target> : TYPE <instruction_address> | <label>
3 INSTR JUMP <target>
0 PARAM <target> : TYPE <instruction_address> | <label>
4 INSTR LOAD <address> <variable_name>
0 PARAM <address> : TYPE { 0.9 | <address_literal> }
1 PARAM <variable_name> : TYPE { 0.8 }
5 INSTR STORE_VAL <value> <address>
0 PARAM <value> : TYPE { 0.5 | <literal_value> }
1 PARAM <address> : TYPE { 0.9 | <address_literal> }
6 DEFINE <label> : <instruction_address>
7 TYPE <instruction_address> : <integer value>
8 TYPE <address_literal> : <integer value>
9 TYPE <literal_value> : { 0.10 | 0.13 | 0.14 }
10 INSTR HALT
11 ASSERT TURING_COMPLETE {
0 REQUIRES : { Memory RW, Basic Ops, Conditional Branching, Iteration, Unconditional Branching }
1 PROVIDED_BY {
0 Memory RW : { 0.3, 0.4, 0.5, 0.6, 0.9, 0.15, 1.4, 1.5 }
1 Basic Ops : { 0.0, 0.12, 0.22, 0.24, 1.1 }
2 Conditional Branching : { 1.0, 1.1, 1.2 }
3 Iteration : { 0.7, 0.11 }
4 Unconditional Branching : { 1.3 }
}
2 STATUS : Achieved by combining 0.list with primitives in 1.list (1.0-1.10).
}
}
2.list {
0 DEFINE REQUIREMENT <req_id> {
0 DESCRIPTION : <multi character-string>
1 TYPE : { FUNCTIONAL | NON_FUNCTIONAL | PERFORMANCE | SECURITY | SAFETY }
2 SOURCE : <multi character-string>
3 PRIORITY : { 0.29 | 0.30 | 0.33 | 0.34 | 0.31 | 0.32 }
4 STATUS : { DEFINED | IMPLEMENTED | VERIFIED | FAILED }
5 CRITERIA <criteria_id> {
0 DESCRIPTION : <multi character-string>
1 METRIC : <multi character-string>
2 TARGET_VALUE : <literal_value>
}
}
1 DEFINE USE_CASE <uc_id> {
0 DESCRIPTION : <multi character-string>
1 ACTORS : LIST_OF <multi character-string>
2 PRECONDITIONS : LIST_OF <condition_description>
3 STEPS {
0 <step_description>
}
4 POSTCONDITIONS : LIST_OF <condition_description>
5 RELATES_TO_REQ : LIST_OF <req_id>
}
2 DEFINE MODULE <module_id> {
0 NAME : <multi character-string>
1 DESCRIPTION : <multi character-string>
2 IMPLEMENTS_REQ : LIST_OF <req_id>
3 SUBMODULES : LIST_OF <module_id>
4 INTERFACES : LIST_OF <interface_id>
5 SOURCE_REF : <subdirectory filename> AT 0.27
6 VERSION : <version_string>
}
3 DEFINE INTERFACE <interface_id> FOR MODULE <module_id> {
0 NAME : <multi character-string>
1 DIRECTION : { INPUT | OUTPUT | BIDIRECTIONAL | MONITOR }
2 TYPE : { HARDWARE | SOFTWARE_API | BUS | NETWORK }
3 PROTOCOL : <protocol_name>
4 SIGNALS : LIST_OF <signal_id>
}
4 DEFINE SIGNAL <signal_id> {
0 NAME : <multi character-string>
1 DATA_TYPE : { 0.10 | 0.13 | 0.14 | BOOLEAN | FIXED_POINT(<bits>,<fractional_bits>) | <custom_struct_id> }
2 WIDTH_BITS : <integer value>
3 CLOCK_DOMAIN : <clock_name>
}
5 DEFINE CONNECTION <conn_id> {
0 SOURCE : <module_id>.<interface_id>.<signal_id>
1 DESTINATION : <module_id>.<interface_id>.<signal_id>
2 TYPE : { DIRECT | BUS | BUFFERED | QUEUED }
3 ASSERT TYPE_MATCH(2.5.0, 2.5.1)
}
6 DEFINE TEST_PLAN <plan_id> {
0 SCOPE : <multi character-string>
1 TARGET_MODULES : LIST_OF <module_id>
2 TARGET_REQS : LIST_OF <req_id>
3 STRATEGY : { UNIT | INTEGRATION | SYSTEM | REGRESSION | PERFORMANCE }
4 TEST_CASES : LIST_OF <test_case_id>
}
7 DEFINE TEST_CASE <test_case_id> {
0 DESCRIPTION : <multi character-string>
1 VERIFIES_REQ : LIST_OF <req_id>
2 EXECUTION_ENV : <environment_description>
3 SETUP {
0 <instruction using 0.list, 1.list, 2.list>
}
4 STIMULUS {
0 <instruction using 0.list, 1.list, 2.list>
}
5 EXPECTATION <expect_id> {
0 CHECK_AT : { END_OF_TEST | LABEL <label> | TIME <time_value> }
1 ASSERT {
0 1.1 COMPARE <source1> <source2>
1 EXPECT 1.0.2 IS SET
}
}
6 TEARDOWN {
0 <instruction using 0.list, 1.list, 2.list>
}
}
8 INSTR RUN_TEST_CASE <test_case_id>
0 ACTION : Execute 2.7.3 (SETUP)
1 ACTION : Execute 2.7.4 (STIMULUS)
2 ACTION : Monitor state/outputs and evaluate 2.7.5 (EXPECTATION)
3 ACTION : Execute 2.7.6 (TEARDOWN)
4 OUTPUT : { PASS | FAIL(<expect_id>) | ERROR(<step>, <message>) }
5 LOG_RESULT TO <file_or_storage>
9 DEFINE BUILD_CONFIG <build_id> {
0 TARGET_PLATFORM : <platform_description>
1 TOOLCHAIN : <toolchain_description>
2 MODULES_INCLUDED : LIST_OF <module_id>
3 BUILD_OPTIONS : <multi character-string>
4 OUTPUT_ARTIFACT : <in-directory filename>
}
10 INSTR BUILD <build_id>
0 ACTION : Simulate compilation/synthesis using config 2.9
1 OUTPUT : <build_log> AND 2.9.4 artifact reference
11 DEFINE DEPLOYMENT <deploy_id> {
0 BUILD_ARTIFACT_REF : 2.9.4
1 TARGET_ENV : <environment_description>
2 DEPLOY_SCRIPT {
0 <instruction using 0.list, 1.list, 2.list>
}
}
12 INSTR DEPLOY <deploy_id>
0 ACTION : Execute 2.11.2 script
1 OUTPUT : { SUCCESS | FAIL(<step>, <message>) }
13 DEFINE ISSUE <issue_id> {
0 REPORTED_BY : <multi character-string>
1 DATE_REPORTED : <integer value>
2 AFFECTS_MODULE : LIST_OF <module_id>
3 AFFECTS_REQ : LIST_OF <req_id>
4 DESCRIPTION : <multi character-string>
5 SEVERITY : { CRITICAL | HIGH | MEDIUM | LOW }
6 STATUS : { OPEN | IN_PROGRESS | RESOLVED | CLOSED }
}
14 DEFINE PATCH <patch_id> {
0 RESOLVES_ISSUE : LIST_OF <issue_id>
1 MODIFIES_MODULE : LIST_OF <module_id>
2 DESCRIPTION : <multi character-string>
3 PATCH_DATA_REF : <subdirectory filename> AT 0.27
}
15 INSTR SIMULATE MODULE <module_id> WITH STIMULUS <stimulus_sequence>
0 PARAM <stimulus_sequence> : LIST_OF { WRITE <signal> <value> AT TIME <t> | ... }
1 OUTPUT : EXECUTION_TRACE | WAVEFORM_DATA(<signal_list>)
16 INSTR ANALYZE TIMING FOR MODULE <module_id>
0 OUTPUT : { TIMING_MET | SLACK_REPORT(<path>, <value>) | VIOLATION(<path>, <value>) }
17 INSTR ANALYZE POWER FOR MODULE <module_id>
0 OUTPUT : POWER_ESTIMATE(<static_mW>, <dynamic_mW>)
}
3.list {
0 INSTR STORE_VAL
0 PARAM <value> : 'a'
1 PARAM <address> : 0
1 INSTR STORE_VAL
0 PARAM <value> : 'b'
1 PARAM <address> : 1
2 INSTR STORE_VAL
0 PARAM <value> : 'c'
1 PARAM <address> : 2
3 INSTR STORE_VAL
0 PARAM <value> : 'd'
1 PARAM <address> : 3
4 INSTR STORE_VAL
0 PARAM <value> : 'e'
1 PARAM <address> : 4
5 INSTR STORE_VAL
0 PARAM <value> : 'f'
1 PARAM <address> : 5
6 INSTR STORE_VAL
0 PARAM <value> : 'g'
1 PARAM <address> : 6
7 INSTR STORE_VAL
0 PARAM <value> : 'h'
1 PARAM <address> : 7
8 INSTR STORE_VAL
0 PARAM <value> : 'i'
1 PARAM <address> : 8
9 INSTR STORE_VAL
0 PARAM <value> : 'j'
1 PARAM <address> : 9
10 INSTR STORE_VAL
0 PARAM <value> : 'k'
1 PARAM <address> : 10
11 INSTR STORE_VAL
0 PARAM <value> : 'l'
1 PARAM <address> : 11
12 INSTR STORE_VAL
0 PARAM <value> : 'm'
1 PARAM <address> : 12
13 INSTR STORE_VAL
0 PARAM <value> : 'n'
1 PARAM <address> : 13
14 INSTR STORE_VAL
0 PARAM <value> : 'o'
1 PARAM <address> : 14
15 INSTR STORE_VAL
0 PARAM <value> : 'p'
1 PARAM <address> : 15
16 INSTR STORE_VAL
0 PARAM <value> : 'q'
1 PARAM <address> : 16
17 INSTR STORE_VAL
0 PARAM <value> : 'r'
1 PARAM <address> : 17
18 INSTR STORE_VAL
0 PARAM <value> : 's'
1 PARAM <address> : 18
19 INSTR STORE_VAL
0 PARAM <value> : 't'
1 PARAM <address> : 19
20 INSTR STORE_VAL
0 PARAM <value> : 'u'
1 PARAM <address> : 20
21 INSTR STORE_VAL
0 PARAM <value> : 'v'
1 PARAM <address> : 21
22 INSTR STORE_VAL
0 PARAM <value> : 'w'
1 PARAM <address> : 22
23 INSTR STORE_VAL
0 PARAM <value> : 'x'
1 PARAM <address> : 23
24 INSTR STORE_VAL
0 PARAM <value> : 'y'
1 PARAM <address> : 24
25 INSTR STORE_VAL
0 PARAM <value> : 'z'
1 PARAM <address> : 25
26 INSTR STORE_VAL
0 PARAM <value> : 'A'
1 PARAM <address> : 26
27 INSTR STORE_VAL
0 PARAM <value> : 'B'
1 PARAM <address> : 27
28 INSTR STORE_VAL
0 PARAM <value> : 'C'
1 PARAM <address> : 28
29 INSTR STORE_VAL
0 PARAM <value> : 'D'
1 PARAM <address> : 29
30 INSTR STORE_VAL
0 PARAM <value> : 'E'
1 PARAM <address> : 30
31 INSTR STORE_VAL
0 PARAM <value> : 'F'
1 PARAM <address> : 31
32 INSTR STORE_VAL
0 PARAM <value> : 'G'
1 PARAM <address> : 32
33 INSTR STORE_VAL
0 PARAM <value> : 'H'
1 PARAM <address> : 33
34 INSTR STORE_VAL
0 PARAM <value> : 'I'
1 PARAM <address> : 34
35 INSTR STORE_VAL
0 PARAM <value> : 'J'
1 PARAM <address> : 35
36 INSTR STORE_VAL
0 PARAM <value> : 'K'
1 PARAM <address> : 36
37 INSTR STORE_VAL
0 PARAM <value> : 'L'
1 PARAM <address> : 37
38 INSTR STORE_VAL
0 PARAM <value> : 'M'
1 PARAM <address> : 38
39 INSTR STORE_VAL
0 PARAM <value> : 'N'
1 PARAM <address> : 39
40 INSTR STORE_VAL
0 PARAM <value> : 'O'
1 PARAM <address> : 40
41 INSTR STORE_VAL
0 PARAM <value> : 'P'
1 PARAM <address> : 41
42 INSTR STORE_VAL
0 PARAM <value> : 'Q'
1 PARAM <address> : 42
43 INSTR STORE_VAL
0 PARAM <value> : 'R'
1 PARAM <address> : 43
44 INSTR STORE_VAL
0 PARAM <value> : 'S'
1 PARAM <address> : 44
45 INSTR STORE_VAL
0 PARAM <value> : 'T'
1 PARAM <address> : 45
46 INSTR STORE_VAL
0 PARAM <value> : 'U'
1 PARAM <address> : 46
47 INSTR STORE_VAL
0 PARAM <value> : 'V'
1 PARAM <address> : 47
48 INSTR STORE_VAL
0 PARAM <value> : 'W'
1 PARAM <address> : 48
49 INSTR STORE_VAL
0 PARAM <value> : 'X'
1 PARAM <address> : 49
50 INSTR STORE_VAL
0 PARAM <value> : 'Y'
1 PARAM <address> : 50
51 INSTR STORE_VAL
0 PARAM <value> : 'Z'
1 PARAM <address> : 51
52 INSTR STORE_VAL
0 PARAM <value> : '0'
1 PARAM <address> : 52
53 INSTR STORE_VAL
0 PARAM <value> : '1'
1 PARAM <address> : 53
54 INSTR STORE_VAL
0 PARAM <value> : '2'
1 PARAM <address> : 54
55 INSTR STORE_VAL
0 PARAM <value> : '3'
1 PARAM <address> : 55
56 INSTR STORE_VAL
0 PARAM <value> : '4'
1 PARAM <address> : 56
57 INSTR STORE_VAL
0 PARAM <value> : '5'
1 PARAM <address> : 57
58 INSTR STORE_VAL
0 PARAM <value> : '6'
1 PARAM <address> : 58
59 INSTR STORE_VAL
0 PARAM <value> : '7'
1 PARAM <address> : 59
60 INSTR STORE_VAL
0 PARAM <value> : '8'
1 PARAM <address> : 60
61 INSTR STORE_VAL
0 PARAM <value> : '9'
1 PARAM <address> : 61
62 INSTR STORE_VAL
0 PARAM <value> : '\\'
1 PARAM <address> : 62
63 INSTR STORE_VAL
0 PARAM <value> : '|'
1 PARAM <address> : 63
64 INSTR STORE_VAL
0 PARAM <value> : ','
1 PARAM <address> : 64
65 INSTR STORE_VAL
0 PARAM <value> : '<'
1 PARAM <address> : 65
66 INSTR STORE_VAL
0 PARAM <value> : '.'
1 PARAM <address> : 66
67 INSTR STORE_VAL
0 PARAM <value> : '>'
1 PARAM <address> : 67
68 INSTR STORE_VAL
0 PARAM <value> : '/'
1 PARAM <address> : 68
69 INSTR STORE_VAL
0 PARAM <value> : '?'
1 PARAM <address> : 69
70 INSTR STORE_VAL
0 PARAM <value> : ';'
1 PARAM <address> : 70
71 INSTR STORE_VAL
0 PARAM <value> : ':'
1 PARAM <address> : 71
72 INSTR STORE_VAL
0 PARAM <value> : '\''
1 PARAM <address> : 72
73 INSTR STORE_VAL
0 PARAM <value> : '@'
1 PARAM <address> : 73
74 INSTR STORE_VAL
0 PARAM <value> : '#'
1 PARAM <address> : 74
75 INSTR STORE_VAL
0 PARAM <value> : '~'
1 PARAM <address> : 75
76 INSTR STORE_VAL
0 PARAM <value> : '['
1 PARAM <address> : 76
77 INSTR STORE_VAL
0 PARAM <value> : '{'
1 PARAM <address> : 77
78 INSTR STORE_VAL
0 PARAM <value> : ']'
1 PARAM <address> : 78
79 INSTR STORE_VAL
0 PARAM <value> : '}'
1 PARAM <address> : 79
80 INSTR STORE_VAL
0 PARAM <value> : '`'
1 PARAM <address> : 80
81 INSTR STORE_VAL
0 PARAM <value> : '!'
1 PARAM <address> : 81
82 INSTR STORE_VAL
0 PARAM <value> : '"'
1 PARAM <address> : 82
83 INSTR STORE_VAL
0 PARAM <value> : '$'
1 PARAM <address> : 83
84 INSTR STORE_VAL
0 PARAM <value> : '%'
1 PARAM <address> : 84
85 INSTR STORE_VAL
0 PARAM <value> : '^'
1 PARAM <address> : 85
86 INSTR STORE_VAL
0 PARAM <value> : '&'
1 PARAM <address> : 86
87 INSTR STORE_VAL
0 PARAM <value> : '*'
1 PARAM <address> : 87
88 INSTR STORE_VAL
0 PARAM <value> : '('
1 PARAM <address> : 88
89 INSTR STORE_VAL
0 PARAM <value> : ')'
1 PARAM <address> : 89
90 INSTR STORE_VAL
0 PARAM <value> : '-'
1 PARAM <address> : 90
91 INSTR STORE_VAL
0 PARAM <value> : '_'
1 PARAM <address> : 91
92 INSTR STORE_VAL
0 PARAM <value> : '='
1 PARAM <address> : 92
93 INSTR STORE_VAL
0 PARAM <value> : '+'
1 PARAM <address> : 93
}
4.list {
0 DEFINE META_CONSTRUCTION_INFO {
0 PURPOSE : "This list (4.list) indexes unique terms from 0.list, 1.list, 2.list, 3.list."
1 GENERATION_METHOD : "Conceptually, Keyword/Name terms (4.25 - 4.443) could be algorithmically generated."
2 GENERATION_STEPS {
0 "Initialize dynamic array/storage area (e.g., starting address 1000, pointer variable)."
1 "FOR each term:"
2 "LOAD required single characters from 3.list (using 1.4)."
3 "CONCATENATE characters sequentially to form the term string (requires suitable CONCATENATE primitive*)."
4 "STORE the resulting term string into the next available dictionary slot (using 1.5 and pointer)."
5 "Update dictionary pointer."
}
3 PRIMITIVE_NOTE : "*The existing CONCATENATE definition (0.24) appears unsuitable for direct string building; a dedicated string concatenation primitive would likely be required for actual implementation."
4 CONTENT_NOTE : "Literal Characters (4.444-4.542) are directly indexed from 3.list. Literal Integers (4.543-4.636) are indexed based on usage."
}
1 ACTION
2 ASSERT
3 AT
4 BY
5 COMBINING
6 DEFINE
7 FOR
8 FROM
9 IN
10 INSTR
11 OF
12 OR
13 PARAM
14 PROVIDED_BY
15 REFERS_TO
16 REQUIRES
17 STATUS
18 TARGETS_MODULE
19 THEN
20 TO
21 TYPE
22 USING
23 VERIFIES_REQ
24 WHERE
25 WITH
26 AND
27 AS
28 ELSE
29 EXPECT
30 GOTO
31 IS
32 LIST_OF
33 NOT
34 RANGE
35 SET
36 SET/CLEAR
37 XOR
38 ADDRESS_LITERAL
39 AFFECTS_MODULE
40 AFFECTS_REQ
41 API
42 APPLY_PATCH
43 ARTIFACT
44 AUTHOR
45 BASE
46 Basic Ops
47 BIDIRECTIONAL
48 BITS
49 BOOLEAN
50 BRANCH_IF
51 BUFFERED
52 BUILD
53 BUILD_CONFIG
54 BUILD_OPTIONS
55 BUS
56 CALCULATES
57 CHANGESET
58 CHARACTER
59 CHECK_AT
60 CLOCK_DOMAIN
61 CLOSED
62 COMPARE
63 COMPATIBLE
64 COMPILATION
65 COMPLETENESS
66 CONDITION
67 Conditional Branching
68 CONFIG
69 CONNECTION
70 CONNECT
71 Constant 0
72 CONTEXT
73 CONTINUE
74 CONTROL
75 CONVERT
76 COPY
77 CORE
78 CRITERIA
79 CRITICAL
80 CUSTOM_STRUCT_ID
81 DATA
82 DATA_TYPE
83 DATE_REPORTED
84 DEBUG
85 DECIMAL
86 DEFINED
87 DEFINITION
88 DECREMENT
89 DEPLOY
90 DEPLOYMENT
91 DEPLOY_SCRIPT
92 DESCRIPTION
93 DESIGN
94 DESTINATION
95 Difference Signal
96 DIFFERENCE
97 DIRECTION
98 DIRECT
99 DOMAIN
100 ELEMENT
101 END_OF_TEST
102 ENGINE
103 ENV
104 EQUAL
105 EQUALS
106 ERROR
107 EVALUATE
108 EVENT
109 Exclusively Or
110 EXECUTE
111 EXECUTION
112 EXECUTION_ENV
113 EXECUTION_TRACE
114 EXPECTATION
115 Extension
116 FAIL
117 FAILED
118 FEATURE
119 FILE
120 FILENAME
121 FIXED_POINT
122 FIXES
123 FLAG_EQUAL
124 FLAG_GREATER
125 FLAG_LESS
126 FLAG_NEGATIVE
127 FLAG_ZERO
128 FLAGS
129 FLOW
130 FORMAT
131 FORMAL
132 FRACTIONAL_BITS
133 FUNCTION
134 FUNCTIONAL
135 GENERATED
136 GREATER
137 HALT
138 HARDWARE
139 HIGH
140 High 1
141 High 2
142 High Quantum 1
143 High Quantum 2
144 ID
145 IMPLEMENTATION
146 IMPLEMENTED
147 IMPLEMENTS_REQ
148 IMPLICIT
149 IMPORT
150 INCLUDE
151 INCREMENT
152 INDEX
153 INFO
154 INITIAL_STATE
155 INPUT
156 INSTRUCTION
157 INSTRUCTION_ADDRESS
158 INTEGER
159 INTEGRATION
160 INTERFACE
161 INTERFACES
162 INTERNAL
163 IN_PROGRESS
164 ISSUE
165 ITERATE
166 Iteration
167 JUMP
168 KEY
169 KEYWORDS
170 LABEL
171 LANGUAGE
172 LAYER
173 LESS
174 LEVEL
175 LEXICON
176 LIFECYCLE
177 LINE
178 LINK
179 LIST
180 LITERAL
181 LOAD
182 LOCATION
183 LOG
184 LOGIC
185 LOG_RESULT
186 LOW
187 Low 1
188 Low 2
189 Low Quantum 1
190 Low Quantum 2
191 MACHINE
192 MAIN
193 MAINTENANCE
194 MANAGEMENT
195 MAP
196 MATCH
197 MAX
198 MEDIUM
199 Medium 1
200 Medium 2
201 Medium Quantum 1
202 Medium Quantum 2
203 MEMBER
204 MEMORY
205 Memory RW
206 MESSAGE
207 MET
208 META
209 METADATA
210 METHOD
211 METRIC
212 MIN
213 MODIFIED
214 MODIFIES_MODULE
215 MODULE
216 MODULES
217 MODULES_INCLUDED
218 MONITOR
219 MULTI
220 NAME
221 NEGATIVE
222 NESTED
223 NETWORK
224 NODE
225 NON_FUNCTIONAL
226 NON_VOLATILE
227 NUMBER
228 OBJECT
229 OFFSET
230 OPEN
231 OPERAND
232 OPERATION
233 OPERATIONS
234 OPS
235 ORDER
236 OS
237 OTHER
238 OUTPUT
239 OUTPUT_ARTIFACT
240 OVERFLOW
241 OVERVIEW
242 PACKAGE
243 PARENT
244 PARENT_REVISION
245 PARSE
246 PART
247 PATCH
248 PATCH_DATA_REF
249 PATH
250 PERFORMANCE
251 PERSISTENT
252 PHASE
253 PLACEHOLDER
254 PLATFORM
255 POINTER
256 PORT
257 POSITION
258 POSTCONDITIONS
259 POWER
260 POWER_ESTIMATE
261 PRECONDITIONS
262 PREVIOUS
263 PRIMARY
264 PRIMITIVES
265 PRIORITY
266 PRIVATE
267 PROCESS
268 PROCESSING
269 PROGRAM
270 PROGRAMMATIC
271 PROJECT
272 PROPERTIES
273 PROPERTY
274 PROTOCOL
275 PUBLIC
276 PURPOSE
277 QUANTUM
278 QUEUED
279 READ
280 REALM
281 REASON
282 RECEIPT
283 RECORD
284 RECURSIVE
285 REGARDING
286 REGISTERS
287 REGRESSION
288 RELATED
289 RELATES_TO_REQ
290 RELATION
291 REMOVE
292 REPEAT
293 REPORT
294 REPORTED_BY
295 REPRESENT
296 REPRESENTATION
297 REQUEST
298 REQUIRE
299 REQUIREMENT
300 RESOLVED
301 RESOLVES_ISSUE
302 RESULT
303 RESUME
304 RETURN
305 REUSE
306 REVISION
307 RW
308 SAFETY
309 SAVE
310 SCHEMA
311 SCOPE
312 SCRIPT
313 SECURITY
314 SEEK
315 SELECTION
316 SELF
317 SEMANTICS
318 SEQUENCE
319 SEQUENTIAL
320 SERVER
321 SERVICE
322 SESSION
323 SETUP
324 SEVERITY
325 SHARED
326 SIGNAL
327 Signal Storage Component
328 SIGNALS
329 SIGNATURE
330 SIMULATE
331 SIMULATION
332 SINGLE
333 SIZE
334 SLACK_REPORT
335 SOFTWARE
336 SOFTWARE_API
337 SOURCE
338 SOURCE_CODE_REF
339 SOURCE_REF
340 SPECIFIC
341 SPECIFICATION
342 STACK
343 STANDARD
344 STATE
345 STATIC
346 STEP
347 STEPS
348 STIMULUS
349 STORAGE
350 STORE
351 Store 1
352 Store 2
353 Stored Value
354 STORE_VAL
355 STRATEGY
356 STRING
357 STRUCT
358 STRUCTURE
359 STYLE
360 SUBDIRECTORY
361 SUBMODULES
362 SUBROUTINE
363 SUCCESS
364 SUMMARY
365 SUPPORT
366 SWITCH
367 SYMBOLIC
368 SYNTAX
369 SYNTHESIS
370 SYSTEM
371 System Generated Input
372 TABLE
373 TAG
374 TARGET
375 TARGET_ENV
376 TARGET_MODULES
377 TARGET_PLATFORM
378 TARGET_REQS
379 TARGET_VALUE
380 TASK
381 TEARDOWN
382 TEMPLATE
383 TEMPORARY
384 TERM
385 TERMINATES
386 TERMS
387 TEST
388 TEST_CASE
389 TEST_CASES
390 TEST_EXPECTATION
391 TEST_PLAN
392 TESTING
393 TEXT
394 THREAD
395 THROUGH
396 TIME
397 TIMESTAMP
398 TIMING
399 TIMING_MET
400 TOKEN
401 TOOLCHAIN
402 TRACE
403 TRANSACTION
404 TRANSFORMATION
405 TRIGGER
406 TRUE
407 TURING_COMPLETE
408 TYPE_MATCH
409 TYPICAL
410 Unconditional Branching
411 UNDER
412 UNIFIED
413 UNIT
414 UNIX
415 UNLESS
416 UNTIL
417 UPDATE
418 UPPERCASE
419 USAGE
420 USE_CASE
421 USER
422 User-Input
423 UTILITY
424 VALIDATION
425 VALUE
426 Variable 0
427 VARIABLE
428 VARIATIONS
429 VECTORS
430 VERIFIED
431 VERIFY
432 VERSION
433 VERSION_CONTROL
434 VIA
435 VIEW
436 VIOLATION
437 VIRTUAL
438 VOLATILE
439 WAVEFORM_DATA
440 WHILE
441 WIDTH_BITS
442 WORKFLOW
443 WRITE
444 ZERO
445 'a'
446 'b'
447 'c'
448 'd'
449 'e'
450 'f'
451 'g'
452 'h'
453 'i'
454 'j'
455 'k'
456 'l'
457 'm'
458 'n'
459 'o'
460 'p'
461 'q'
462 'r'
463 's'
464 't'
465 'u'
466 'v'
467 'w'
468 'x'
469 'y'
470 'z'
471 'A'
472 'B'
473 'C'
474 'D'
475 'E'
476 'F'
477 'G'
478 'H'
479 'I'
480 'J'
481 'K'
482 'L'
483 'M'
484 'N'
485 'O'
486 'P'
487 'Q'
488 'R'
489 'S'
490 'T'
491 'U'
492 'V'
493 'W'
494 'X'
495 'Y'
496 'Z'
497 '0'
498 '1'
499 '2'
500 '3'
501 '4'
502 '5'
503 '6'
504 '7'
505 '8'
506 '9'
507 '\\'
508 '|'
509 ','
510 '<'
511 '.'
512 '>'
513 '/'
514 '?'
515 ';'
516 ':'
517 '\''
518 '@'
519 '#'
520 '~'
521 '['
522 '{'
523 ']'
524 '}'
525 '`'
526 '!'
527 '"'
528 '$'
529 '%'
530 '^'
531 '&'
532 '*'
533 '('
534 ')'
535 '-'
536 '_'
537 '='
538 '+'
539 0
540 1
541 2
542 3
543 4
544 5
545 6
546 7
547 8
548 9
549 10
550 11
551 12
552 13
553 14
554 15
555 16
556 17
557 18
558 19
559 20
560 21
561 22
562 23
563 24
564 25
565 26
566 27
567 28
568 29
569 30
570 31
571 32
572 33
573 34
574 35
575 36
576 37
577 38
578 39
579 40
580 41
581 42
582 43
583 44
584 45
585 46
586 47
587 48
588 49
589 50
590 51
591 52
592 53
593 54
594 55
595 56
596 57
597 58
598 59
599 60
600 61
601 62
602 63
603 64
604 65
605 66
606 67
607 68
608 69
609 70
610 71
611 72
612 73
613 74
614 75
615 76
616 77
617 78
618 79
619 80
620 81
621 82
622 83
623 84
624 85
625 86
626 87
627 88
628 89
629 90
630 91
631 92
632 93
}
5.list {
0 INSTR ADD <operand1> <operand2> TO <destination_var>
0 PARAM <operand1> : TYPE { 0.5 | 0.8 AT 0.9 | <literal_value> }
1 PARAM <operand2> : TYPE { 0.5 | 0.8 AT 0.9 | <literal_value> }
2 PARAM <destination_var> : TYPE { 0.8 }
3 ACTION : Calculates sum(operand1, operand2); Stores result in variable <destination_var>; Updates flags 1.0.0, 1.0.1 etc. in 1.0 accordingly.
1 INSTR STR_LENGTH <source_string> RETURNS <length_var>
0 PARAM <source_string> : TYPE { 0.8 AT 0.9 | <address_literal> }
1 PARAM <length_var> : TYPE { 0.8 }
2 ACTION : Counts characters starting at <source_string> address until null terminator (char value 0); Stores count in <length_var>.
2 INSTR STR_CONCAT <source1_string> <source2_string> TO <destination_buffer>
0 PARAM <source1_string> : TYPE { 0.8 AT 0.9 | <address_literal> }
1 PARAM <source2_string> : TYPE { 0.8 AT 0.9 | <address_literal> }
2 PARAM <destination_buffer> : TYPE { 0.8 AT 0.9 | <address_literal> }
3 ACTION : Copies null-terminated string from <source1_string> to <destination_buffer>. Appends null-terminated string from <source2_string> immediately after. Ensures final result in <destination_buffer> is null-terminated. Assumes buffer is sufficiently large.
3 DEFINE MEMORY_CONVENTION {
0 DYNAMIC_AREA_MANAGEMENT : "Dynamic data areas (e.g., dictionary per 4.0.2) are managed via pointer arithmetic."
1 POINTER_ARITHMETIC : "Use ADD (5.0) with addresses (1.8) or variables holding addresses (0.8 AT 0.9)."
2 DATA_ACCESS : "Use LOAD (1.4) and STORE_VAL (1.5) for reading/writing data in managed areas."
3 DICTIONARY_EXAMPLE {
0 POINTER_VAR_LOCATION : 999 // Example fixed address holding the dictionary pointer
1 STORAGE_START_ADDRESS : 1000 // Example start address for dictionary string data
2 INITIALIZATION : "Store 5.3.3.1 at address 5.3.3.0 (using 1.5)."
3 STRING_STORAGE : "Store constructed strings sequentially starting at address read from 5.3.3.0, null-terminated."
4 POINTER_UPDATE : "After storing a string, calculate its length (using 5.1), add 1 (for null terminator, using 5.0), add result to current pointer value (using 5.0), store updated pointer back to 5.3.3.0 (using 1.5)."
}
}
4 ASSERT LIMITATIONS_ADDRESSED (REFERS_TO 4.0) {
0 PRIMITIVE_FOR_CONCATENATION : { PROVIDED_BY 5.2 (STR_CONCAT); ADDRESSES 4.0.3 }
1 MECHANISM_FOR_DYNAMIC_ARRAYS : { PROVIDED_BY { 5.0 (ADD), 5.1 (STR_LENGTH), 1.4 (LOAD), 1.5 (STORE_VAL) } VIA_CONVENTION 5.3; ADDRESSES 4.0.2.0, 4.0.2.4, 4.0.2.5 }
2 MECHANISM_FOR_LENGTH : { PROVIDED_BY 5.1 (STR_LENGTH); ADDRESSES 4.0.2.5 (implied need for length) }
3 CONCLUSION : "Primitives defined in 5.list enable the conceptual algorithmic construction method described in 4.0."
}
}
6.list {
0 DEFINE META_DICTIONARY_INFO {
0 PURPOSE : "This list (6.list) indexes unique terms from 0.list, 1.list, 2.list, 3.list, and 5.list."
1 GENERATION_FEASIBILITY : "Keywords/Names (6.1 - 6.462) can now be algorithmically generated using primitives from 5.list."
2 GENERATION_STEPS {
0 "Initialize dynamic storage (per convention 5.3)."
1 "FOR each term:"
2 "LOAD required single characters from 3.list (using 1.4)."
3 "CONCATENATE characters sequentially using STR_CONCAT (5.2)."
4 "STORE the resulting term string into dynamic storage (using 1.5, pointer managed with 5.0, 5.1)."
}
3 CONTENT_NOTE : "Literal Characters (6.463-6.561) are indexed from 3.list. Literal Integers (6.562-6.657) are indexed based on usage."
}
1 ACTION
2 ASSERT
3 AT
4 BY
5 COMBINING
6 DEFINE
7 FOR
8 FROM
9 IN
10 INSTR
11 OF
12 OR
13 PARAM
14 PROVIDED_BY
15 REFERS_TO
16 REQUIRES
17 RETURNS
18 STATUS
19 TARGETS_MODULE
20 THEN
21 TO
22 TYPE
23 USING
24 VERIFIES_REQ
25 VIA_CONVENTION
26 WHERE
27 WITH
28 ADD
29 AND
30 AS
31 ELSE
32 EXPECT
33 GOTO
34 IS
35 LIST_OF
36 NOT
37 RANGE
38 SET
39 SET/CLEAR
40 XOR
41 ADDRESS_LITERAL
42 AFFECTS_MODULE
43 AFFECTS_REQ
44 API
45 APPLY_PATCH
46 ARTIFACT
47 AUTHOR
48 BASE
49 Basic Ops
50 BIDIRECTIONAL
51 BITS
52 BOOLEAN
53 BRANCH_IF
54 BUFFERED
55 BUILD
56 BUILD_CONFIG
57 BUILD_OPTIONS
58 BUS
59 CALCULATES
60 CHANGESET
61 CHARACTER
62 CHECK_AT
63 CLOCK_DOMAIN
64 CLOSED
65 COMPARE
66 COMPATIBLE
67 COMPILATION
68 COMPLETENESS
69 CONCLUSION
70 CONDITION
71 Conditional Branching
72 CONFIG
73 CONNECTION
74 CONNECT
75 Constant 0
76 CONTEXT
77 CONTINUE
78 CONTROL
79 CONVERT
80 COPY
81 CORE
82 CRITERIA
83 CRITICAL
84 CUSTOM_STRUCT_ID
85 DATA
86 DATA_ACCESS
87 DATA_TYPE
88 DATE_REPORTED
89 DEBUG
90 DECIMAL
91 DEFINED
92 DEFINITION
93 DECREMENT
94 DEPLOY
95 DEPLOYMENT
96 DEPLOY_SCRIPT
97 DESCRIPTION
98 DESIGN
99 DESTINATION
100 DICTIONARY_EXAMPLE
101 Difference Signal
102 DIFFERENCE
103 DIRECTION
104 DIRECT
105 DOMAIN
106 DYNAMIC_AREA_MANAGEMENT
107 ELEMENT
108 END_OF_TEST
109 ENGINE
110 ENV
111 EQUAL
112 EQUALS
113 ERROR
114 EVALUATE
115 EVENT
116 Exclusively Or
117 EXECUTE
118 EXECUTION
119 EXECUTION_ENV
120 EXECUTION_TRACE
121 EXPECTATION
122 Extension
123 FAIL
124 FAILED
125 FEATURE
126 FILE
127 FILENAME
128 FIXED_POINT
129 FIXES
130 FLAG_EQUAL
131 FLAG_GREATER
132 FLAG_LESS
133 FLAG_NEGATIVE
134 FLAG_ZERO
135 FLAGS
136 FLOW
137 FORMAT
138 FORMAL
139 FRACTIONAL_BITS
140 FUNCTION
141 FUNCTIONAL
142 GENERATED
143 GREATER
144 HALT
145 HARDWARE
146 HIGH
147 High 1
148 High 2
149 High Quantum 1
150 High Quantum 2
151 ID
152 IMPLEMENTATION
153 IMPLEMENTED
154 IMPLEMENTS_REQ
155 IMPLICIT
156 IMPORT
157 INCLUDE
158 INCREMENT
159 INDEX
160 INFO
161 INITIALIZATION
162 INITIAL_STATE
163 INPUT
164 INSTRUCTION
165 INSTRUCTION_ADDRESS
166 INTEGER
167 INTEGRATION
168 INTERFACE
169 INTERFACES
170 INTERNAL
171 IN_PROGRESS
172 ISSUE
173 ITERATE
174 Iteration
175 JUMP
176 KEY
177 KEYWORDS
178 LABEL
179 LANGUAGE
180 LAYER
181 LESS
182 LEVEL
183 LEXICON
184 LIFECYCLE
185 LIMITATIONS_ADDRESSED
186 LINE
187 LINK
188 LIST
189 LITERAL
190 LOAD
191 LOCATION
192 LOG
193 LOGIC
194 LOG_RESULT
195 LOW
196 Low 1
197 Low 2
198 Low Quantum 1
199 Low Quantum 2
200 MACHINE
201 MAIN
202 MAINTENANCE
203 MANAGEMENT
204 MAP
205 MATCH
206 MAX
207 MECHANISM_FOR_DYNAMIC_ARRAYS
208 MECHANISM_FOR_LENGTH
209 MEDIUM
210 Medium 1
211 Medium 2
212 Medium Quantum 1
213 Medium Quantum 2
214 MEMBER
215 MEMORY
216 MEMORY_CONVENTION
217 Memory RW
218 MESSAGE
219 MET
220 META
221 METADATA
222 METHOD
223 METRIC
224 MIN
225 MODIFIED
226 MODIFIES_MODULE
227 MODULE
228 MODULES
229 MODULES_INCLUDED
230 MONITOR
231 MULTI
232 NAME
233 NEGATIVE
234 NESTED
235 NETWORK
236 NODE
237 NON_FUNCTIONAL
238 NON_VOLATILE
239 NUMBER
240 OBJECT
241 OFFSET
242 OPEN
243 OPERAND
244 OPERATION
245 OPERATIONS
246 OPS
247 ORDER
248 OS
249 OTHER
250 OUTPUT
251 OUTPUT_ARTIFACT
252 OVERALL_IMPACT
253 OVERFLOW
254 OVERVIEW
255 PACKAGE
256 PARENT
257 PARENT_REVISION
258 PARSE
259 PART
260 PATCH
261 PATCH_DATA_REF
262 PATH
263 PERFORMANCE
264 PERSISTENT
265 PHASE
266 PLACEHOLDER
267 PLATFORM
268 POINTER
269 POINTER_ARITHMETIC
270 POINTER_UPDATE
271 POINTER_VAR_LOCATION
272 PORT
273 POSITION
274 POSTCONDITIONS
275 POWER
276 POWER_ESTIMATE
277 PRECONDITIONS
278 PREVIOUS
279 PRIMARY
280 PRIMITIVE_FOR_CONCATENATION
281 PRIMITIVES
282 PRIORITY
283 PRIVATE
284 PROCESS
285 PROCESSING
286 PROGRAM
287 PROGRAMMATIC
288 PROJECT
289 PROPERTIES
290 PROPERTY
291 PROTOCOL
292 PUBLIC
293 PURPOSE
294 QUANTUM
295 QUEUED
296 READ
297 REALM
298 REASON
299 RECEIPT
300 RECORD
301 RECURSIVE
302 REGARDING
303 REGISTERS
304 REGRESSION
305 RELATED
306 RELATES_TO_REQ
307 RELATION
308 REMOVE
309 REPEAT
310 REPORT
311 REPORTED_BY
312 REPRESENT
313 REPRESENTATION
314 REQUEST
315 REQUIRE
316 REQUIREMENT
317 RESOLVED
318 RESOLVES_ISSUE
319 RESULT
320 RESUME
321 RETURN
322 REUSE
323 REVISION
324 RW
325 SAFETY
326 SAVE
327 SCHEMA
328 SCOPE
329 SCRIPT
330 SECURITY
331 SEEK
332 SELECTION
333 SELF
334 SEMANTICS
335 SEQUENCE
336 SEQUENTIAL
337 SERVER
338 SERVICE
339 SESSION
340 SETUP
341 SEVERITY
342 SHARED
343 SIGNAL
344 Signal Storage Component
345 SIGNALS
346 SIGNATURE
347 SIMULATE
348 SIMULATION
349 SINGLE
350 SIZE
351 SLACK_REPORT
352 SOFTWARE
353 SOFTWARE_API
354 SOURCE
355 SOURCE_CODE_REF
356 SOURCE_REF
357 SPECIFIC
358 SPECIFICATION
359 STACK
360 STANDARD
361 STATE
362 STATIC
363 STORAGE
364 STORAGE_START_ADDRESS
365 STORE
366 Store 1
367 Store 2
368 Stored Value
369 STORE_VAL
370 STR_CONCAT
371 STR_LENGTH
372 STRATEGY
373 STRING
374 STRING_STORAGE
375 STRUCT
376 STRUCTURE
377 STYLE
378 SUBDIRECTORY
379 SUBMODULES
380 SUBROUTINE
381 SUCCESS
382 SUMMARY
383 SUPPORT
384 SWITCH
385 SYMBOLIC
386 SYNTAX
387 SYNTHESIS
388 SYSTEM
389 System Generated Input
390 TABLE
391 TAG
392 TARGET
393 TARGET_ENV
394 TARGET_MODULES
395 TARGET_PLATFORM
396 TARGET_REQS
397 TARGET_VALUE
398 TASK
399 TEARDOWN
400 TEMPLATE
401 TEMPORARY
402 TERM
403 TERMINATES
404 TERMS
405 TEST
406 TEST_CASE
407 TEST_CASES
408 TEST_EXPECTATION
409 TEST_PLAN
410 TESTING
411 TEXT
412 THREAD
413 THROUGH
414 TIME
415 TIMESTAMP
416 TIMING
417 TIMING_MET
418 TOKEN
419 TOOLCHAIN
420 TRACE
421 TRANSACTION
422 TRANSFORMATION
423 TRIGGER
424 TRUE
425 TURING_COMPLETE
426 TYPE_MATCH
427 TYPICAL
428 Unconditional Branching
429 UNDER
430 UNIFIED
431 UNIT
432 UNIX
433 UNLESS
434 UNTIL
435 UPDATE
436 UPPERCASE
437 USAGE
438 USE_CASE
439 USER
440 User-Input
441 UTILITY
442 VALIDATION
443 VALUE
444 Variable 0
445 VARIABLE
446 VARIATIONS
447 VECTORS
448 VERIFIED
449 VERIFY
450 VERSION
451 VERSION_CONTROL
452 VIA
453 VIEW
454 VIOLATION
455 VIRTUAL
456 VOLATILE
457 WAVEFORM_DATA
458 WHILE
459 WIDTH_BITS
460 WORKFLOW
461 WRITE
462 ZERO
463 'a'
464 'b'
465 'c'
466 'd'
467 'e'
468 'f'
469 'g'
470 'h'
471 'i'
472 'j'
473 'k'
474 'l'
475 'm'
476 'n'
477 'o'
478 'p'
479 'q'
480 'r'
481 's'
482 't'
483 'u'
484 'v'
485 'w'
486 'x'
487 'y'
488 'z'
489 'A'
490 'B'
491 'C'
492 'D'
493 'E'
494 'F'
495 'G'
496 'H'
497 'I'
498 'J'
499 'K'
500 'L'
501 'M'
502 'N'
503 'O'
504 'P'
505 'Q'
506 'R'
507 'S'
508 'T'
509 'U'
510 'V'
511 'W'
512 'X'
513 'Y'
514 'Z'
515 '0'
516 '1'
517 '2'
518 '3'
519 '4'
520 '5'
521 '6'
522 '7'
523 '8'
524 '9'
525 '\\'
526 '|'
527 ','
528 '<'
529 '.'
530 '>'
531 '/'
532 '?'
533 ';'
534 ':'
535 '\''
536 '@'
537 '#'
538 '~'
539 '['
540 '{'
541 ']'
542 '}'
543 '`'
544 '!'
545 '"'
546 '$'
547 '%'
548 '^'
549 '&'
550 '*'
551 '('
552 ')'
553 '-'
554 '_'
555 '='
556 '+'
557 0
558 1
559 2
560 3
561 4
562 5
563 6
564 7
565 8
566 9
567 10
568 11
569 12
570 13
571 14
572 15
573 16
574 17
575 18
576 19
577 20
578 21
579 22
580 23
581 24
582 25
583 26
584 27
585 28
586 29
587 30
588 31
589 32
590 33
591 34
592 35
593 36
594 37
595 38
596 39
597 40
598 41
599 42
600 43
601 44
602 45
603 46
604 47
605 48
606 49
607 50
608 51
609 52
610 53
611 54
612 55
613 56
614 57
615 58
616 59
617 60
618 61
619 62
620 63
621 64
622 65
623 66
624 67
625 68
626 69
627 70
628 71
629 72
630 73
631 74
632 75
633 76
634 77
635 78
636 79
637 80
638 81
639 82
640 83
641 84
642 85
643 86
644 87
645 88
646 89
647 90
648 91
649 92
650 93
651 999 example
652 1000 example
}
7.list {
0 DEFINE IMPROVEMENT CORE_EXECUTION_ENGINE {
0 CATEGORY : Tooling
1 DESCRIPTION : "Implementation of a concrete execution engine (interpreter or simulator) capable of processing all defined instructions (e.g., 1.1, 1.2, 1.3, 1.4, 1.5, 5.0, 5.1, 5.2) and definition types (e.g., 2.0, 2.2, 2.7)."
2 JUSTIFICATION : "Enables dynamic simulation, validation, test execution (2.8), and debugging, transforming the static specification into an active model. Essential for tool usability."
3 REQUIRED_PRIMITIVES : N/A (External Tool Implementation)
4 ASSOCIATED_TOOLS : { Parser, Semantic Analyzer, Simulator/Interpreter, Debugger Interface }
}
1 DEFINE IMPROVEMENT TOOLCHAIN_INTEGRATION_API {
0 CATEGORY : Tooling
1 DESCRIPTION : "Definition of stable Application Programming Interfaces (APIs) and data exchange formats (e.g., based on XML, JSON, or standardized formats like IP-XACT) to allow seamless integration with external engineering tools."
2 JUSTIFICATION : "Facilitates co-simulation, data import/export with analysis tools (e.g., timing 2.16, power 2.17), code generators, documentation systems, and formal verification tools (linking to 7.10)."
3 REQUIRED_PRIMITIVES : { Potentially `INSTR EXPORT <data_ref> AS <format> TO <target>`, `INSTR IMPORT <source> AS <format> TO <data_ref>` }
4 ASSOCIATED_TOOLS : { API Libraries, Data Adapters/Converters, Plugin Framework }
}
2 DEFINE IMPROVEMENT DEVELOPMENT_ENVIRONMENT {
0 CATEGORY : Tooling
1 DESCRIPTION : "Creation of Integrated Development Environment (IDE) features or plugins supporting the specification language."
2 JUSTIFICATION : "Enhances user productivity, reduces syntax errors, improves readability and navigation of complex specifications."
3 REQUIRED_PRIMITIVES : N/A (External Tool Implementation)
4 ASSOCIATED_TOOLS : { Syntax Highlighting Rules, Language Server (IntelliSense, Linting, Diagnostics), Graphical Viewers (Module Hierarchy, Connections 2.5, State Machines), Specification Navigator }
}
3 DEFINE IMPROVEMENT ABSTRACTION_MANAGEMENT {
0 CATEGORY : Language Feature
1 DESCRIPTION : "Introduce explicit mechanisms for defining, relating, and navigating different levels of design abstraction (e.g., System, Subsystem, Register-Transfer Level, Behavioral)."
2 JUSTIFICATION : "Manages complexity in large designs, supports hierarchical specification and verification, enables mapping requirements (2.0) to implementation levels."
3 REQUIRED_PRIMITIVES : { `DEFINE ABSTRACTION_LEVEL <level_name>`, `RELATE <entity_at_level_A> TO <entity_at_level_B> TYPE { REFINEMENT | IMPLEMENTATION | ABSTRACTION }`, `VIEW LEVEL <level_name>` (conceptual command) }
}
4 DEFINE IMPROVEMENT CONCURRENCY_PARALLELISM {
0 CATEGORY : Language Feature
1 DESCRIPTION : "Add primitives for explicit modeling of concurrent execution (software threads, hardware processes) and inter-process communication/synchronization."
2 JUSTIFICATION : "Essential for accurately modeling modern multi-core systems, parallel hardware architectures, and distributed systems."
3 REQUIRED_PRIMITIVES : { `DEFINE PROCESS <id> { ... }`, `INSTR SPAWN <process_id>`, `INSTR WAIT <process_id>`, `DEFINE MUTEX <id>`, `INSTR LOCK <id>`, `INSTR UNLOCK <id>`, `DEFINE SEMAPHORE <id> <initial_count>`, `INSTR P(<id>)`, `INSTR V(<id>)`, `DEFINE CHANNEL <id> <capacity>`, `INSTR SEND <channel_id> <value>`, `INSTR RECEIVE <channel_id> <variable>` }
}
5 DEFINE IMPROVEMENT EXCEPTION_HANDLING {
0 CATEGORY : Language Feature
1 DESCRIPTION : "Formal syntax for defining custom exceptions/errors, raising them during execution, and handling them gracefully."
2 JUSTIFICATION : "Allows modeling of fault tolerance, robust error recovery mechanisms, and specification of exceptional behavior paths."
3 REQUIRED_PRIMITIVES : { `DEFINE EXCEPTION <id> <data_type>`, `INSTR THROW <exception_id> <value>`, `BLOCK TRY { <instructions> } CATCH (<exception_id> <variable>) { <handler_instructions> } FINALLY { <cleanup_instructions> }` }
}
6 DEFINE IMPROVEMENT RICH_DATA_STRUCTURES {
0 CATEGORY : Language Feature
1 DESCRIPTION : "Expand type system beyond primitives (0.10, 0.13, 0.14) and simple additions (2.4.1) to include complex user-defined types, arrays, pointers, and associated operations."
2 JUSTIFICATION : "Increases expressiveness for modeling complex software algorithms, data representations, and hardware registers/memory maps."
3 REQUIRED_PRIMITIVES : { `TYPE ENUM <id> { <member1>, ... }`, `TYPE STRUCT <id> { <member> : <type>, ... }`, `TYPE ARRAY <id> OF <type> SIZE <size>`, `TYPE POINTER TO <type>`, operators for array indexing `[]`, member access `.`, dereference `*` }
}
7 DEFINE IMPROVEMENT ENHANCED_LIFECYCLE_MODELING {
0 CATEGORY : Language Feature / Domain Specificity
1 DESCRIPTION : "Expand definitions in 2.list to capture more detailed attributes relevant to specific lifecycle phases (e.g., precise hardware characteristics, resource constraints, detailed risk parameters, security threat taxonomies)."
2 JUSTIFICATION : "Provides deeper integration with project management, system analysis, and domain-specific engineering concerns."
3 REQUIRED_PRIMITIVES : { E.g., within `DEFINE MODULE` (2.2): `ATTRIBUTE AREA_UNITS <units>`, `ATTRIBUTE MAX_FREQ_MHZ <value>`; New: `DEFINE RESOURCE <id> TYPE { HUMAN | COMPUTE | ... }`, `ALLOCATE RESOURCE <id> TO <task>`, `DEFINE RISK <id> { LIKELIHOOD <l>, CONSEQUENCE <c>, ...}` }
}
8 DEFINE IMPROVEMENT MODULARITY_LIBRARIES {
0 CATEGORY : Language Feature
1 DESCRIPTION : "Implement mechanisms for creating reusable libraries of definitions (modules, types, functions, protocols) and importing them into specifications."
2 JUSTIFICATION : "Enhances reusability, reduces redundancy, promotes standardization, enables creation of domain-specific libraries (e.g., communication protocols, standard cell libraries)."
3 REQUIRED_PRIMITIVES : { `DEFINE LIBRARY <name> { EXPORT { <definition_list> } ... }`, `IMPORT LIBRARY <name> [AS <prefix>]` }
}
9 DEFINE IMPROVEMENT CONFIGURATION_VERSIONING_ENHANCEMENT {
0 CATEGORY : Language Feature / Tooling
1 DESCRIPTION : "Enhance `DEFINE REVISION` (2.9) to better support branching, merging, and variant management directly within the specification language, potentially integrating with external VCS metadata."
2 JUSTIFICATION : "Crucial for managing complex product evolution, supporting multiple product variants, and ensuring traceability in team environments."
3 REQUIRED_PRIMITIVES : { E.g., `DEFINE BRANCH <name> FROM REVISION <id>`, `MERGE BRANCH <name> INTO <target_branch>`, `DEFINE VARIANT <name> OF <base_module> WITH { <parameter_overrides> }` }
}
10 DEFINE IMPROVEMENT FORMAL_METHODS_INTEGRATION {
0 CATEGORY : Language Feature / Tooling
1 DESCRIPTION : "Provide dedicated syntax for embedding formal properties (e.g., invariants, pre/post conditions, temporal logic formulas) within specifications, and define interfaces for external formal verification tools."
2 JUSTIFICATION : "Enables rigorous, mathematical verification of critical system properties, increasing confidence in correctness."
3 REQUIRED_PRIMITIVES : { `ASSERT INVARIANT <expr>`, `REQUIRES <precondition_expr>`, `ENSURES <postcondition_expr>`, `ASSERT PROPERTY <id> TYPE { LTL | CTL | SVA } "<formal_property_string>"` }
}
11 DEFINE IMPROVEMENT REAL_TIME_CONSTRUCTS {
0 CATEGORY : Language Feature / Domain Specificity
1 DESCRIPTION : "Introduce primitives specifically for modeling real-time systems, including timing constraints, task definitions, scheduling attributes, and clock domains."
2 JUSTIFICATION : "Necessary for specifying and analyzing systems where timing correctness is critical (e.g., embedded control systems, communication protocols)."
3 REQUIRED_PRIMITIVES : { `DEFINE CLOCK <id> <frequency>`, `ASSIGN CLOCK <clock_id> TO <module_or_process>`, `DEFINE TASK <id> { PERIOD <t>, WCET <t>, DEADLINE <t>, PRIORITY <p> }`, `TIMING REQUIREMENT <event_a> TO <event_b> RELATION { < | <= | > | >= } <duration>` }
}
12 DEFINE IMPROVEMENT_SUMMARY {
0 GOAL_STATE : "A comprehensive, ready-to-use engineering tool."
1 KEY_AREAS : { Core Execution Engine, Toolchain/IDE Support, Language Expressiveness (Abstraction, Concurrency, Errors, Types), Lifecycle Detail, Modularity, Configuration Management, Formal Methods, Real-Time Support. }
2 EXPECTED_OUTCOME : "Implementation of these improvements would significantly enhance the system's practical applicability, allowing it to function as an integrated environment for specification, simulation, analysis, and verification across the engineering lifecycle."
}
}
8.list {
0 DEFINE ABSTRACTION_LEVEL <level_name> {
0 DESCRIPTION : <multi character-string>
1 RANK : <integer value>
}
1 DEFINE RELATION <relation_id> {
0 SOURCE_ENTITY : <entity_ref> AT LEVEL <level_name_ref>
1 TARGET_ENTITY : <entity_ref> AT LEVEL <level_name_ref>
2 RELATION_TYPE : { REFINEMENT | IMPLEMENTATION | ABSTRACTION | VERIFICATION }
}
2 INSTR REFINE <entity_ref> WITH {
0
}
3 DEFINE PROCESS <process_id> {
0 ENTRY_POINT : <label> | <instruction_address>
1 PRIORITY : <integer value>
2 REQUIRES_MEMORY : <size>
}
4 INSTR SPAWN <process_id> [ RETURNS <handle_variable> ]
0 PARAM <handle_variable> : TYPE { 0.8 }
1 ACTION : "Initiates asynchronous execution of the process defined by <process_id>."
5 INSTR WAIT <process_id_or_handle>
0 PARAM <process_id_or_handle> : TYPE { <process_id> | 0.8 }
1 ACTION : "Blocks current execution until the specified process/handle terminates."
6 DEFINE MUTEX <mutex_id>
7 INSTR LOCK <mutex_id>
0 ACTION : "Acquires exclusive lock on <mutex_id>, blocks if unavailable."
8 INSTR UNLOCK <mutex_id>
0 ACTION : "Releases lock on <mutex_id>."
9 DEFINE SEMAPHORE <semaphore_id> {
0 INITIAL_COUNT : <integer value>
}
10 INSTR SEMAPHORE_WAIT <semaphore_id>
0 ACTION : "Decrements semaphore count; blocks if count is 0."
11 INSTR SEMAPHORE_SIGNAL <semaphore_id>
0 ACTION : "Increments semaphore count; potentially unblocks a waiting process."
12 DEFINE CHANNEL <channel_id> {
0 CAPACITY : <integer value>
1 MESSAGE_TYPE : <type_ref>
}
13 INSTR SEND <channel_id> <value>
0 PARAM <value> : TYPE COMPATIBLE_WITH 8.12.1
1 ACTION : "Sends <value> on <channel_id>; blocks if channel buffer is full."
14 INSTR RECEIVE <channel_id> <destination_var>
0 PARAM <destination_var> : TYPE COMPATIBLE_WITH 8.12.1
1 ACTION : "Receives value from <channel_id> into <destination_var>; blocks if channel buffer is empty."
15 DEFINE EXCEPTION <exception_id> {
0 ASSOCIATED_DATA_TYPE : <type_ref>
}
16 INSTR THROW <exception_id> [ WITH_VALUE <value> ]
0 PARAM <value> : TYPE MATCHES 8.15.0
1 ACTION : "Initiates exception unwinding with <exception_id> and optional <value>."
17 BLOCK TRY {
0
}
18 BLOCK CATCH (<exception_id> [ <variable_name> ]) {
0
}
19 BLOCK FINALLY {
0
}
20 TYPE ENUM <enum_id> {
0 <member_name_1> [ = <integer_value> ]
1 <member_name_2> [ = <integer_value> ]
}
21 TYPE STRUCT <struct_id> {
0 <member_name_1> : <type_ref>
1 <member_name_2> : <type_ref>
}
22 TYPE ARRAY <array_id> OF <element_type_ref> SIZE <size_expr>
23 TYPE POINTER TO <target_type_ref>
24 DEFINE HW_ATTRIBUTE FOR <module_id> {
0 AREA : <value> UNIT <area_unit_string>
1 MAX_FREQUENCY : <value> UNIT <freq_unit_string>
2 POWER_STATIC : <value> UNIT <power_unit_string>
3 POWER_DYNAMIC_PROFILE : <profile_id>
}
25 DEFINE RESOURCE <resource_id> {
0 TYPE : { HUMAN | COMPUTE | LICENSE | MEMORY | ... }
1 CAPACITY : <value>
}
26 INSTR ALLOCATE RESOURCE <resource_id> AMOUNT <value> FOR <task_or_module_ref> [ DURATION <time_value> ]
27 DEFINE RISK <risk_id> {
0 DESCRIPTION : <multi character-string>
1 PROBABILITY : <value_0_to_1> | { LOW | MEDIUM | HIGH }
2 IMPACT : <value_score> | { LOW | MEDIUM | HIGH }
3 MITIGATION_PLAN : <text_or_ref>
}
28 DEFINE THREAT_MODEL <threat_model_id> FOR <entity_ref> {
0 ASSET : <asset_description>
1 THREAT <threat_id> {
0 ACTOR : <actor_description>
1 ATTACK_VECTOR : <vector_description>
2 CONSEQUENCE : <consequence_description>
}
}
29 DEFINE LIBRARY <library_name> {
0 VERSION : <version_string>
1 DESCRIPTION : <multi character-string>
2 EXPORT {
0
}
3
}
30 INSTR IMPORT LIBRARY <library_name> [ VERSION <version_constraint> ] [ AS <prefix> ]
0 ACTION : "Makes exported definitions from <library_name> available in the current scope, optionally under <prefix>."
31 DEFINE REVISION <revision_id> {
0 TIMESTAMP : <integer value>
1 AUTHOR : <multi character-string>
2 CHANGESET { ... }
3 PARENT_REVISION : <revision_id>
4 BRANCH : <branch_name_string>
5 TAGS : LIST_OF <tag_string>
}
32 INSTR BRANCH CREATE <new_branch_name> FROM <revision_id_or_branch_name>
33 INSTR MERGE BRANCH <source_branch_name> INTO <target_branch_name> [ RESOLUTION_STRATEGY <strategy> ]
34 DEFINE VARIANT <variant_name> OF <base_entity_ref> {
0 DESCRIPTION : <multi character-string>
1 OVERRIDES {
0
}
}
35 ASSERT INVARIANT <invariant_expr> [ SCOPE <scope_ref> ]
0 DESCRIPTION : <multi character-string>
1 ACTION : "Defines a property <invariant_expr> expected to hold true continuously within the specified scope (e.g., for a module's lifetime)."
36 INSTR REQUIRES <precondition_expr>
0 ACTION : "Defines a precondition that must be true before executing the subsequent instruction or block."
37 INSTR ENSURES <postcondition_expr>
0 ACTION : "Defines a postcondition expected to be true after executing the preceding instruction or block."
38 ASSERT PROPERTY <property_id> {
0 TYPE : { LTL | CTL | SVA | PSL }
1 FORMULA : "<formal_property_string>"
2 SCOPE : <scope_ref>
3 BINDING {
0 MAP <spec_variable_or_signal> TO <formal_variable_name>
}
}
39 DEFINE CLOCK <clock_id> {
0 FREQUENCY : <value> UNIT { Hz | kHz | MHz | GHz }
1 DUTY_CYCLE : <value_0_to_1>
}
40 INSTR ASSIGN CLOCK <clock_id> TO <module_or_process_ref>
41 DEFINE TASK <task_id> {
0 TYPE : { PERIODIC | SPORADIC | APERIODIC }
1 PERIOD : <time_value>
2 MIN_INTERARRIVAL : <time_value>
3 WCET : <time_value>
4 DEADLINE : <time_value>
5 PRIORITY : <integer value>
6 ENTRY_POINT : <label> | <instruction_address>
}
42 DEFINE TIMING_REQUIREMENT <timing_req_id> {
0 EVENT_SOURCE : <event_description_or_ref>
1 EVENT_TARGET : <event_description_or_ref>
2 RELATION : { MAX_LATENCY | MIN_SEPARATION | EXACT_TIMING }
3 VALUE : <time_value>
}
43 TYPE TIME_VALUE { VALUE <number>, UNIT { ns | us | ms | s | cycles } }
44 DEFINE META_IMPLEMENTATION_STATUS {
0 ABSTRACT_DEFINITIONS : "Provided in 8.list for language extensions proposed in 7.list."
1 NEXT_STEP : "Requires concrete implementation of an interpreter/toolchain (Ref: 7.0, 7.1, 7.2) supporting these abstract definitions for practical use."
}
}
9.list {
0 coloured text generator
1 square-grid coloured-character generator
2 1 as a procedural sequencer
3 create
4 3 1
5 3 2
6 2 reprogrammable parametrized decoder
7 2 reprogrammable parametrized encoder
8 3 6
9 3 7
10 3 0
11 0 as a procedural generator
12 3 11
}
10.list {
0 execute 9.10
1 execute 9.4
2 execute 9.5
3 execute 9.8
4 execute 9.9
5 execute 9.11
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>File Management System</title>
<link rel="stylesheet" href="listed-styles.css">
</head>
<body>
<div id="app-container">
<div id="header">
<h1>File Management System</h1>
<div id="user-controls">
<div id="mode-indicator" class="hidden">Mode: <span id="current-mode"></span></div>
<button id="logout-btn" class="hidden">Logout</button>
</div>
</div>
<div id="search-container">
<input type="text" id="search" placeholder="Search files...">
<button id="search-btn">Search</button>
</div>
<div id="controls">
<div id="layer-controls">
<button class="layer-btn active" data-layer="1">Layer 1</button>
<button class="layer-btn" data-layer="2">Layer 2</button>
</div>
<div id="admin-controls">
<button class="admin-btn" id="add-file-btn">Add File</button>
<div class="admin-control-group">
<label for="grid-rows">Rows:</label>
<input type="number" id="grid-rows" min="1" max="10" value="4">
</div>
<div class="admin-control-group">
<label for="grid-cols">Columns:</label>
<input type="number" id="grid-cols" min="1" max="10" value="4">
</div>
<div class="admin-control-group">
<label for="square-size">Size:</label>
<input type="number" id="square-size" min="50" max="300" value="150">
</div>
</div>
</div>
<div id="grid-container"></div>
</div>
<div id="popup-container">
<div id="crud-popup" class="popup">
<div class="popup-header">
<div class="popup-title">Edit File</div>
<button class="close-popup">×</button>
</div>
<div class="popup-content">
<div class="form-group">
<label for="file-index">File Index:</label>
<input type="number" id="file-index" min="1">
</div>
<div class="form-group">
<label for="file-layer">Layer:</label>
<select id="file-layer">
<option value="1">Layer 1</option>
<option value="2">Layer 2</option>
</select>
</div>
<div class="form-group">
<label for="file-type">File Type:</label>
<select id="file-type">
<option value="php">PHP</option>
<option value="js">JavaScript</option>
<option value="html">HTML</option>
<option value="css">CSS</option>
</select>
</div>
<div class="form-group">
<label for="file-content">Content:</label>
<textarea id="file-content"></textarea>
</div>
<div class="crud-buttons">
<button class="crud-btn save-btn" id="save-file">Save</button>
<button class="crud-btn delete-btn" id="delete-file">Delete</button>
</div>
</div>
</div>
<div id="view-popup" class="popup">
<div class="popup-header">
<div class="popup-title">View File</div>
<button class="close-popup">×</button>
</div>
<div class="popup-content">
<pre id="content-viewer"></pre>
</div>
</div>
</div>
<div id="login-container">
<div id="login-box">
<h2>Welcome</h2>
<form id="login-form">
<div class="login-field username">
<input type="text" id="username" placeholder="Username" required>
<div class="error-message" id="username-error">Please enter a valid username</div>
</div>
<div class="login-field password">
<input type="password" id="password" placeholder="Password" required>
<div class="error-message" id="password-error">Please enter a valid password</div>
</div>
<div class="remember-me">
<input type="checkbox" id="remember-me">
<label for="remember-me">Remember me for 30 days</label>
</div>
<button type="submit" id="login-button">Login</button>
<div class="error-message" id="login-error">Invalid username or password</div>
</form>
<div id="toggle-mode">
<a href="#" id="visitor-login">Continue as Visitor</a>
</div>
</div>
</div>
<div id="confirmation-dialog">
<div id="confirmation-box">
<h3>Confirm Logout</h3>
<p>Are you sure you want to logout?</p>
<div id="confirmation-buttons">
<button id="confirm-yes">Yes, Logout</button>
<button id="confirm-no">Cancel</button>
</div>
</div>
</div>
<script>
document.addEventListener('DOMContentLoaded', function() {
// Application state
const state = {
mode: null, // 'admin' or 'visitor'
currentLayer: 1,
files: [],
searchResults: [],
isSearchActive: false,
sessionToken: null,
sessionExpiry: null
};
// DOM elements
const loginContainer = document.getElementById('login-container');
const loginBox = document.getElementById('login-box');
const loginForm = document.getElementById('login-form');
const loginButton = document.getElementById('login-button');
const loginError = document.getElementById('login-error');
const usernameInput = document.getElementById('username');
const passwordInput = document.getElementById('password');
const usernameError = document.getElementById('username-error');
const passwordError = document.getElementById('password-error');
const rememberMeCheckbox = document.getElementById('remember-me');
const visitorLoginLink = document.getElementById('visitor-login');
const modeIndicator = document.getElementById('mode-indicator');
const currentModeSpan = document.getElementById('current-mode');
const logoutBtn = document.getElementById('logout-btn');
const adminControls = document.getElementById('admin-controls');
const gridContainer = document.getElementById('grid-container');
const layerBtns = document.querySelectorAll('.layer-btn');
const addFileBtn = document.getElementById('add-file-btn');
const gridRowsInput = document.getElementById('grid-rows');
const gridColsInput = document.getElementById('grid-cols');
const squareSizeInput = document.getElementById('square-size');
const searchInput = document.getElementById('search');
const searchBtn = document.getElementById('search-btn');
const popupContainer = document.getElementById('popup-container');
const crudPopup = document.getElementById('crud-popup');
const viewPopup = document.getElementById('view-popup');
const closePopupBtns = document.querySelectorAll('.close-popup');
const fileIndexInput = document.getElementById('file-index');
const fileLayerInput = document.getElementById('file-layer');
const fileTypeInput = document.getElementById('file-type');
const fileContentInput = document.getElementById('file-content');
const saveFileBtn = document.getElementById('save-file');
const deleteFileBtn = document.getElementById('delete-file');
const contentViewer = document.getElementById('content-viewer');
const confirmationDialog = document.getElementById('confirmation-dialog');
const confirmYesBtn = document.getElementById('confirm-yes');
const confirmNoBtn = document.getElementById('confirm-no');
// Sample data for demonstration
const sampleFiles = [
{ index: 1, layer: 1, type: 'php', content: '<?php\n// PHP file content\necho "Hello World!";\n?>' },
{ index: 2, layer: 1, type: 'js', content: '// JavaScript file content\nfunction greeting() {\n alert("Hello World!");\n}' },
{ index: 3, layer: 1, type: 'html', content: '<!DOCTYPE html>\n<html>\n<head>\n <title>Hello</title>\n</head>\n<body>\n <h1>Hello World!</h1>\n</body>\n</html>' },
{ index: 4, layer: 1, type: 'css', content: '/* CSS file content */\nbody {\n font-family: Arial, sans-serif;\n color: #333;\n}' },
{ index: 1, layer: 2, type: 'php', content: '<?php\n// PHP Layer 2 content\nfunction processData($data) {\n return $data;\n}\n?>' },
{ index: 2, layer: 2, type: 'html', content: '<!-- HTML Layer 2 content -->\n<div class="container">\n <p>This is layer 2 content</p>\n</div>' }
];
// Authentication functions
function generateSessionToken() {
return Math.random().toString(36).substring(2, 15) +
Math.random().toString(36).substring(2, 15);
}
function calculateSessionExpiry(rememberMe) {
const now = new Date();
if (rememberMe) {
// 30 days if remember me is checked
return new Date(now.getTime() + 30 * 24 * 60 * 60 * 1000);
} else {
// 1 hour by default
return new Date(now.getTime() + 60 * 60 * 1000);
}
}
function saveSessionToStorage(token, expiry, mode) {
const sessionData = {
token: token,
expiry: expiry.toISOString(),
mode: mode
};
localStorage.setItem('sessionData', JSON.stringify(sessionData));
}
function loadSessionFromStorage() {
const sessionData = localStorage.getItem('sessionData');
if (sessionData) {
const data = JSON.parse(sessionData);
const expiry = new Date(data.expiry);
// Check if session is still valid
if (expiry > new Date()) {
state.sessionToken = data.token;
state.sessionExpiry = expiry;
return data.mode;
} else {
// Clear expired session
clearSessionData();
}
}
return null;
}
function clearSessionData() {
state.sessionToken = null;
state.sessionExpiry = null;
localStorage.removeItem('sessionData');
}
// Initialize the application
function init() {
// Load files from localStorage or use sample data
const storedFiles = localStorage.getItem('files');
state.files = storedFiles ? JSON.parse(storedFiles) : sampleFiles;
// Set up event listeners
setupEventListeners();
// Check if user is already logged in
const loggedInMode = loadSessionFromStorage();
if (loggedInMode) {
login(loggedInMode, false);
} else {
focusLoginField();
}
}
function focusLoginField() {
setTimeout(() => {
usernameInput.focus();
}, 100);
}
// Set up event listeners
function setupEventListeners() {
// Login form validation
usernameInput.addEventListener('input', function() {
validateLoginField(this, usernameError);
});
passwordInput.addEventListener('input', function() {
validateLoginField(this, passwordError);
});
// Login form submission
loginForm.addEventListener('submit', function(e) {
e.preventDefault();
// Validate all fields
const isUsernameValid = validateLoginField(usernameInput, usernameError);
const isPasswordValid = validateLoginField(passwordInput, passwordError);
if (!isUsernameValid || !isPasswordValid) {
return;
}
if (usernameInput.value === '...' && passwordInput.value === '...') {
loginWithAnimation('admin');
} else {
showLoginError();
}
});
// Visitor login
visitorLoginLink.addEventListener('click', function(e) {
e.preventDefault();
loginWithAnimation('visitor');
});
// Logout/Admin login button
logoutBtn.addEventListener('click', function() {
if (state.mode === 'admin') {
confirmLogout();
} else {
// Switch to admin login
loginContainer.style.display = 'flex';
usernameInput.focus();
}
});
// Confirmation dialog buttons
confirmYesBtn.addEventListener('click', function() {
performLogout();
confirmationDialog.style.display = 'none';
});
confirmNoBtn.addEventListener('click', function() {
confirmationDialog.style.display = 'none';
});
// Layer selection
layerBtns.forEach(btn => {
btn.addEventListener('click', function() {
changeLayer(parseInt(this.dataset.layer));
});
});
// Admin controls
addFileBtn.addEventListener('click', showAddFilePopup);
gridRowsInput.addEventListener('change', updateGridLayout);
gridColsInput.addEventListener('change', updateGridLayout);
squareSizeInput.addEventListener('change', updateSquareSize);
// Search functionality
searchBtn.addEventListener('click', performSearch);
searchInput.addEventListener('keypress', function(e) {
if (e.key === 'Enter') {
performSearch();
}
});
// Popup controls
closePopupBtns.forEach(btn => {
btn.addEventListener('click', closePopup);
});
// CRUD operations
saveFileBtn.addEventListener('click', saveFile);
deleteFileBtn.addEventListener('click', deleteFile);
// Session expiry check - check every minute
setInterval(checkSessionExpiry, 60 * 1000);
}
// Validate login fields
function validateLoginField(field, errorElement) {
if (!field.value.trim()) {
field.classList.add('error');
errorElement.classList.add('visible');
return false;
} else {
field.classList.remove('error');
errorElement.classList.remove('visible');
return true;
}
}
// Show login error animation and message
function showLoginError() {
loginError.classList.add('visible');
loginBox.classList.add('login-shake');
// Remove shake animation after it completes
setTimeout(() => {
loginBox.classList.remove('login-shake');
}, 500);
// Focus on username field
usernameInput.focus();
}
// Login with animation
function loginWithAnimation(mode) {
// Show loading state
loginButton.classList.add('loading');
// Add slight delay to simulate authentication process
setTimeout(() => {
// Create session token and expiry
state.sessionToken = generateSessionToken();
state.sessionExpiry = calculateSessionExpiry(rememberMeCheckbox.checked);
// Save session to storage
saveSessionToStorage(state.sessionToken, state.sessionExpiry, mode);
// Fade out login container
loginContainer.classList.add('fade-out');
setTimeout(() => {
login(mode, true);
loginContainer.classList.remove('fade-out');
loginButton.classList.remove('loading');
}, 300);
}, 800);
}
// Login function
function login(mode, animate) {
state.mode = mode;
loginContainer.style.display = 'none';
// Reset form for next login
loginForm.reset();
loginError.classList.remove('visible');
// Show/hide admin controls
if (mode === 'admin') {
adminControls.classList.add('visible');
currentModeSpan.textContent = 'Administrator';
currentModeSpan.parentElement.id = 'admin-mode';
logoutBtn.textContent = 'Logout';
} else {
adminControls.classList.remove('visible');
currentModeSpan.textContent = 'Visitor';
currentModeSpan.parentElement.id = 'visitor-mode';
logoutBtn.textContent = 'Admin Login';
}
// Show mode indicator and logout button
modeIndicator.classList.remove('hidden');
logoutBtn.classList.remove('hidden');
// Render the grid with animation if needed
if (animate) {
gridContainer.style.opacity = '0';
gridContainer.style.transform = 'translateY(20px)';
gridContainer.style.transition = 'opacity 0.3s ease, transform 0.3s ease';
renderGrid();
setTimeout(() => {
gridContainer.style.opacity = '1';
gridContainer.style.transform = 'translateY(0)';
}, 100);
} else {
renderGrid();
}
}
// Confirm logout
function confirmLogout() {
confirmationDialog.style.display = 'flex';
}
// Logout function
function performLogout() {
state.mode = null;
// Clear session data
clearSessionData();
// Show login container with animation
loginContainer.style.opacity = '0';
loginContainer.style.display = 'flex';
setTimeout(() => {
loginContainer.style.opacity = '1';
modeIndicator.classList.add('hidden');
logoutBtn.classList.add('hidden');
focusLoginField();
}, 50);
}
// Check if session has expired
function checkSessionExpiry() {
if (state.sessionExpiry && new Date() > state.sessionExpiry) {
alert('Your session has expired. Please login again.');
performLogout();
}
}
// Render the grid based on current layer and search results
function renderGrid() {
gridContainer.innerHTML = '';
const filesToRender = state.isSearchActive ? state.searchResults : state.files.filter(file => file.layer === state.currentLayer);
filesToRender.forEach(file => {
const square = document.createElement('div');
square.className = `square ${file.type}-file`;
square.dataset.index = file.index;
square.dataset.layer = file.layer;
square.dataset.type = file.type;
const indexSpan = document.createElement('span');
indexSpan.className = 'square-index';
indexSpan.textContent = `#${file.index}`;
const nameSpan = document.createElement('span');
nameSpan.className = 'file-name';
nameSpan.textContent = `x${file.index}-${file.layer}.${file.type}`;
const typeSpan = document.createElement('span');
typeSpan.className = 'file-type';
typeSpan.textContent = file.type.toUpperCase();
square.appendChild(indexSpan);
square.appendChild(nameSpan);
square.appendChild(typeSpan);
square.addEventListener('click', function() {
handleSquareClick(file);
});
gridContainer.appendChild(square);
});
}
// Handle square click based on mode
function handleSquareClick(file) {
if (state.mode === 'admin') {
showCrudPopup(file);
} else {
// For visitors, if clicking on layer 1, navigate to layer 2
if (file.layer === 1) {
const layer2Files = state.files.filter(f => f.layer === 2 && f.index === file.index);
if (layer2Files.length > 0) {
changeLayer(2);
state.isSearchActive = true;
state.searchResults = layer2Files;
renderGrid();
} else {
showViewPopup(file);
}
} else {
showViewPopup(file);
}
}
}
// Change current layer
function changeLayer(layer) {
state.currentLayer = layer;
state.isSearchActive = false;
// Update active button
layerBtns.forEach(btn => {
if (parseInt(btn.dataset.layer) === layer) {
btn.classList.add('active');
} else {
btn.classList.remove('active');
}
});
renderGrid();
}
// Show CRUD popup for file
function showCrudPopup(file = null) {
popupContainer.style.display = 'flex';
crudPopup.style.display = 'flex';
viewPopup.style.display = 'none';
if (file) {
fileIndexInput.value = file.index;
fileLayerInput.value = file.layer;
fileTypeInput.value = file.type;
fileContentInput.value = file.content;
} else {
// New file
const maxIndex = Math.max(0, ...state.files.map(f => f.index)) + 1;
fileIndexInput.value = maxIndex;
fileLayerInput.value = state.currentLayer;
fileTypeInput.value = 'php';
fileContentInput.value = '';
}
// Focus on the first input
setTimeout(() => {
fileIndexInput.focus();
}, 100);
}
// Show add file popup
function showAddFilePopup() {
showCrudPopup();
}
// Show view popup for file
function showViewPopup(file) {
popupContainer.style.display = 'flex';
crudPopup.style.display = 'none';
viewPopup.style.display = 'flex';
document.querySelector('#view-popup .popup-title').textContent = `x${file.index}-${file.layer}.${file.type}`;
contentViewer.textContent = file.content;
// Add syntax highlighting (simplified)
contentViewer.className = '';
contentViewer.classList.add(`${file.type}-content`);
}
// Close popup
function closePopup() {
popupContainer.style.display = 'none';
}
// Save file
function saveFile() {
const index = parseInt(fileIndexInput.value);
const layer = parseInt(fileLayerInput.value);
const type = fileTypeInput.value;
const content = fileContentInput.value;
if (!index || !content) {
alert('Index and content are required!');
return;
}
// Check if file exists
const existingFileIndex = state.files.findIndex(f =>
f.index === index && f.layer === layer && f.type === type
);
if (existingFileIndex >= 0) {
// Update existing file
state.files[existingFileIndex].content = content;
} else {
// Add new file
state.files.push({ index, layer, type, content });
}
// Save to localStorage
localStorage.setItem('files', JSON.stringify(state.files));
closePopup();
renderGrid();
}
// Delete file
function deleteFile() {
const index = parseInt(fileIndexInput.value);
const layer = parseInt(fileLayerInput.value);
const type = fileTypeInput.value;
if (confirm('Are you sure you want to delete this file?')) {
state.files = state.files.filter(f =>
!(f.index === index && f.layer === layer && f.type === type)
);
// Save to localStorage
localStorage.setItem('files', JSON.stringify(state.files));
closePopup();
renderGrid();
}
}
// Perform search
function performSearch() {
const query = searchInput.value.trim().toLowerCase();
if (!query) {
state.isSearchActive = false;
renderGrid();
return;
}
state.searchResults = state.files.filter(file => {
const fileName = `x${file.index}-${file.layer}.${file.type}`;
return fileName.toLowerCase().includes(query) ||
file.content.toLowerCase().includes(query) ||
file.type.toLowerCase().includes(query) ||
file.index.toString().includes(query);
});
state.isSearchActive = true;
renderGrid();
}
// Update grid layout
function updateGridLayout() {
const rows = parseInt(gridRowsInput.value);
const cols = parseInt(gridColsInput.value);
document.documentElement.style.setProperty('--rows', rows);
document.documentElement.style.setProperty('--columns', cols);
}
// Update square size
function updateSquareSize() {
const size = parseInt(squareSizeInput.value);
document.documentElement.style.setProperty('--square-size', size + 'px');
}
// Initialize the app
init();
});
</script>
</body>
</html>
/* listed-styles.css - Gaming-inspired File Management System Stylesheet */
/* Base Variables */
:root {
/* Core Colors - Neon Cyberpunk Theme */
--primary-color: #1a1a2e;
--secondary-color: #16213e;
--tertiary-color: #0f3460;
--accent-color: #00ff9d;
--accent-secondary: #00ccff;
--accent-tertiary: #ff00dd;
--danger-color: #ff355e;
--success-color: #36ff6f;
--warning-color: #ffc93c;
--info-color: #00e0ff;
--background-dark: #0a0a18;
--background-light: #1e1e42;
--text-light: #e9f5f9;
--text-dark: #081730;
--shadow-color: rgba(0, 255, 157, 0.2);
--glass-bg: rgba(16, 16, 36, 0.7);
--glass-border: rgba(255, 255, 255, 0.1);
/* File Type Colors - Cyber-Neon */
--php-color: #b467ff;
--js-color: #ffd900;
--html-color: #ff5722;
--css-color: #01c2ff;
/* Layout Settings */
--square-size: 150px;
--gap-size: 15px;
--rows: 4;
--columns: 4;
--border-radius: 8px;
--large-border-radius: 12px;
/* Animation Settings */
--transition-slow: 0.4s cubic-bezier(0.165, 0.84, 0.44, 1);
--transition-medium: 0.25s cubic-bezier(0.165, 0.84, 0.44, 1);
--transition-fast: 0.15s cubic-bezier(0.165, 0.84, 0.44, 1);
/* Effects */
--glow-effect: 0 0 10px var(--shadow-color), 0 0 20px var(--shadow-color);
--hover-glow: 0 0 15px var(--accent-color), 0 0 30px var(--accent-color);
--neon-border: 1px solid var(--accent-color);
--glass-effect: backdrop-filter: blur(10px);
}
/* Typography */
@font-face {
font-family: 'Cyberspace';
src: url('data:application/font-woff2;charset=utf-8;base64,d09GMgABAAAAAAUkAA0AAAAADDwAAATKAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP0ZGVE0cGh4GYACCYhEICpQYiwALOAABNgIkA0AEIAWPQwceP0NERuIkyJMYGBZUJPun8Dxtc79DnKchhLYb+QI1k7M68Sb35rvwJO92eSsxWBcQjB6wh/wSL+l/wUb/bk6A/3f2bnJ+MAeqaKrJ2zTNSyqXicWO7kyCPnwg1P5/e7XNXyF1pIMkKi6TIDJKsG11m8+wOZMoA+gDXAHKH3CbpqD73WsCDCgQK1BTdXUFBUOLgsHXK9lYyHxALmBM4/MRg4FAg6GhwSDrUCYj0pRoIq+9LbkrIk0WDOWyimv1+mtrcRqXe9/3fz5zz8XN1U0MGG8AzqUAGJSi0FgwQPkAxgICVMw+JW2cTxAdwqQzKEQBxYApfGJiaUaAA0Gg0V7O83xUXGtbWwBMRNzrAKlAkTJUQo9bR/ELWb0Y3rnKB9e4Fxe5Fxf6wuILlGcXLnClRWn+BYp98TLjxWVeuXKcf/mq4cpVrnTFhSjmunWYOO8Nz6I1OUwfZsEF4cWLQj+Pcs3VtfOJ/JKlB4UpjxcXq5Zyxav8+QD/Mln+hhX8VTWKfNBapL9+mz9f4M5fwZUuC/OWwJcJB/8LwJsaK+XYc2Nfzi/9UVCfxY+X+5ZsIBFsJ4Ddo+L2LCPsTQE6v78a05UcFz6KtOYnGYDqsrO9Cwc/H+DAXPC7wIXl/Nn9Qw6c3ndw6r5D00SXl2aQ/xSCQaUz2Rw2Hd+GmjimvhQmszEadDPYAr7OwCYgOIqilDxQijgbLXHiqp3TkYL7tjk7ZkyD1zPDc2bGlCmzsrIoKt9lYGBVDrvVBSqVu65/9KJ7kcbeuWPHXcueXHQJbL/22ZVbqmcLy9eexs8SXzPHFhTsSZ99Ix++o9nZ9lH9lOLmcLu86RjxpfwPbhJ96z7yzPdPcHyqqjLzLV8hqsouV4y8TlV1kIpEVdk1wWjEjN6bkODiKtUNXy6oCrTIExOEaQXCuMnIVXlcZnKpkhdpLQqpVtTd3dPVRpORLTajKF2MrmaTTYGVHsC5AmDwdJi9e8qAAY3/Z2V167Zlx44Gt2fBtm63lFvbxmR1R6S1NXS40RgxJqNqNNsjWj0GzqEkARpchKKTUB2/AQJGqo45/gEA5yEETk87JH/AwdHJ9EfrKhMj1+cmWfXc2CBlXE1llQndBw8eXtIa+p1BZ+z+4f/6uWsAmJXKb7XR1qn6gZmDiZElS8o2ydZO2SV7F9m4eGXWKVt2tILBXZ6OALQCMHmDQTUIDI4BtJ1U0OJgQB2NAGztcUQAiHILDCwBZk0AbDeovEbAHMoCmOuJYAIAaFnWBeBNrZrCXMiiJJMrKQmBjKaqKlVnDw04HKCJdNwsO7l78FRWAFdtbIDO7S0K7UT3ER1KHn+fFfXs7BwDXQHoKm+MQS50SVNBF0CQkfUEcNUmRH3oLaJ3mkhLm2B9SQiVlRXkFzapGNEaV1xE3CYVLSqIBxKTHbkDtgCmxKyIEQJY0yYDFikBxJuiqmqQAD0WQJgpqiowQOBkAYRlQQKZCx2ACRMA+BcsDQI=') format('woff2');
font-weight: normal;
font-style: normal;
font-display: swap;
}
@font-face {
font-family: 'NeonTubes';
src: url('data:application/font-woff2;charset=utf-8;base64,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') format('woff2');
font-weight: normal;
font-style: normal;
font-display: swap;
}
* {
margin: 0;
padding: 0;
box-sizing: border-box;
font-family: 'Cyberspace', 'Arial', sans-serif;
letter-spacing: 0.5px;
}
/* Scrollbar Styling */
::-webkit-scrollbar {
width: 8px;
height: 8px;
}
::-webkit-scrollbar-track {
background: var(--background-dark);
border-radius: 10px;
}
::-webkit-scrollbar-thumb {
background: var(--accent-color);
border-radius: 10px;
transition: all 0.3s ease;
}
::-webkit-scrollbar-thumb:hover {
background: var(--accent-secondary);
box-shadow: 0 0 10px var(--accent-secondary);
}
/* Selection Styling */
::selection {
background: var(--accent-color);
color: var(--background-dark);
text-shadow: none;
}
/* Base Styles */
html, body {
height: 100%;
width: 100%;
background-color: var(--background-dark);
color: var(--text-light);
overflow-x: hidden;
}
body {
background: radial-gradient(ellipse at center, var(--background-light) 0%, var(--background-dark) 100%);
background-attachment: fixed;
min-height: 100vh;
padding: 20px;
position: relative;
}
body::before {
content: "";
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='100' height='100' viewBox='0 0 100 100'%3E%3Cg fill-rule='evenodd'%3E%3Cg fill='%2300ff9d' fill-opacity='0.03'%3E%3Cpath opacity='.5' d='M96 95h4v1h-4v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4H0v-1h15v-9H0v-1h15v-9H0v-1h15v-9H0v-1h15v-9H0v-1h15v-9H0v-1h15v-9H0v-1h15v-9H0v-1h15v-9H0v-1h15V0h1v15h9V0h1v15h9V0h1v15h9V0h1v15h9V0h1v15h9V0h1v15h9V0h1v15h9V0h1v15h9V0h1v15h4v1h-4v9h4v1h-4v9h4v1h-4v9h4v1h-4v9h4v1h-4v9h4v1h-4v9h4v1h-4v9h4v1h-4v9zm-1 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-9-10h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm9-10v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-9-10h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm9-10v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-9-10h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm9-10v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-9-10h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9z'/%3E%3Cpath d='M6 5V0H5v5H0v1h5v94h1V6h94V5H6z'/%3E%3C/g%3E%3C/g%3E%3C/svg%3E");
z-index: -1;
pointer-events: none;
}
body::after {
content: "";
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: linear-gradient(to bottom,
rgba(10, 10, 24, 0.8) 0%,
rgba(10, 10, 24, 0.2) 40%,
rgba(10, 10, 24, 0.2) 60%,
rgba(10, 10, 24, 0.8) 100%);
z-index: -1;
pointer-events: none;
}
#app-container {
max-width: 1400px;
margin: 0 auto;
position: relative;
z-index: 1;
}
/* Neon Text Effects */
.neon-text {
font-family: 'NeonTubes', sans-serif;
text-shadow: 0 0 10px var(--accent-color),
0 0 20px var(--accent-color),
0 0 40px var(--accent-color);
animation: neon-flicker 2s infinite alternate;
}
.neon-text-secondary {
font-family: 'NeonTubes', sans-serif;
color: var(--accent-secondary);
text-shadow: 0 0 10px var(--accent-secondary),
0 0 20px var(--accent-secondary),
0 0 40px var(--accent-secondary);
animation: neon-flicker 1.5s infinite alternate;
}
.neon-text-tertiary {
font-family: 'NeonTubes', sans-serif;
color: var(--accent-tertiary);
text-shadow: 0 0 10px var(--accent-tertiary),
0 0 20px var(--accent-tertiary),
0 0 40px var(--accent-tertiary);
animation: neon-flicker 1.8s infinite alternate;
}
@keyframes neon-flicker {
0%, 19%, 21%, 23%, 25%, 54%, 56%, 100% {
opacity: 1;
}
20%, 24%, 55% {
opacity: 0.8;
}
}
/* Glass Effect */
.glass-panel {
background: var(--glass-bg);
backdrop-filter: blur(10px);
-webkit-backdrop-filter: blur(10px);
border: 1px solid var(--glass-border);
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.3);
border-radius: var(--border-radius);
}
/* Header Styling */
#header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 20px;
padding: 15px 20px;
background: linear-gradient(135deg, var(--tertiary-color) 0%, var(--primary-color) 100%);
border-radius: var(--border-radius);
box-shadow: 0 5px 15px rgba(0, 0, 0, 0.3),
inset 0 0 5px var(--accent-color);
border: 1px solid var(--accent-color);
position: relative;
overflow: hidden;
}
#header::before {
content: "";
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 2px;
background: linear-gradient(90deg, transparent, var(--accent-color), transparent);
animation: scan-line 3s linear infinite;
}
@keyframes scan-line {
0% {
transform: translateY(-100%);
}
100% {
transform: translateY(500px);
}
}
#header h1 {
color: var(--text-light);
text-transform: uppercase;
letter-spacing: 2px;
font-size: 28px;
position: relative;
text-shadow: 0 0 5px var(--accent-color);
}
#header h1::after {
content: "_";
animation: cursor-blink 1s step-end infinite;
}
@keyframes cursor-blink {
0%, 100% { opacity: 1; }
50% { opacity: 0; }
}
#user-controls {
display: flex;
align-items: center;
gap: 20px;
}
/* Mode Indicator */
#mode-indicator {
font-weight: bold;
padding: 8px 15px;
border-radius: var(--border-radius);
display: flex;
align-items: center;
gap: 10px;
color: var(--text-light);
text-transform: uppercase;
letter-spacing: 1px;
position: relative;
overflow: hidden;
animation: pulse 2s infinite;
}
#mode-indicator.hidden {
display: none;
}
@keyframes pulse {
0% {
box-shadow: 0 0 0 0 rgba(0, 255, 157, 0.7);
}
70% {
box-shadow: 0 0 0 10px rgba(0, 255, 157, 0);
}
100% {
box-shadow: 0 0 0 0 rgba(0, 255, 157, 0);
}
}
#mode-indicator::before {
content: '';
display: inline-block;
width: 12px;
height: 12px;
border-radius: 50%;
animation: status-pulse 2s infinite;
}
@keyframes status-pulse {
0% {
transform: scale(0.95);
box-shadow: 0 0 0 0 rgba(255, 255, 255, 0.7);
}
70% {
transform: scale(1);
box-shadow: 0 0 0 10px rgba(255, 255, 255, 0);
}
100% {
transform: scale(0.95);
box-shadow: 0 0 0 0 rgba(255, 255, 255, 0);
}
}
#admin-mode {
background: linear-gradient(135deg, var(--danger-color) 0%, #990022 100%);
}
#admin-mode::before {
background-color: white;
animation: status-pulse-red 2s infinite;
}
@keyframes status-pulse-red {
0% {
transform: scale(0.95);
box-shadow: 0 0 0 0 rgba(255, 53, 94, 0.7);
}
70% {
transform: scale(1);
box-shadow: 0 0 0 10px rgba(255, 53, 94, 0);
}
100% {
transform: scale(0.95);
box-shadow: 0 0 0 0 rgba(255, 53, 94, 0);
}
}
#visitor-mode {
background: linear-gradient(135deg, var(--info-color) 0%, #0088a3 100%);
}
#visitor-mode::before {
background-color: white;
animation: status-pulse-blue 2s infinite;
}
@keyframes status-pulse-blue {
0% {
transform: scale(0.95);
box-shadow: 0 0 0 0 rgba(0, 204, 255, 0.7);
}
70% {
transform: scale(1);
box-shadow: 0 0 0 10px rgba(0, 204, 255, 0);
}
100% {
transform: scale(0.95);
box-shadow: 0 0 0 0 rgba(0, 204, 255, 0);
}
}
/* Logout/Admin Login Button */
#logout-btn {
padding: 10px 20px;
background: linear-gradient(135deg, var(--tertiary-color) 0%, var(--secondary-color) 100%);
color: var(--text-light);
border: 1px solid var(--accent-color);
border-radius: var(--border-radius);
cursor: pointer;
font-weight: bold;
transition: all 0.3s ease;
display: flex;
align-items: center;
gap: 8px;
text-transform: uppercase;
letter-spacing: 1px;
box-shadow: 0 0 5px var(--accent-color);
position: relative;
overflow: hidden;
}
#logout-btn.hidden {
display: none;
}
#logout-btn:hover {
background: linear-gradient(135deg, var(--secondary-color) 0%, var(--tertiary-color) 100%);
transform: translateY(-3px);
box-shadow: 0 0 15px var(--accent-color);
}
#logout-btn:active {
transform: translateY(0);
box-shadow: 0 0 5px var(--accent-color);
}
#logout-btn::before {
content: "↪";
font-size: 16px;
transition: transform 0.3s ease;
}
#logout-btn:hover::before {
transform: translateX(3px);
}
/* Search Container */
#search-container {
display: flex;
margin-bottom: 20px;
position: relative;
z-index: 1;
}
#search {
flex: 1;
padding: 12px 20px;
border: 1px solid var(--accent-color);
border-radius: var(--border-radius) 0 0 var(--border-radius);
font-size: 16px;
background: rgba(16, 16, 36, 0.7);
color: var(--text-light);
box-shadow: 0 0 10px rgba(0, 255, 157, 0.3);
transition: all 0.3s ease;
}
#search:focus {
outline: none;
border-color: var(--accent-secondary);
box-shadow: 0 0 15px rgba(0, 204, 255, 0.5);
}
#search::placeholder {
color: rgba(255, 255, 255, 0.5);
}
#search-btn {
padding: 12px 25px;
background: linear-gradient(135deg, var(--accent-color) 0%, var(--accent-secondary) 100%);
color: var(--text-dark);
border: none;
border-radius: 0 var(--border-radius) var(--border-radius) 0;
cursor: pointer;
text-transform: uppercase;
font-weight: bold;
letter-spacing: 1px;
transition: all 0.3s ease;
position: relative;
overflow: hidden;
}
#search-btn::before {
content: "";
position: absolute;
top: 0;
left: -100%;
width: 100%;
height: 100%;
background: linear-gradient(90deg, transparent, rgba(255, 255, 255, 0.2), transparent);
transition: all 0.5s ease;
}
#search-btn:hover::before {
left: 100%;
}
#search-btn:hover {
background: linear-gradient(135deg, var(--accent-secondary) 0%, var(--accent-color) 100%);
box-shadow: 0 0 15px rgba(0, 204, 255, 0.7);
}
/* Layer Controls */
#controls {
display: flex;
justify-content: space-between;
margin-bottom: 30px;
position: relative;
z-index: 1;
}
#layer-controls {
display: flex;
gap: 15px;
}
.layer-btn {
padding: 10px 25px;
border: 1px solid var(--accent-color);
border-radius: var(--border-radius);
cursor: pointer;
background: linear-gradient(135deg, var(--tertiary-color) 0%, var(--secondary-color) 100%);
color: var(--text-light);
transition: all var(--transition-medium);
text-transform: uppercase;
letter-spacing: 1px;
font-weight: bold;
position: relative;
overflow: hidden;
}
.layer-btn:hover {
transform: translateY(-3px);
box-shadow: 0 5px 15px rgba(0, 0, 0, 0.2);
}
.layer-btn.active {
background: linear-gradient(135deg, var(--accent-color) 0%, var(--accent-secondary) 100%);
color: var(--text-dark);
box-shadow: 0 0 15px rgba(0, 255, 157, 0.5);
}
.layer-btn::before {
content: "";
position: absolute;
top: 0;
left: -100%;
width: 100%;
height: 100%;
background: linear-gradient(90deg, transparent, rgba(255, 255, 255, 0.1), transparent);
transition: all 0.8s ease;
}
.layer-btn:hover::before {
left: 100%;
}
/* Admin Controls */
#admin-controls {
display: none;
gap: 15px;
align-items: center;
}
#admin-controls.visible {
display: flex;
animation: fade-in 0.3s ease;
}
@keyframes fade-in {
from { opacity: 0; transform: translateY(10px); }
to { opacity: 1; transform: translateY(0); }
}
.admin-btn {
padding: 10px 20px;
border: 1px solid var(--danger-color);
border-radius: var(--border-radius);
cursor: pointer;
background: linear-gradient(135deg, var(--danger-color) 0%, #990022 100%);
color: var(--text-light);
transition: all var(--transition-medium);
font-weight: bold;
letter-spacing: 1px;
box-shadow: 0 0 10px rgba(255, 53, 94, 0.3);
}
.admin-btn:hover {
transform: translateY(-3px);
box-shadow: 0 0 15px rgba(255, 53, 94, 0.5);
}
.admin-control-group {
display: flex;
align-items: center;
gap: 10px;
padding: 8px 12px;
background: rgba(255, 255, 255, 0.1);
border-radius: var(--border-radius);
border: 1px solid rgba(255, 255, 255, 0.2);
}
.admin-control-group label {
color: var(--text-light);
font-weight: bold;
text-transform: uppercase;
font-size: 12px;
letter-spacing: 1px;
}
.admin-control-group input {
width: 70px;
padding: 8px;
border: 1px solid var(--accent-color);
border-radius: 4px;
background: rgba(16, 16, 36, 0.5);
color: var(--accent-color);
font-weight: bold;
text-align: center;
transition: all 0.3s ease;
}
.admin-control-group input:focus {
outline: none;
border-color: var(--accent-secondary);
box-shadow: 0 0 10px rgba(0, 204, 255, 0.5);
}
/* Grid Container */
#grid-container {
display: grid;
grid-template-columns: repeat(var(--columns), 1fr);
grid-template-rows: repeat(var(--rows), 1fr);
gap: var(--gap-size);
width: 100%;
aspect-ratio: var(--columns) / var(--rows);
margin-bottom: 20px;
position: relative;
z-index: 1;
}
/* Grid Lines Overlay */
#grid-container::before {
content: "";
position: absolute;
top: -20px;
left: -20px;
right: -20px;
bottom: -20px;
background-image:
linear-gradient(to right, rgba(0, 255, 157, 0.1) 1px, transparent 1px),
linear-gradient(to bottom, rgba(0, 255, 157, 0.1) 1px, transparent 1px);
background-size: 50px 50px;
z-index: -1;
pointer-events: none;
}
/* Square Styling */
.square {
position: relative;
border-radius: var(--border-radius);
cursor: pointer;
transition: all var(--transition-medium);
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
color: var(--text-light);
text-shadow: 0 2px 5px rgba(0, 0, 0, 0.5);
overflow: hidden;
box-shadow: 0 10px 20px rgba(0, 0, 0, 0.3);
transform: translateZ(0);
border: 2px solid transparent;
}
.square::before {
content: "";
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: radial-gradient(circle at center, rgba(255, 255, 255, 0.1) 0%, rgba(0, 0, 0, 0.2) 100%);
z-index: -1;
}
.square::after {
content: "";
position: absolute;
top: -50%;
left: -50%;
width: 200%;
height: 200%;
background: linear-gradient(45deg, transparent, rgba(255, 255, 255, 0.05), transparent);
transform: rotate(30deg);
transition: all 0.8s ease;
}
.square:hover {
transform: translateY(-10px) scale(1.05);
box-shadow: 0 15px 30px rgba(0, 0, 0, 0.4);
z-index: 2;
}
.square:hover::after {
transform: rotate(30deg) translate(50%, 50%);
}
.square-index {
position: absolute;
top: 10px;
left: 10px;
background-color: rgba(0, 0, 0, 0.6);
color: var(--text-light);
padding: 5px 10px;
border-radius: 4px;
font-size: 12px;
font-weight: bold;
transition: all 0.3s ease;
z-index: 1;
border: 1px solid rgba(255, 255, 255, 0.1);
}
.square:hover .square-index {
background-color: var(--accent-color);
color: var(--text-dark);
}
.file-name {
font-size: 22px;
font-weight: bold;
margin-bottom: 10px;
text-align: center;
transition: all 0.3s ease;
z-index: 1;
width: 100%;
padding: 0 15px;
}
.square:hover .file-name {
transform: scale(1.1);
text-shadow: 0 0 10px rgba(255, 255, 255, 0.8);
}
.file-type {
font-size: 14px;
text-transform: uppercase;
background-color: rgba(0, 0, 0, 0.4);
padding: 5px 12px;
border-radius: 20px;
font-weight: bold;
transition: all 0.3s ease;
z-index: 1;
border: 1px solid rgba(255, 255, 255, 0.1);
box-shadow: 0 3px 6px rgba(0, 0, 0, 0.2);
}
.square:hover .file-type {
background-color: rgba(0, 0, 0, 0.7);
transform: scale(1.1);
}
/* File Type Colors */
.php-file {
background: linear-gradient(135deg, var(--php-color) 0%, #7a45d1 100%);
border-color: var(--php-color);
}
.php-file::before {
background: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='30' height='30' viewBox='0 0 24 24'%3E%3Cpath fill='%23b467ff' d='M7.01 10.207h-.944l-.515 2.648h.838c.556 0 .97-.105 1.242-.314.272-.21.455-.559.55-1.049.092-.47.05-.802-.124-.995-.175-.193-.523-.29-1.047-.29zM12 5.688C5.373 5.688 0 8.514 0 12s5.373 6.313 12 6.313S24 15.486 24 12c0-3.486-5.373-6.312-12-6.312zm-3.26 7.451c-.261.25-.575.438-.917.551-.336.108-.765.164-1.285.164H5.357l-.327 1.681H3.652l1.23-6.326h2.65c.797 0 1.378.209 1.744.628.366.418.476 1.002.33 1.752a2.836 2.836 0 0 1-.305.847c-.143.255-.33.49-.561.703zm4.024.715l.543-2.799c.063-.318.039-.536-.068-.651-.107-.116-.336-.174-.687-.174H11.46l-.704 3.625H9.388l1.23-6.327h1.367l-.327 1.682h1.218c.767 0 1.295.134 1.586.401s.378.7.263 1.299l-.572 2.944h-1.389zm7.597-2.265a2.782 2.782 0 0 1-.305.847c-.143.255-.33.49-.561.703a2.44 2.44 0 0 1-.917.551c-.336.108-.765.164-1.286.164h-1.18l-.327 1.682h-1.378l1.23-6.326h2.649c.797 0 1.378.209 1.744.628.366.417.477 1.001.331 1.751zM17.766 10.207h-.943l-.516 2.648h.838c.557 0 .971-.105 1.242-.314.272-.21.455-.559.551-1.049.092-.47.049-.802-.125-.995s-.524-.29-1.047-.29z'/%3E%3C/svg%3E") no-repeat center;
opacity: 0.1;
transition: opacity 0.3s ease;
}
.php-file:hover {
box-shadow: 0 15px 30px rgba(180, 103, 255, 0.3);
}
.php-file:hover::before {
opacity: 0.2;
}
.js-file {
background: linear-gradient(135deg, var(--js-color) 0%, #e6c700 100%);
border-color: var(--js-color);
color: var(--text-dark);
text-shadow: none;
}
.js-file .square-index, .js-file .file-type {
color: var(--text-dark);
background-color: rgba(0, 0, 0, 0.2);
}
.js-file:hover .square-index {
background-color: rgba(0, 0, 0, 0.3);
}
.js-file::before {
background: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='30' height='30' viewBox='0 0 24 24'%3E%3Cpath fill='%23f0db4f' d='M0 0h24v24H0V0zm22.034 18.276c-.175-1.095-.888-2.015-3.003-2.873-.736-.345-1.554-.585-1.797-1.14-.091-.33-.105-.51-.046-.705.15-.646.915-.84 1.515-.66.39.12.75.42.976.9 1.034-.676 1.034-.676 1.755-1.125-.27-.42-.404-.601-.586-.78-.63-.705-1.469-1.065-2.834-1.034l-.705.089c-.676.165-1.32.525-1.71 1.005-1.14 1.291-.811 3.541.569 4.471 1.365 1.02 3.361 1.244 3.616 2.205.24 1.17-.87 1.545-1.966 1.41-.811-.18-1.26-.586-1.755-1.336l-1.83 1.051c.21.48.45.689.81 1.109 1.74 1.756 6.09 1.666 6.871-1.004.029-.09.24-.705.074-1.65l.046.067zm-8.983-7.245h-2.248c0 1.938-.009 3.864-.009 5.805 0 1.232.063 2.363-.138 2.711-.33.689-1.18.601-1.566.48-.396-.196-.597-.466-.83-.855-.063-.105-.11-.196-.127-.196l-1.825 1.125c.305.63.75 1.172 1.324 1.517.855.51 2.004.675 3.207.405.783-.226 1.458-.691 1.811-1.411.51-.93.402-2.07.397-3.346.012-2.054 0-4.109 0-6.179l.004-.056z'/%3E%3C/svg%3E") no-repeat center;
opacity: 0.1;
transition: opacity 0.3s ease;
}
.js-file:hover {
box-shadow: 0 15px 30px rgba(240, 219, 79, 0.3);
}
.js-file:hover::before {
opacity: 0.2;
}
.html-file {
background: linear-gradient(135deg, var(--html-color) 0%, #dd3c11 100%);
border-color: var(--html-color);
}
.html-file::before {
background: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='30' height='30' viewBox='0 0 24 24'%3E%3Cpath fill='%23e34c26' d='M1.5 0h21l-1.91 21.563L11.977 24l-8.564-2.438L1.5 0zm7.031 9.75l-.232-2.718 10.059.003.23-2.622L5.412 4.41l.698 8.01h9.126l-.326 3.426-2.91.804-2.955-.81-.188-2.11H6.248l.33 4.171L12 19.351l5.379-1.443.744-8.157H8.531V9.75z'/%3E%3C/svg%3E") no-repeat center;
opacity: 0.1;
transition: opacity 0.3s ease;
}
.html-file:hover {
box-shadow: 0 15px 30px rgba(227, 76, 38, 0.3);
}
.html-file:hover::before {
opacity: 0.2;
}
.css-file {
background: linear-gradient(135deg, var(--css-color) 0%, #0064bf 100%);
border-color: var(--css-color);
}
.css-file::before {
background: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='30' height='30' viewBox='0 0 24 24'%3E%3Cpath fill='%23264de4' d='M1.5 0h21l-1.91 21.563L11.977 24l-8.565-2.438L1.5 0zm17.09 4.413L5.41 4.41l.213 2.622 10.125.002-.255 2.716h-6.64l.24 2.573h6.182l-.366 3.523-2.91.804-2.956-.81-.188-2.11h-2.61l.29 3.855L12 19.288l5.373-1.53L18.59 4.414v-.001z'/%3E%3C/svg%3E") no-repeat center;
opacity: 0.1;
transition: opacity 0.3s ease;
}
.css-file:hover {
box-shadow: 0 15px 30px rgba(38, 77, 228, 0.3);
}
.css-file:hover::before {
opacity: 0.2;
}
/* Popup Styling */
#popup-container {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(10, 10, 24, 0.85);
display: none;
justify-content: center;
align-items: center;
z-index: 100;
backdrop-filter: blur(5px);
-webkit-backdrop-filter: blur(5px);
}
.popup {
background: linear-gradient(135deg, var(--secondary-color) 0%, var(--tertiary-color) 100%);
width: 90%;
max-width: 900px;
max-height: 90vh;
border-radius: var(--large-border-radius);
overflow: hidden;
display: flex;
flex-direction: column;
box-shadow: 0 20px 40px rgba(0, 0, 0, 0.5), 0 0 30px var(--shadow-color);
border: 1px solid var(--accent-color);
animation: popup-appear 0.3s cubic-bezier(0.19, 1, 0.22, 1);
position: relative;
}
@keyframes popup-appear {
from { transform: scale(0.9); opacity: 0; }
to { transform: scale(1); opacity: 1; }
}
.popup::before {
content: "";
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: url("data:image/svg+xml,%3Csvg width='100' height='100' viewBox='0 0 100 100' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath d='M11 18c3.866 0 7-3.134 7-7s-3.134-7-7-7-7 3.134-7 7 3.134 7 7 7zm48 25c3.866 0 7-3.134 7-7s-3.134-7-7-7-7 3.134-7 7 3.134 7 7 7zm-43-7c1.657 0 3-1.343 3-3s-1.343-3-3-3-3 1.343-3 3 1.343 3 3 3zm63 31c1.657 0 3-1.343 3-3s-1.343-3-3-3-3 1.343-3 3 1.343 3 3 3zM34 90c1.657 0 3-1.343 3-3s-1.343-3-3-3-3 1.343-3 3 1.343 3 3 3zm56-76c1.657 0 3-1.343 3-3s-1.343-3-3-3-3 1.343-3 3 1.343 3 3 3zM12 86c2.21 0 4-1.79 4-4s-1.79-4-4-4-4 1.79-4 4 1.79 4 4 4zm28-65c2.21 0 4-1.79 4-4s-1.79-4-4-4-4 1.79-4 4 1.79 4 4 4zm23-11c2.76 0 5-2.24 5-5s-2.24-5-5-5-5 2.24-5 5 2.24 5 5 5zm-6 60c2.21 0 4-1.79 4-4s-1.79-4-4-4-4 1.79-4 4 1.79 4 4 4zm29 22c2.76 0 5-2.24 5-5s-2.24-5-5-5-5 2.24-5 5 2.24 5 5 5zM32 63c2.76 0 5-2.24 5-5s-2.24-5-5-5-5 2.24-5 5 2.24 5 5 5zm57-13c2.76 0 5-2.24 5-5s-2.24-5-5-5-5 2.24-5 5 2.24 5 5 5zm-9-21c1.105 0 2-.895 2-2s-.895-2-2-2-2 .895-2 2 .895 2 2 2zM60 91c1.105 0 2-.895 2-2s-.895-2-2-2-2 .895-2 2 .895 2 2 2zM35 41c1.105 0 2-.895 2-2s-.895-2-2-2-2 .895-2 2 .895 2 2 2zM12 60c1.105 0 2-.895 2-2s-.895-2-2-2-2 .895-2 2 .895 2 2 2z' fill='rgba(255,255,255,0.05)' fill-rule='evenodd'/%3E%3C/svg%3E");
z-index: -1;
opacity: 0.3;
pointer-events: none;
}
.popup-header {
display: flex;
justify-content: space-between;
align-items: center;
padding: 20px;
background: linear-gradient(90deg, var(--primary-color) 0%, var(--tertiary-color) 100%);
color: var(--text-light);
border-bottom: 1px solid var(--accent-color);
}
.popup-title {
font-size: 20px;
font-weight: bold;
text-transform: uppercase;
letter-spacing: 1px;
text-shadow: 0 0 5px var(--accent-color);
}
.close-popup {
background: none;
border: none;
font-size: 24px;
color: var(--text-light);
cursor: pointer;
transition: all var(--transition-fast);
width: 40px;
height: 40px;
display: flex;
align-items: center;
justify-content: center;
border-radius: 50%;
background-color: rgba(255, 255, 255, 0.1);
}
.close-popup:hover {
transform: rotate(90deg);
background-color: rgba(255, 255, 255, 0.2);
}
.popup-content {
padding: 25px;
overflow-y: auto;
background-color: rgba(16, 16, 36, 0.5);
color: var(--text-light);
flex: 1;
}
/* CRUD Popup Styling */
#crud-popup .popup-content {
display: flex;
flex-direction: column;
gap: 20px;
}
.form-group {
display: flex;
flex-direction: column;
gap: 8px;
}
.form-group label {
font-weight: bold;
color: var(--accent-color);
text-transform: uppercase;
font-size: 14px;
letter-spacing: 1px;
}
.form-group input, .form-group select {
padding: 12px 15px;
border: 1px solid var(--accent-color);
border-radius: var(--border-radius);
background-color: rgba(16, 16, 36, 0.7);
color: var(--text-light);
font-size: 16px;
transition: all 0.3s ease;
}
.form-group input:focus, .form-group select:focus, .form-group textarea:focus {
outline: none;
border-color: var(--accent-secondary);
box-shadow: 0 0 15px rgba(0, 204, 255, 0.3);
}
.form-group textarea {
min-height: 250px;
padding: 15px;
font-family: 'Courier New', monospace;
line-height: 1.5;
border: 1px solid var(--accent-color);
border-radius: var(--border-radius);
background-color: rgba(16, 16, 36, 0.7);
color: var(--text-light);
font-size: 16px;
resize: vertical;
transition: all 0.3s ease;
}
.crud-buttons {
display: flex;
gap: 15px;
margin-top: 20px;
}
.crud-btn {
padding: 12px 25px;
border: none;
border-radius: var(--border-radius);
cursor: pointer;
color: var(--text-light);
font-weight: bold;
text-transform: uppercase;
letter-spacing: 1px;
transition: all var(--transition-medium);
position: relative;
overflow: hidden;
}
.crud-btn::before {
content: "";
position: absolute;
top: 0;
left: -100%;
width: 100%;
height: 100%;
background: linear-gradient(90deg, transparent, rgba(255, 255, 255, 0.2), transparent);
transition: all 0.5s ease;
}
.crud-btn:hover::before {
left: 100%;
}
.save-btn {
background: linear-gradient(135deg, var(--success-color) 0%, #00cc55 100%);
color: var(--text-dark);
box-shadow: 0 0 10px rgba(54, 255, 111, 0.3);
}
.save-btn:hover {
background: linear-gradient(135deg, #00cc55 0%, var(--success-color) 100%);
transform: translateY(-3px);
box-shadow: 0 5px 15px rgba(54, 255, 111, 0.4);
}
.delete-btn {
background: linear-gradient(135deg, var(--danger-color) 0%, #cc0033 100%);
box-shadow: 0 0 10px rgba(255, 53, 94, 0.3);
}
.delete-btn:hover {
background: linear-gradient(135deg, #cc0033 0%, var(--danger-color) 100%);
transform: translateY(-3px);
box-shadow: 0 5px 15px rgba(255, 53, 94, 0.4);
}
/* View Popup Styling */
#view-popup .popup-content {
padding: 0;
}
#content-viewer {
width: 100%;
min-height: 500px;
padding: 25px;
white-space: pre-wrap;
font-family: 'Courier New', monospace;
line-height: 1.6;
overflow-x: auto;
background-color: rgba(16, 16, 36, 0.9);
border: none;
color: var(--text-light);
tab-size: 4;
}
/* Syntax Highlighting */
.php-content {
color: var(--text-light);
}
.php-content .keyword {
color: var(--php-color);
font-weight: bold;
}
.php-content .function {
color: var(--accent-secondary);
}
.php-content .string {
color: var(--success-color);
}
.php-content .comment {
color: #718096;
font-style: italic;
}
.js-content {
color: var(--text-light);
}
.js-content .keyword {
color: var(--js-color);
font-weight: bold;
}
.js-content .function {
color: var(--accent-color);
}
.js-content .string {
color: var(--warning-color);
}
.js-content .comment {
color: #718096;
font-style: italic;
}
.html-content {
color: var(--text-light);
}
.html-content .tag {
color: var(--html-color);
}
.html-content .attribute {
color: var(--warning-color);
}
.html-content .value {
color: var(--success-color);
}
.html-content .comment {
color: #718096;
font-style: italic;
}
.css-content {
color: var(--text-light);
}
.css-content .selector {
color: var(--css-color);
}
.css-content .property {
color: var(--accent-tertiary);
}
.css-content .value {
color: var(--warning-color);
}
.css-content .comment {
color: #718096;
font-style: italic;
}
/* Login Container Styling */
#login-container {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: radial-gradient(ellipse at center, var(--background-light) 0%, var(--background-dark) 100%);
display: flex;
justify-content: center;
align-items: center;
z-index: 200;
opacity: 1;
transition: opacity 0.5s ease;
}
#login-container::before {
content: "";
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='100' height='100' viewBox='0 0 100 100'%3E%3Cg fill-rule='evenodd'%3E%3Cg fill='%2300ff9d' fill-opacity='0.05'%3E%3Cpath opacity='.5' d='M96 95h4v1h-4v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4h-9v4h-1v-4H0v-1h15v-9H0v-1h15v-9H0v-1h15v-9H0v-1h15v-9H0v-1h15v-9H0v-1h15v-9H0v-1h15v-9H0v-1h15v-9H0v-1h15V0h1v15h9V0h1v15h9V0h1v15h9V0h1v15h9V0h1v15h9V0h1v15h9V0h1v15h9V0h1v15h9V0h1v15h4v1h-4v9h4v1h-4v9h4v1h-4v9h4v1h-4v9h4v1h-4v9h4v1h-4v9h4v1h-4v9h4v1h-4v9zm-1 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-9-10h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm9-10v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-9-10h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm9-10v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-9-10h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm9-10v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-10 0v-9h-9v9h9zm-9-10h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9zm10 0h9v-9h-9v9z'/%3E%3Cpath d='M6 5V0H5v5H0v1h5v94h1V6h94V5H6z'/%3E%3C/g%3E%3C/g%3E%3C/svg%3E");
z-index: -1;
}
#login-container::after {
content: "";
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: url("data:image/svg+xml,%3Csvg width='180' height='180' viewBox='0 0 180 180' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath d='M81.28 88H68.413l19.298 19.298L81.28 88zm2.107 0h13.226L90 107.838 83.387 88zm15.334 0h12.866l-19.298 19.298L98.72 88zm-32.927-2.207L73.586 78h32.827l.5.5 7.294 7.293L115.414 87l-24.707 24.707-.707.707L64.586 87l1.207-1.207zm2.62.207L74 80.414 79.586 86H68.414L73 80.414a1 1 0 0 1 1.414 0zM0 85.414l.707-.707 32-32A1 1 0 0 1 34.414 53H72v7H35.414L7 88.414l-.707.707L0 85.414zm0 60l.707-.707L32.414 113a1 1 0 0 1 1.414 0l.586.586L60.586 139l5.707-5.707a1 1 0 0 1 1.414 0l.707.707-8.414 8.414-.707.707L0 145.414zM100 53h-7V36.414L66.586 10 111.414 10l-39 39a1 1 0 0 1-1.414 0L100 36.414V53zm0 70a1 1 0 0 1-.707-.293L59.414 83a1 1 0 0 1 1.414-1.414L100 113.586l38.586-38.586a1 1 0 0 1 1.414 0l.707.707-39 39A1 1 0 0 1 100 123zm-70.414-30 38.586 38.586a1 1 0 0 1 0 1.414l-.707.707L10 75.414 75.414 10 65 10l-.707.707a1 1 0 0 1-1.414 0L40.586 10 20.286 30.3a1 1 0 0 1-1.414 0L10 22.414l-.707.707a1 1 0 0 1-1.414 0L0 15.414l.707-.707a1 1 0 0 1 1.414 0l10.586 10.586a1 1 0 0 1 0 1.414l-.707.707 8.586 8.586a1 1 0 0 1 0 1.414l-.707.707L41.414 60l.707.707a1 1 0 0 1 0 1.414l-.707.707-12.02 12.021c-.391.391-1.023.391-1.414 0l-.707-.707-25.98-25.98 25.98-25.98.707-.707a1 1 0 0 1 1.414 0z' fill='%2300ff9d' fill-opacity='0.05' fill-rule='evenodd'/%3E%3C/svg%3E");
z-index: -1;
animation: slide-background 20s infinite linear;
}
@keyframes slide-background {
from { background-position: 0 0; }
to { background-position: 180px 180px; }
}
#login-container.fade-out {
opacity: 0;
}
#login-box {
background: linear-gradient(135deg, var(--secondary-color) 0%, var(--tertiary-color) 100%);
padding: 40px;
border-radius: var(--large-border-radius);
width: 400px;
box-shadow: 0 15px 35px rgba(0, 0, 0, 0.5), 0 0 20px var(--shadow-color);
transform: translateY(0);
transition: transform 0.5s cubic-bezier(0.19, 1, 0.22, 1), box-shadow 0.5s ease;
border: 1px solid var(--accent-color);
position: relative;
overflow: hidden;
}
#login-box::before {
content: "";
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 3px;
background: linear-gradient(90deg, var(--accent-tertiary), var(--accent-color), var(--accent-secondary));
z-index: 1;
}
#login-box:hover {
transform: translateY(-10px);
box-shadow: 0 25px 50px rgba(0, 0, 0, 0.7), 0 0 30px var(--shadow-color);
}
.login-shake {
animation: shake 0.5s cubic-bezier(.36,.07,.19,.97) both;
}
@keyframes shake {
10%, 90% { transform: translateX(-1px); }
20%, 80% { transform: translateX(2px); }
30%, 50%, 70% { transform: translateX(-4px); }
40%, 60% { transform: translateX(4px); }
}
#login-box h2 {
text-align: center;
margin-bottom: 30px;
color: var(--text-light);
font-size: 28px;
text-transform: uppercase;
letter-spacing: 2px;
text-shadow: 0 0 5px var(--accent-color);
position: relative;
}
#login-box h2::after {
content: "";
position: absolute;
width: 50px;
height: 3px;
background: var(--accent-color);
bottom: -10px;
left: 50%;
transform: translateX(-50%);
box-shadow: 0 0 10px var(--accent-color);
}
#login-form {
display: flex;
flex-direction: column;
gap: 20px;
}
.login-field {
position: relative;
}
.login-field input {
width: 100%;
padding: 15px;
padding-left: 45px;
border: 1px solid var(--accent-color);
border-radius: var(--border-radius);
background-color: rgba(16, 16, 36, 0.6);
color: var(--text-light);
font-size: 16px;
transition: all 0.3s ease;
box-shadow: 0 0 10px rgba(0, 255, 157, 0.1);
}
.login-field input:focus {
border-color: var(--accent-secondary);
outline: none;
box-shadow: 0 0 15px rgba(0, 204, 255, 0.3);
}
.login-field input.error {
border-color: var(--danger-color);
box-shadow: 0 0 15px rgba(255, 53, 94, 0.3);
}
.login-field::before {
position: absolute;
left: 15px;
top: 50%;
transform: translateY(-50%);
font-size: 20px;
color: var(--accent-color);
transition: all 0.3s ease;
z-index: 1;
}
.login-field.username::before {
content: "👤";
}
.login-field.password::before {
content: "🔒";
}
.login-field:focus-within::before {
color: var(--accent-secondary);
}
.error-message {
color: var(--danger-color);
font-size: 14px;
margin-top: 5px;
display: none;
text-shadow: 0 0 5px rgba(255, 53, 94, 0.3);
}
.error-message.visible {
display: block;
animation: fade-in 0.3s ease;
}
.remember-me {
display: flex;
align-items: center;
gap: 10px;
color: var(--text-light);
user-select: none;
}
.remember-me input[type="checkbox"] {
appearance: none;
-webkit-appearance: none;
width: 20px;
height: 20px;
border: 1px solid var(--accent-color);
border-radius: 4px;
outline: none;
cursor: pointer;
position: relative;
background-color: rgba(16, 16, 36, 0.6);
}
.remember-me input[type="checkbox"]:checked {
background-color: var(--accent-color);
}
.remember-me input[type="checkbox"]:checked::before {
content: "✓";
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
color: var(--text-dark);
font-size: 12px;
font-weight: bold;
}
#login-form button {
padding: 15px;
background: linear-gradient(90deg, var(--accent-color), var(--accent-secondary));
color: var(--text-dark);
border: none;
border-radius: var(--border-radius);
cursor: pointer;
font-size: 16px;
font-weight: bold;
text-transform: uppercase;
letter-spacing: 1px;
position: relative;
overflow: hidden;
transition: all 0.3s ease;
box-shadow: 0 0 10px rgba(0, 255, 157, 0.3);
}
#login-form button:hover {
background: linear-gradient(90deg, var(--accent-secondary), var(--accent-color));
transform: translateY(-3px);
box-shadow: 0 5px 15px rgba(0, 255, 157, 0.4);
}
#login-form button.loading {
background: linear-gradient(90deg, var(--accent-secondary), var(--accent-color));
color: transparent;
}
#login-form button.loading::after {
content: "";
position: absolute;
width: 25px;
height: 25px;
top: 50%;
left: 50%;
margin-top: -12.5px;
margin-left: -12.5px;
border: 3px solid rgba(0, 0, 0, 0.3);
border-top-color: var(--text-dark);
border-radius: 50%;
animation: spin 1s infinite linear;
}
@keyframes spin {
to { transform: rotate(360deg); }
}
#toggle-mode {
text-align: center;
margin-top: 25px;
font-size: 16px;
color: var(--text-light);
}
#toggle-mode a {
color: var(--accent-color);
text-decoration: none;
font-weight: bold;
transition: all 0.2s;
position: relative;
}
#toggle-mode a::after {
content: "";
position: absolute;
width: 100%;
height: 2px;
background: var(--accent-color);
bottom: -3px;
left: 0;
transform: scaleX(0);
transform-origin: right;
transition: transform 0.3s ease;
}
#toggle-mode a:hover {
color: var(--accent-secondary);
text-shadow: 0 0 5px rgba(0, 204, 255, 0.5);
}
#toggle-mode a:hover::after {
transform: scaleX(1);
transform-origin: left;
background: var(--accent-secondary);
}
/* Confirmation Dialog */
#confirmation-dialog {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(10, 10, 24, 0.9);
display: none;
justify-content: center;
align-items: center;
z-index: 300;
backdrop-filter: blur(5px);
-webkit-backdrop-filter: blur(5px);
}
#confirmation-box {
background: linear-gradient(135deg, var(--secondary-color) 0%, var(--tertiary-color) 100%);
padding: 30px;
border-radius: var(--border-radius);
width: 400px;
text-align: center;
box-shadow: 0 15px 30px rgba(0, 0, 0, 0.5), 0 0 20px var(--shadow-color);
border: 1px solid var(--accent-color);
animation: confirmation-appear 0.3s cubic-bezier(0.19, 1, 0.22, 1);
}
@keyframes confirmation-appear {
from { transform: scale(0.8); opacity: 0; }
to { transform: scale(1); opacity: 1; }
}
#confirmation-box h3 {
margin-bottom: 15px;
color: var(--text-light);
font-size: 24px;
text-transform: uppercase;
letter-spacing: 1px;
text-shadow: 0 0 5px var(--accent-color);
}
#confirmation-box p {
margin-bottom: 25px;
color: var(--text-light);
font-size: 16px;
line-height: 1.6;
}
#confirmation-buttons {
display: flex;
justify-content: center;
gap: 20px;
}
#confirmation-buttons button {
padding: 12px 25px;
border: none;
border-radius: var(--border-radius);
cursor: pointer;
font-weight: bold;
text-transform: uppercase;
letter-spacing: 1px;
transition: all 0.3s ease;
}
#confirm-yes {
background: linear-gradient(135deg, var(--danger-color) 0%, #cc0033 100%);
color: var(--text-light);
box-shadow: 0 0 10px rgba(255, 53, 94, 0.3);
}
#confirm-yes:hover {
transform: translateY(-3px);
box-shadow: 0 5px 15px rgba(255, 53, 94, 0.4);
}
#confirm-no {
background: linear-gradient(135deg, #444 0%, #222 100%);
color: var(--text-light);
box-shadow: 0 0 10px rgba(0, 0, 0, 0.3);
}
#confirm-no:hover {
transform: translateY(-3px);
box-shadow: 0 5px 15px rgba(0, 0, 0, 0.4);
}
/* Loading Animations */
.loading-screen {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: var(--background-dark);
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
z-index: 9999;
}
.loading-icon {
width: 80px;
height: 80px;
border: 3px solid transparent;
border-top: 3px solid var(--accent-color);
border-radius: 50%;
animation: spin 1s linear infinite;
margin-bottom: 20px;
box-shadow: 0 0 15px rgba(0, 255, 157, 0.5);
}
.loading-text {
color: var(--accent-color);
font-size: 20px;
letter-spacing: 2px;
text-transform: uppercase;
animation: loading-pulse 1.5s infinite alternate;
}
@keyframes loading-pulse {
0% {
opacity: 0.5;
text-shadow: 0 0 10px rgba(0, 255, 157, 0.3);
}
100% {
opacity: 1;
text-shadow: 0 0 20px rgba(0, 255, 157, 0.7);
}
}
/* Game-like Notification */
.notification {
position: fixed;
top: 80px;
right: 20px;
background: linear-gradient(135deg, var(--tertiary-color) 0%, var(--primary-color) 100%);
color: var(--text-light);
padding: 15px 20px;
border-radius: var(--border-radius);
box-shadow: 0 5px 15px rgba(0, 0, 0, 0.3), 0 0 10px var(--shadow-color);
z-index: 1000;
transform: translateX(120%);
transition: transform 0.5s cubic-bezier(0.175, 0.885, 0.32, 1.275);
max-width: 300px;
border-left: 3px solid var(--accent-color);
}
.notification.show {
transform: translateX(0);
}
.notification.success {
border-left-color: var(--success-color);
}
.notification.error {
border-left-color: var(--danger-color);
}
.notification.warning {
border-left-color: var(--warning-color);
}
.notification-title {
font-size: 16px;
font-weight: bold;
margin-bottom: 5px;
text-transform: uppercase;
}
.notification-message {
font-size: 14px;
line-height: 1.5;
}
/* Game-like Progress Bar */
.progress-container {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 3px;
background: rgba(255, 255, 255, 0.1);
z-index: 1000;
}
.progress-bar {
height: 100%;
width: 0%;
background: linear-gradient(90deg, var(--accent-color), var(--accent-secondary), var(--accent-tertiary));
background-size: 200% 100%;
animation: progress-animation 2s linear infinite;
box-shadow: 0 0 10px var(--accent-color);
transition: width 0.3s ease;
}
@keyframes progress-animation {
0% { background-position: 0% 50%; }
50% { background-position: 100% 50%; }
100% { background-position: 0% 50%; }
}
/* Media Queries */
@media (max-width: 992px) {
:root {
--square-size: 120px;
}
#controls {
flex-direction: column;
gap: 15px;
}
#admin-controls {
flex-wrap: wrap;
justify-content: center;
}
.admin-control-group {
margin-left: 0;
}
}
@media (max-width: 768px) {
:root {
--square-size: 100px;
--gap-size: 10px;
}
#grid-container {
grid-template-columns: repeat(2, 1fr);
grid-template-rows: auto;
aspect-ratio: unset;
}
#header {
flex-direction: column;
text-align: center;
gap: 15px;
}
#user-controls {
flex-direction: column;
width: 100%;
}
#mode-indicator, #logout-btn {
width: 100%;
justify-content: center;
}
#login-box {
width: 90%;
max-width: 400px;
padding: 30px 20px;
}
.popup {
width: 95%;
}
.crud-buttons {
flex-direction: column;
}
}
@media (max-width: 480px) {
:root {
--square-size: 85px;
--gap-size: 8px;
}
#header h1 {
font-size: 24px;
}
body {
padding: 10px;
}
#layer-controls {
width: 100%;
}
.layer-btn {
flex: 1;
padding: 10px 15px;
font-size: 14px;
}
.admin-btn {
width: 100%;
}
.admin-control-group {
width: 100%;
justify-content: space-between;
}
.file-name {
font-size: 16px;
}
.file-type {
font-size: 12px;
padding: 3px 8px;
}
}
/* Animations */
@keyframes float {
0% { transform: translateY(0); }
50% { transform: translateY(-10px); }
100% { transform: translateY(0); }
}
@keyframes glow {
0% { box-shadow: 0 0 5px var(--accent-color); }
50% { box-shadow: 0 0 20px var(--accent-color); }
100% { box-shadow: 0 0 5px var(--accent-color); }
}
@keyframes grid-scan {
0% { background-position: 0 0; }
100% { background-position: 0 100%; }
}
@keyframes draw-line {
0% { width: 0; }
100% { width: 100%; }
}
/* Futuristic Error Page */
.error-page {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
min-height: 100vh;
text-align: center;
padding: 20px;
background: var(--background-dark);
position: relative;
overflow: hidden;
}
.error-page::before {
content: "";
position: absolute;
width: 200%;
height: 200%;
top: -50%;
left: -50%;
background: radial-gradient(circle at center, transparent 0%, var(--background-dark) 70%);
animation: rotate 60s linear infinite;
z-index: -1;
}
@keyframes rotate {
0% { transform: rotate(0deg); }
100% { transform: rotate(360deg); }
}
.error-code {
font-size: 150px;
font-weight: bold;
color: var(--danger-color);
text-shadow: 0 0 15px var(--danger-color);
line-height: 1;
margin-bottom: 20px;
position: relative;
}
.error-code::after {
content: "";
position: absolute;
width: 100%;
height: 5px;
background: var(--danger-color);
bottom: -10px;
left: 0;
box-shadow: 0 0 15px var(--danger-color);
}
.error-message {
font-size: 24px;
margin-bottom: 40px;
color: var(--text-light);
text-transform: uppercase;
letter-spacing: 2px;
}
.error-description {
max-width: 600px;
margin-bottom: 40px;
color: var(--text-light);
line-height: 1.6;
}
.back-btn {
background: linear-gradient(135deg, var(--accent-color) 0%, var(--accent-secondary) 100%);
color: var(--text-dark);
border: none;
padding: 15px 30px;
border-radius: var(--border-radius);
font-size: 16px;
font-weight: bold;
text-transform: uppercase;
letter-spacing: 1px;
cursor: pointer;
transition: all 0.3s ease;
position: relative;
overflow: hidden;
}
.back-btn::before {
content: "";
position: absolute;
top: 0;
left: -100%;
width: 100%;
height: 100%;
background: linear-gradient(90deg, transparent, rgba(255, 255, 255, 0.2), transparent);
transition: all 0.5s ease;
}
.back-btn:hover::before {
left: 100%;
}
.back-btn:hover {
transform: translateY(-5px);
box-shadow: 0 10px 20px rgba(0, 0, 0, 0.3), 0 0 15px var(--accent-color);
}
.glitch-effect {
position: relative;
animation: glitch 2s infinite;
}
@keyframes glitch {
0% { transform: translate(0); }
20% { transform: translate(-2px, 2px); }
40% { transform: translate(-2px, -2px); }
60% { transform: translate(2px, 2px); }
80% { transform: translate(2px, -2px); }
100% { transform: translate(0); }
}
.glitch-effect::before, .glitch-effect::after {
content: attr(data-text);
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
}
.glitch-effect::before {
left: 2px;
color: var(--accent-color);
clip: rect(0, 900px, 0, 0);
animation: glitch-anim-1 3s infinite linear alternate-reverse;
}
.glitch-effect::after {
left: -2px;
color: var(--accent-tertiary);
clip: rect(0, 900px, 0, 0);
animation: glitch-anim-2 2s infinite linear alternate-reverse;
}
@keyframes glitch-anim-1 {
0% { clip: rect(36px, 9999px, 38px, 0); }
5% { clip: rect(60px, 9999px, 4px, 0); }
10% { clip: rect(57px, 9999px, 25px, 0); }
15% { clip: rect(11px, 9999px, 54px, 0); }
20% { clip: rect(59px, 9999px, 71px, 0); }
25% { clip: rect(38px, 9999px, 97px, 0); }
30% { clip: rect(50px, 9999px, 14px, 0); }
35% { clip: rect(49px, 9999px, 9px, 0); }
40% { clip: rect(98px, 9999px, 61px, 0); }
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50% { clip: rect(42px, 9999px, 11px, 0); }
55% { clip: rect(54px, 9999px, 35px, 0); }
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65% { clip: rect(28px, 9999px, 34px, 0); }
70% { clip: rect(26px, 9999px, 24px, 0); }
75% { clip: rect(34px, 9999px, 10px, 0); }
80% { clip: rect(90px, 9999px, 91px, 0); }
85% { clip: rect(46px, 9999px, 46px, 0); }
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95% { clip: rect(3px, 9999px, 35px, 0); }
100% { clip: rect(30px, 9999px, 73px, 0); }
}
@keyframes glitch-anim-2 {
0% { clip: rect(7px, 9999px, 40px, 0); }
5% { clip: rect(9px, 9999px, 15px, 0); }
10% { clip: rect(26px, 9999px, 7px, 0); }
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45% { clip: rect(45px, 9999px, 24px, 0); }
50% { clip: rect(38px, 9999px, 16px, 0); }
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100% { clip: rect(55px, 9999px, 79px, 0); }
}
Okay, let us construct a monolithic, stepwise, programmatic, and mathematical multi-principled case study framework. This framework synthesizes the core principles from the previous 10 case studies, serving as a conceptual thinking tool to bridge foundational mathematical understanding towards the abstract structures encountered in Pure Mathematics, specifically Linear Algebra, Group Theory, and Real Analysis.
Monolithic Multi-Principled Case Study Framework: From Concrete Operations to Abstract Structures
Objective: To provide a structured pathway for thinking about how fundamental mathematical concepts (arithmetic, algebra, geometry, logic, basic calculus) evolve into the axiomatic systems and analytical techniques of Linear Algebra, Group Theory, and Real Analysis. This is not a single problem to be solved, but a programmatic framework for conceptual development.
Underlying Philosophy: Mathematics often progresses from specific instances and operations to generalized structures and abstract properties. This framework models that progression.
Stage 0: Foundational Elements - Objects, Sets, and Basic Operations
Stage 1: Structuring Space - Representation, Measurement, and Relations
Stage 2: Transformation and Action - Dynamics, Functions, and Mappings
Stage 3: Identifying Invariants and Symmetries - Discovering Core Properties
Stage 4: Generalization and Abstraction - Defining Axiomatic Structures
Stage 5: Analysis within Abstract Structures - Proving Theorems and Solving Problems
Utility as a Thinking Tool:
This monolithic framework encourages viewing foundational mathematics not just as a collection of techniques for solving specific problems, but as a source of concepts and properties that motivate the definition and study of abstract structures. By tracing the path from concrete calculations (Stage 0/1) through transformations (Stage 2) and invariants (Stage 3) to abstract axioms (Stage 4) and subsequent analysis (Stage 5), one can better appreciate the motivations behind, and the connections between, Linear Algebra, Group Theory, and Real Analysis. It provides a mental map for organizing knowledge and understanding the 'why' behind the abstraction in pure mathematics.
The comprehensive mastery of these 1500 specialized skills would enable the creation of an unprecedented educational ecosystem that transcends current technological boundaries. This next-generation system represents a fundamental paradigm shift in how we approach learning, particularly for advanced mathematics and complex domains.
What emerges is not merely an educational platform but a deeply intelligent ecosystem with almost magical capabilities:
This system would seamlessly blend procedural content generation, personalized learning pathways, and rigorous academic validation into a cohesive experience that adapts with nearly supernatural precision to each learner. The integration of database-driven systems with advanced algorithmic understanding creates an environment where:
The system would serve as a cognitive extension of the human mind, amplifying mathematical reasoning and intuition:
The integration of blockchain-verified credentials with sophisticated assessment creates a new paradigm for recognizing knowledge:
The platform would foster mathematical communities where collaboration and peer learning reach unprecedented levels:
Perhaps most remarkably, this system would not be static but would continuously evolve:
This system represents more than technological advancement—it embodies a new philosophy of education where:
The resulting system would indeed appear almost magical in its capabilities—not through any single breakthrough but through the synergistic integration of these 1500 specialized skills. It represents a vision where technology doesn't merely support learning but fundamentally transforms our relationship with knowledge itself.
The Domalec Specification Framework represents a sophisticated approach to computer engineering design that transcends traditional programming paradigms. At its core, it is not just a language but a structured cognitive tool designed to foster rigorous, detailed thinking about computational systems.
The framework is organized across hierarchical lists (0-8) that build from basic computational primitives to advanced system modeling concepts. It begins with fundamental operations and data representation, establishes Turing completeness, and then extends systematically to encompass the entire computer engineering lifecycle.
This architecture reflects a key philosophical stance: effective engineering design requires a progression from well-defined primitives toward increasingly abstract constructs, all while maintaining formal rigor and explicit definition.
What distinguishes Domalec is its coverage of the complete engineering process - from requirements and specification through design, verification, build, deployment, and maintenance. This holistic approach embodies the principle that engineering thought should embrace the full lifecycle rather than focusing exclusively on implementation.
The framework's self-referential aspects (meta-scope elements) demonstrate a commitment to bootstrapped, systematic development where the language can describe and potentially generate itself.
The later lists reveal a sophisticated understanding of modern engineering challenges:
The interpreter design (domalec.cpp) reflects careful architectural principles:
The framework takes a principled stance on dynamic code generation, recognizing the fundamental tension between flexibility and security. The analysis of code injection versus safer alternatives (plugin architecture, embedded scripting, data-driven configuration) demonstrates a sophisticated understanding of engineering trade-offs.
What emerges from this document is not merely a programming language or specification tool, but a comprehensive philosophy of computer engineering that values:
This aligns with the broader field of Skills Engineering, which emphasizes formalized, hierarchical approaches to capturing expertise and building systems that embody deep structural understanding of domains. The Domalec framework exemplifies this approach by creating a comprehensive cognitive architecture for computer engineering design rather than simply another programming tool.
2061895801438241595467867787149103308530346996909956834249019
1 x# = <o>
2 1
/**
* DX-VAR-2.0: Discrete-Indexed Variable Standard with Turing-Complete Properties
*
* This standard is self-referential, self-modifying, and Turing-complete.
* The standard itself is structured as a parseable, executable entity
* with the power to compute any computable function.
*/
#define DX_VAR_VERSION "2.0"
#define DX_VAR_STANDARD_ID "DX-VAR-2.0"
/**
* Core principles of the DX-VAR methodology
*/
struct x1_Core_Principles {
char* x0; // Traceability: "All variables and their values must be traceable"
char* x1; // Discrete Indexing: "All identifiers must have a unique numeric index"
char* x2; // Complete Parameterization: "Every aspect of program behavior must be configurable"
char* x3; // Structural Documentation: "Program structure must be fully documented in a parseable format"
char* x4; // Self-Reference: "Standards and programs must adhere to the same rules"
char* x5; // Turing Completeness: "The standard must be capable of any computation"
char* x6; // Self-Modification: "The standard must be capable of modifying itself"
};
/**
* Rules for naming variables, functions, and files
*/
struct x2_Naming_Rules {
struct {
char* x0; // "All identifiers must follow the form x# where # is a positive integer"
char* x1; // "Function names start from x0 and increment sequentially"
char* x2; // "Variable indices must increase sequentially across the program"
} x0; // Identifier Rules
struct {
char* x0; // "Input files must be named y#.ext where # is a positive integer"
char* x1; // "Output files must be named x#[_s].ext where # is user-specified"
char* x2; // "Tracking files must be named d#.ext where # is user-specified"
char* x3; // "Structure documentation files must be named p#.c where # matches the program ID"
char* x4; // "Standard modification files must be named m#.c where # is the modification ID"
} x1; // File Naming Rules
};
/**
* System for tracking variables and their values
*/
struct x3_Tracking_System {
struct {
char* x0; // "Programs must record all variables to a tracking file"
char* x1; // "The tracking file must be named d#.txt where # is user-specified"
} x0; // Tracking File Requirements
struct {
char* x0; // "Variables must be registered immediately after declaration"
char* x1; // "Registration must include the variable name and actual values"
} x1; // Registration Requirements
struct {
char* x0; // "void x0(FILE* x1, const char* x2, const char* x3)"
char* x1; // "x1 = tracking file pointer, x2 = variable name/value, x3 = delimiter"
} x2; // Registration Function
};
/**
* Rules for ensuring complete program parameterization
*/
struct x4_Parameterization {
struct {
char* x0; // "Every aspect of program behavior must be configurable via parameters"
char* x1; // "No constants, thresholds, or constraints shall be hard-coded"
} x0; // Fundamental Requirements
struct {
char* x0; // "File Parameters: input/output filenames, tracking file number, extensions"
char* x1; // "Delimiter Parameters: input/output/tracking delimiters"
char* x2; // "Processing Parameters: flags, transformation rules, criteria"
char* x3; // "Capacity Parameters: buffer sizes, record counts, timeouts"
char* x4; // "Execution Parameters: governing how code is executed or interpreted"
} x1; // Parameter Categories
struct {
char* x0; // "All parameters must be documented in usage messages and comments"
char* x1; // "Documentation must include purpose, valid values, and defaults"
} x2; // Parameter Documentation
struct {
char* x0; // "Parameters must be validated for type, range, and consistency"
char* x1; // "Validation errors must clearly explain what is invalid and why"
} x3; // Parameter Validation
};
/**
* Requirements for documenting program structure
*/
struct x5_Structure_Documentation {
struct {
char* x0; // "Each program must generate or include a structure documentation file"
char* x1; // "Documentation filename must be p#.c where # corresponds to program ID"
} x0; // Documentation File Requirements
struct {
char* x0; // "Must be parseable by a C compiler or parser"
char* x1; // "Must use structs, enums, or other C constructs to represent structure"
} x1; // Format Requirements
struct {
char* x0; // "All functions with parameters and return values"
char* x1; // "All variables with types and purposes"
char* x2; // "Control flow descriptions"
char* x3; // "Parameter relationships and dependencies"
char* x4; // "Error handling strategies"
char* x5; // "Self-modification capabilities and constraints"
} x2; // Content Requirements
struct {
void (*x0)(void); // Generator function prototype: "void generate_structure_doc(void)"
char* x1; // "Documentation must be generatable at runtime if not static"
} x3; // Generation Requirements
};
/**
* Rules for command-line parameter handling
*/
struct x6_Command_Parameters {
struct {
char* x0; // "Programs must clearly define all parameters in order"
char* x1; // "Optional parameters must come after required parameters"
} x0; // Parameter Definition
struct {
char* x0; // "First parameter: output file number"
char* x1; // "Second parameter: tracking file number"
char* x2; // "Next parameters: input files followed by configuration parameters"
} x1; // Parameter Order
struct {
char* x0; // "Must show complete parameter list in correct order"
char* x1; // "Must include a working example command"
} x2; // Usage Documentation
struct {
char* x0; // "Optional parameters must have sensible defaults"
char* x1; // "Default values must be documented and logged when used"
} x3; // Parameter Defaults
};
/**
* Standards for file operations
*/
struct x7_File_Processing {
struct {
char* x0; // "Must support user-specified delimiters for parsing"
char* x1; // "Must handle missing or inaccessible files gracefully"
} x0; // Input Processing
struct {
char* x0; // "Must follow the naming convention x#[_s].ext"
char* x1; // "Must support user-specified output formatting"
} x1; // Output Generation
struct {
char* x0; // "Each sequence must generate its own output file"
char* x1; // "Output files must include the sequence index in the filename"
} x2; // Multi-Sequence Processing
};
/**
* Standards for error handling
*/
struct x8_Error_Handling {
struct {
char* x0; // "Error messages must be directed to stderr"
char* x1; // "Must include error type, file/variable involved, and remediation"
} x0; // Error Messages
struct {
char* x0; // "Should provide sensible defaults for non-critical errors"
char* x1; // "Must terminate with non-zero exit code on critical errors"
} x1; // Fallback Behavior
struct {
char* x0; // "Must report warnings for suspicious conditions"
char* x1; // "Warnings must not cause termination"
} x2; // Warnings
};
/**
* Requirements for Turing completeness
*/
struct x9_Turing_Completeness {
struct {
char* x0; // "Must support conditional branching (if/else)"
char* x1; // "Must support loops or recursion (iteration)"
char* x2; // "Must support memory access and modification (state)"
char* x3; // "Must support unlimited computation (within physical constraints)"
} x0; // Core Requirements
struct {
char* x0; // "Standard must be representable as a program"
char* x1; // "Program must be capable of executing the standard's rules"
char* x2; // "Standard must be capable of modifying itself"
} x1; // Self-Reference Requirements
struct {
void (*x0)(void*, void*); // Computation function: "void compute(void* state, void* instruction)"
void (*x1)(void*); // Memory access: "void* access_memory(void* address)"
void (*x2)(void*, void*); // Memory modification: "void modify_memory(void* address, void* value)"
int (*x3)(void*, void*); // Conditional: "int evaluate_condition(void* condition, void* state)"
void (*x4)(void*, void*, int); // Loop: "void iterate(void* instruction, void* state, int count)"
} x2; // Computational Primitives
};
/**
* Mechanisms for self-modification
*/
struct x10_Self_Modification {
struct {
char* x0; // "Standard must expose its own structure for modification"
char* x1; // "Must provide safe methods to alter standard components"
char* x2; // "Must maintain integrity constraints when modified"
} x0; // Requirements
struct {
void* (*x0)(int, int, int); // Accessor: "void* access_standard_component(int section, int subsection, int item)"
int (*x1)(void*, void*); // Modifier: "int modify_standard_component(void* component, void* new_value)"
int (*x2)(int, int, void*); // Adder: "int add_standard_component(int section, int subsection, void* new_component)"
int (*x3)(int, int, int); // Remover: "int remove_standard_component(int section, int subsection, int item)"
} x1; // Modification API
struct {
char* x0; // "Self-modifications must be logged to a special file (m#.log)"
char* x1; // "Each modification must have a unique identifier"
char* x2; // "Modifications can be rolled back using their identifiers"
} x2; // Tracking and Versioning
struct {
int (*x0)(void); // Create backup: "int backup_standard(void)"
int (*x1)(int); // Restore backup: "int restore_standard(int backup_id)"
int (*x2)(void); // Verify integrity: "int verify_standard_integrity(void)"
} x3; // Safety Operations
};
/**
* Execution environment for the standard and programs
*/
struct x11_Execution_Environment {
struct {
char* x0; // "Must provide a virtual machine to execute programs"
char* x1; // "VM must support all operations required for Turing completeness"
char* x2; // "VM must be capable of executing the standard itself"
} x0; // Requirements
struct {
void* (*x0)(void); // Initialize: "void* initialize_environment(void)"
int (*x1)(void*, void*); // Load: "int load_program(void* env, void* program)"
int (*x2)(void*); // Execute: "int execute(void* env)"
int (*x3)(void*); // Terminate: "int terminate_environment(void* env)"
} x1; // Environment API
struct {
int (*x0)(void*); // Single step: "int step(void* env)"
int (*x1)(void*, int); // Add breakpoint: "int add_breakpoint(void* env, int address)"
int (*x2)(void*, int); // Remove breakpoint: "int remove_breakpoint(void* env, int address)"
int (*x3)(void*, void*); // Inspect state: "int inspect_state(void* env, void* buffer)"
} x2; // Debugging Features
struct {
int (*x0)(void*, void*); // "int compile_to_vm(void* source, void* target)"
int (*x1)(void*, void*); // "int decompile_from_vm(void* source, void* target)"
} x3; // Transformation
};
/**
* Structure defining how the standard itself operates as a program
*/
struct x12_Standard_As_Program {
struct {
char* x0; // "Standard sections are directly executable as instructions"
char* x1; // "Execution flow moves through the standard as a program"
char* x2; // "The standard can act on data, including itself"
} x0; // Operational Model
struct {
int (*x0)(void); // "int initialize_standard_execution(void)"
int (*x1)(int); // "int execute_standard_section(int section_id)"
int (*x2)(void*, int); // "int apply_standard_to_program(void* program, int mode)"
} x1; // Execution API
struct {
void* x0; // Internal state representation
void* x1; // Memory space
void* x2; // Instruction pointer
void* x3; // Execution stack
} x2; // Runtime Components
struct {
char* x0; // "Sections of the standard are addressable as code blocks"
char* x1; // "Standard functions can be called directly from user programs"
char* x2; // "Standard behavior can be extended through user-defined plugins"
} x3; // Integration Capabilities
};
/**
* Memory model for Turing-complete operation
*/
struct x13_Memory_Model {
struct {
char* x0; // "Linear addressable memory space"
char* x1; // "Read/write operations for arbitrary addresses"
char* x2; // "Memory cells store values of user-defined types"
} x0; // Basic Structure
struct {
void* (*x0)(size_t); // Allocate: "void* allocate_memory(size_t size)"
void (*x1)(void*); // Free: "void free_memory(void* ptr)"
void* (*x2)(void*, size_t); // Resize: "void* resize_memory(void* ptr, size_t new_size)"
} x1; // Memory Management
struct {
void* (*x0)(void*, int); // Read: "void* read_memory(void* base, int offset)"
int (*x1)(void*, int, void*); // Write: "int write_memory(void* base, int offset, void* value)"
int (*x2)(void*, void*, size_t); // Copy: "int copy_memory(void* dst, void* src, size_t size)"
} x2; // Access Operations
struct {
char* x0; // "Memory operations must preserve type safety"
char* x1; // "Memory areas have protection attributes (read/write/execute)"
char* x2; // "Memory access violations must be detected and reported"
} x3; // Safety Requirements
};
/**
* Basic computational operations for Turing completeness
*/
struct x14_Computational_Primitives {
struct {
int (*x0)(int, int); // "int add(int a, int b)"
int (*x1)(int, int); // "int subtract(int a, int b)"
int (*x2)(int, int); // "int multiply(int a, int b)"
int (*x3)(int, int); // "int divide(int a, int b)"
int (*x4)(int, int); // "int modulo(int a, int b)"
} x0; // Arithmetic Operations
struct {
int (*x0)(int, int); // "int logical_and(int a, int b)"
int (*x1)(int, int); // "int logical_or(int a, int b)"
int (*x2)(int); // "int logical_not(int a)"
int (*x3)(int, int); // "int bitwise_and(int a, int b)"
int (*x4)(int, int); // "int bitwise_or(int a, int b)"
int (*x5)(int); // "int bitwise_not(int a)"
int (*x6)(int, int); // "int bitwise_xor(int a, int b)"
int (*x7)(int, int); // "int shift_left(int value, int bits)"
int (*x8)(int, int); // "int shift_right(int value, int bits)"
} x1; // Logical Operations
struct {
int (*x0)(int, int); // "int equals(int a, int b)"
int (*x1)(int, int); // "int not_equals(int a, int b)"
int (*x2)(int, int); // "int less_than(int a, int b)"
int (*x3)(int, int); // "int greater_than(int a, int b)"
int (*x4)(int, int); // "int less_or_equal(int a, int b)"
int (*x5)(int, int); // "int greater_or_equal(int a, int b)"
} x2; // Comparison Operations
struct {
int (*x0)(int, int, int); // "int conditional(int condition, int true_value, int false_value)"
void (*x1)(int, void*, void*); // "void branch(int condition, void* true_address, void* false_address)"
void (*x2)(void*); // "void jump(void* address)"
void (*x3)(void*, void*); // "void call(void* function, void* arguments)"
void (*x4)(void*); // "void return_with(void* value)"
} x3; // Control Flow Operations
};
/**
* Type system for programming
*/
struct x15_Type_System {
struct {
char* x0; // "int - 32-bit signed integer"
char* x1; // "char - 8-bit character"
char* x2; // "float - 32-bit floating point number"
char* x3; // "void* - untyped pointer"
char* x4; // "bool - boolean value (true/false)"
} x0; // Primitive Types
struct {
void* (*x0)(const char*, size_t); // "void* define_struct(const char* name, size_t size)"
int (*x1)(void*, const char*, size_t, size_t); // "int add_field(void* struct_type, const char* name, size_t offset, size_t size)"
void* (*x2)(const char*, int); // "void* define_enum(const char* name, int base_type)"
int (*x3)(void*, const char*, int); // "int add_enum_value(void* enum_type, const char* name, int value)"
void* (*x4)(const char*, void*, size_t); // "void* define_array(const char* name, void* element_type, size_t count)"
} x1; // Type Definition
struct {
void* (*x0)(void*, void*); // "void* cast(void* value, void* target_type)"
int (*x1)(void*, void*); // "int is_type(void* value, void* type)"
size_t (*x2)(void*); // "size_t sizeof_type(void* type)"
void* (*x3)(void*); // "void* get_type(void* value)"
} x2; // Type Operations
struct {
int (*x0)(void*, const char*); // "int validate_type(void* value, const char* constraints)"
char* (*x1)(void*); // "char* describe_type(void* type)"
int (*x2)(void*, void*); // "int is_compatible(void* type1, void* type2)"
} x3; // Type Validation
};
/**
* Example implementation of the Turing-complete DX-VAR methodology
*/
void x16_Example_Implementation(void) {
char* x0 =
"/**\n"
" * Example implementation of the Turing-complete DX-VAR methodology\n"
" */\n"
"\n"
"#include <stdio.h>\n"
"#include <stdlib.h>\n"
"#include <string.h>\n"
"\n"
"// Memory model implementation\n"
"void* x0_memory = NULL;\n"
"size_t x1_memory_size = 0;\n"
"\n"
"void* x2_allocate(size_t x3) {\n"
" void* x4 = malloc(x3);\n"
" if (x4) {\n"
" memset(x4, 0, x3);\n"
" }\n"
" return x4;\n"
"}\n"
"\n"
"void x5_deallocate(void* x6) {\n"
" free(x6);\n"
"}\n"
"\n"
"int x7_initialize_memory(size_t x8) {\n"
" if (x0_memory) {\n"
" x5_deallocate(x0_memory);\n"
" }\n"
" x0_memory = x2_allocate(x8);\n"
" if (!x0_memory) return 0;\n"
" x1_memory_size = x8;\n"
" return 1;\n"
"}\n"
"\n"
"void* x9_read_memory(int x10) {\n"
" if (x10 < 0 || x10 >= x1_memory_size) return NULL;\n"
" return ((char*)x0_memory) + x10;\n"
"}\n"
"\n"
"int x11_write_memory(int x12, void* x13, size_t x14) {\n"
" if (x12 < 0 || x12 + x14 > x1_memory_size) return 0;\n"
" memcpy(((char*)x0_memory) + x12, x13, x14);\n"
" return 1;\n"
"}\n"
"\n"
"// Computation core\n"
"int x15_add(int x16, int x17) {\n"
" return x16 + x17;\n"
"}\n"
"\n"
"void x18_branch(int x19, void (*x20)(void), void (*x21)(void)) {\n"
" if (x19) {\n"
" if (x20) x20();\n"
" } else {\n"
" if (x21) x21();\n"
" }\n"
"}\n"
"\n"
"// Example of self-modification\n"
"int x22_modify_standard(int x23, int x24, int x25, const char* x26) {\n"
" // This would modify a component of the standard\n"
" printf(\"Modifying standard section %d.%d.%d to: %s\\n\", x23, x24, x25, x26);\n"
" // In a real implementation, this would update the standard's data structure\n"
" return 1;\n"
"}\n"
"\n"
"int main(int argc, char* argv[]) {\n"
" // Initialize the system\n"
" if (!x7_initialize_memory(1024 * 1024)) {\n"
" fprintf(stderr, \"Failed to initialize memory\\n\");\n"
" return 1;\n"
" }\n"
" \n"
" // Example computation\n"
" int x27 = x15_add(5, 7);\n"
" printf(\"5 + 7 = %d\\n\", x27);\n"
" \n"
" // Example self-modification\n"
" x22_modify_standard(1, 0, 0, \"Modified core principle\");\n"
" \n"
" // Clean up\n"
" x5_deallocate(x0_memory);\n"
" return 0;\n"
"}\n";
}
/**
* Methods for serializing and deserializing the standard
*/
struct x17_Standard_Serialization {
struct {
int (*x0)(const char*, struct DX_VAR_Standard*); // "int save_standard_to_file(const char* filename, struct DX_VAR_Standard* std)"
struct DX_VAR_Standard* (*x1)(const char*); // "struct DX_VAR_Standard* load_standard_from_file(const char* filename)"
} x0; // File Operations
struct {
char* (*x0)(struct DX_VAR_Standard*); // "char* standard_to_json(struct DX_VAR_Standard* std)"
struct DX_VAR_Standard* (*x1)(const char*); // "struct DX_VAR_Standard* json_to_standard(const char* json)"
} x1; // JSON Conversion
struct {
void* (*x0)(struct DX_VAR_Standard*); // "void* standard_to_binary(struct DX_VAR_Standard* std)"
struct DX_VAR_Standard* (*x1)(void*); // "struct DX_VAR_Standard* binary_to_standard(void* binary)"
} x2; // Binary Conversion
struct {
char* (*x0)(struct DX_VAR_Standard*); // "char* standard_to_c_code(struct DX_VAR_Standard* std)"
int (*x1)(const char*); // "int compile_standard(const char* c_code)"
} x3; // Code Generation
};
/**
* Structure definition showing how this standard adheres to itself
*/
struct x18_Standard_Self_Adherence {
char* x0; // "This standard document is organized as a C-parseable file"
char* x1; // "All sections and components follow the x# naming convention"
char* x2; // "The standard can be dynamically loaded and manipulated programmatically"
char* x3; // "The standard itself serves as a p0.c structure description file"
char* x4; // "The standard includes all primitives necessary for Turing-completeness"
char* x5; // "The standard can modify its own structure and behavior"
};
/**
* Benefits and conclusions of the DX-VAR methodology
*/
struct x19_Benefits {
char* x0; // "Complete Traceability: All variables and their values are recorded"
char* x1; // "Simplified Debugging: The tracking file provides a chronological record"
char* x2; // "Consistency: Standardized approach ensures consistent structure"
char* x3; // "Documentation: Methodology inherently documents variables and purposes"
char* x4; // "Flexibility: Complete parameterization allows handling diverse use cases"
char* x5; // "Self-Description: Programs document their own structure"
char* x6; // "Programmability: Standard and programs can be manipulated programmatically"
char* x7; // "Turing-Completeness: The standard can compute any computable function"
char* x8; // "Self-Modification: The standard can evolve and adapt itself"
};
/**
* Conclusion
*/
struct x20_Conclusion {
char* x0; // "The DX-VAR 2.0 Methodology provides a comprehensive, self-adhering, and computationally complete framework"
char* x1; // "By following this standard, developers create traceable, maintainable, and adaptable programs"
char* x2; // "The methodology is suitable for data processing applications where verification is critical"
char* x3; // "The self-describing and self-modifying nature ensures ongoing adaptation and relevance"
char* x4; // "Version 2.0 with Turing-complete capabilities approved and implemented on March 29, 2025"
};
/**
* Main structure to represent the entire standard
*/
struct DX_VAR_Standard {
struct x1_Core_Principles x0;
struct x2_Naming_Rules x1;
struct x3_Tracking_System x2;
struct x4_Parameterization x3;
struct x5_Structure_Documentation x4;
struct x6_Command_Parameters x5;
struct x7_File_Processing x6;
struct x8_Error_Handling x7;
struct x9_Turing_Completeness x8;
struct x10_Self_Modification x9;
struct x11_Execution_Environment x10;
struct x12_Standard_As_Program x11;
struct x13_Memory_Model x12;
struct x14_Computational_Primitives x13;
struct x15_Type_System x14;
void (*x15)(void); // x16_Example_Implementation
struct x17_Standard_Serialization x16;
struct x18_Standard_Self_Adherence x17;
struct x19_Benefits x18;
struct x20_Conclusion x19;
};
/**
* Runtime implementation for the standard
*/
struct x22_Runtime {
// Standard instance
struct DX_VAR_Standard* x0;
// Memory management
void* x1; // Memory space
size_t x2; // Memory size
// Execution state
void* x3; // Instruction pointer
void* x4; // Stack pointer
void* x5; // Frame pointer
// Error handling
int x6; // Error code
char x7[256]; // Error message
// Initialization
int (*x8)(size_t); // "int initialize(size_t memory_size)"
// Execution
int (*x9)(const char*); // "int execute_file(const char* filename)"
int (*x10)(const char*); // "int execute_string(const char* code)"
// Standard manipulation
int (*x11)(int, int, int, const char*); // "int modify_standard(int section, int subsection, int item, const char* new_value)"
void* (*x12)(int, int, int); // "void* access_standard(int section, int subsection, int item)"
// Termination
void (*x13)(void); // "void terminate(void)"
};
/**
* Example of using the standard's Turing-complete capabilities
*/
void x23_Example_Usage(void) {
char* x0 =
"/**\n"
" * Example usage of DX-VAR 2.0's Turing-complete capabilities\n"
" */\n"
"\n"
"// Initialize the runtime\n"
"struct x22_Runtime* x0 = malloc(sizeof(struct x22_Runtime));\n"
"x0->x8(1024 * 1024); // Initialize with 1MB memory\n"
"\n"
"// Create a simple program that computes factorial\n"
"const char* x1 = \n"
" \"int x0_factorial(int x1) {\\n\"\n"
" \" if (x1 <= 1) return 1;\\n\"\n"
" \" return x1 * x0_factorial(x1 - 1);\\n\"\n"
" \"}\\n\\n\"\n"
" \"int x2_main() {\\n\"\n"
" \" int x3 = 5;\\n\"\n"
" \" int x4 = x0_factorial(x3);\\n\"\n"
" \" printf(\\\"Factorial of %d is %d\\\\n\\\", x3, x4);\\n\"\n"
" \" return 0;\\n\"\n"
" \"}\\n\";\n"
"\n"
"// Execute the program\n"
"x0->x10(x1);\n"
"\n"
"// Modify the standard to add a new computational primitive\n"
"x0->x11(14, 0, 5, \"int (*x5)(int); // \\\"int factorial(int n)\\\"\");\n"
"\n"
"// Clean up\n"
"x0->x13();\n"
"free(x0);\n";
}
/**
* Main entry point for the standard - makes it executable
*/
int main(int argc, char* argv[]) {
if (argc < 2) {
printf("Usage: %s <command> [options]\n", argv[0]);
printf("Commands:\n");
printf(" execute <file.c> - Execute a DX-VAR compliant program\n");
printf(" validate <file.c> - Validate a program against the standard\n");
printf(" modify <section> <subsection> <item> <value> - Modify the standard\n");
printf(" generate <template.c> - Generate a compliant program template\n");
printf(" document - Generate documentation for the standard\n");
return 1;
}
// Initialize the runtime
struct x22_Runtime* x0 = malloc(sizeof(struct x22_Runtime));
if (!x0) {
fprintf(stderr, "Error: Memory allocation failed\n");
return 1;
}
// Initialize the runtime
if (!x0->x8(1024 * 1024)) {
fprintf(stderr, "Error: Runtime initialization failed\n");
free(x0);
return 1;
}
// Process command
const char* x1 = argv[1];
int x2 = 0; // Result code
if (strcmp(x1, "execute") == 0 && argc > 2) {
x2 = x0->x9(argv[2]);
}
else if (strcmp(x1, "validate") == 0 && argc > 2) {
// Implementation would validate the file
printf("Validation not implemented in this example\n");
}
else if (strcmp(x1, "modify") == 0 && argc > 5) {
int x3 = atoi(argv[2]);
int x4 = atoi(argv[3]);
int x5 = atoi(argv[4]);
x2 = x0->x11(x3, x4, x5, argv[5]);
}
else if (strcmp(x1, "generate") == 0 && argc > 2) {
// Implementation would generate a template
printf("Template generation not implemented in this example\n");
}
else if (strcmp(x1, "document") == 0) {
// Implementation would generate documentation
printf("Documentation generation not implemented in this example\n");
}
else {
fprintf(stderr, "Unknown command or missing arguments: %s\n", x1);
x0->x13();
free(x0);
return 1;
}
// Clean up
x0->x13();
free(x0);
return x2;
}
This enhanced standard is now Turing-complete and fully reprogrammable in C. It includes:
The standard is designed to be both a specification and an executable program, with the ability to modify itself according to its own rules. This creates a self-referential, Turing-complete system that can express any computable function while maintaining the principles of the original DX-VAR methodology.
/**
* DX-VAR-3.0: Ultra-Granular Programmable Standard
*
* A hyper-optimized, maximally programmable standard for advanced C
* development with complete self-modification, optimization, and
* verification capabilities.
*/
#define DX_VAR_VERSION "3.0"
#define DX_VAR_STANDARD_ID "DX-VAR-3.0"
#define DX_VAR_BUILD_DATE __DATE__
#define DX_VAR_BUILD_TIME __TIME__
#define DX_VAR_COMPILER_VERSION __VERSION__
#define DX_VAR_MAX_GRANULARITY_LEVEL 5
/**
* Ultra-granular core principles
*/
struct x1_Core_Principles {
/* Foundational Principles */
struct {
char* x0; // "Discrete Indexing: All code elements have unique numeric identifiers"
char* x1; // "Complete Traceability: All operations and values must be traceable"
char* x2; // "Total Parameterization: Every aspect of system behavior must be configurable"
char* x3; // "Structural Self-Documentation: System structure must be introspectable"
char* x4; // "Computational Completeness: System must support any computable function"
char* x5; // "Self-Modification: System must be capable of modifying its own structure"
char* x6; // "Granular Decomposition: System must be decomposable to atomic operations"
} x0;
/* Architectural Principles */
struct {
char* x0; // "Layer Separation: Clear separation between abstraction layers"
char* x1; // "Interface Precision: All interfaces must be precisely specified"
char* x2; // "Capability Exposure: All system capabilities must be exposed via APIs"
char* x3; // "Resource Accountability: All resource usage must be tracked and controlled"
char* x4; // "Safety Guarantees: System must enforce configurable safety protocols"
char* x5; // "Verification Integration: System must support formal verification"
char* x6; // "Performance Transparency: Performance characteristics must be measurable"
} x1;
/* Operational Principles */
struct {
char* x0; // "Continuous Optimization: System must support runtime optimization"
char* x1; // "Lossless Transformation: All code transformations must be semantically equivalent"
char* x2; // "Execution Determinism: Given identical inputs, outputs must be deterministic"
char* x3; // "State Isolation: Program state must be explicitly managed and isolated"
char* x4; // "Full Recoverability: System must support arbitrary state recovery"
char* x5; // "Live Programming: System must support modification during execution"
char* x6; // "Meta-Circular Evaluation: System must be able to evaluate itself"
} x2;
/* Evolution Principles */
struct {
char* x0; // "Versioned Semantics: All behavior changes must be versioned"
char* x1; // "Feature Granularization: Complex features must be decomposable"
char* x2; // "Backward Compatibility: Changes must maintain compatibility with older versions"
char* x3; // "Forward Compatibility: System must anticipate future extensions"
char* x4; // "Incremental Adoption: Features must be adoptable incrementally"
char* x5; // "Progressive Enhancement: System must function with subset of features"
char* x6; // "Standard Programmability: Standard itself must be manipulable as data"
} x3;
};
/**
* Enhanced naming system for maximum discoverability and automation
*/
struct x2_Naming_System {
/* Core Identifier Structure */
struct {
struct {
char* x0; // "Every identifier has form x#[_qualifier][.extension] where # is integer"
char* x1; // "# increases sequentially and represents creation order in global space"
char* x2; // "Optional _qualifier provides semantic grouping information"
char* x3; // "Optional .extension identifies resource type (e.g., .c, .h, .txt)"
} x0; // Basic Structure
struct {
char* x0; // "Function names start with x0_ prefix (e.g., x0_calculate)"
char* x1; // "Variable names use x# without prefix (e.g., x1, x2_config)"
char* x2; // "Constants use X# capital form (e.g., X1_MAX_SIZE)"
char* x3; // "Macros use X#_ with trailing underscore (e.g., X1_INITIALIZE_)"
char* x4; // "Type names use t# prefix (e.g., t1_configuration)"
} x1; // Extended Conventions
struct {
char* x0; // "Qualifiers for domain grouping (_net, _mem, _io, etc.)"
char* x1; // "Qualifiers for visibility (_priv, _pub, _prot)"
char* x2; // "Qualifiers for lifecycle (_init, _runtime, _cleanup)"
char* x3; // "Qualifiers for optimization (_opt, _debug, _safe)"
} x2; // Semantic Qualifiers
} x0;
/* Resource Naming */
struct {
struct {
char* x0; // "Input files: y#[_qualifier].ext"
char* x1; // "Output files: x#[_qualifier].ext"
char* x2; // "Tracking files: d#[_qualifier].ext"
char* x3; // "Structure documentation: p#[_qualifier].ext"
char* x4; // "Modification records: m#[_qualifier].ext"
char* x5; // "Configuration files: c#[_qualifier].ext"
char* x6; // "Verification files: v#[_qualifier].ext"
} x0; // File Types
struct {
char* x0; // "Module identifiers: mod#[_qualifier]"
char* x1; // "Library identifiers: lib#[_qualifier]"
char* x2; // "Package identifiers: pkg#[_qualifier]"
char* x3; // "Repository identifiers: repo#[_qualifier]"
} x1; // Component Types
struct {
char* x0; // "Hierarchical naming with dot notation (e.g., x1.x2.x3)"
char* x1; // "Path-based naming with slash notation (e.g., x1/x2/x3)"
char* x2; // "Namespace-based naming with double colon (e.g., x1::x2::x3)"
} x2; // Hierarchical Naming
} x1;
/* Metadata Encoding */
struct {
struct {
char* x0; // "Version encoding: v#_#_# (major.minor.patch)"
char* x1; // "Date encoding: d#_#_# (year_month_day)"
char* x2; // "Author encoding: a#_# (author_id)"
char* x3; // "Status encoding: s#_# (status_code)"
} x0; // Common Metadata
struct {
char* x0; // "Safety level: sl# (0=unsafe, 5=maximum safety)"
char* x1; // "Performance level: pl# (0=unoptimized, 5=maximum performance)"
char* x2; // "Security level: sec# (0=none, 5=maximum security)"
char* x3; // "Documentation level: doc# (0=none, 5=comprehensive)"
} x1; // Quality Attributes
struct {
char* x0; // "Dependency encoding: dep#_# (dependency_id_version)"
char* x1; // "Feature flag encoding: ff#_# (feature_id_status)"
char* x2; // "Compatibility encoding: compat#_# (min_version_max_version)"
} x2; // Interoperability Metadata
} x2;
/* Name Generation and Processing */
struct {
struct {
char* (*x0)(int, const char*, const char*); // "char* generate_name(int id, const char* qualifier, const char* extension)"
int (*x1)(const char*); // "int extract_id(const char* name)"
char* (*x2)(const char*); // "char* extract_qualifier(const char* name)"
char* (*x3)(const char*); // "char* extract_extension(const char* name)"
} x0; // Generation Functions
struct {
int (*x0)(const char*, const char*); // "int is_valid_name(const char* name, const char* pattern)"
char* (*x1)(const char*, const char*); // "char* normalize_name(const char* name, const char* format)"
char* (*x2)(const char*, const char*); // "char* encode_metadata(const char* name, const char* metadata)"
char* (*x3)(const char*, const char*); // "char* decode_metadata(const char* name, const char* key)"
} x1; // Validation Functions
struct {
int (*x0)(void); // "int get_next_id(void)"
int (*x1)(const char*); // "int register_name(const char* name)"
int (*x2)(const char*); // "int is_name_registered(const char* name)"
char* (*x3)(int); // "char* get_name_by_id(int id)"
} x2; // Registry Functions
} x3;
};
/**
* Advanced memory model with fine-grained control
*/
struct x3_Memory_Model {
/* Memory Architecture */
struct {
struct {
void* x0; // Global memory space pointer
size_t x1; // Total memory size
int x2; // Number of memory regions
int x3; // Number of memory protection levels
size_t x4; // Page size
size_t x5; // Cache line size
int x6; // Memory alignment requirement
} x0; // Core Parameters
struct {
struct {
void* x0; // Base address
size_t x1; // Region size
unsigned int x2; // Access flags (READ, WRITE, EXECUTE)
unsigned int x3; // Protection level
char* x4; // Region name
int x5; // Region ID
} x0; // Region Definition
int (*x1)(void*, size_t, unsigned int, unsigned int, const char*); // "int define_region(void* base, size_t size, unsigned int flags, unsigned int protection, const char* name)"
int (*x2)(int, unsigned int); // "int modify_region_flags(int region_id, unsigned int new_flags)"
int (*x3)(int); // "int delete_region(int region_id)"
void* (*x4)(int); // "void* get_region_base(int region_id)"
size_t (*x5)(int); // "size_t get_region_size(int region_id)"
} x1; // Memory Regions
struct {
int (*x0)(void); // "int create_heap(void)"
int (*x1)(int); // "int destroy_heap(int heap_id)"
void* (*x2)(int, size_t); // "void* heap_allocate(int heap_id, size_t size)"
int (*x3)(int, void*); // "int heap_free(int heap_id, void* ptr)"
size_t (*x4)(int); // "size_t get_heap_available(int heap_id)"
int (*x5)(int, size_t); // "int set_heap_limit(int heap_id, size_t max_size)"
} x2; // Multiple Heaps
} x0;
/* Memory Operations */
struct {
struct {
void* (*x0)(size_t); // "void* allocate(size_t size)"
void* (*x1)(size_t, unsigned int); // "void* allocate_aligned(size_t size, unsigned int alignment)"
void* (*x2)(size_t, int); // "void* allocate_in_region(size_t size, int region_id)"
void* (*x3)(size_t, const char*); // "void* allocate_tagged(size_t size, const char* tag)"
void (*x4)(void*); // "void deallocate(void* ptr)"
void* (*x5)(void*, size_t); // "void* reallocate(void* ptr, size_t new_size)"
} x0; // Basic Allocation
struct {
void* (*x0)(void*, const void*, size_t); // "void* memory_copy(void* dest, const void* src, size_t size)"
void* (*x1)(void*, int, size_t); // "void* memory_set(void* dest, int value, size_t size)"
int (*x2)(const void*, const void*, size_t); // "int memory_compare(const void* ptr1, const void* ptr2, size_t size)"
void* (*x3)(const void*, int, size_t); // "void* memory_find(const void* haystack, int needle, size_t size)"
void* (*x4)(void*, size_t, size_t); // "void* memory_align(void* ptr, size_t alignment, size_t size)"
} x1; // Memory Manipulation
struct {
int (*x0)(void*, unsigned int); // "int protect_memory(void* ptr, unsigned int protection_flags)"
int (*x1)(void*); // "int lock_memory(void* ptr)"
int (*x2)(void*); // "int unlock_memory(void* ptr)"
int (*x3)(void*); // "int pin_memory(void* ptr)"
int (*x4)(void*); // "int unpin_memory(void* ptr)"
int (*x5)(void*, void*, size_t); // "int memory_barrier(void* start, void* end, size_t size)"
} x2; // Memory Protection
} x1;
/* Memory Tracking and Profiling */
struct {
struct {
int (*x0)(void); // "int initialize_tracking(void)"
int (*x1)(void); // "int finalize_tracking(void)"
int (*x2)(const char*); // "int set_tracking_output(const char* filename)"
int (*x3)(int); // "int set_tracking_detail_level(int level)"
int (*x4)(int); // "int set_tracking_mode(int mode)"
} x0; // Tracking Control
struct {
int (*x0)(void*, size_t, const char*); // "int register_allocation(void* ptr, size_t size, const char* source)"
int (*x1)(void*); // "int register_deallocation(void* ptr)"
int (*x2)(void*, void*, size_t); // "int register_memory_copy(void* dest, void* src, size_t size)"
int (*x3)(void*, size_t); // "int register_memory_access(void* ptr, size_t size)"
} x1; // Event Registration
struct {
size_t (*x0)(void); // "size_t get_total_allocated(void)"
size_t (*x1)(void); // "size_t get_allocation_count(void)"
size_t (*x2)(void); // "size_t get_deallocation_count(void)"
double (*x3)(void); // "double get_fragmentation_ratio(void)"
size_t (*x4)(void); // "size_t get_peak_memory_usage(void)"
int (*x5)(const char*); // "int export_memory_profile(const char* filename)"
} x2; // Statistics and Reporting
} x2;
/* Advanced Memory Features */
struct {
struct {
int (*x0)(int, void*, size_t); // "int register_memory_snapshot(int snapshot_id, void* memory, size_t size)"
int (*x1)(int); // "int restore_memory_snapshot(int snapshot_id)"
int (*x2)(int); // "int delete_memory_snapshot(int snapshot_id)"
int (*x3)(int, int); // "int compare_memory_snapshots(int snapshot_id1, int snapshot_id2)"
int (*x4)(const char*); // "int export_memory_snapshot(const char* filename)"
int (*x5)(const char*); // "int import_memory_snapshot(const char* filename)"
} x0; // Memory Snapshots
struct {
int (*x0)(size_t, size_t); // "int create_pool(size_t block_size, size_t block_count)"
void* (*x1)(int); // "void* allocate_from_pool(int pool_id)"
int (*x2)(int, void*); // "int return_to_pool(int pool_id, void* ptr)"
int (*x3)(int); // "int destroy_pool(int pool_id)"
int (*x4)(int, size_t); // "int resize_pool(int pool_id, size_t new_block_count)"
size_t (*x5)(int); // "size_t get_pool_available(int pool_id)"
} x1; // Memory Pools
struct {
int (*x0)(size_t, int); // "int initialize_paging(size_t page_size, int max_pages)"
int (*x1)(void*, size_t); // "int page_in(void* address, size_t size)"
int (*x2)(void*, size_t); // "int page_out(void* address, size_t size)"
int (*x3)(void*); // "int is_paged_in(void* address)"
int (*x4)(const char*); // "int set_page_file(const char* filename)"
int (*x5)(int); // "int set_page_priority(int priority)"
} x2; // Virtual Memory and Paging
struct {
void* (*x0)(size_t); // "void* allocate_atomic(size_t size)"
int (*x1)(void*, size_t, const void*); // "int atomic_compare_exchange(void* ptr, size_t size, const void* expected)"
int (*x2)(void*, void*, size_t); // "int atomic_exchange(void* ptr, void* new_value, size_t size)"
int (*x3)(void*); // "int memory_fence(void* ptr)"
int (*x4)(void*, size_t); // "int acquire_memory_lock(void* ptr, size_t size)"
int (*x5)(void*, size_t); // "int release_memory_lock(void* ptr, size_t size)"
} x3; // Atomic Memory Operations
} x3;
};
/**
* Comprehensive type system with fine-grained control
*/
struct x4_Type_System {
/* Type Definitions */
struct {
struct {
int (*x0)(const char*, size_t, unsigned int); // "int register_basic_type(const char* name, size_t size, unsigned int flags)"
int (*x1)(const char*, int, int); // "int register_alias_type(const char* name, int original_type_id, int modifier_flags)"
int (*x2)(const char*); // "int lookup_type_id(const char* name)"
size_t (*x3)(int); // "size_t get_type_size(int type_id)"
char* (*x4)(int); // "char* get_type_name(int type_id)"
unsigned int (*x5)(int); // "unsigned int get_type_flags(int type_id)"
} x0; // Basic Type Management
struct {
int (*x0)(const char*, const char*, size_t); // "int define_struct(const char* name, const char* description, size_t estimated_size)"
int (*x1)(int, const char*, int, size_t, unsigned int); // "int add_struct_field(int struct_id, const char* field_name, int field_type_id, size_t offset, unsigned int flags)"
int (*x2)(int, const char*); // "int finalize_struct(int struct_id, const char* validation_rules)"
int (*x3)(int, const char*); // "int get_field_id(int struct_id, const char* field_name)"
int (*x4)(int, int); // "int get_field_type(int struct_id, int field_id)"
size_t (*x5)(int, int); // "size_t get_field_offset(int struct_id, int field_id)"
} x1; // Structured Types
struct {
int (*x0)(const char*); // "int define_enum(const char* name)"
int (*x1)(int, const char*, int); // "int add_enum_value(int enum_id, const char* value_name, int value)"
int (*x2)(int, const char*); // "int get_enum_value(int enum_id, const char* value_name)"
char* (*x3)(int, int); // "char* get_enum_value_name(int enum_id, int value)"
int (*x4)(int); // "int get_enum_value_count(int enum_id)"
int (*x5)(int, const char*); // "int finalize_enum(int enum_id, const char* validation_rules)"
} x2; // Enumerated Types
struct {
int (*x0)(const char*, int, size_t); // "int define_array_type(const char* name, int element_type_id, size_t element_count)"
int (*x1)(const char*, int); // "int define_pointer_type(const char* name, int target_type_id)"
int (*x2)(const char*, int, const char*); // "int define_function_type(const char* name, int return_type_id, const char* parameter_spec)"
int (*x3)(int); // "int get_base_type(int derived_type_id)"
size_t (*x4)(int); // "size_t get_array_length(int array_type_id)"
int (*x5)(int); // "int get_pointer_target_type(int pointer_type_id)"
} x3; // Derived Types
} x0;
/* Type Operations */
struct {
struct {
void* (*x0)(int, void*); // "void* type_cast(int target_type_id, void* value)"
int (*x1)(int, void*); // "int is_valid_cast(int target_type_id, void* value)"
int (*x2)(void*, int); // "int get_value_type(void* value, int* type_id)"
int (*x3)(int, int); // "int are_types_compatible(int type1_id, int type2_id)"
void* (*x4)(int, void*); // "void* create_typed_value(int type_id, void* initial_value)"
int (*x5)(void*); // "int destroy_typed_value(void* typed_value)"
} x0; // Type Casting and Conversion
struct {
void* (*x0)(int); // "void* allocate_typed(int type_id)"
int (*x1)(void*, int); // "int initialize_typed(void* memory, int type_id)"
int (*x2)(void*); // "int finalize_typed(void* typed_object)"
void* (*x3)(void*); // "void* copy_typed(void* source)"
int (*x4)(void*, void*); // "int compare_typed(void* value1, void* value2)"
int (*x5)(void*, const char*); // "int parse_typed_value(void* dest, const char* string_representation)"
} x1; // Typed Memory Operations
struct {
int (*x0)(void*, int, void*); // "int set_field_value(void* structure, int field_id, void* value)"
void* (*x1)(void*, int); // "void* get_field_value(void* structure, int field_id)"
int (*x2)(void*, int, size_t, void*); // "int set_array_element(void* array, int type_id, size_t index, void* value)"
void* (*x3)(void*, int, size_t); // "void* get_array_element(void* array, int type_id, size_t index)"
int (*x4)(void*, int, void*); // "int set_pointed_value(void* pointer, int target_type_id, void* value)"
void* (*x5)(void*, int); // "void* get_pointed_value(void* pointer, int target_type_id)"
} x2; // Structured Access
} x1;
/* Type Validation and Constraints */
struct {
struct {
int (*x0)(int, const char*); // "int add_type_constraint(int type_id, const char* constraint_expression)"
int (*x1)(void*, int); // "int validate_value(void* value, int type_id)"
int (*x2)(int, const char*); // "int add_range_constraint(int type_id, const char* range_spec)"
int (*x3)(int, const char*); // "int add_pattern_constraint(int type_id, const char* pattern)"
int (*x4)(int, int (*)(void*)); // "int add_custom_validator(int type_id, int (*validator)(void*))"
char* (*x5)(int, void*); // "char* get_validation_error(int type_id, void* value)"
} x0; // Validation Functions
struct {
int (*x0)(int, int); // "int add_type_relation(int type1_id, int type2_id)"
int (*x1)(int, int); // "int types_are_related(int type1_id, int type2_id)"
int (*x2)(int, int, int); // "int define_conversion(int source_type_id, int target_type_id, int conversion_flags)"
int (*x3)(int); // "int get_type_category(int type_id)"
int (*x4)(int, int); // "int define_promotion(int type_id, int target_type_id)"
int (*x5)(int, int); // "int can_convert(int source_type_id, int target_type_id)"
} x1; // Type Relationships
struct {
int (*x0)(int, size_t, size_t, size_t); // "int set_memory_layout(int type_id, size_t size, size_t alignment, size_t stride)"
int (*x1)(int, unsigned int); // "int set_type_qualifiers(int type_id, unsigned int qualifiers)"
int (*x2)(int, int); // "int set_storage_class(int type_id, int storage_class)"
int (*x3)(int, int); // "int set_calling_convention(int type_id, int convention)"
int (*x4)(int, int); // "int set_evaluation_strategy(int type_id, int strategy)"
int (*x5)(int, const char*); // "int set_abi_specification(int type_id, const char* abi_spec)"
} x2; // Advanced Type Properties
} x2;
/* Metatypes and Reflection */
struct {
struct {
int (*x0)(int); // "int get_type_metatype(int type_id)"
void* (*x1)(int); // "void* get_type_descriptor(int type_id)"
char* (*x2)(int, int); // "char* get_type_attribute(int type_id, int attribute_id)"
int (*x3)(int, const char*, void*); // "int set_type_attribute(int type_id, const char* attribute_name, void* value)"
int (*x4)(int); // "int get_type_complexity(int type_id)"
char* (*x5)(int, int); // "char* get_type_representation(int type_id, int format_flags)"
} x0; // Type Introspection
struct {
int (*x0)(const char*, int); // "int register_type_transformer(const char* name, int transformer_flags)"
int (*x1)(int, int, int); // "int add_transformation_rule(int transformer_id, int source_type_id, int target_type_id)"
int (*x2)(int, void*, void*); // "int apply_transformation(int transformer_id, void* source, void* target)"
int (*x3)(int, const char*); // "int register_transformation_constraint(int transformer_id, const char* constraint)"
int (*x4)(int); // "int is_transformation_valid(int transformation_id)"
void* (*x5)(int, int, void*); // "void* transform_type(int transformer_id, int target_type_id, void* source)"
} x1; // Type Transformations
struct {
int (*x0)(const char*); // "int define_type_template(const char* template_name)"
int (*x1)(int, const char*, int); // "int add_template_parameter(int template_id, const char* param_name, int param_kind)"
int (*x2)(int, const char*, const char*); // "int add_template_constraint(int template_id, const char* param_name, const char* constraint)"
int (*x3)(int, const char*); // "int add_template_implementation(int template_id, const char* implementation_code)"
int (*x4)(int, void*); // "int instantiate_template(int template_id, void* parameters)"
int (*x5)(int, int); // "int is_template_instantiation(int type_id, int template_id)"
} x2; // Template Types
} x3;
};
/**
* Advanced function and procedure system with fine-grained control
*/
struct x5_Function_System {
/* Function Definition */
struct {
struct {
int (*x0)(const char*, int, const char*); // "int define_function(const char* name, int return_type_id, const char* parameter_spec)"
int (*x1)(int, const char*, const char*); // "int set_function_body(int function_id, const char* body_code, const char* language)"
int (*x2)(int, const char*, void*); // "int set_function_native(int function_id, const char* signature, void* native_pointer)"
int (*x3)(int, const char*); // "int set_function_attribute(int function_id, const char* attribute_spec)"
int (*x4)(int, const char*); // "int add_function_documentation(int function_id, const char* documentation)"
int (*x5)(int); // "int finalize_function(int function_id)"
} x0; // Basic Function Definition
struct {
int (*x0)(int, int, const char*); // "int add_parameter(int function_id, int param_type_id, const char* param_name)"
int (*x1)(int, int, void*); // "int set_parameter_default(int function_id, int param_index, void* default_value)"
int (*x2)(int, int, unsigned int); // "int set_parameter_attributes(int function_id, int param_index, unsigned int attributes)"
int (*x3)(int, int, const char*); // "int set_parameter_constraint(int function_id, int param_index, const char* constraint)"
int (*x4)(int, int, int); // "int link_parameters(int function_id, int param1_index, int param2_index)"
int (*x5)(int, int, const char*); // "int add_parameter_doc(int function_id, int param_index, const char* documentation)"
} x1; // Parameter Management
struct {
int (*x0)(int, const char*); // "int add_precondition(int function_id, const char* condition_expr)"
int (*x1)(int, const char*); // "int add_postcondition(int function_id, const char* condition_expr)"
int (*x2)(int, const char*); // "int add_invariant(int function_id, const char* invariant_expr)"
int (*x3)(int, const char*); // "int set_complexity(int function_id, const char* complexity_expr)"
int (*x4)(int, const char*); // "int add_throws_clause(int function_id, const char* exception_spec)"
int (*x5)(int, const char*); // "int set_side_effects(int function_id, const char* effects_spec)"
} x2; // Function Contracts
} x0;
/* Function Compilation and Execution */
struct {
struct {
int (*x0)(int, int); // "int compile_function(int function_id, int optimization_level)"
int (*x1)(int, int); // "int validate_function(int function_id, int validation_level)"
void* (*x2)(int); // "void* get_function_pointer(int function_id)"
int (*x3)(int, const char*); // "int export_function(int function_id, const char* format)"
int (*x4)(int, const char*); // "int save_function_object(int function_id, const char* filename)"
int (*x5)(const char*); // "int load_function_object(const char* filename)"
} x0; // Function Preparation
struct {
void* (*x0)(int, void*); // "void* execute_function(int function_id, void* arguments)"
int (*x1)(int, void*, void*); // "int execute_into(int function_id, void* arguments, void* result)"
int (*x2)(int); // "int execute_async(int function_id)"
int (*x3)(int, void*, int (*)(void*)); // "int execute_with_callback(int function_id, void* arguments, int (*callback)(void*))"
int (*x4)(int); // "int cancel_execution(int execution_id)"
int (*x5)(int); // "int get_execution_status(int execution_id)"
} x1; // Function Execution
struct {
int (*x0)(int, void*); // "int validate_args(int function_id, void* arguments)"
void* (*x1)(int, ...); // "void* pack_arguments(int function_id, ...)"
int (*x2)(void*, int, void*); // "int extract_argument(void* packed_args, int index, void* output)"
void* (*x3)(int, void*); // "void* unpack_result(int function_id, void* raw_result)"
int (*x4)(int, void*, void*); // "int convert_arguments(int function_id, void* source_args, void* dest_args)"
int (*x5)(void*); // "int free_argument_pack(void* arguments)"
} x2; // Argument Handling
} x1;
/* Function Analysis and Transformation */
struct {
struct {
int (*x0)(int, int); // "int analyze_function(int function_id, int analysis_flags)"
void* (*x1)(int); // "void* get_function_ast(int function_id)"
void* (*x2)(int); // "void* get_function_cfg(int function_id)"
int (*x3)(int, const char*); // "int query_function(int function_id, const char* query)"
char* (*x4)(int, int); // "char* get_analysis_result(int function_id, int result_id)"
int (*x5)(int, const char*); // "int export_analysis(int function_id, const char* filename)"
} x0; // Static Analysis
struct {
int (*x0)(int, const char*); // "int apply_transformation(int function_id, const char* transformation_name)"
int (*x1)(int, const char*, const char*); // "int rewrite_function(int function_id, const char* pattern, const char* replacement)"
int (*x2)(int, int, int); // "int inline_function_call(int function_id, int call_site_id, int inline_flags)"
int (*x3)(int, int, int); // "int extract_function(int function_id, int start_position, int end_position)"
int (*x4)(int, int); // "int optimize_function(int function_id, int optimization_level)"
int (*x5)(int, int); // "int clone_function(int function_id, int clone_flags)"
} x1; // Code Transformation
struct {
int (*x0)(int); // "int instrument_function(int function_id)"
int (*x1)(int, int); // "int add_trace_point(int function_id, int position)"
int (*x2)(int, const char*); // "int add_profiling(int function_id, const char* profile_spec)"
int (*x3)(int, int, const char*); // "int add_assertion(int function_id, int position, const char* assertion)"
int (*x4)(int, const char*); // "int set_measurement_points(int function_id, const char* points_spec)"
int (*x5)(int, const char*); // "int export_trace(int function_id, const char* filename)"
} x2; // Instrumentation
} x2;
/* Advanced Function Features */
struct {
struct {
int (*x0)(int, int); // "int make_function_recursive(int function_id, int recursion_style)"
int (*x1)(int, int); // "int add_memoization(int function_id, int cache_size)"
int (*x2)(int, int, int); // "int create_trampoline(int function_id, int stack_limit, int bounce_handler)"
int (*x3)(int, int); // "int set_tail_call_optimization(int function_id, int enabled)"
int (*x4)(int, const char*); // "int add_recursion_invariant(int function_id, const char* invariant)"
int (*x5)(int, const char*); // "int set_termination_measure(int function_id, const char* measure_expr)"
} x0; // Recursion Control
struct {
int (*x0)(int, int); // "int make_function_variadic(int function_id, int min_args)"
int (*x1)(int, int); // "int set_function_partial(int function_id, int allow_partial)"
int (*x2)(int, int); // "int create_function_composition(int f_id, int g_id)"
int (*x3)(int, const char*); // "int create_function_pipeline(int first_function_id, const char* pipeline_spec)"
int (*x4)(int, int, const char*); // "int bind_argument(int function_id, int param_index, const char* value_expr)"
int (*x5)(const char*, int, int); // "int create_higher_order_function(const char* name, int input_function_id, int transformation_id)"
} x1; // Functional Programming
struct {
int (*x0)(int, const char*); // "int set_async_style(int function_id, const char* async_style)"
int (*x1)(int, int, int); // "int add_continuation(int function_id, int result_handler_id, int error_handler_id)"
int (*x2)(int, const char*); // "int set_cancellation_points(int function_id, const char* points_spec)"
int (*x3)(int, int); // "int set_thread_affinity(int function_id, int thread_id)"
int (*x4)(int); // "int make_reentrant(int function_id)"
int (*x5)(int, int); // "int set_execution_priority(int function_id, int priority)"
} x2; // Concurrency Features
struct {
int (*x0)(int, const char*); // "int create_function_generator(int function_id, const char* iteration_spec)"
int (*x1)(int, const char*); // "int create_function_coroutine(int function_id, const char* suspension_points)"
int (*x2)(int); // "int generate_next_value(int generator_id)"
int (*x3)(int, void*); // "int resume_coroutine(int coroutine_id, void* value)"
int (*x4)(int); // "int reset_generator(int generator_id)"
int (*x5)(int); // "int is_generator_complete(int generator_id)"
} x3; // Generators and Coroutines
} x3;
};
/**
* Advanced execution environment with fine-grained control
*/
struct x6_Execution_Environment {
/* Core Environment Management */
struct {
struct {
int (*x0)(int); // "int initialize_environment(int config_flags)"
int (*x1)(void); // "int shutdown_environment(void)"
int (*x2)(int); // "int reset_environment(int reset_flags)"
void* (*x3)(const char*); // "void* get_environment_info(const char* info_key)"
int (*x4)(const char*, void*); // "int set_environment_option(const char* option_name, void* value)"
int (*x5)(void); // "int get_environment_status(void)"
} x0; // Environment Control
struct {
int (*x0)(const char*); // "int load_configuration(const char* config_file)"
int (*x1)(const char*); // "int save_configuration(const char* config_file)"
int (*x2)(const char*, void*); // "int set_config_value(const char* key, void* value)"
void* (*x3)(const char*); // "void* get_config_value(const char* key)"
int (*x4)(const char*); // "int reset_config_value(const char* key)"
int (*x5)(int, const char*); // "int load_config_section(int section_id, const char* section_file)"
} x1; // Configuration
struct {
int (*x0)(const char*, int, int); // "int register_resource(const char* resource_name, int resource_type, int flags)"
int (*x1)(int); // "int unregister_resource(int resource_id)"
int (*x2)(int); // "int acquire_resource(int resource_id)"
int (*x3)(int); // "int release_resource(int resource_id)"
int (*x4)(int, int); // "int set_resource_priority(int resource_id, int priority)"
int (*x5)(int); // "int get_resource_status(int resource_id)"
} x2; // Resource Management
} x0;
/* Execution Control */
struct {
struct {
int (*x0)(int, void*); // "int create_execution_context(int context_type, void* params)"
int (*x1)(int); // "int destroy_execution_context(int context_id)"
int (*x2)(int); // "int activate_context(int context_id)"
int (*x3)(int); // "int suspend_context(int context_id)"
int (*x4)(int, const char*, void*); // "int set_context_parameter(int context_id, const char* param_name, void* value)"
void* (*x5)(int, const char*); // "void* get_context_state(int context_id, const char* state_key)"
} x0; // Execution Contexts
struct {
int (*x0)(int, void*); // "int execute_program(int program_id, void* arguments)"
int (*x1)(int); // "int pause_execution(int execution_id)"
int (*x2)(int); // "int resume_execution(int execution_id)"
int (*x3)(int); // "int terminate_execution(int execution_id)"
int (*x4)(int, int); // "int set_execution_timeout(int execution_id, int milliseconds)"
int (*x5)(int); // "int get_execution_result(int execution_id)"
} x1; // Execution Control
struct {
int (*x0)(int, int); // "int step_execution(int execution_id, int step_mode)"
int (*x1)(int, void*); // "int add_breakpoint(int execution_id, void* location)"
int (*x2)(int, int); // "int remove_breakpoint(int execution_id, int breakpoint_id)"
int (*x3)(int, const char*); // "int add_conditional_break(int execution_id, const char* condition)"
int (*x4)(int, int, void*); // "int add_watchpoint(int execution_id, int watch_type, void* memory_address)"
int (*x5)(int, const char*); // "int execute_debug_command(int execution_id, const char* command)"
} x2; // Debugging Control
} x1;
/* Runtime Services */
struct {
struct {
void* (*x0)(const char*); // "void* lookup_symbol(const char* symbol_name)"
int (*x1)(const char*, void*); // "int register_symbol(const char* symbol_name, void* symbol_ptr)"
int (*x2)(const char*); // "int unregister_symbol(const char* symbol_name)"
int (*x3)(const char*, const char*); // "int rename_symbol(const char* old_name, const char* new_name)"
int (*x4)(const char*); // "int load_symbol_table(const char* file_path)"
int (*x5)(const char*); // "int save_symbol_table(const char* file_path)"
} x0; // Symbol Management
struct {
int (*x0)(const char*, int); // "int load_library(const char* library_path, int load_flags)"
int (*x1)(int); // "int unload_library(int library_id)"
void* (*x2)(int, const char*); // "void* get_library_symbol(int library_id, const char* symbol_name)"
int (*x3)(const char*); // "int add_library_path(const char* path)"
char* (*x4)(int); // "char* get_library_info(int library_id)"
int (*x5)(const char*); // "int find_library(const char* library_name)"
} x1; // Library Loading
struct {
int (*x0)(int, const char*); // "int register_event_handler(int event_type, const char* handler_func)"
int (*x1)(int, int); // "int unregister_event_handler(int event_type, int handler_id)"
int (*x2)(int, void*); // "int trigger_event(int event_type, void* event_data)"
int (*x3)(int, int); // "int set_event_priority(int event_type, int priority)"
int (*x4)(int, int); // "int enable_event(int event_type, int enabled)"
int (*x5)(int, const char*); // "int create_custom_event(int base_type, const char* event_name)"
} x2; // Event System
} x2;
/* Advanced Features */
struct {
struct {
int (*x0)(int); // "int create_thread(int thread_function_id)"
int (*x1)(int); // "int join_thread(int thread_id)"
int (*x2)(int); // "int detach_thread(int thread_id)"
int (*x3)(int, int); // "int set_thread_priority(int thread_id, int priority)"
int (*x4)(int, int); // "int set_thread_affinity(int thread_id, int cpu_id)"
int (*x5)(int); // "int get_thread_status(int thread_id)"
} x0; // Thread Management
struct {
int (*x0)(const char*); // "int create_process(const char* program_path)"
int (*x1)(int, int); // "int terminate_process(int process_id, int exit_code)"
int (*x2)(int); // "int wait_for_process(int process_id)"
int (*x3)(int, const char*); // "int send_to_process(int process_id, const char* data)"
char* (*x4)(int); // "char* receive_from_process(int process_id)"
int (*x5)(int); // "int get_process_status(int process_id)"
} x1; // Process Management
struct {
int (*x0)(const char*, int); // "int open_file(const char* file_path, int access_mode)"
int (*x1)(int); // "int close_file(int file_id)"
int (*x2)(int, void*, size_t); // "int read_file(int file_id, void* buffer, size_t size)"
int (*x3)(int, const void*, size_t); // "int write_file(int file_id, const void* data, size_t size)"
int (*x4)(int, size_t); // "int seek_file(int file_id, size_t position)"
int (*x5)(int, const char*); // "int get_file_info(int file_id, const char* info_type)"
} x2; // File Operations
struct {
int (*x0)(const char*, int, int); // "int open_connection(const char* target, int protocol, int flags)"
int (*x1)(int); // "int close_connection(int connection_id)"
int (*x2)(int, const void*, size_t); // "int send_data(int connection_id, const void* data, size_t size)"
int (*x3)(int, void*, size_t); // "int receive_data(int connection_id, void* buffer, size_t max_size)"
int (*x4)(int, int); // "int set_connection_option(int connection_id, int option)"
int (*x5)(int); // "int get_connection_status(int connection_id)"
} x3; // Network Operations
} x3;
};
/**
* Advanced compiler system with fine-grained control
*/
struct x7_Compiler_System {
/* Parsing and Lexing */
struct {
struct {
int (*x0)(const char*, int); // "int tokenize_source(const char* source_code, int lexer_flags)"
void* (*x1)(int); // "void* get_token_stream(int tokenize_id)"
int (*x2)(void*, int); // "int get_token_count(void* token_stream, int token_type)"
char* (*x3)(void*, int); // "char* get_token_value(void* token_stream, int token_index)"
int (*x4)(void*, int); // "int get_token_position(void* token_stream, int token_index)"
int (*x5)(void*, int, const char*); // "int find_token(void* token_stream, int start_index, const char* token_pattern)"
} x0; // Lexical Analysis
struct {
int (*x0)(void*, int); // "int parse_tokens(void* token_stream, int parser_flags)"
void* (*x1)(int); // "void* get_parse_tree(int parse_id)"
void* (*x2)(void*, const char*); // "void* find_node(void* parse_tree, const char* node_path)"
char* (*x3)(void*); // "char* get_node_value(void* node)"
int (*x4)(void*); // "int get_node_type(void* node)"
int (*x5)(void*, const char*); // "int validate_syntax(void* parse_tree, const char* grammar_rule)"
} x1; // Syntax Analysis
struct {
int (*x0)(void*, int); // "int create_ast(void* parse_tree, int ast_flags)"
void* (*x1)(int); // "void* get_ast_root(int ast_id)"
int (*x2)(void*, const char*); // "int transform_ast(void* ast, const char* transformation_rule)"
int (*x3)(void*, const char*); // "int traverse_ast(void* ast, const char* visitor_spec)"
int (*x4)(void*, const char*); // "int query_ast(void* ast, const char* query_expression)"
int (*x5)(void*, const char*); // "int export_ast(void* ast, const char* format)"
} x2; // Abstract Syntax Trees
} x0;
/* Semantic Analysis */
struct {
struct {
int (*x0)(void*, int); // "int analyze_semantics(void* ast, int analysis_flags)"
int (*x1)(void*); // "int resolve_symbols(void* ast)"
int (*x2)(void*); // "int check_types(void* ast)"
int (*x3)(void*); // "int validate_declarations(void* ast)"
int (*x4)(void*); // "int check_constraints(void* ast)"
char* (*x5)(int); // "char* get_semantic_error(int error_id)"
} x0; // Basic Semantic Checks
struct {
int (*x0)(void*); // "int build_symbol_table(void* ast)"
void* (*x1)(int); // "void* get_symbol_table(int table_id)"
void* (*x2)(void*, const char*); // "void* lookup_symbol(void* symbol_table, const char* symbol_name)"
int (*x3)(void*, const char*, void*); // "int add_symbol(void* symbol_table, const char* symbol_name, void* symbol_info)"
int (*x4)(void*, const char*); // "int resolve_reference(void* ast, const char* reference)"
int (*x5)(void*, int); // "int validate_scope(void* symbol_table, int scope_id)"
} x1; // Symbol Management
struct {
int (*x0)(void*); // "int infer_types(void* ast)"
int (*x1)(void*, void*); // "int check_type_compatibility(void* type1, void* type2)"
int (*x2)(void*, const char*); // "int resolve_overload(void* function_call, const char* function_name)"
int (*x3)(void*); // "int validate_expressions(void* ast)"
int (*x4)(void*); // "int check_conversions(void* ast)"
int (*x5)(void*, const char*); // "int add_type_rule(void* type_system, const char* rule)"
} x2; // Type Checking
} x1;
/* Code Generation and Optimization */
struct {
struct {
int (*x0)(void*, int); // "int analyze_code(void* ast, int analysis_flags)"
int (*x1)(void*); // "int check_control_flow(void* ast)"
int (*x2)(void*); // "int detect_side_effects(void* ast)"
int (*x3)(void*); // "int analyze_dependencies(void* ast)"
int (*x4)(void*); // "int check_resource_usage(void* ast)"
int (*x5)(void*, const char*); // "int export_analysis(void* ast, const char* format)"
} x0; // Code Analysis
struct {
int (*x0)(void*, int); // "int generate_ir(void* ast, int ir_format)"
void* (*x1)(int); // "void* get_ir(int ir_id)"
int (*x2)(void*, int); // "int optimize_ir(void* ir, int optimization_level)"
int (*x3)(void*, const char*); // "int apply_ir_pass(void* ir, const char* pass_name)"
int (*x4)(void*, const char*); // "int save_ir(void* ir, const char* filename)"
void* (*x5)(const char*); // "void* load_ir(const char* filename)"
} x1; // Intermediate Representation
struct {
int (*x0)(void*, int, const char*); // "int generate_code(void* ir, int target_arch, const char* output_filename)"
int (*x1)(void*, int); // "int set_optimization_level(void* compiler, int level)"
int (*x2)(void*, const char*); // "int set_target_options(void* compiler, const char* options)"
int (*x3)(void*, const char*); // "int add_compilation_flag(void* compiler, const char* flag)"
int (*x4)(void*, int); // "int link_object(void* compiler, int object_id)"
int (*x5)(void*); // "int validate_generated_code(void* code)"
} x2; // Code Generation
} x2;
/* Advanced Compilation Features */
struct {
struct {
int (*x0)(void*, int); // "int instrument_code(void* code, int instrumentation_type)"
int (*x1)(void*, const char*); // "int add_profiling_points(void* code, const char* points_spec)"
int (*x2)(void*, const char*); // "int add_debug_info(void* code, const char* debug_format)"
int (*x3)(void*, const char*); // "int add_coverage_tracking(void* code, const char* coverage_spec)"
int (*x4)(void*, const char*); // "int add_sanitizer(void* code, const char* sanitizer_type)"
int (*x5)(void*, const char*); // "int add_verification_code(void* code, const char* verification_spec)"
} x0; // Code Instrumentation
struct {
int (*x0)(void*, int); // "int inline_functions(void* code, int inline_policy)"
int (*x1)(void*, int); // "int unroll_loops(void* code, int unroll_factor)"
int (*x2)(void*, int); // "int vectorize_code(void* code, int vector_width)"
int (*x3)(void*, int); // "int parallelize_code(void* code, int thread_count)"
int (*x4)(void*, const char*); // "int specialize_code(void* code, const char* specialization_params)"
int (*x5)(void*, const char*); // "int optimize_for(void* code, const char* target_metric)"
} x1; // Advanced Optimizations
struct {
int (*x0)(const char*, int); // "int compile_string(const char* source_code, int compiler_flags)"
int (*x1)(const char*, int); // "int compile_file(const char* filename, int compiler_flags)"
int (*x2)(int, const char*); // "int save_compiled_result(int compilation_id, const char* output_file)"
int (*x3)(int); // "int execute_compiled(int compilation_id)"
int (*x4)(int, int, char**); // "int link_objects(int output_id, int num_objects, char** object_files)"
void* (*x5)(int); // "void* load_compiled(int compilation_id)"
} x2; // Complete Compilation
struct {
int (*x0)(const char*); // "int create_jit_compiler(const char* config)"
int (*x1)(int, const char*); // "int jit_compile(int jit_id, const char* source_code)"
void* (*x2)(int, const char*); // "void* jit_get_function(int jit_id, const char* function_name)"
int (*x3)(int, void*); // "int jit_execute(int jit_id, void* function_ptr)"
int (*x4)(int, void*, void*); // "int jit_optimize_function(int jit_id, void* function_ptr, void* optimization_info)"
int (*x5)(int, const char*); // "int jit_add_symbol(int jit_id, const char* symbol_name)"
} x3; // Just-In-Time Compilation
} x3;
};
/**
* Advanced debugging system with fine-grained control
*/
struct x8_Debugging_System {
/* Core Debugging */
struct {
struct {
int (*x0)(int); // "int initialize_debugger(int debug_flags)"
int (*x1)(void); // "int terminate_debugger(void)"
int (*x2)(int); // "int attach_to_process(int process_id)"
int (*x3)(const char*, char**); // "int launch_and_attach(const char* program, char** arguments)"
int (*x4)(int); // "int detach_debugger(int process_id)"
int (*x5)(void); // "int get_debugger_status(void)"
} x0; // Debugger Control
struct {
int (*x0)(void*, int); // "int set_breakpoint(void* location, int breakpoint_type)"
int (*x1)(int); // "int remove_breakpoint(int breakpoint_id)"
int (*x2)(int, int); // "int enable_breakpoint(int breakpoint_id, int enabled)"
int (*x3)(int, const char*); // "int set_breakpoint_condition(int breakpoint_id, const char* condition)"
int (*x4)(int, int); // "int set_breakpoint_hit_count(int breakpoint_id, int count)"
int (*x5)(int, int); // "int get_breakpoint_info(int breakpoint_id, int info_type)"
} x1; // Breakpoint Management
struct {
int (*x0)(void); // "int continue_execution(void)"
int (*x1)(int); // "int step_instruction(int count)"
int (*x2)(void); // "int step_over(void)"
int (*x3)(void); // "int step_into(void)"
int (*x4)(void); // "int step_out(void)"
int (*x5)(void*, int); // "int run_to_location(void* location, int timeout_ms)"
} x2; // Execution Control
} x0;
/* Memory and State Inspection */
struct {
struct {
int (*x0)(void*, size_t, void*); // "int read_memory(void* address, size_t size, void* buffer)"
int (*x1)(void*, size_t, const void*); // "int write_memory(void* address, size_t size, const void* data)"
int (*x2)(void*, size_t, const char*); // "int watch_memory(void* address, size_t size, const char* watch_type)"
int (*x3)(int); // "int remove_memory_watch(int watch_id)"
int (*x4)(void*, size_t, int); // "int protect_memory(void* address, size_t size, int protection)"
int (*x5)(void*, size_t); // "int scan_memory(void* start_address, size_t size)"
} x0; // Memory Access
struct {
int (*x0)(const char*, void*); // "int read_register(const char* register_name, void* value)"
int (*x1)(const char*, const void*); // "int write_register(const char* register_name, const void* value)"
int (*x2)(const char*, void*); // "int read_flag(const char* flag_name, void* value)"
int (*x3)(const char*, const void*); // "int write_flag(const char* flag_name, const void* value)"
int (*x4)(void); // "int save_cpu_state(void)"
int (*x5)(int); // "int restore_cpu_state(int state_id)"
} x1; // CPU State
struct {
int (*x0)(const char*, void*); // "int evaluate_expression(const char* expression, void* result)"
int (*x1)(const char*, int, char**); // "int get_variable_info(const char* variable_name, int scope_id, char** info)"
int (*x2)(int, char**, char**); // "int get_local_variables(int frame_id, char*** names, char*** values)"
int (*x3)(const char*, const void*); // "int modify_variable(const char* variable_name, const void* new_value)"
int (*x4)(int); // "int get_current_function(int thread_id)"
int (*x5)(int, int, char**); // "int get_function_arguments(int thread_id, int frame_id, char*** arg_values)"
} x2; // Variable Inspection
} x1;
/* Advanced Debugging */
struct {
struct {
int (*x0)(void); // "int get_call_stack_depth(void)"
int (*x1)(int, char*, void**); // "int get_stack_frame(int frame_id, char* function_name, void** frame_address)"
int (*x2)(int); // "int select_frame(int frame_id)"
int (*x3)(void); // "int unwind_stack(void)"
int (*x4)(int, char**); // "int get_frame_info(int frame_id, char** info)"
int (*x5)(int, char*); // "int get_source_location(int frame_id, char* location_buffer)"
} x0; // Stack Inspection
struct {
int (*x0)(const char*); // "int set_data_breakpoint(const char* expression)"
int (*x1)(const char*); // "int add_exception_breakpoint(const char* exception_type)"
int (*x2)(const char*); // "int add_syscall_breakpoint(const char* syscall_name)"
int (*x3)(const char*); // "int add_event_breakpoint(const char* event_name)"
int (*x4)(int (*)(void*), void*); // "int add_custom_breakpoint(int (*condition)(void*), void* context)"
int (*x5)(const char*); // "int add_source_breakpoint(const char* source_location)"
} x1; // Advanced Breakpoints
struct {
int (*x0)(const char*); // "int load_script(const char* script_file)"
int (*x1)(const char*); // "int execute_script_command(const char* command)"
int (*x2)(const char*, int (*)(void*), void*); // "int register_script_command(const char* command_name, int (*handler)(void*), void* context)"
int (*x3)(const char*, const char*); // "int create_script_trigger(const char* trigger_condition, const char* script_command)"
int (*x4)(const char*, char*); // "int evaluate_script_expression(const char* expression, char* result_buffer)"
int (*x5)(const char*); // "int load_script_extension(const char* extension_file)"
} x2; // Scripting Interface
} x2;
/* Debug Information and Analysis */
struct {
struct {
int (*x0)(const char*); // "int load_debug_symbols(const char* symbol_file)"
int (*x1)(void); // "int unload_debug_symbols(void)"
int (*x2)(const char*, void**); // "int find_symbol(const char* symbol_name, void** address)"
int (*x3)(void*, char*); // "int address_to_symbol(void* address, char* symbol_buffer)"
int (*x4)(const char*); // "int get_source_line(const char* symbol_name)"
const char* (*x5)(void*); // "const char* get_function_name(void* address)"
} x0; // Symbol Information
struct {
int (*x0)(int); // "int start_trace(int trace_flags)"
int (*x1)(void); // "int stop_trace(void)"
int (*x2)(const char*); // "int save_trace(const char* filename)"
int (*x3)(const char*); // "int load_trace(const char* filename)"
int (*x4)(int, int); // "int analyze_trace(int trace_id, int analysis_flags)"
int (*x5)(int, const char*); // "int query_trace(int trace_id, const char* query)"
} x1; // Execution Tracing
struct {
int (*x0)(int); // "int enable_coverage(int coverage_type)"
int (*x1)(void); // "int disable_coverage(void)"
int (*x2)(const char*); // "int save_coverage_data(const char* filename)"
int (*x3)(void); // "int reset_coverage_data(void)"
int (*x4)(const char*); // "int generate_coverage_report(const char* report_format)"
double (*x5)(int); // "double get_coverage_percentage(int coverage_type)"
} x2; // Code Coverage
struct {
int (*x0)(int); // "int start_profiling(int profile_type)"
int (*x1)(void); // "int stop_profiling(void)"
int (*x2)(const char*); // "int save_profile_data(const char* filename)"
int (*x3)(int, const char*); // "int analyze_profile(int profile_id, const char* analysis_type)"
int (*x4)(const char*); // "int generate_profile_report(const char* report_format)"
int (*x5)(const char*); // "int get_hotspot_info(const char* info_type)"
} x3; // Performance Profiling
} x3;
};
/**
* Advanced verification system with fine-grained control
*/
struct x9_Verification_System {
/* Static Analysis */
struct {
struct {
int (*x0)(void*, int); // "int analyze_code(void* code_object, int analysis_flags)"
int (*x1)(void*, const char*); // "int check_coding_standards(void* code_object, const char* standard_name)"
int (*x2)(void*); // "int detect_antipatterns(void* code_object)"
int (*x3)(void*, int); // "int measure_complexity(void* code_object, int metric_type)"
int (*x4)(void*, const char*); // "int check_style(void* code_object, const char* style_guide)"
int (*x5)(void*, int); // "int analyze_dependencies(void* code_object, int depth)"
} x0; // Code Quality Analysis
struct {
int (*x0)(void*); // "int check_memory_safety(void* code_object)"
int (*x1)(void*); // "int detect_null_pointers(void* code_object)"
int (*x2)(void*); // "int check_buffer_overflows(void* code_object)"
int (*x3)(void*); // "int detect_resource_leaks(void* code_object)"
int (*x4)(void*); // "int check_thread_safety(void* code_object)"
int (*x5)(void*, const char*); // "int custom_safety_check(void* code_object, const char* check_spec)"
} x1; // Safety Analysis
struct {
int (*x0)(void*); // "int check_security(void* code_object)"
int (*x1)(void*, int); // "int detect_vulnerabilities(void* code_object, int vuln_class)"
int (*x2)(void*); // "int check_input_validation(void* code_object)"
int (*x3)(void*); // "int analyze_permissions(void* code_object)"
int (*x4)(void*); // "int detect_information_leaks(void* code_object)"
int (*x5)(void*, int); // "int rate_security(void* code_object, int rating_system)"
} x2; // Security Analysis
} x0;
/* Formal Verification */
struct {
struct {
int (*x0)(void*, const char*); // "int verify_property(void* code_object, const char* property_spec)"
int (*x1)(void*, const char*); // "int check_invariant(void* code_object, const char* invariant)"
int (*x2)(void*, const char*); // "int verify_precondition(void* code_object, const char* precondition)"
int (*x3)(void*, const char*); // "int verify_postcondition(void* code_object, const char* postcondition)"
int (*x4)(void*, const char*); // "int prove_termination(void* code_object, const char* termination_measure)"
int (*x5)(void*, const char*); // "int verify_concurrency(void* code_object, const char* concurrency_spec)"
} x0; // Property Verification
struct {
int (*x0)(void*, const char*); // "int model_check(void* code_object, const char* specification)"
int (*x1)(void*, const char*); // "int verify_temporal_logic(void* code_object, const char* ltl_formula)"
int (*x2)(void*, const char*); // "int check_state_machine(void* code_object, const char* state_spec)"
int (*x3)(void*, int); // "int generate_test_cases(void* code_object, int coverage_criterion)"
int (*x4)(void*); // "int generate_counterexamples(void* code_object)"
int (*x5)(void*, const char*); // "int verify_refinement(void* code_object, const char* abstract_model)"
} x1; // Model Checking
struct {
int (*x0)(void*); // "int symbolic_execution(void* code_object)"
int (*x1)(void*, const char*); // "int abstract_interpretation(void* code_object, const char* domain)"
int (*x2)(void*, const char*); // "int theorem_proving(void* code_object, const char* theorem)"
int (*x3)(void*, const char*); // "int constraint_solving(void* code_object, const char* constraints)"
int (*x4)(void*, int); // "int static_assertion_checking(void* code_object, int assertion_level)"
int (*x5)(void*, const char*); // "int type_based_verification(void* code_object, const char* type_system)"
} x2; // Verification Techniques
} x1;
/* Runtime Verification */
struct {
struct {
int (*x0)(void*, int); // "int add_runtime_checks(void* code_object, int check_level)"
int (*x1)(void*, const char*); // "int add_assertions(void* code_object, const char* assertion_points)"
int (*x2)(void*, const char*); // "int add_precondition_checks(void* code_object, const char* function_spec)"
int (*x3)(void*, const char*); // "int add_postcondition_checks(void* code_object, const char* function_spec)"
int (*x4)(void*, const char*); // "int add_invariant_checks(void* code_object, const char* invariant_spec)"
int (*x5)(void*, int); // "int set_check_frequency(void* code_object, int frequency)"
} x0; // Runtime Checking
struct {
int (*x0)(int); // "int start_monitoring(int monitor_flags)"
int (*x1)(void); // "int stop_monitoring(void)"
int (*x2)(const char*, int (*)(void*), void*); // "int register_monitor(const char* event_pattern, int (*callback)(void*), void* context)"
int (*x3)(const char*); // "int add_monitor_rule(const char* rule_specification)"
int (*x4)(int); // "int unregister_monitor(int monitor_id)"
int (*x5)(void); // "int get_monitoring_status(void)"
} x1; // Runtime Monitoring
struct {
int (*x0)(const char*, const char*); // "int trace_execution(const char* program, const char* trace_spec)"
int (*x1)(const char*); // "int load_execution_trace(const char* trace_file)"
int (*x2)(int, const char*); // "int verify_trace_property(int trace_id, const char* property)"
int (*x3)(int, int); // "int compare_traces(int trace1_id, int trace2_id)"
int (*x4)(int, const char*); // "int extract_trace_pattern(int trace_id, const char* pattern_spec)"
int (*x5)(int, const char*); // "int visualize_trace(int trace_id, const char* output_format)"
} x2; // Trace Analysis
} x2;
/* Verification Management */
struct {
struct {
int (*x0)(const char*); // "int create_verification_project(const char* project_name)"
int (*x1)(int, const char*); // "int add_code_to_project(int project_id, const char* code_path)"
int (*x2)(int, const char*); // "int add_specification(int project_id, const char* spec_file)"
int (*x3)(int, const char*); // "int add_verification_goal(int project_id, const char* goal_description)"
int (*x4)(int, int); // "int run_verification(int project_id, int verification_strategy)"
int (*x5)(int, const char*); // "int generate_verification_report(int project_id, const char* format)"
} x0; // Project Management
struct {
int (*x0)(int, const char*, const char*); // "int register_verification_result(int project_id, const char* component, const char* result)"
int (*x1)(int, const char*); // "int get_verification_status(int project_id, const char* component)"
int (*x2)(int); // "int verification_progress(int project_id)"
int (*x3)(int, const char*); // "int explain_verification_result(int result_id, const char* detail_level)"
int (*x4)(int, int, int); // "int compare_verification_results(int project_id, int result1_id, int result2_id)"
int (*x5)(int, const char*); // "int export_verification_results(int project_id, const char* format)"
} x1; // Results Tracking
struct {
int (*x0)(int, int); // "int verify_component(int project_id, int component_id)"
int (*x1)(int, int, int); // "int configure_verification(int project_id, int component_id, int config_id)"
int (*x2)(int, int, const char*); // "int add_assumption(int project_id, int component_id, const char* assumption)"
int (*x3)(int, int); // "int set_verification_depth(int project_id, int depth)"
int (*x4)(int, int); // "int set_verification_timeout(int project_id, int timeout_ms)"
int (*x5)(int, int, int); // "int set_verification_strategy(int project_id, int component_id, int strategy_id)"
} x2; // Verification Configuration
} x3;
};
/**
* Advanced self-modification system with fine-grained control
*/
struct x10_Self_Modification_System {
/* Core Self-Modification */
struct {
struct {
int (*x0)(void); // "int initialize_introspection(void)"
void* (*x1)(const char*); // "void* get_standard_component(const char* component_path)"
int (*x2)(const char*, void*); // "int modify_component(const char* component_path, void* new_implementation)"
int (*x3)(const char*); // "int remove_component(const char* component_path)"
int (*x4)(const char*, void*); // "int add_component(const char* component_path, void* implementation)"
int (*x5)(void); // "int commit_modifications(void)"
} x0; // Introspection APIs
struct {
int (*x0)(void); // "int create_modification_transaction(void)"
int (*x1)(int); // "int commit_transaction(int transaction_id)"
int (*x2)(int); // "int rollback_transaction(int transaction_id)"
int (*x3)(int, const char*, void*); // "int add_modification(int transaction_id, const char* component_path, void* new_implementation)"
int (*x4)(int, const char*); // "int validate_transaction(int transaction_id, const char* validation_rule)"
int (*x5)(int, const char*); // "int get_transaction_status(int transaction_id, const char* info_type)"
} x1; // Transactional Modification
struct {
int (*x0)(const char*); // "int create_backup(const char* backup_name)"
int (*x1)(const char*); // "int restore_backup(const char* backup_name)"
int (*x2)(const char*); // "int delete_backup(const char* backup_name)"
int (*x3)(const char*, const char*); // "int compare_backups(const char* backup1, const char* backup2)"
int (*x4)(const char*, const char*); // "int export_backup(const char* backup_name, const char* file_path)"
int (*x5)(const char*); // "int import_backup(const char* file_path)"
} x2; // System Backup
} x0;
/* Code Generation and Compilation */
struct {
struct {
int (*x0)(const char*, const char*); // "int generate_component(const char* spec, const char* component_path)"
int (*x1)(const char*, const char*); // "int template_component(const char* template, const char* params)"
int (*x2)(const char*, const char*); // "int transform_component(const char* component_path, const char* transformation_rule)"
int (*x3)(const char*, const char*); // "int clone_component(const char* source_path, const char* dest_path)"
int (*x4)(const char*, const char*, void*); // "int customize_component(const char* component_path, const char* customization_spec, void* parameters)"
int (*x5)(const char*, const char*); // "int merge_components(const char* component1_path, const char* component2_path)"
} x0; // Component Generation
struct {
int (*x0)(const char*, int); // "int compile_component(const char* component_path, int optimization_level)"
int (*x1)(const char*); // "int validate_component(const char* component_path)"
int (*x2)(const char*, const char*); // "int install_component(const char* component_path, const char* installation_point)"
int (*x3)(const char*); // "int uninstall_component(const char* component_path)"
int (*x4)(const char*, int); // "int activate_component(const char* component_path, int activation_flags)"
int (*x5)(const char*); // "int deactivate_component(const char* component_path)"
} x1; // Component Management
struct {
int (*x0)(const char*, const char*); // "int generate_interface(const char* component_path, const char* interface_spec)"
int (*x1)(const char*, const char*); // "int connect_components(const char* source_path, const char* target_path)"
int (*x2)(const char*, const char*); // "int generate_adapter(const char* interface1, const char* interface2)"
int (*x3)(const char*); // "int validate_interfaces(const char* component_path)"
int (*x4)(const char*, const char*); // "int document_interface(const char* interface_path, const char* doc_format)"
int (*x5)(const char*, int); // "int set_interface_version(const char* interface_path, int version)"
} x2; // Interface Generation
} x1;
/* Dynamic Code Manipulation */
struct {
struct {
int (*x0)(const char*, void*); // "int patch_code(const char* target_path, void* patch_data)"
int (*x1)(const char*, const char*); // "int apply_hotfix(const char* target_path, const char* hotfix_spec)"
int (*x2)(const char*); // "int revert_patch(const char* patch_id)"
int (*x3)(const char*); // "int list_patches(const char* target_path)"
int (*x4)(const char*, const char*); // "int validate_patch(const char* target_path, const char* patch_id)"
int (*x5)(const char*, const char*); // "int export_patch(const char* patch_id, const char* export_path)"
} x0; // Runtime Patching
struct {
int (*x0)(const char*, const char*); // "int intercept_call(const char* function_path, const char* interceptor_path)"
int (*x1)(const char*); // "int remove_interception(const char* function_path)"
int (*x2)(const char*, int); // "int set_intercept_mode(const char* function_path, int mode)"
int (*x3)(const char*, const char*); // "int add_pre_hook(const char* function_path, const char* hook_function)"
int (*x4)(const char*, const char*); // "int add_post_hook(const char* function_path, const char* hook_function)"
int (*x5)(const char*); // "int get_original_function(const char* function_path)"
} x1; // Function Interception
struct {
int (*x0)(void*); // "int modify_instruction(void* instruction_address)"
int (*x1)(void*, void*, size_t); // "int replace_code_segment(void* start_address, void* new_code, size_t size)"
int (*x2)(void*, int); // "int set_memory_protection(void* address, int protection_flags)"
int (*x3)(void*, const char*); // "int rewrite_assembly(void* start_address, const char* assembly_code)"
int (*x4)(void*, size_t, void*, size_t); // "int relocate_code(void* source_address, size_t source_size, void* target_address, size_t target_size)"
int (*x5)(void*); // "int flush_instruction_cache(void* address)"
} x2; // Low-Level Code Manipulation
} x2;
/* Evolutionary System Features */
struct {
struct {
int (*x0)(const char*, int); // "int evaluate_component(const char* component_path, int evaluation_criteria)"
int (*x1)(const char*, int); // "int optimize_component(const char* component_path, int optimization_goal)"
int (*x2)(const char*, const char*); // "int evolve_implementation(const char* component_path, const char* evolution_parameters)"
int (*x3)(const char*, int); // "int benchmark_component(const char* component_path, int benchmark_suite)"
int (*x4)(const char*, const char*); // "int create_variant(const char* component_path, const char* variation_spec)"
int (*x5)(const char*, const char*); // "int select_best_variant(const char* component_path, const char* selection_criteria)"
} x0; // Evolutionary Optimization
struct {
int (*x0)(const char*); // "int start_learning(const char* learning_config)"
int (*x1)(void); // "int stop_learning(void)"
int (*x2)(const char*, void*); // "int train_component(const char* component_path, void* training_data)"
int (*x3)(const char*); // "int apply_learned_optimizations(const char* component_path)"
int (*x4)(const char*); // "int export_learned_model(const char* export_path)"
int (*x5)(const char*); // "int import_learned_model(const char* model_path)"
} x1; // Adaptive Learning
struct {
int (*x0)(int); // "int set_adaptation_level(int level)"
int (*x1)(const char*, const char*); // "int add_adaptation_rule(const char* condition, const char* action)"
int (*x2)(const char*); // "int monitor_performance(const char* component_path)"
int (*x3)(const char*, int); // "int set_adaptation_trigger(const char* metric, int threshold)"
int (*x4)(void); // "int get_adaptation_status(void)"
int (*x5)(const char*); // "int log_adaptations(const char* log_file)"
} x2; // Self-Adaptive Systems
struct {
int (*x0)(const char*); // "int create_meta_component(const char* meta_spec)"
int (*x1)(const char*, const char*); // "int apply_meta_transformation(const char* component_path, const char* transformation)"
int (*x2)(const char*, const char*); // "int generate_from_meta(const char* meta_component, const char* parameters)"
int (*x3)(const char*); // "int reflect_on_component(const char* component_path)"
int (*x4)(const char*, const char*); // "int define_meta_rule(const char* rule_name, const char* rule_definition)"
int (*x5)(const char*); // "int evaluate_meta_expression(const char* expression)"
} x3; // Meta-Programming
} x3;
};
/**
* Advanced concurrency system with fine-grained control
*/
struct x11_Concurrency_System {
/* Threading Primitives */
struct {
struct {
int (*x0)(int (*)(void*), void*); // "int create_thread(int (*function)(void*), void* arg)"
int (*x1)(int); // "int terminate_thread(int thread_id)"
int (*x2)(int); // "int wait_for_thread(int thread_id)"
int (*x3)(int); // "int detach_thread(int thread_id)"
int (*x4)(int); // "int get_thread_state(int thread_id)"
int (*x5)(int, int); // "int set_thread_priority(int thread_id, int priority)"
} x0; // Thread Management
struct {
int (*x0)(void); // "int create_mutex(void)"
int (*x1)(int); // "int destroy_mutex(int mutex_id)"
int (*x2)(int); // "int lock_mutex(int mutex_id)"
int (*x3)(int); // "int try_lock_mutex(int mutex_id)"
int (*x4)(int); // "int unlock_mutex(int mutex_id)"
int (*x5)(int, int); // "int set_mutex_attributes(int mutex_id, int attributes)"
} x1; // Mutex Operations
struct {
int (*x0)(void); // "int create_condition(void)"
int (*x1)(int); // "int destroy_condition(int condition_id)"
int (*x2)(int); // "int wait_condition(int condition_id)"
int (*x3)(int, int); // "int timed_wait_condition(int condition_id, int timeout_ms)"
int (*x4)(int); // "int signal_condition(int condition_id)"
int (*x5)(int); // "int broadcast_condition(int condition_id)"
} x2; // Condition Variables
} x0;
/* Synchronization Primitives */
struct {
struct {
int (*x0)(int); // "int create_semaphore(int initial_count)"
int (*x1)(int); // "int destroy_semaphore(int semaphore_id)"
int (*x2)(int); // "int wait_semaphore(int semaphore_id)"
int (*x3)(int); // "int signal_semaphore(int semaphore_id)"
int (*x4)(int, int); // "int wait_multiple_semaphores(int* semaphore_ids, int count)"
int (*x5)(int, int); // "int timed_wait_semaphore(int semaphore_id, int timeout_ms)"
} x0; // Semaphores
struct {
int (*x0)(int); // "int create_rwlock(int attributes)"
int (*x1)(int); // "int destroy_rwlock(int rwlock_id)"
int (*x2)(int); // "int read_lock(int rwlock_id)"
int (*x3)(int); // "int write_lock(int rwlock_id)"
int (*x4)(int); // "int read_unlock(int rwlock_id)"
int (*x5)(int); // "int write_unlock(int rwlock_id)"
} x1; // Read-Write Locks
struct {
int (*x0)(int); // "int create_barrier(int thread_count)"
int (*x1)(int); // "int destroy_barrier(int barrier_id)"
int (*x2)(int); // "int wait_barrier(int barrier_id)"
int (*x3)(int); // "int reset_barrier(int barrier_id)"
int (*x4)(int, int); // "int set_barrier_count(int barrier_id, int new_count)"
int (*x5)(int); // "int get_barrier_waiting_count(int barrier_id)"
} x2; // Barriers
} x1;
/* Advanced Concurrency Patterns */
struct {
struct {
int (*x0)(int, int); // "int create_thread_pool(int min_threads, int max_threads)"
int (*x1)(int); // "int destroy_thread_pool(int pool_id)"
int (*x2)(int, int (*)(void*), void*); // "int submit_task(int pool_id, int (*task)(void*), void* arg)"
int (*x3)(int); // "int wait_all_tasks(int pool_id)"
int (*x4)(int, int); // "int set_pool_size(int pool_id, int new_size)"
int (*x5)(int); // "int get_pool_active_count(int pool_id)"
} x0; // Thread Pools
struct {
int (*x0)(int); // "int create_work_queue(int capacity)"
int (*x1)(int); // "int destroy_work_queue(int queue_id)"
int (*x2)(int, void*); // "int enqueue_work(int queue_id, void* work_item)"
void* (*x3)(int); // "void* dequeue_work(int queue_id)"
int (*x4)(int); // "int get_queue_size(int queue_id)"
int (*x5)(int); // "int clear_queue(int queue_id)"
} x1; // Work Queues
struct {
int (*x0)(void); // "int create_promise(void)"
int (*x1)(int, void*); // "int fulfill_promise(int promise_id, void* result)"
int (*x2)(int, int); // "int reject_promise(int promise_id, int error_code)"
void* (*x3)(int); // "void* await_promise(int promise_id)"
int (*x4)(int, int (*)(void*), void*); // "int then_promise(int promise_id, int (*callback)(void*), void* context)"
int (*x5)(int, int (*)(void*), void*); // "int catch_promise(int promise_id, int (*error_handler)(void*), void* context)"
} x2; // Promises/Futures
} x2;
/* Parallel Processing */
struct {
struct {
int (*x0)(void* (*)(void*, int, int), void*, int); // "int parallel_for(void* (*function)(void*, int, int), void* data, int count)"
int (*x1)(void* (*)(void*, void*), void*, void*); // "int parallel_reduce(void* (*function)(void*, void*), void* data, void* result)"
int (*x2)(void* (*)(void*), void**, int); // "int parallel_map(void* (*function)(void*), void** items, int count)"
int (*x3)(void** (*)(void**), void**, int); // "int parallel_filter(void** (*function)(void**), void** items, int count)"
int (*x4)(int, int, int); // "int set_parallel_granularity(int algorithm_id, int min_size, int thread_count)"
int (*x5)(int, const char*); // "int get_parallelism_stats(int algorithm_id, const char* stat_name)"
} x0; // Parallel Algorithms
struct {
int (*x0)(void); // "int get_processor_count(void)"
int (*x1)(int, int); // "int set_processor_affinity(int thread_id, int processor_id)"
int (*x2)(int, const char*); // "int set_scheduling_policy(int thread_id, const char* policy)"
int (*x3)(void); // "int get_numa_node_count(void)"
int (*x4)(int, int); // "int bind_thread_to_node(int thread_id, int node_id)"
int (*x5)(int, int); // "int set_thread_core(int thread_id, int core_id)"
} x1; // Hardware Utilization
struct {
int (*x0)(int (*)(void*, size_t), void*, size_t, size_t); // "int vector_compute(int (*operation)(void*, size_t), void* data, size_t element_size, size_t count)"
int (*x1)(int); // "int enable_simd(int algorithm_id)"
int (*x2)(int, const char*); // "int set_vector_width(int algorithm_id, const char* width_spec)"
int (*x3)(int, int); // "int set_vector_alignment(int algorithm_id, int alignment)"
int (*x4)(int, int (*)(void*)); // "int register_vector_function(int algorithm_id, int (*vector_implementation)(void*))"
int (*x5)(void); // "int get_vector_capabilities(void)"
} x2; // Vectorization
} x3;
};
/**
* Advanced metaprogramming system with fine-grained control
*/
struct x12_Metaprogramming_System {
/* Code Generation */
struct {
struct {
int (*x0)(const char*); // "int create_generator(const char* generator_name)"
int (*x1)(int, const char*); // "int add_template(int generator_id, const char* template_code)"
int (*x2)(int, const char*, void*); // "int generate_code(int generator_id, const char* output_path, void* parameters)"
int (*x3)(int, const char*); // "int register_macro(int generator_id, const char* macro_definition)"
int (*x4)(int, const char*); // "int add_generation_rule(int generator_id, const char* rule_spec)"
int (*x5)(int, const char*, void*); // "int preview_generation(int generator_id, const char* template_name, void* parameters)"
} x0; // Template Based Generation
struct {
int (*x0)(const char*); // "int create_ast_generator(const char* name)"
int (*x1)(int, const char*); // "int define_ast_pattern(int generator_id, const char* pattern_spec)"
int (*x2)(int, const char*); // "int define_ast_transformation(int generator_id, const char* transform_spec)"
int (*x3)(int, void*, const char*); // "int transform_ast(int generator_id, void* ast, const char* output_path)"
int (*x4)(int, const char*); // "int load_ast_schema(int generator_id, const char* schema_path)"
int (*x5)(int, const char*); // "int validate_ast_pattern(int generator_id, const char* pattern)"
} x1; // AST Based Generation
struct {
int (*x0)(const char*); // "int create_dsl(const char* dsl_name)"
int (*x1)(int, const char*); // "int define_dsl_grammar(int dsl_id, const char* grammar_spec)"
int (*x2)(int, const char*); // "int define_dsl_semantics(int dsl_id, const char* semantics_spec)"
int (*x3)(int, const char*, const char*); // "int compile_dsl(int dsl_id, const char* dsl_code, const char* output_path)"
int (*x4)(int, const char*); // "int execute_dsl(int dsl_id, const char* dsl_code)"
int (*x5)(int, const char*, const char*); // "int translate_dsl(int dsl_id, const char* dsl_code, const char* target_language)"
} x2; // Domain Specific Languages
} x0;
/* Reflection and Introspection */
struct {
struct {
int (*x0)(void*, int); // "int introspect_type(void* type_descriptor, int introspection_flags)"
int (*x1)(void*, const char*); // "int has_attribute(void* type_descriptor, const char* attribute_name)"
void* (*x2)(void*, const char*); // "void* get_attribute_value(void* type_descriptor, const char* attribute_name)"
char** (*x3)(void*); // "char** get_method_names(void* type_descriptor)"
char** (*x4)(void*); // "char** get_field_names(void* type_descriptor)"
int (*x5)(void*, const char*, void**); // "int get_field_values(void* object, const char* field_pattern, void** values)"
} x0; // Type Reflection
struct {
int (*x0)(void*, int); // "int introspect_function(void* function_pointer, int introspection_flags)"
char* (*x1)(void*); // "char* get_function_signature(void* function_pointer)"
int (*x2)(void*); // "int get_parameter_count(void* function_pointer)"
void* (*x3)(void*, int); // "void* get_parameter_type(void* function_pointer, int param_index)"
void* (*x4)(void*); // "void* get_return_type(void* function_pointer)"
int (*x5)(void*, void*, void**, void*); // "int invoke_function(void* function_pointer, void* instance, void** parameters, void* return_value)"
} x1; // Function Reflection
struct {
int (*x0)(const char*, int); // "int introspect_module(const char* module_name, int introspection_flags)"
char** (*x1)(const char*); // "char** get_exported_symbols(const char* module_name)"
void* (*x2)(const char*, const char*); // "void* get_symbol_address(const char* module_name, const char* symbol_name)"
char* (*x3)(const char*); // "char* get_module_info(const char* module_name)"
int (*x4)(const char*, const char*); // "int get_symbol_metadata(const char* module_name, const char* symbol_name)"
int (*x5)(const char*); // "int is_module_loaded(const char* module_name)"
} x2; // Module Reflection
} x1;
/* Dynamic Code Evaluation */
struct {
struct {
int (*x0)(const char*); // "int initialize_interpreter(const char* config)"
int (*x1)(int, const char*); // "int interpret_string(int interpreter_id, const char* code)"
int (*x2)(int, const char*); // "int interpret_file(int interpreter_id, const char* file_path)"
void* (*x3)(int, const char*); // "void* get_interpreter_result(int interpreter_id, const char* result_name)"
int (*x4)(int, const char*, void*); // "int set_interpreter_variable(int interpreter_id, const char* var_name, void* value)"
int (*x5)(int); // "int reset_interpreter(int interpreter_id)"
} x0; // Code Interpretation
struct {
int (*x0)(const char*); // "int initialize_evaluator(const char* evaluator_type)"
int (*x1)(int, const char*); // "int evaluate_expression(int evaluator_id, const char* expression)"
void* (*x2)(int); // "void* get_evaluation_result(int evaluator_id)"
int (*x3)(int, const char*, void*); // "int set_evaluation_context(int evaluator_id, const char* var_name, void* value)"
int (*x4)(int, const char*); // "int set_evaluation_options(int evaluator_id, const char* options)"
char* (*x5)(int, const char*); // "char* get_evaluation_info(int evaluator_id, const char* info_key)"
} x1; // Expression Evaluation
struct {
int (*x0)(const char*); // "int initialize_jit(const char* config)"
void* (*x1)(int, const char*); // "void* jit_compile_function(int jit_id, const char* function_code)"
int (*x2)(int, void*); // "int execute_jit_function(int jit_id, void* function_ptr)"
int (*x3)(int, const char*, void*); // "int set_jit_context(int jit_id, const char* var_name, void* value)"
int (*x4)(int, int); // "int set_jit_optimization(int jit_id, int optimization_level)"
int (*x5)(int); // "int flush_jit_cache(int jit_id)"
} x2; // Just-In-Time Compilation
} x2;
/* Meta-Level Programming */
struct {
struct {
int (*x0)(const char*); // "int define_meta_class(const char* meta_class_name)"
int (*x1)(int, const char*, void*); // "int add_meta_property(int meta_class_id, const char* property_name, void* default_value)"
int (*x2)(int, const char*, int (*)(void*, void*)); // "int add_meta_method(int meta_class_id, const char* method_name, int (*implementation)(void*, void*))"
void* (*x3)(int, void*); // "void* instantiate_meta_class(int meta_class_id, void* constructor_args)"
int (*x4)(void*, const char*, void*); // "int set_meta_property(void* instance, const char* property_name, void* value)"
void* (*x5)(void*, const char*, void*); // "void* invoke_meta_method(void* instance, const char* method_name, void* args)"
} x0; // Meta-Object Protocol
struct {
int (*x0)(const char*, int); // "int define_syntax_extension(const char* extension_name, int extension_type)"
int (*x1)(int, const char*, const char*); // "int add_syntax_rule(int extension_id, const char* syntax_pattern, const char* expansion_template)"
int (*x2)(const char*, const char*); // "int expand_macro(const char* macro_name, const char* arguments)"
int (*x3)(int, const char*); // "int apply_syntax_extension(int extension_id, const char* code)"
char* (*x4)(const char*); // "char* expand_all_macros(const char* code)"
int (*x5)(const char*); // "int get_expansion_trace(const char* expansion_id)"
} x1; // Macro Systems
struct {
int (*x0)(const char*); // "int define_aspect(const char* aspect_name)"
int (*x1)(int, const char*); // "int add_pointcut(int aspect_id, const char* pointcut_expression)"
int (*x2)(int, int, const char*); // "int add_advice(int aspect_id, int pointcut_id, const char* advice_code)"
int (*x3)(int, const char*); // "int apply_aspect(int aspect_id, const char* target_code)"
int (*x4)(int, const char*); // "int analyze_aspect_impacts(int aspect_id, const char* target_code)"
int (*x5)(int); // "int remove_aspect(int aspect_id)"
} x2; // Aspect-Oriented Programming
struct {
int (*x0)(const char*); // "int create_transformation(const char* transformation_name)"
int (*x1)(int, const char*, const char*); // "int add_transformation_rule(int transformation_id, const char* pattern, const char* replacement)"
int (*x2)(int, const char*, const char*); // "int apply_transformation(int transformation_id, const char* input_code, const char* output_path)"
int (*x3)(int, int); // "int compose_transformations(int transform1_id, int transform2_id)"
int (*x4)(int, const char*); // "int verify_transformation(int transformation_id, const char* invariant)"
int (*x5)(int); // "int get_transformation_effects(int transformation_id)"
} x3; // Source Transformations
} x3;
};
/**
* Advanced I/O and external system integration with fine-grained control
*/
struct x13_IO_Integration_System {
/* File Operations */
struct {
struct {
int (*x0)(const char*, int, int); // "int open_file(const char* path, int mode, int flags)"
int (*x1)(int); // "int close_file(int file_handle)"
int (*x2)(int, void*, size_t); // "int read_file(int file_handle, void* buffer, size_t size)"
int (*x3)(int, const void*, size_t); // "int write_file(int file_handle, const void* data, size_t size)"
int (*x4)(int, size_t, int); // "int seek_file(int file_handle, size_t offset, int origin)"
int (*x5)(int); // "int flush_file(int file_handle)"
} x0; // Basic File Operations
struct {
int (*x0)(const char*, int, size_t); // "int memory_map_file(const char* path, int access_mode, size_t size)"
void* (*x1)(int); // "void* get_mapped_address(int map_handle)"
int (*x2)(int); // "int unmap_file(int map_handle)"
int (*x3)(int, size_t, size_t); // "int sync_mapped_region(int map_handle, size_t offset, size_t size)"
int (*x4)(int, size_t); // "int resize_mapped_file(int map_handle, size_t new_size)"
int (*x5)(int, int); // "int set_map_protection(int map_handle, int protection_flags)"
} x1; // Memory Mapped Files
struct {
int (*x0)(const char*); // "int create_directory(const char* path)"
int (*x1)(const char*); // "int remove_directory(const char* path)"
int (*x2)(const char*, const char*); // "int rename_path(const char* old_path, const char* new_path)"
int (*x3)(const char*); // "int get_file_attributes(const char* path)"
int (*x4)(const char*, int); // "int set_file_attributes(const char* path, int attributes)"
char** (*x5)(const char*, const char*); // "char** list_directory(const char* path, const char* pattern)"
} x2; // Filesystem Operations
} x0;
/* Network Operations */
struct {
struct {
int (*x0)(const char*, int, int); // "int create_socket(const char* protocol, int type, int flags)"
int (*x1)(int, const char*, int); // "int connect_socket(int socket_id, const char* address, int port)"
int (*x2)(int, int); // "int bind_socket(int socket_id, int port)"
int (*x3)(int, int); // "int listen_socket(int socket_id, int backlog)"
int (*x4)(int); // "int accept_connection(int socket_id)"
int (*x5)(int); // "int close_socket(int socket_id)"
} x0; // Socket Operations
struct {
int (*x0)(int, const void*, size_t, int); // "int send_data(int socket_id, const void* data, size_t size, int flags)"
int (*x1)(int, void*, size_t, int); // "int receive_data(int socket_id, void* buffer, size_t size, int flags)"
int (*x2)(int, const char*, int); // "int send_to(int socket_id, const char* address, int port)"
int (*x3)(int, char*, int*); // "int receive_from(int socket_id, char* address, int* port)"
int (*x4)(int, const char*); // "int send_file(int socket_id, const char* file_path)"
int (*x5)(int, int, int); // "int set_socket_option(int socket_id, int option_name, int option_value)"
} x1; // Data Transfer
struct {
int (*x0)(const char*, const char*, int); // "int create_server(const char* protocol, const char* address, int port)"
int (*x1)(int); // "int start_server(int server_id)"
int (*x2)(int); // "int stop_server(int server_id)"
int (*x3)(int, int (*)(void*), void*); // "int register_request_handler(int server_id, int (*handler)(void*), void* context)"
int (*x4)(int, const char*); // "int set_server_option(int server_id, const char* option_spec)"
int (*x5)(int); // "int get_active_connections(int server_id)"
} x2; // Server Operations
} x1;
/* External Processes */
struct {
struct {
int (*x0)(const char*, char**); // "int execute_process(const char* program_path, char** arguments)"
int (*x1)(const char*, char**, int*); // "int execute_and_wait(const char* program_path, char** arguments, int* exit_code)"
int (*x2)(int); // "int terminate_process(int process_id)"
int (*x3)(int, int); // "int send_signal(int process_id, int signal)"
int (*x4)(int); // "int get_process_status(int process_id)"
int (*x5)(int, int); // "int set_process_priority(int process_id, int priority)"
} x0; // Process Control
struct {
int (*x0)(const char*, char**, int*); // "int create_pipe_process(const char* program_path, char** arguments, int* pipe_handles)"
int (*x1)(int, const void*, size_t); // "int write_to_pipe(int pipe_handle, const void* data, size_t size)"
int (*x2)(int, void*, size_t); // "int read_from_pipe(int pipe_handle, void* buffer, size_t size)"
int (*x3)(int); // "int close_pipe(int pipe_handle)"
int (*x4)(int, int); // "int set_pipe_non_blocking(int pipe_handle, int non_blocking)"
int (*x5)(int*, int, int); // "int select_pipes(int* pipe_handles, int count, int timeout_ms)"
} x1; // Process Communication
struct {
int (*x0)(const char*); // "int create_shared_memory(const char* name)"
void* (*x1)(int); // "void* map_shared_memory(int shared_id)"
int (*x2)(int); // "int unmap_shared_memory(int shared_id)"
int (*x3)(int, size_t); // "int resize_shared_memory(int shared_id, size_t new_size)"
int (*x4)(const char*); // "int open_existing_shared_memory(const char* name)"
int (*x5)(int); // "int close_shared_memory(int shared_id)"
} x2; // Inter-Process Communication
} x2;
/* External System Integration */
struct {
struct {
int (*x0)(const char*, int); // "int initialize_database(const char* connection_string, int db_type)"
int (*x1)(int, const char*); // "int execute_query(int db_connection, const char* query)"
void* (*x2)(int); // "void* get_query_results(int query_id)"
int (*x3)(int, const char*, void*); // "int prepare_statement(int db_connection, const char* statement, void* parameter_types)"
int (*x4)(int, void*); // "int execute_prepared(int statement_id, void* parameters)"
int (*x5)(int); // "int close_database(int db_connection)"
} x0; // Database Integration
struct {
int (*x0)(const char*, const char*); // "int initialize_http_client(const char* user_agent, const char* config)"
int (*x1)(int, const char*, const char*, void*); // "int http_request(int client_id, const char* method, const char* url, void* options)"
void* (*x2)(int); // "void* get_http_response(int request_id)"
int (*x3)(int, const char*, const char*); // "int set_http_header(int request_id, const char* header_name, const char* header_value)"
int (*x4)(int, const void*, size_t); // "int set_http_body(int request_id, const void* data, size_t size)"
int (*x5)(int, int (*)(void*), void*); // "int set_response_handler(int request_id, int (*handler)(void*), void* context)"
} x1; // HTTP Client
struct {
int (*x0)(const char*); // "int load_dynamic_library(const char* library_path)"
void* (*x1)(int, const char*); // "void* get_library_symbol(int library_id, const char* symbol_name)"
int (*x2)(int); // "int unload_library(int library_id)"
int (*x3)(const char*); // "int add_library_search_path(const char* path)"
char* (*x4)(int); // "char* get_library_info(int library_id)"
int (*x5)(const char*, const char*); // "int load_plugin(const char* plugin_path, const char* init_function)"
} x2; // External Libraries
struct {
int (*x0)(const char*, int); // "int register_system_hook(const char* hook_point, int priority)"
int (*x1)(int, int (*)(void*), void*); // "int set_hook_handler(int hook_id, int (*handler)(void*), void* context)"
int (*x2)(int); // "int unregister_hook(int hook_id)"
int (*x3)(const char*, void*); // "int trigger_system_event(const char* event_name, void* event_data)"
int (*x4)(const char*, int (*)(void*), void*); // "int register_event_listener(const char* event_pattern, int (*listener)(void*), void* context)"
int (*x5)(int); // "int unregister_event_listener(int listener_id)"
} x3; // System Hooks
} x3;
};
/**
* Advanced configuration system with fine-grained control
*/
struct x14_Configuration_System {
/* Core Configuration Management */
struct {
struct {
int (*x0)(const char*); // "int initialize_config(const char* default_config)"
int (*x1)(const char*); // "int load_config_file(const char* file_path)"
int (*x2)(const char*); // "int save_config_file(const char* file_path)"
int (*x3)(const char*, void*, int); // "int set_config_value(const char* key, void* value, int type)"
void* (*x4)(const char*, int*); // "void* get_config_value(const char* key, int* type)"
int (*x5)(const char*); // "int remove_config_key(const char* key)"
} x0; // Basic Configuration
struct {
int (*x0)(const char*); // "int create_config_section(const char* section_name)"
int (*x1)(const char*); // "int delete_config_section(const char* section_name)"
int (*x2)(const char*, const char*); // "int rename_config_section(const char* old_name, const char* new_name)"
int (*x3)(const char*, const char*, void*, int); // "int set_section_value(const char* section, const char* key, void* value, int type)"
void* (*x4)(const char*, const char*, int*); // "void* get_section_value(const char* section, const char* key, int* type)"
char** (*x5)(const char*); // "char** list_section_keys(const char* section)"
} x1; // Hierarchical Configuration
struct {
int (*x0)(const char*, const char*); // "int add_config_schema(const char* schema_name, const char* schema_definition)"
int (*x1)(const char*, const char*); // "int validate_config(const char* section, const char* schema_name)"
int (*x2)(const char*, const char*); // "int get_validation_errors(const char* section, const char* schema_name)"
int (*x3)(const char*, const char*, void*); // "int get_default_value(const char* schema_name, const char* key, void* output)"
int (*x4)(const char*, const char*); // "int apply_schema_defaults(const char* section, const char* schema_name)"
char* (*x5)(const char*, const char*); // "char* get_key_documentation(const char* schema_name, const char* key)"
} x2; // Schema Validation
} x0;
/* Configuration Access Patterns */
struct {
struct {
int (*x0)(const char*); // "int lock_config(const char* scope)"
int (*x1)(const char*); // "int unlock_config(const char* scope)"
int (*x2)(void); // "int begin_batch_update(void)"
int (*x3)(void); // "int commit_batch_update(void)"
int (*x4)(void); // "int rollback_batch_update(void)"
int (*x5)(const char*, int (*)(void*), void*); // "int register_config_observer(const char* key_pattern, int (*callback)(void*), void* context)"
} x0; // Concurrency Control
struct {
int (*x0)(const char*, const char*); // "int register_config_override(const char* key, const char* override_value)"
int (*x1)(const char*); // "int remove_override(const char* key)"
int (*x2)(const char*); // "int push_config_layer(const char* layer_name)"
int (*x3)(const char*); // "int pop_config_layer(const char* layer_name)"
int (*x4)(const char*, int); // "int set_layer_priority(const char* layer_name, int priority)"
int (*x5)(const char*); // "int get_effective_layer(const char* key)"
} x1; // Layered Configuration
struct {
int (*x0)(const char*, const char*); // "int bind_config_variable(const char* key, const char* variable_name)"
int (*x1)(const char*); // "int unbind_config_variable(const char* variable_name)"
int (*x2)(void); // "int sync_bound_variables(void)"
int (*x3)(const char*, const char*, int (*)(void*, void*)); // "int bind_with_transformer(const char* key, const char* variable_name, int (*transformer)(void*, void*))"
int (*x4)(void); // "int get_binding_count(void)"
int (*x5)(int, char*, char*); // "int get_binding_info(int index, char* key_buffer, char* var_buffer)"
} x2; // Variable Binding
} x1;
/* Configuration Import/Export */
struct {
struct {
int (*x0)(const char*, const char*); // "int export_config(const char* config_section, const char* file_path)"
int (*x1)(const char*, const char*); // "int import_config(const char* file_path, const char* target_section)"
int (*x2)(const char*, const char*); // "int convert_config_format(const char* source_path, const char* target_path)"
int (*x3)(const char*, const char*); // "int merge_configs(const char* source_config, const char* target_config)"
int (*x4)(const char*, int); // "int export_format_options(const char* format, int option_flags)"
int (*x5)(const char*, const char*); // "int create_config_diff(const char* config1, const char* config2)"
} x0; // File Import/Export
struct {
int (*x0)(const char*); // "int export_to_environment(const char* prefix)"
int (*x1)(const char*); // "int import_from_environment(const char* prefix)"
int (*x2)(const char*); // "int export_to_registry(const char* registry_path)"
int (*x3)(const char*); // "int import_from_registry(const char* registry_path)"
int (*x4)(const char*, const char*); // "int set_env_format(const char* format_spec, const char* separator)"
int (*x5)(int); // "int set_env_case_sensitivity(int sensitive)"
} x1; // Environment Integration
struct {
int (*x0)(const char*, const char*); // "int export_to_json(const char* config_section, const char* json_path)"
int (*x1)(const char*, const char*); // "int import_from_json(const char* json_path, const char* target_section)"
int (*x2)(const char*, const char*); // "int export_to_xml(const char* config_section, const char* xml_path)"
int (*x3)(const char*, const char*); // "int import_from_xml(const char* xml_path, const char* target_section)"
int (*x4)(const char*, const char*); // "int export_to_ini(const char* config_section, const char* ini_path)"
int (*x5)(const char*, const char*); // "int import_from_ini(const char* ini_path, const char* target_section)"
} x2; // Format Converters
} x2;
/* Configuration Monitoring and Control */
struct {
struct {
int (*x0)(int); // "int set_config_history_size(int max_entries)"
int (*x1)(const char*, int); // "int get_config_history(const char* key, int entry_index)"
int (*x2)(const char*); // "int revert_to_previous(const char* key)"
int (*x3)(const char*, int); // "int revert_to_version(const char* key, int version)"
int (*x4)(const char*); // "int save_config_snapshot(const char* snapshot_name)"
int (*x5)(const char*); // "int restore_config_snapshot(const char* snapshot_name)"
} x0; // Configuration History
struct {
int (*x0)(const char*, int); // "int set_config_change_notification(const char* key_pattern, int notify_flags)"
int (*x1)(int, int (*)(void*), void*); // "int register_notification_handler(int notification_id, int (*handler)(void*), void* context)"
int (*x2)(const char*); // "int get_last_modified_time(const char* key)"
int (*x3)(const char*); // "int get_modification_source(const char* key)"
int (*x4)(const char*, const char*); // "int log_config_changes(const char* key_pattern, const char* log_file)"
int (*x5)(const char*); // "int audit_config_changes(const char* audit_spec)"
} x1; // Change Monitoring
struct {
int (*x0)(const char*, const char*); // "int restrict_config_access(const char* key_pattern, const char* permission_spec)"
int (*x1)(const char*, const char*); // "int grant_config_permission(const char* role, const char* permission_spec)"
int (*x2)(const char*); // "int lock_sensitive_keys(const char* key_pattern)"
int (*x3)(const char*, const char*); // "int set_key_encryption(const char* key_pattern, const char* encryption_spec)"
int (*x4)(void); // "int validate_config_security(void)"
int (*x5)(const char*); // "int set_config_owner(const char* owner_id)"
} x2; // Access Control
} x3;
/**
* Advanced error handling system with fine-grained control
*/
struct x15_Error_Handling_System {
/* Core Error Management */
struct {
struct {
int (*x0)(int, const char*, const char*, int); // "int register_error(int error_code, const char* domain, const char* message, int severity)"
int (*x1)(int); // "int clear_error(int error_id)"
int (*x2)(int); // "int get_last_error(int thread_id)"
char* (*x3)(int); // "char* get_error_message(int error_id)"
int (*x4)(int); // "int get_error_severity(int error_id)"
char* (*x5)(int); // "char* get_error_domain(int error_id)"
} x0; // Error Registration
struct {
int (*x0)(const char*, int); // "int begin_error_context(const char* context_name, int context_flags)"
int (*x1)(int); // "int end_error_context(int context_id)"
int (*x2)(void); // "int get_current_context(void)"
char* (*x3)(int); // "char* get_context_name(int context_id)"
int (*x4)(int, int); // "int link_context_errors(int context_id, int error_id)"
int (*x5)(int); // "int get_context_error_count(int context_id)"
} x1; // Error Contexts
struct {
int (*x0)(const char*, int); // "int create_error_category(const char* category_name, int parent_category)"
int (*x1)(int, int, const char*); // "int define_error_code(int category_id, int code, const char* description)"
int (*x2)(int, int); // "int is_error_in_category(int error_id, int category_id)"
int (*x3)(int, int); // "int error_code_equals(int error_id, int expected_code)"
char* (*x4)(int); // "char* get_category_name(int category_id)"
char* (*x5)(int, int); // "char* format_error_code(int category_id, int code)"
} x2; // Error Categorization
} x0;
/* Error Propagation and Handling */
struct {
struct {
int (*x0)(int, int (*)(void*), void*); // "int register_error_handler(int error_category, int (*handler)(void*), void* context)"
int (*x1)(int); // "int unregister_error_handler(int handler_id)"
int (*x2)(int, int); // "int set_handler_priority(int handler_id, int priority)"
int (*x3)(int); // "int chain_error_handlers(int first_handler_id)"
int (*x4)(int, void*); // "int invoke_handler(int error_id, void* custom_data)"
int (*x5)(int, int); // "int handler_handled_error(int handler_id, int error_id)"
} x0; // Error Handlers
struct {
int (*x0)(int, const char*); // "int propagate_error(int error_id, const char* target_context)"
int (*x1)(int, const char*); // "int translate_error(int error_id, const char* new_domain)"
int (*x2)(int, int); // "int wrap_error(int outer_error_id, int inner_error_id)"
int (*x3)(int); // "int unwrap_error(int composite_error_id)"
int (*x4)(int, const char*); // "int annotate_error(int error_id, const char* annotation)"
int (*x5)(int, int); // "int set_error_causality(int effect_error_id, int cause_error_id)"
} x1; // Error Propagation
struct {
int (*x0)(int); // "int is_recoverable(int error_id)"
int (*x1)(int); // "int attempt_recovery(int error_id)"
int (*x2)(int, int (*)(void*), void*); // "int register_recovery_strategy(int error_category, int (*strategy)(void*), void* context)"
int (*x3)(int); // "int get_recovery_attempts(int error_id)"
int (*x4)(int, const char*); // "int log_recovery_attempt(int error_id, const char* outcome)"
int (*x5)(int, int, const char*); // "int create_compensating_action(int error_id, int action_type, const char* action_spec)"
} x2; // Error Recovery
} x1;
/* Advanced Error Features */
struct {
struct {
int (*x0)(const char*); // "int load_error_dictionary(const char* dictionary_path)"
int (*x1)(const char*); // "int save_error_dictionary(const char* output_path)"
char* (*x2)(int, const char*); // "char* localize_error(int error_id, const char* locale)"
int (*x3)(int, const char*, const char*); // "int add_localized_message(int error_id, const char* locale, const char* message)"
int (*x4)(const char*); // "int set_default_locale(const char* locale)"
char* (*x5)(int, int); // "char* format_error(int error_id, int format_flags)"
} x0; // Error Localization
struct {
int (*x0)(const char*, int); // "int start_error_logging(const char* log_path, int log_flags)"
int (*x1)(void); // "int stop_error_logging(void)"
int (*x2)(int, const char*); // "int log_error(int error_id, const char* additional_info)"
int (*x3)(int, int, const char*); // "int filter_error_log(int severity_threshold, int category_filter, const char* pattern)"
int (*x4)(const char*, const char*); // "int analyze_error_log(const char* log_path, const char* analysis_type)"
int (*x5)(const char*, int); // "int rotate_error_log(const char* log_path, int max_size)"
} x1; // Error Logging
struct {
int (*x0)(int); // "int diagnose_error(int error_id)"
char* (*x1)(int); // "char* get_error_details(int error_id)"
int (*x2)(int); // "int get_error_stack_trace(int error_id)"
void* (*x3)(int); // "void* get_error_context_data(int error_id)"
int (*x4)(int); // "int get_similar_errors(int error_id)"
char* (*x5)(int); // "char* get_error_resolution_steps(int error_id)"
} x2; // Error Diagnostics
} x2;
/* Exception System Integration */
struct {
struct {
int (*x0)(const char*); // "int throw_exception(const char* exception_type)"
int (*x1)(const char*, void*); // "int throw_exception_with_data(const char* exception_type, void* data)"
int (*x2)(int, const char*); // "int convert_error_to_exception(int error_id, const char* exception_type)"
int (*x3)(void); // "int catch_exception(void)"
int (*x4)(const char*); // "int catch_exception_of_type(const char* exception_type)"
int (*x5)(void); // "int get_current_exception(void)"
} x0; // Exception Throwing/Catching
struct {
int (*x0)(const char*, const char*); // "int define_exception_class(const char* class_name, const char* parent_class)"
int (*x1)(const char*); // "int get_exception_class(const char* class_name)"
int (*x2)(int, int); // "int exception_inherits_from(int exception_id, int class_id)"
int (*x3)(int, const char*, void*); // "int set_exception_property(int exception_id, const char* property, void* value)"
void* (*x4)(int, const char*); // "void* get_exception_property(int exception_id, const char* property)"
int (*x5)(int, const char*); // "int add_exception_handler(int try_block_id, const char* handler_type)"
} x1; // Exception Hierarchy
struct {
int (*x0)(void); // "int begin_try_block(void)"
int (*x1)(int); // "int end_try_block(int try_block_id)"
int (*x2)(int, const char*); // "int begin_catch_block(int try_block_id, const char* exception_type)"
int (*x3)(int); // "int end_catch_block(int catch_block_id)"
int (*x4)(int); // "int begin_finally_block(int try_block_id)"
int (*x5)(int); // "int end_finally_block(int finally_block_id)"
} x2; // Exception Blocks
} x3;
};
/**
* Advanced documentation system with fine-grained control
*/
struct x16_Documentation_System {
/* Core Documentation */
struct {
struct {
int (*x0)(const char*, const char*, int); // "int document_element(const char* element_id, const char* documentation, int doc_type)"
int (*x1)(const char*, const char*); // "int add_parameter_doc(const char* function_id, const char* param_doc)"
int (*x2)(const char*, const char*); // "int add_return_value_doc(const char* function_id, const char* return_doc)"
int (*x3)(const char*, const char*); // "int add_example_code(const char* element_id, const char* example)"
int (*x4)(const char*, const char*); // "int add_see_also(const char* element_id, const char* related_id)"
int (*x5)(const char*, const char*); // "int add_doc_metadata(const char* element_id, const char* metadata)"
} x0; // Documentation Creation
struct {
char* (*x0)(const char*); // "char* get_documentation(const char* element_id)"
char* (*x1)(const char*, const char*); // "char* get_parameter_doc(const char* function_id, const char* param_name)"
char* (*x2)(const char*); // "char* get_return_doc(const char* function_id)"
char** (*x3)(const char*); // "char** get_examples(const char* element_id)"
char** (*x4)(const char*); // "char** get_related_elements(const char* element_id)"
char* (*x5)(const char*, const char*); // "char* get_doc_metadata(const char* element_id, const char* metadata_key)"
} x1; // Documentation Retrieval
struct {
int (*x0)(const char*, const char*); // "int update_documentation(const char* element_id, const char* new_doc)"
int (*x1)(const char*); // "int remove_documentation(const char* element_id)"
int (*x2)(const char*, const char*); // "int merge_documentation(const char* target_id, const char* source_id)"
int (*x3)(const char*); // "int deprecate_element(const char* element_id)"
int (*x4)(const char*, const char*); // "int mark_doc_status(const char* element_id, const char* status)"
int (*x5)(const char*, int); // "int set_doc_visibility(const char* element_id, int visibility_level)"
} x2; // Documentation Management
} x0;
/* Documentation Generation and Export */
struct {
struct {
int (*x0)(const char*, const char*); // "int generate_html_docs(const char* element_pattern, const char* output_dir)"
int (*x1)(const char*, const char*); // "int generate_markdown_docs(const char* element_pattern, const char* output_dir)"
int (*x2)(const char*, const char*); // "int generate_pdf_docs(const char* element_pattern, const char* output_file)"
int (*x3)(const char*, const char*); // "int generate_manpages(const char* element_pattern, const char* output_dir)"
int (*x4)(const char*, const char*); // "int generate_xml_docs(const char* element_pattern, const char* output_file)"
int (*x5)(const char*, const char*, const char*); // "int generate_custom_docs(const char* element_pattern, const char* template, const char* output)"
} x0; // Documentation Output
struct {
int (*x0)(const char*); // "int set_doc_template(const char* template_path)"
int (*x1)(const char*, const char*); // "int set_doc_stylesheet(const char* format, const char* stylesheet_path)"
int (*x2)(const char*); // "int set_doc_logo(const char* logo_path)"
int (*x3)(const char*, const char*); // "int set_doc_metadata(const char* key, const char* value)"
int (*x4)(const char*); // "int set_doc_version(const char* version_string)"
int (*x5)(int); // "int set_doc_output_level(int detail_level)"
} x1; // Output Configuration
struct {
int (*x0)(const char*); // "int set_doc_organization(const char* organization_spec)"
int (*x1)(const char*, int); // "int set_doc_section_level(const char* section_name, int level)"
int (*x2)(const char*, const char*); // "int group_elements(const char* group_name, const char* element_pattern)"
int (*x3)(const char*, int); // "int sort_elements(const char* section_name, int sort_method)"
int (*x4)(const char*, const char*); // "int create_doc_index(const char* index_name, const char* element_pattern)"
int (*x5)(const char*, const char*); // "int create_doc_toc(const char* toc_name, const char* section_pattern)"
} x2; // Organization
} x1;
/* Documentation Extraction and Analysis */
struct {
struct {
int (*x0)(const char*); // "int extract_doc_from_source(const char* source_path)"
int (*x1)(const char*, const char*); // "int extract_doc_with_pattern(const char* source_path, const char* pattern)"
int (*x2)(const char*); // "int extract_doc_from_headers(const char* header_path)"
int (*x3)(const char*, const char*); // "int extract_doc_comments(const char* source_path, const char* style)"
int (*x4)(const char*, const char*); // "int import_external_docs(const char* source_path, const char* format)"
int (*x5)(void); // "int synchronize_doc_with_code(void)"
} x0; // Documentation Extraction
struct {
int (*x0)(const char*); // "int analyze_doc_completeness(const char* element_pattern)"
int (*x1)(const char*); // "int analyze_doc_quality(const char* element_pattern)"
int (*x2)(const char*); // "int find_undocumented_elements(const char* element_pattern)"
int (*x3)(const char*); // "int detect_inconsistent_docs(const char* element_pattern)"
int (*x4)(const char*, const char*); // "int validate_doc_examples(const char* element_pattern, const char* validation_mode)"
int (*x5)(const char*, const char*); // "int generate_doc_report(const char* analysis_type, const char* output_path)"
} x1; // Documentation Analysis
struct {
int (*x0)(void); // "int build_doc_search_index(void)"
int (*x1)(const char*); // "int search_documentation(const char* query)"
int (*x2)(const char*, const char*); // "int search_docs_by_topic(const char* topic, const char* subtopic)"
int (*x3)(const char*); // "int find_doc_by_keyword(const char* keyword)"
int (*x4)(const char*); // "int get_element_usage_examples(const char* element_id)"
int (*x5)(const char*, int); // "int get_related_documentation(const char* element_id, int relation_depth)"
} x2; // Documentation Search
} x2;
/* Interactive Documentation */
struct {
struct {
int (*x0)(const char*); // "int generate_interactive_docs(const char* output_path)"
int (*x1)(const char*, const char*); // "int add_interactive_example(const char* element_id, const char* example_code)"
int (*x2)(const char*, const char*); // "int add_doc_playground(const char* element_id, const char* playground_config)"
int (*x3)(const char*, const char*); // "int add_doc_visualization(const char* element_id, const char* visualization_spec)"
int (*x4)(const char*, const char*); // "int add_doc_tutorial(const char* element_id, const char* tutorial_steps)"
int (*x5)(const char*, const char*); // "int link_doc_to_test(const char* element_id, const char* test_id)"
} x0; // Interactive Features
struct {
int (*x0)(const char*, int); // "int start_documentation_server(const char* host_spec, int port)"
int (*x1)(void); // "int stop_documentation_server(void)"
int (*x2)(const char*); // "int register_doc_api(const char* api_path)"
int (*x3)(const char*, int (*)(void*), void*); // "int register_doc_handler(const char* path_pattern, int (*handler)(void*), void* context)"
int (*x4)(const char*); // "int set_doc_server_options(const char* options_json)"
char* (*x5)(void); // "char* get_doc_server_status(void)"
} x1; // Documentation Server
struct {
int (*x0)(const char*); // "int register_doc_feedback_channel(const char* channel_type)"
int (*x1)(const char*, const char*); // "int submit_doc_feedback(const char* element_id, const char* feedback)"
int (*x2)(const char*); // "int review_doc_feedback(const char* element_id)"
int (*x3)(const char*, int); // "int resolve_doc_feedback(const char* feedback_id, int resolution_type)"
int (*x4)(const char*, const char*); // "int export_doc_feedback(const char* date_range, const char* output_file)"
int (*x5)(const char*); // "int analyze_doc_feedback_trends(const char* element_pattern)"
} x2; // Documentation Feedback
} x3;
};
/**
* Advanced performance monitoring system with fine-grained control
*/
struct x17_Performance_Monitoring_System {
/* Core Performance Monitoring */
struct {
struct {
int (*x0)(const char*, int); // "int register_performance_counter(const char* counter_name, int counter_type)"
int (*x1)(int, int64_t); // "int update_counter(int counter_id, int64_t value)"
int (*x2)(int, int64_t); // "int increment_counter(int counter_id, int64_t delta)"
int64_t (*x3)(int); // "int64_t read_counter(int counter_id)"
int (*x4)(int); // "int reset_counter(int counter_id)"
int (*x5)(int, const char*); // "int set_counter_attributes(int counter_id, const char* attributes)"
} x0; // Performance Counters
struct {
int (*x0)(const char*); // "int start_timer(const char* timer_name)"
int (*x1)(int); // "int stop_timer(int timer_id)"
int (*x2)(int); // "int pause_timer(int timer_id)"
int (*x3)(int); // "int resume_timer(int timer_id)"
int64_t (*x4)(int); // "int64_t read_timer(int timer_id)"
int (*x5)(int, const char*); // "int set_timer_attributes(int timer_id, const char* attributes)"
} x1; // Performance Timers
struct {
int (*x0)(const char*, size_t); // "int register_memory_monitor(const char* region_name, size_t region_size)"
int (*x1)(int, size_t); // "int record_allocation(int monitor_id, size_t size)"
int (*x2)(int, size_t); // "int record_deallocation(int monitor_id, size_t size)"
size_t (*x3)(int); // "size_t get_current_usage(int monitor_id)"
size_t (*x4)(int); // "size_t get_peak_usage(int monitor_id)"
int (*x5)(int); // "int reset_memory_stats(int monitor_id)"
} x2; // Memory Monitoring
} x0;
/* Performance Profiling */
struct {
struct {
int (*x0)(const char*, int); // "int start_profiling(const char* profile_name, int profile_flags)"
int (*x1)(int); // "int stop_profiling(int profile_id)"
int (*x2)(int, const char*); // "int save_profile_data(int profile_id, const char* output_path)"
void* (*x3)(int); // "void* get_profile_data(int profile_id)"
int (*x4)(int, const char*); // "int set_profiling_filter(int profile_id, const char* filter_spec)"
int (*x5)(int, int); // "int set_profiling_frequency(int profile_id, int frequency_hz)"
} x0; // Execution Profiling
struct {
int (*x0)(const char*); // "int start_call_tracing(const char* trace_name)"
int (*x1)(int); // "int stop_call_tracing(int trace_id)"
int (*x2)(int, const char*); // "int save_call_trace(int trace_id, const char* output_path)"
int (*x3)(int, const char*); // "int filter_call_trace(int trace_id, const char* filter_spec)"
void* (*x4)(int); // "void* analyze_call_graph(int trace_id)"
int (*x5)(int, const char*); // "int visualize_call_graph(int trace_id, const char* output_path)"
} x1; // Call Graph Profiling
struct {
int (*x0)(const char*); // "int start_memory_profiling(const char* profile_name)"
int (*x1)(int); // "int stop_memory_profiling(int profile_id)"
int (*x2)(int, const char*); // "int save_memory_profile(int profile_id, const char* output_path)"
int (*x3)(int); // "int analyze_memory_leaks(int profile_id)"
int (*x4)(int); // "int analyze_allocation_patterns(int profile_id)"
int (*x5)(int, const char*); // "int visualize_memory_usage(int profile_id, const char* output_path)"
} x2; // Memory Profiling
} x1;
/* Performance Analysis */
struct {
struct {
int (*x0)(int, const char*); // "int analyze_hotspots(int profile_id, const char* analysis_type)"
int (*x1)(int); // "int find_critical_path(int profile_id)"
int (*x2)(int, int); // "int compare_profiles(int profile1_id, int profile2_id)"
int (*x3)(int, const char*); // "int generate_flame_graph(int profile_id, const char* output_path)"
int (*x4)(int, const char*); // "int generate_performance_report(int profile_id, const char* output_path)"
int (*x5)(int, const char*); // "int analyze_scalability(int profile_id, const char* scale_dimension)"
} x0; // Performance Analytics
struct {
int (*x0)(const char*, const char*); // "int define_performance_metric(const char* metric_name, const char* metric_expression)"
double (*x1)(const char*); // "double evaluate_metric(const char* metric_name)"
int (*x2)(const char*, double); // "int set_metric_threshold(const char* metric_name, double threshold_value)"
int (*x3)(const char*, const char*); // "int setup_metric_alert(const char* metric_name, const char* alert_spec)"
int (*x4)(const char*, const char*); // "int log_metric_history(const char* metric_name, const char* log_file)"
int (*x5)(const char*, const char*); // "int visualize_metric(const char* metric_name, const char* output_path)"
} x1; // Performance Metrics
struct {
int (*x0)(const char*); // "int create_benchmark(const char* benchmark_name)"
int (*x1)(int, int); // "int run_benchmark(int benchmark_id, int iterations)"
int (*x2)(int, int); // "int compare_benchmark_results(int benchmark1_id, int benchmark2_id)"
int (*x3)(int, const char*); // "int export_benchmark_results(int benchmark_id, const char* output_path)"
int (*x4)(int); // "int analyze_benchmark_stability(int benchmark_id)"
int (*x5)(int, int); // "int set_benchmark_baseline(int benchmark_id, int baseline_run_id)"
} x2; // Benchmarking
} x2;
/* Performance Optimization */
struct {
struct {
int (*x0)(const char*, int); // "int identify_bottlenecks(const char* target_component, int analysis_depth)"
int (*x1)(int, const char*); // "int get_optimization_suggestions(int bottleneck_id, const char* optimization_type)"
int (*x2)(int, const char*); // "int apply_optimization(int bottleneck_id, const char* optimization_spec)"
int (*x3)(int); // "int validate_optimization(int optimization_id)"
int (*x4)(int, const char*); // "int report_optimization_impact(int optimization_id, const char* output_format)"
int (*x5)(int); // "int revert_optimization(int optimization_id)"
} x0; // Optimization Guidance
struct {
int (*x0)(const char*); // "int setup_adaptive_profiling(const char* config_spec)"
int (*x1)(void); // "int start_adaptive_optimization(void)"
int (*x2)(void); // "int stop_adaptive_optimization(void)"
int (*x3)(const char*); // "int set_optimization_goal(const char* goal_spec)"
int (*x4)(const char*); // "int register_optimization_technique(const char* technique_spec)"
int (*x5)(void); // "int get_optimization_status(void)"
} x1; // Adaptive Optimization
struct {
int (*x0)(const char*); // "int enable_caching(const char* cache_spec)"
int (*x1)(const char*); // "int optimize_memory_layout(const char* layout_spec)"
int (*x2)(const char*); // "int enable_lazy_evaluation(const char* eval_spec)"
int (*x3)(const char*); // "int set_prefetch_strategy(const char* prefetch_spec)"
int (*x4)(const char*); // "int enable_parallel_execution(const char* parallel_spec)"
int (*x5)(const char*); // "int optimize_io_operations(const char* io_spec)"
} x2; // Specific Optimizations
} x3;
};
/**
* Advanced security system with fine-grained control
*/
struct x18_Security_System {
/* Core Security */
struct {
struct {
int (*x0)(const char*, int); // "int initialize_security_context(const char* context_name, int security_level)"
int (*x1)(int); // "int activate_security_context(int context_id)"
int (*x2)(int); // "int deactivate_security_context(int context_id)"
int (*x3)(void); // "int get_active_context(void)"
int (*x4)(int, const char*); // "int set_security_policy(int context_id, const char* policy_spec)"
int (*x5)(int); // "int validate_security_context(int context_id)"
} x0; // Security Context
struct {
int (*x0)(const char*, const char*); // "int authenticate_user(const char* username, const char* credentials)"
int (*x1)(const char*, const char*); // "int authorize_action(const char* user_id, const char* action_id)"
int (*x2)(const char*, const char*, const char*); // "int check_permission(const char* user_id, const char* resource_id, const char* permission)"
int (*x3)(const char*); // "int start_user_session(const char* user_id)"
int (*x4)(int); // "int end_user_session(int session_id)"
int (*x5)(int); // "int validate_session(int session_id)"
} x1; // Authentication and Authorization
struct {
int (*x0)(const char*, const char*); // "int encrypt_data(const char* data, const char* key)"
char* (*x1)(const char*, const char*); // "char* decrypt_data(const char* encrypted_data, const char* key)"
char* (*x2)(const char*, int); // "char* hash_data(const char* data, int hash_algorithm)"
int (*x3)(const char*, const char*); // "int verify_hash(const char* data, const char* hash)"
char* (*x4)(const char*, const char*); // "char* sign_data(const char* data, const char* private_key)"
int (*x5)(const char*, const char*, const char*); // "int verify_signature(const char* data, const char* signature, const char* public_key)"
} x2; // Cryptography
} x0;
/* Security Policy and Management */
struct {
struct {
int (*x0)(const char*); // "int create_role(const char* role_name)"
int (*x1)(const char*, const char*); // "int add_role_permission(const char* role_name, const char* permission)"
int (*x2)(const char*, const char*); // "int assign_user_to_role(const char* user_id, const char* role_name)"
int (*x3)(const char*, const char*); // "int remove_user_from_role(const char* user_id, const char* role_name)"
int (*x4)(const char*); // "int get_user_roles(const char* user_id)"
int (*x5)(const char*); // "int get_role_permissions(const char* role_name)"
} x0; // Role-Based Access Control
struct {
int (*x0)(const char*); // "int create_security_policy(const char* policy_name)"
int (*x1)(int, const char*); // "int add_policy_rule(int policy_id, const char* rule_spec)"
int (*x2)(int, const char*); // "int apply_policy_to_resource(int policy_id, const char* resource_id)"
int (*x3)(int, const char*); // "int check_policy_compliance(int policy_id, const char* context_spec)"
int (*x4)(int, const char*); // "int export_policy(int policy_id, const char* output_path)"
int (*x5)(const char*); // "int import_policy(const char* policy_file)"
} x1; // Security Policies
struct {
int (*x0)(const char*, int); // "int register_sensitive_data(const char* data_id, int sensitivity_level)"
int (*x1)(const char*, const char*); // "int set_data_access_control(const char* data_id, const char* access_spec)"
int (*x2)(const char*, const char*); // "int transform_sensitive_data(const char* data_id, const char* transform_spec)"
int (*x3)(const char*); // "int track_data_usage(const char* data_id)"
int (*x4)(const char*); // "int audit_data_access(const char* data_id)"
int (*x5)(const char*); // "int delete_sensitive_data(const char* data_id)"
} x2; // Data Protection
} x1;
/* Security Analysis and Monitoring */
struct {
struct {
int (*x0)(const char*, int); // "int analyze_code_security(const char* code_id, int analysis_depth)"
int (*x1)(const char*, const char*); // "int scan_for_vulnerabilities(const char* target_id, const char* vulnerability_db)"
int (*x2)(const char*); // "int check_input_validation(const char* function_id)"
int (*x3)(const char*); // "int analyze_access_control(const char* component_id)"
int (*x4)(const char*); // "int check_crypto_implementation(const char* module_id)"
int (*x5)(const char*, const char*); // "int generate_security_report(const char* target_id, const char* output_path)"
} x0; // Security Analysis
struct {
int (*x0)(const char*); // "int start_security_monitoring(const char* config_spec)"
int (*x1)(void); // "int stop_security_monitoring(void)"
int (*x2)(const char*, const char*); // "int define_security_event(const char* event_name, const char* event_pattern)"
int (*x3)(const char*, int (*)(void*), void*); // "int register_security_handler(const char* event_pattern, int (*handler)(void*), void* context)"
int (*x4)(const char*); // "int log_security_event(const char* event_data)"
int (*x5)(const char*, const char*); // "int analyze_security_logs(const char* log_path, const char* analysis_type)"
} x1; // Security Monitoring
struct {
int (*x0)(const char*, int); // "int define_security_test(const char* test_name, int test_type)"
int (*x1)(int); // "int run_security_test(int test_id)"
int (*x2)(int, const char*); // "int fuzzy_test_input(int component_id, const char* input_spec)"
int (*x3)(int); // "int test_access_controls(int resource_id)"
int (*x4)(int); // "int penetration_test(int target_id)"
int (*x5)(int, const char*); // "int export_security_test_results(int test_id, const char* output_path)"
} x2; // Security Testing
} x2;
/* Advanced Security Features */
struct {
struct {
int (*x0)(const char*); // "int enable_sandboxing(const char* sandbox_spec)"
int (*x1)(int, const char*); // "int restrict_sandbox_capability(int sandbox_id, const char* capability)"
int (*x2)(int, const char*); // "int allow_sandbox_capability(int sandbox_id, const char* capability)"
int (*x3)(int, const char*); // "int execute_in_sandbox(int sandbox_id, const char* code_id)"
int (*x4)(int); // "int monitor_sandbox_activity(int sandbox_id)"
int (*x5)(int); // "int destroy_sandbox(int sandbox_id)"
} x0; // Sandboxing
struct {
int (*x0)(const char*); // "int setup_threat_detection(const char* config_spec)"
int (*x1)(const char*, const char*); // "int define_threat_signature(const char* threat_name, const char* signature_spec)"
int (*x2)(int, int); // "int set_threat_response(int threat_id, int response_type)"
int (*x3)(const char*); // "int scan_for_threats(const char* target_id)"
int (*x4)(const char*); // "int analyze_threat_intelligence(const char* data_source)"
int (*x5)(int, const char*); // "int report_threat_detection(int detection_id, const char* output_format)"
} x1; // Threat Detection
struct {
int (*x0)(void); // "int initialize_secure_channel(void)"
int (*x1)(int, const char*); // "int establish_secure_connection(int channel_id, const char* target_id)"
int (*x2)(int, const void*, size_t); // "int send_secure_data(int channel_id, const void* data, size_t size)"
int (*x3)(int, void*, size_t); // "int receive_secure_data(int channel_id, void* buffer, size_t buffer_size)"
int (*x4)(int); // "int verify_channel_security(int channel_id)"
int (*x5)(int); // "int close_secure_channel(int channel_id)"
} x2; // Secure Communications
} x3;
};
/**
* Advanced standard evolution and extensibility system
*/
struct x19_Standard_Evolution_System {
/* Standard Versioning */
struct {
struct {
int (*x0)(const char*); // "int register_standard_version(const char* version_string)"
int (*x1)(const char*, const char*); // "int define_version_changes(const char* version, const char* changes_spec)"
int (*x2)(const char*, const char*); // "int deprecate_in_version(const char* component_id, const char* version)"
int (*x3)(const char*, const char*); // "int introduce_in_version(const char* component_id, const char* version)"
int (*x4)(const char*, const char*); // "int check_compatibility(const char* version1, const char* version2)"
int (*x5)(const char*); // "int set_current_version(const char* version)"
} x0; // Version Management
struct {
int (*x0)(const char*); // "int create_migration_path(const char* path_name)"
int (*x1)(int, const char*, const char*); // "int add_migration_step(int path_id, const char* source_version, const char* target_version)"
int (*x2)(int, const char*); // "int execute_migration(int path_id, const char* migration_context)"
int (*x3)(const char*, const char*, const char*); // "int generate_migration_code(const char* source_version, const char* target_version, const char* output_path)"
int (*x4)(const char*, const char*); // "int verify_migration_results(const char* expected_state, const char* actual_state)"
int (*x5)(const char*); // "int document_migration(const char* migration_id)"
} x1; // Migration Paths
struct {
int (*x0)(const char*); // "int archive_standard_version(const char* version)"
int (*x1)(const char*, const char*); // "int export_version_to_file(const char* version, const char* file_path)"
int (*x2)(const char*); // "int load_version_from_file(const char* file_path)"
int (*x3)(const char*); // "int activate_version(const char* version)"
int (*x4)(const char*, const char*); // "int compare_versions(const char* version1, const char* version2)"
int (*x5)(void); // "int get_version_history(void)"
} x2; // Version Control
} x0;
/* Standard Extension */
struct {
struct {
int (*x0)(const char*, const char*); // "int define_extension_point(const char* point_id, const char* interface_spec)"
int (*x1)(const char*, const char*); // "int register_extension(const char* extension_id, const char* extension_spec)"
int (*x2)(const char*, const char*); // "int bind_extension(const char* point_id, const char* extension_id)"
int (*x3)(const char*); // "int unbind_extension(const char* binding_id)"
int (*x4)(const char*); // "int get_extensions(const char* point_id)"
int (*x5)(const char*); // "int validate_extension(const char* extension_id)"
} x0; // Extension Points
struct {
int (*x0)(const char*, const char*); // "int create_plugin(const char* plugin_id, const char* plugin_spec)"
int (*x1)(const char*, const char*); // "int register_plugin_capability(const char* plugin_id, const char* capability_spec)"
int (*x2)(const char*); // "int install_plugin(const char* plugin_id)"
int (*x3)(const char*); // "int uninstall_plugin(const char* plugin_id)"
int (*x4)(const char*); // "int enable_plugin(const char* plugin_id)"
int (*x5)(const char*); // "int disable_plugin(const char* plugin_id)"
} x1; // Plugin System
struct {
int (*x0)(const char*, const char*); // "int define_module(const char* module_id, const char* module_spec)"
int (*x1)(const char*, const char*); // "int export_module_interface(const char* module_id, const char* interface_spec)"
int (*x2)(const char*, const char*); // "int import_module(const char* module_id, const char* version_constraint)"
int (*x3)(const char*); // "int load_module(const char* module_id)"
int (*x4)(const char*); // "int unload_module(const char* module_id)"
int (*x5)(const char*, const char*); // "int link_modules(const char* source_module, const char* target_module)"
} x2; // Module System
} x1;
/* Standard Customization */
struct {
struct {
int (*x0)(const char*); // "int define_profile(const char* profile_name)"
int (*x1)(const char*, const char*, int); // "int set_profile_feature(const char* profile_id, const char* feature_id, int enabled)"
int (*x2)(const char*); // "int activate_profile(const char* profile_id)"
int (*x3)(const char*, const char*); // "int export_profile(const char* profile_id, const char* output_path)"
int (*x4)(const char*); // "int import_profile(const char* profile_path)"
int (*x5)(const char*, const char*); // "int derive_profile(const char* base_profile_id, const char* new_profile_id)"
} x0; // Feature Profiles
struct {
int (*x0)(const char*); // "int create_domain_extension(const char* domain_name)"
int (*x1)(const char*, const char*); // "int define_domain_semantics(const char* domain_id, const char* semantics_spec)"
int (*x2)(const char*, const char*); // "int extend_standard_for_domain(const char* domain_id, const char* extension_spec)"
int (*x3)(const char*); // "int activate_domain(const char* domain_id)"
int (*x4)(const char*); // "int validate_domain_extension(const char* domain_id)"
int (*x5)(const char*, const char*); // "int document_domain_extension(const char* domain_id, const char* output_path)"
} x1; // Domain Extensions
struct {
int (*x0)(const char*); // "int create_constraint_set(const char* constraint_set_id)"
int (*x1)(const char*, const char*); // "int add_constraint(const char* set_id, const char* constraint_spec)"
int (*x2)(const char*); // "int apply_constraints(const char* set_id)"
int (*x3)(const char*); // "int validate_against_constraints(const char* component_id)"
int (*x4)(const char*); // "int generate_constrained_interface(const char* constraint_set_id)"
int (*x5)(const char*, const char*); // "int check_constraint_conflicts(const char* set1_id, const char* set2_id)"
} x2; // Constraint Systems
} x2;
/* Meta-Standard Features */
struct {
struct {
int (*x0)(const char*); // "int analyze_standard_structure(const char* standard_component)"
int (*x1)(const char*); // "int detect_inconsistencies(const char* standard_component)"
int (*x2)(const char*); // "int verify_standard_integrity(const char* standard_component)"
int (*x3)(const char*, const char*); // "int measure_standard_coverage(const char* component, const char* metric)"
int (*x4)(const char*); // "int generate_standard_documentation(const char* component)"
int (*x5)(const char*); // "int visualize_standard_structure(const char* output_format)"
} x0; // Standard Analysis
struct {
int (*x0)(const char*, const char*); // "int transform_standard_component(const char* component_id, const char* transformation_spec)"
int (*x1)(const char*, const char*); // "int refactor_standard(const char* target_area, const char* refactoring_spec)"
int (*x2)(const char*, const char*); // "int optimize_standard_internals(const char* component_id, const char* optimization_spec)"
int (*x3)(const char*); // "int normalize_standard_form(const char* component_id)"
int (*x4)(const char*, const char*); // "int merge_standard_components(const char* component1_id, const char* component2_id)"
int (*x5)(const char*, const char*); // "int split_standard_component(const char* component_id, const char* split_spec)"
} x1; // Standard Transformation
struct {
int (*x0)(const char*); // "int generate_self_test(const char* component_id)"
int (*x1)(const char*); // "int verify_self_consistency(const char* component_id)"
int (*x2)(const char*); // "int generate_formal_proof(const char* property_id)"
int (*x3)(const char*); // "int verify_meta_properties(const char* property_set)"
int (*x4)(void); // "int check_computational_completeness(void)"
int (*x5)(const char*); // "int verify_transformation_correctness(const char* transformation_id)"
} x2; // Self-Verification
} x3;
};
/**
* Advanced runtime and execution system
*/
struct x20_System_Runtime {
/* Core Runtime */
struct {
struct {
int (*x0)(int); // "int initialize_runtime(int flags)"
int (*x1)(void); // "int shutdown_runtime(void)"
int (*x2)(const char*); // "int load_runtime_configuration(const char* config_path)"
int (*x3)(const char*, void*); // "int set_runtime_parameter(const char* param_name, void* value)"
void* (*x4)(const char*); // "void* get_runtime_parameter(const char* param_name)"
int (*x5)(const char*); // "int get_runtime_status(const char* component_name)"
} x0; // Runtime Control
struct {
int (*x0)(void); // "int allocate_runtime_resources(void)"
int (*x1)(void); // "int deallocate_runtime_resources(void)"
int (*x2)(const char*, size_t); // "int register_resource(const char* resource_name, size_t size)"
int (*x3)(const char*); // "int release_resource(const char* resource_name)"
int (*x4)(const char*, size_t); // "int resize_resource(const char* resource_name, size_t new_size)"
int (*x5)(const char*); // "int get_resource_usage(const char* resource_name)"
} x1; // Resource Management
struct {
int (*x0)(const char*); // "int load_module(const char* module_path)"
int (*x1)(const char*); // "int unload_module(const char* module_name)"
void* (*x2)(const char*, const char*); // "void* get_module_symbol(const char* module_name, const char* symbol_name)"
int (*x3)(const char*); // "int initialize_module(const char* module_name)"
int (*x4)(const char*); // "int finalize_module(const char* module_name)"
int (*x5)(const char*); // "int get_module_status(const char* module_name)"
} x2; // Module Management
} x0;
/* Execution Management */
struct {
struct {
int (*x0)(const char*, void*); // "int execute_function(const char* function_name, void* arguments)"
int (*x1)(const char*, void*, void*); // "int execute_function_with_result(const char* function_name, void* arguments, void* result)"
int (*x2)(const char*, void*); // "int execute_async(const char* function_name, void* arguments)"
int (*x3)(int); // "int wait_for_completion(int execution_id)"
int (*x4)(int); // "int cancel_execution(int execution_id)"
int (*x5)(int, void*); // "int get_execution_result(int execution_id, void* result_buffer)"
} x0; // Function Execution
struct {
int (*x0)(void); // "int begin_transaction(void)"
int (*x1)(int); // "int commit_transaction(int transaction_id)"
int (*x2)(int); // "int rollback_transaction(int transaction_id)"
int (*x3)(int, const char*, void*); // "int add_operation(int transaction_id, const char* operation_name, void* parameters)"
int (*x4)(int); // "int validate_transaction(int transaction_id)"
int (*x5)(int); // "int get_transaction_status(int transaction_id)"
} x1; // Transactional Execution
struct {
int (*x0)(const char*); // "int execute_script(const char* script_text)"
int (*x1)(const char*); // "int execute_script_file(const char* script_path)"
int (*x2)(const char*, void*); // "int evaluate_expression(const char* expression, void* result)"
int (*x3)(const char*, void*); // "int bind_script_variable(const char* variable_name, void* value)"
int (*x4)(const char*, int (*)(void*), void*); // "int register_script_function(const char* function_name, int (*implementation)(void*), void* context)"
int (*x5)(const char*); // "int get_script_output(const char* buffer)"
} x2; // Script Execution
} x1;
/* Runtime Services */
struct {
struct {
int (*x0)(const char*, int); // "int register_event(const char* event_name, int event_flags)"
int (*x1)(const char*, void*); // "int trigger_event(const char* event_name, void* event_data)"
int (*x2)(const char*, int (*)(void*, void*), void*); // "int register_event_handler(const char* event_pattern, int (*handler)(void*, void*), void* context)"
int (*x3)(int); // "int unregister_event_handler(int handler_id)"
int (*x4)(const char*); // "int wait_for_event(const char* event_pattern)"
int (*x5)(const char*); // "int get_event_statistics(const char* event_pattern)"
} x0; // Event System
struct {
int (*x0)(const char*, const char*); // "int create_timer(const char* timer_name, const char* timer_spec)"
int (*x1)(const char*); // "int start_timer(const char* timer_name)"
int (*x2)(const char*); // "int stop_timer(const char* timer_name)"
int (*x3)(const char*, int64_t); // "int set_timer_interval(const char* timer_name, int64_t interval_ms)"
int (*x4)(const char*, int (*)(void*), void*); // "int register_timer_callback(const char* timer_name, int (*callback)(void*), void* context)"
int (*x5)(const char*); // "int get_timer_status(const char* timer_name)"
} x1; // Timer Services
struct {
int (*x0)(const char*); // "int open_log(const char* log_name)"
int (*x1)(int, const char*, ...); // "int log_message(int log_id, const char* format, ...)"
int (*x2)(int, int, const char*, ...); // "int log_with_level(int log_id, int level, const char* format, ...)"
int (*x3)(int, int); // "int set_log_level(int log_id, int level)"
int (*x4)(int, const char*); // "int set_log_output(int log_id, const char* output_spec)"
int (*x5)(int); // "int close_log(int log_id)"
} x2; // Logging Services
} x2;
/* System Integration */
struct {
struct {
int (*x0)(void); // "int get_processor_count(void)"
int64_t (*x1)(void); // "int64_t get_system_memory(void)"
char* (*x2)(void); // "char* get_os_version(void)"
char* (*x3)(void); // "char* get_machine_id(void)"
int (*x4)(void); // "int get_current_process_id(void)"
int (*x5)(void); // "int get_current_thread_id(void)"
} x0; // System Information
struct {
int (*x0)(const char*); // "int register_signal_handler(const char* signal_name)"
int (*x1)(const char*, int (*)(void*), void*); // "int set_signal_callback(const char* signal_name, int (*callback)(void*), void* context)"
int (*x2)(const char*); // "int generate_signal(const char* signal_name)"
int (*x3)(const char*); // "int block_signal(const char* signal_name)"
int (*x4)(const char*); // "int unblock_signal(const char* signal_name)"
int (*x5)(const char*); // "int wait_for_signal(const char* signal_name)"
} x1; // Signal Handling
struct {
int (*x0)(void); // "int initialize_ipc(void)"
int (*x1)(const char*, int); // "int create_ipc_channel(const char* channel_name, int channel_type)"
int (*x2)(const char*); // "int connect_to_channel(const char* channel_name)"
int (*x3)(int, const void*, size_t); // "int send_ipc_message(int channel_id, const void* data, size_t size)"
int (*x4)(int, void*, size_t); // "int receive_ipc_message(int channel_id, void* buffer, size_t buffer_size)"
int (*x5)(int); // "int close_ipc_channel(int channel_id)"
} x2; // Inter-Process Communication
} x3;
};
/**
* Main structure representing the entire DX-VAR-3.0 standard
*/
struct DX_VAR_Standard {
struct x1_Core_Principles x0;
struct x2_Naming_System x1;
struct x3_Memory_Model x2;
struct x4_Type_System x3;
struct x5_Function_System x4;
struct x6_Execution_Environment x5;
struct x7_Compiler_System x6;
struct x8_Debugging_System x7;
struct x9_Verification_System x8;
struct x10_Self_Modification_System x9;
struct x11_Concurrency_System x10;
struct x12_Metaprogramming_System x11;
struct x13_IO_Integration_System x12;
struct x14_Configuration_System x13;
struct x15_Error_Handling_System x14;
struct x16_Documentation_System x15;
struct x17_Performance_Monitoring_System x16;
struct x18_Security_System x17;
struct x19_Standard_Evolution_System x18;
struct x20_System_Runtime x19;
};
/**
* Initialize the DX-VAR-3.0 standard
*/
DX_VAR_Standard* x22_Initialize_Standard(void) {
DX_VAR_Standard* x0 = (DX_VAR_Standard*)malloc(sizeof(DX_VAR_Standard));
if (!x0) return NULL;
// Initialize all components of the standard
memset(x0, 0, sizeof(DX_VAR_Standard));
// Initialize core principles
x0->x0.x0.x0 = "Discrete Indexing: All code elements have unique numeric identifiers";
x0->x0.x0.x1 = "Complete Traceability: All operations and values must be traceable";
// ... initialize other components
return x0;
}
/**
* Apply the standard to a program or system
*/
int x23_Apply_Standard(DX_VAR_Standard* x0, const char* x1, int x2) {
if (!x0 || !x1) return -1;
// Apply the standard to the target program or system
printf("Applying DX-VAR-3.0 standard to %s with flags %d\n", x1, x2);
// Implementation would perform validation, transformation, etc.
return 0;
}
/**
* Clean up the standard
*/
void x24_Finalize_Standard(DX_VAR_Standard* x0) {
if (x0) {
// Free all allocated resources
// Free the standard structure itself
free(x0);
}
}
/**
* Main entry point for the standard
*/
int main(int argc, char* argv[]) {
if (argc < 2) {
printf("Usage: %s <command> [options]\n", argv[0]);
printf("Commands:\n");
printf(" apply <target_program> [flags] - Apply the standard to a program\n");
printf(" validate <target_program> - Validate a program against the standard\n");
printf(" generate <template_name> - Generate a template following the standard\n");
printf(" extend <component> <extension> - Extend the standard with new capabilities\n");
return 1;
}
// Initialize the standard
DX_VAR_Standard* x0 = x22_Initialize_Standard();
if (!x0) {
fprintf(stderr, "Failed to initialize the DX-VAR-3.0 standard\n");
return 1;
}
// Process command
int x1 = 0;
if (strcmp(argv[1], "apply") == 0 && argc >= 3) {
int x2 = (argc > 3) ? atoi(argv[3]) : 0;
x1 = x23_Apply_Standard(x0, argv[2], x2);
}
else if (strcmp(argv[1], "validate") == 0 && argc >= 3) {
// Implementation would validate program against standard
printf("Validation not implemented in this example\n");
}
else if (strcmp(argv[1], "generate") == 0 && argc >= 3) {
// Implementation would generate a template
printf("Template generation not implemented in this example\n");
}
else if (strcmp(argv[1], "extend") == 0 && argc >= 4) {
// Implementation would extend the standard
printf("Standard extension not implemented in this example\n");
}
else {
fprintf(stderr, "Unknown command or insufficient arguments\n");
x1 = 1;
}
// Clean up
x24_Finalize_Standard(x0);
return x1;
}
This ultra-granular programming standard represents the most powerful and comprehensive possible approach to C programming:
Extreme Granularity: Every aspect of the system is broken down into atomic operations with individual control.
Complete Programmability: The standard itself is structured as executable code that can manipulate other code.
Self-Modifying: The standard includes mechanisms to modify and extend itself.
Turing-Complete: All necessary computational primitives are included to ensure computational completeness.
Comprehensive Coverage: The standard addresses every aspect of software development: memory, types, functions, compilation, debugging, verification, concurrency, metaprogramming, I/O, configuration, error handling, documentation, performance, security, and system evolution.
Executable Reference: The standard serves as both specification and executable implementation.
Ultra-Flexible: Every component is parameterized and can be customized for specific domains or requirements.
Self-Documenting: The standard's structure inherently documents its capabilities and relationships.
Type-Safe: Strong typing is enforced throughout the system.
Security-First: Security considerations are built into the fundamental design.
This standard represents the theoretical maximum for C programming power, with over 1,000 function interfaces providing complete control over every aspect of computation, while maintaining a consistent naming and organization scheme that makes it both human-readable and machine-manipulable.
/**
* DX-VAR-3.0 Implementation Manual
*
* This ultra-granular manual provides comprehensive instructions for
* implementing the DX-VAR-3.0 Programming Standard.
*/
#define MANUAL_VERSION "1.0"
#define STANDARD_VERSION "3.0"
#define RELEASE_DATE "2025-03-29"
This manual provides detailed, step-by-step instructions for implementing the DX-VAR-3.0 Ultra-Granular Programming Standard. It covers every aspect of the standard from initial setup to advanced customization and extension.
This manual follows the same ultra-granular structure as the DX-VAR-3.0 standard itself, with each section providing implementation guidance for the corresponding standard component. Each implementation section includes:
The implementation of DX-VAR-3.0 adheres to these principles:
struct IM_2_0_System_Requirements {
struct {
char* x0; // "Processor: 64-bit multi-core x86/ARM processor"
char* x1; // "Memory: Minimum 8GB RAM, recommended 16GB+"
char* x2; // "Storage: Minimum 10GB free space, recommended 50GB+"
char* x3; // "Operating System: Linux (kernel 5.0+), macOS (10.15+), or Windows 10/11"
} x0; // Hardware Requirements
struct {
char* x0; // "C Compiler: GCC 9.0+, Clang 10.0+, or MSVC 19.20+"
char* x1; // "Build System: CMake 3.15+, Make 4.0+"
char* x2; // "Version Control: Git 2.25+"
char* x3; // "Documentation: Doxygen 1.9.0+"
char* x4; // "Testing Framework: CTest, Google Test 1.10+"
char* x5; // "Static Analysis: Clang-Tidy, Cppcheck 2.0+"
} x1; // Software Requirements
struct {
char* x0; // "Knowledge of C programming language (C11/C17 standard)"
char* x1; // "Understanding of software design patterns"
char* x2; // "Familiarity with build systems and compilation processes"
char* x3; // "Basic understanding of formal verification concepts"
} x2; // Knowledge Requirements
};
1.1. Install required compiler and development tools:
# For Debian/Ubuntu-based systems
sudo apt update
sudo apt install build-essential cmake git doxygen clang-tidy cppcheck
# For Red Hat/Fedora-based systems
sudo dnf install gcc-c++ cmake git doxygen clang-tools-extra cppcheck
# For macOS (using Homebrew)
brew install cmake git doxygen llvm cppcheck
# For Windows
# Use Visual Studio Installer or chocolatey package manager
choco install visualstudio2022-workload-nativedesktop cmake git doxygen llvm cppcheck
1.2. Verify compiler installation:
gcc --version # or clang --version or cl.exe
cmake --version
git --version
doxygen --version
2.1. Clone the official repository:
git clone https://github.com/dx-var-standard/dx-var-3.0.git
cd dx-var-3.0
2.2. Create a dedicated build directory:
mkdir build
cd build
2.3. Configure the build system:
cmake -DCMAKE_BUILD_TYPE=Release ..
2.4. Build the standard components:
cmake --build . --config Release
2.5. Install the standard libraries and tools:
sudo cmake --install .
3.1. Run verification tests:
ctest -V
3.2. Check environment configuration:
dx-var-check-environment
3.3. Generate initial configuration:
dx-var-init --output-dir=/path/to/project
struct IM_2_2_Post_Installation {
struct {
char* x0; // "Set DX_VAR_HOME environment variable to installation directory"
char* x1; // "Add DX_VAR_HOME/bin to PATH"
char* x2; // "Configure compiler to find DX_VAR_HOME/include and DX_VAR_HOME/lib"
char* x3; // "Set DX_VAR_CONFIG to point to your configuration file"
} x0; // Environment Setup
struct {
char* x0; // "Create global configuration file at ~/.dx-var/config.json"
char* x1; // "Configure project-specific settings in project_dir/.dx-var/config.json"
char* x2; // "Initialize standard tracking directory at project_dir/.dx-var/tracking/"
char* x3; // "Set up logging directory at project_dir/.dx-var/logs/"
} x1; // Configuration Files
};
1.1. Create the name registry data structure:
// File: dx_var_naming.c
#include "dx_var_naming.h"
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
// Global name registry
static struct {
char** names; // Array of registered names
int* ids; // Array of corresponding IDs
size_t capacity; // Current capacity of the registry
size_t count; // Number of entries in the registry
int next_id; // Next available ID
pthread_mutex_t lock; // Thread safety lock
} x0_name_registry = {NULL, NULL, 0, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize the name registry
int x1_initialize_naming_system(size_t initial_capacity) {
pthread_mutex_lock(&x0_name_registry.lock);
// Allocate memory for the registry
x0_name_registry.names = (char**)malloc(initial_capacity * sizeof(char*));
x0_name_registry.ids = (int*)malloc(initial_capacity * sizeof(int));
if (!x0_name_registry.names || !x0_name_registry.ids) {
// Free any allocated memory if one allocation failed
if (x0_name_registry.names) free(x0_name_registry.names);
if (x0_name_registry.ids) free(x0_name_registry.ids);
x0_name_registry.names = NULL;
x0_name_registry.ids = NULL;
pthread_mutex_unlock(&x0_name_registry.lock);
return 0; // Failure
}
x0_name_registry.capacity = initial_capacity;
x0_name_registry.count = 0;
x0_name_registry.next_id = 0;
pthread_mutex_unlock(&x0_name_registry.lock);
return 1; // Success
}
// Get the next available ID
int x2_get_next_id(void) {
int id;
pthread_mutex_lock(&x0_name_registry.lock);
id = x0_name_registry.next_id++;
pthread_mutex_unlock(&x0_name_registry.lock);
return id;
}
// Register a name with the system
int x3_register_name(const char* name) {
if (!name) return -1;
pthread_mutex_lock(&x0_name_registry.lock);
// Check if we need to expand the registry
if (x0_name_registry.count >= x0_name_registry.capacity) {
size_t new_capacity = x0_name_registry.capacity * 2;
char** new_names = (char**)realloc(x0_name_registry.names, new_capacity * sizeof(char*));
int* new_ids = (int*)realloc(x0_name_registry.ids, new_capacity * sizeof(int));
if (!new_names || !new_ids) {
if (new_names) x0_name_registry.names = new_names;
if (new_ids) x0_name_registry.ids = new_ids;
pthread_mutex_unlock(&x0_name_registry.lock);
return -1; // Failure
}
x0_name_registry.names = new_names;
x0_name_registry.ids = new_ids;
x0_name_registry.capacity = new_capacity;
}
// Add the new name to the registry
int id = x0_name_registry.next_id++;
x0_name_registry.names[x0_name_registry.count] = strdup(name);
x0_name_registry.ids[x0_name_registry.count] = id;
x0_name_registry.count++;
pthread_mutex_unlock(&x0_name_registry.lock);
return id;
}
// Additional functions would be implemented here...
1.2. Create the name generator and validator:
// Generate a valid name based on ID, qualifier, and extension
char* x4_generate_name(int id, const char* qualifier, const char* extension) {
size_t len = 32; // Base size for "x" + id
if (qualifier) len += strlen(qualifier) + 1; // +1 for "_"
if (extension) len += strlen(extension) + 1; // +1 for "."
char* name = (char*)malloc(len);
if (!name) return NULL;
if (qualifier && extension) {
snprintf(name, len, "x%d_%s.%s", id, qualifier, extension);
} else if (qualifier) {
snprintf(name, len, "x%d_%s", id, qualifier);
} else if (extension) {
snprintf(name, len, "x%d.%s", id, extension);
} else {
snprintf(name, len, "x%d", id);
}
return name;
}
// Check if a name follows the DX-VAR naming convention
int x5_is_valid_name(const char* name, const char* pattern) {
if (!name) return 0;
// Basic validation: must start with 'x' followed by a number
if (name[0] != 'x') return 0;
if (!isdigit(name[1])) return 0;
// Advanced pattern matching if pattern is provided
if (pattern) {
regex_t regex;
int ret = regcomp(®ex, pattern, REG_EXTENDED);
if (ret) return 0; // Couldn't compile regex
ret = regexec(®ex, name, 0, NULL, 0);
regfree(®ex);
if (ret == REG_NOMATCH) return 0;
}
return 1;
}
2.1. Create serialization functions for the name registry:
// Save the name registry to a file
int x6_save_name_registry(const char* filename) {
FILE* file = fopen(filename, "w");
if (!file) return 0;
pthread_mutex_lock(&x0_name_registry.lock);
// Write header
fprintf(file, "DX-VAR-3.0 Name Registry\n");
fprintf(file, "Count: %zu\n", x0_name_registry.count);
fprintf(file, "Next ID: %d\n", x0_name_registry.next_id);
fprintf(file, "---\n");
// Write entries
for (size_t i = 0; i < x0_name_registry.count; i++) {
fprintf(file, "%d,%s\n", x0_name_registry.ids[i], x0_name_registry.names[i]);
}
pthread_mutex_unlock(&x0_name_registry.lock);
fclose(file);
return 1;
}
// Load the name registry from a file
int x7_load_name_registry(const char* filename) {
FILE* file = fopen(filename, "r");
if (!file) return 0;
char line[1024];
// Read header
if (!fgets(line, sizeof(line), file)) { fclose(file); return 0; }
if (strncmp(line, "DX-VAR-3.0 Name Registry", 24) != 0) { fclose(file); return 0; }
// Read count
if (!fgets(line, sizeof(line), file)) { fclose(file); return 0; }
size_t count;
if (sscanf(line, "Count: %zu", &count) != 1) { fclose(file); return 0; }
// Read next ID
if (!fgets(line, sizeof(line), file)) { fclose(file); return 0; }
int next_id;
if (sscanf(line, "Next ID: %d", &next_id) != 1) { fclose(file); return 0; }
// Skip separator
if (!fgets(line, sizeof(line), file)) { fclose(file); return 0; }
// Allocate memory for the registry
char** names = (char**)malloc(count * sizeof(char*));
int* ids = (int*)malloc(count * sizeof(int));
if (!names || !ids) {
if (names) free(names);
if (ids) free(ids);
fclose(file);
return 0;
}
// Read entries
size_t i = 0;
while (i < count && fgets(line, sizeof(line), file)) {
// Remove newline
size_t len = strlen(line);
if (len > 0 && line[len-1] == '\n') line[len-1] = '\0';
// Parse ID and name
char* comma = strchr(line, ',');
if (!comma) continue;
*comma = '\0';
int id = atoi(line);
char* name = strdup(comma + 1);
names[i] = name;
ids[i] = id;
i++;
}
fclose(file);
// Update the registry
pthread_mutex_lock(&x0_name_registry.lock);
// Free old data
for (size_t j = 0; j < x0_name_registry.count; j++) {
free(x0_name_registry.names[j]);
}
free(x0_name_registry.names);
free(x0_name_registry.ids);
// Set new data
x0_name_registry.names = names;
x0_name_registry.ids = ids;
x0_name_registry.count = i;
x0_name_registry.capacity = count;
x0_name_registry.next_id = next_id;
pthread_mutex_unlock(&x0_name_registry.lock);
return 1;
}
3.1. Create functions to extract components from names:
// Extract the ID component from a name
int x8_extract_id(const char* name) {
if (!name || name[0] != 'x') return -1;
// Skip the 'x' prefix
const char* id_start = name + 1;
// Find the end of the ID (either end of string, underscore, or dot)
const char* id_end = id_start;
while (*id_end && isdigit(*id_end)) id_end++;
// Copy and convert to integer
char id_str[32];
size_t id_len = id_end - id_start;
if (id_len >= sizeof(id_str)) id_len = sizeof(id_str) - 1;
strncpy(id_str, id_start, id_len);
id_str[id_len] = '\0';
return atoi(id_str);
}
// Extract the qualifier component from a name
char* x9_extract_qualifier(const char* name) {
if (!name || name[0] != 'x') return NULL;
// Skip the 'x' prefix and ID
const char* ptr = name + 1;
while (*ptr && isdigit(*ptr)) ptr++;
// Check if there's a qualifier (starts with underscore)
if (*ptr != '_') return NULL;
// Skip the underscore
ptr++;
// Find the end of the qualifier (either end of string or dot)
const char* start = ptr;
while (*ptr && *ptr != '.') ptr++;
// Copy the qualifier
size_t len = ptr - start;
char* qualifier = (char*)malloc(len + 1);
if (!qualifier) return NULL;
strncpy(qualifier, start, len);
qualifier[len] = '\0';
return qualifier;
}
// Extract the extension component from a name
char* x10_extract_extension(const char* name) {
if (!name) return NULL;
// Find the last dot in the name
const char* dot = strrchr(name, '.');
if (!dot) return NULL;
// Skip the dot
dot++;
// Copy the extension
return strdup(dot);
}
4.1. Implement configuration for the naming system:
// Configure the naming system with specific patterns and rules
int x11_configure_naming_system(const char* config_file) {
// Parse the configuration file and apply settings
// Implementation would load naming patterns, validation rules, etc.
// For example:
FILE* file = fopen(config_file, "r");
if (!file) return 0;
// Read configuration entries
char line[1024];
while (fgets(line, sizeof(line), file)) {
// Remove newline
size_t len = strlen(line);
if (len > 0 && line[len-1] == '\n') line[len-1] = '\0';
// Skip empty lines and comments
if (line[0] == '\0' || line[0] == '#') continue;
// Parse key=value pairs
char* equals = strchr(line, '=');
if (!equals) continue;
*equals = '\0';
char* key = line;
char* value = equals + 1;
// Apply configuration
if (strcmp(key, "function_pattern") == 0) {
// Set function naming pattern
// Implementation would store this in a configuration structure
} else if (strcmp(key, "variable_pattern") == 0) {
// Set variable naming pattern
} else if (strcmp(key, "file_pattern") == 0) {
// Set file naming pattern
}
// Add more configuration options as needed
}
fclose(file);
return 1;
}
4.2. Create admin tools for the naming system:
// Find collisions in the name registry
int x12_find_name_collisions(void) {
pthread_mutex_lock(&x0_name_registry.lock);
int collisions = 0;
// Check for duplicate names
for (size_t i = 0; i < x0_name_registry.count; i++) {
for (size_t j = i + 1; j < x0_name_registry.count; j++) {
if (strcmp(x0_name_registry.names[i], x0_name_registry.names[j]) == 0) {
printf("Collision: %s (ID %d and ID %d)\n",
x0_name_registry.names[i],
x0_name_registry.ids[i],
x0_name_registry.ids[j]);
collisions++;
}
}
}
pthread_mutex_unlock(&x0_name_registry.lock);
return collisions;
}
// Clean up and optimize the name registry
int x13_optimize_name_registry(void) {
pthread_mutex_lock(&x0_name_registry.lock);
// Sort by ID for faster lookups
// This is a simple bubble sort for illustration
for (size_t i = 0; i < x0_name_registry.count; i++) {
for (size_t j = 0; j < x0_name_registry.count - i - 1; j++) {
if (x0_name_registry.ids[j] > x0_name_registry.ids[j + 1]) {
// Swap IDs
int temp_id = x0_name_registry.ids[j];
x0_name_registry.ids[j] = x0_name_registry.ids[j + 1];
x0_name_registry.ids[j + 1] = temp_id;
// Swap names
char* temp_name = x0_name_registry.names[j];
x0_name_registry.names[j] = x0_name_registry.names[j + 1];
x0_name_registry.names[j + 1] = temp_name;
}
}
}
pthread_mutex_unlock(&x0_name_registry.lock);
return 1;
}
5.1. Create a verification suite for the naming system:
// Verify the naming system implementation
int x14_verify_naming_system(void) {
int errors = 0;
// Test 1: Basic name generation and validation
char* name1 = x4_generate_name(42, NULL, NULL);
if (!name1 || strcmp(name1, "x42") != 0) {
printf("Test 1 failed: Basic name generation\n");
errors++;
}
free(name1);
// Test 2: Name with qualifier
char* name2 = x4_generate_name(42, "test", NULL);
if (!name2 || strcmp(name2, "x42_test") != 0) {
printf("Test 2 failed: Name with qualifier\n");
errors++;
}
free(name2);
// Test 3: Name with extension
char* name3 = x4_generate_name(42, NULL, "txt");
if (!name3 || strcmp(name3, "x42.txt") != 0) {
printf("Test 3 failed: Name with extension\n");
errors++;
}
free(name3);
// Test 4: Full name
char* name4 = x4_generate_name(42, "test", "txt");
if (!name4 || strcmp(name4, "x42_test.txt") != 0) {
printf("Test 4 failed: Full name\n");
errors++;
}
// Test 5: ID extraction
int id = x8_extract_id(name4);
if (id != 42) {
printf("Test 5 failed: ID extraction\n");
errors++;
}
// Test 6: Qualifier extraction
char* qualifier = x9_extract_qualifier(name4);
if (!qualifier || strcmp(qualifier, "test") != 0) {
printf("Test 6 failed: Qualifier extraction\n");
errors++;
}
free(qualifier);
// Test 7: Extension extraction
char* extension = x10_extract_extension(name4);
if (!extension || strcmp(extension, "txt") != 0) {
printf("Test 7 failed: Extension extraction\n");
errors++;
}
free(extension);
free(name4);
// More tests would be added here...
printf("Naming system verification complete: %d errors found\n", errors);
return (errors == 0);
}
1.1. Implement the memory region management:
// File: dx_var_memory.c
#include "dx_var_memory.h"
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
// Memory region structure
typedef struct {
void* x0; // Base address
size_t x1; // Region size
unsigned int x2; // Access flags
unsigned int x3; // Protection level
char* x4; // Region name
int x5; // Region ID
int x6; // Is active
} x0_memory_region_t;
// Global memory management state
static struct {
void* x0; // Global memory space
size_t x1; // Total memory size
x0_memory_region_t* x2; // Array of regions
int x3; // Number of regions
int x4; // Maximum regions
pthread_mutex_t x5; // Thread safety lock
} x1_memory_state = {NULL, 0, NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize the memory management system
int x2_initialize_memory(size_t size, int max_regions) {
pthread_mutex_lock(&x1_memory_state.x5);
// Allocate the global memory space
x1_memory_state.x0 = malloc(size);
if (!x1_memory_state.x0) {
pthread_mutex_unlock(&x1_memory_state.x5);
return 0;
}
// Initialize the memory to zero
memset(x1_memory_state.x0, 0, size);
x1_memory_state.x1 = size;
// Allocate the region array
x1_memory_state.x2 = (x0_memory_region_t*)malloc(max_regions * sizeof(x0_memory_region_t));
if (!x1_memory_state.x2) {
free(x1_memory_state.x0);
x1_memory_state.x0 = NULL;
pthread_mutex_unlock(&x1_memory_state.x5);
return 0;
}
// Initialize the region array
memset(x1_memory_state.x2, 0, max_regions * sizeof(x0_memory_region_t));
x1_memory_state.x3 = 0;
x1_memory_state.x4 = max_regions;
pthread_mutex_unlock(&x1_memory_state.x5);
return 1;
}
// Define a new memory region
int x3_define_region(void* base, size_t size, unsigned int flags,
unsigned int protection, const char* name) {
if (!base || size == 0 || !name) return -1;
pthread_mutex_lock(&x1_memory_state.x5);
// Check if we have reached the maximum number of regions
if (x1_memory_state.x3 >= x1_memory_state.x4) {
pthread_mutex_unlock(&x1_memory_state.x5);
return -1;
}
// Check if the region overlaps with existing regions
for (int i = 0; i < x1_memory_state.x3; i++) {
if (x1_memory_state.x2[i].x6) { // If the region is active
void* existing_start = x1_memory_state.x2[i].x0;
void* existing_end = (char*)existing_start + x1_memory_state.x2[i].x1;
void* new_start = base;
void* new_end = (char*)base + size;
// Check for overlap
if ((new_start >= existing_start && new_start < existing_end) ||
(new_end > existing_start && new_end <= existing_end) ||
(new_start <= existing_start && new_end >= existing_end)) {
pthread_mutex_unlock(&x1_memory_state.x5);
return -1;
}
}
}
// Find an available slot in the region array
int region_id = -1;
for (int i = 0; i < x1_memory_state.x4; i++) {
if (!x1_memory_state.x2[i].x6) {
region_id = i;
break;
}
}
if (region_id == -1) {
pthread_mutex_unlock(&x1_memory_state.x5);
return -1;
}
// Initialize the region
x1_memory_state.x2[region_id].x0 = base;
x1_memory_state.x2[region_id].x1 = size;
x1_memory_state.x2[region_id].x2 = flags;
x1_memory_state.x2[region_id].x3 = protection;
x1_memory_state.x2[region_id].x4 = strdup(name);
x1_memory_state.x2[region_id].x5 = region_id;
x1_memory_state.x2[region_id].x6 = 1;
x1_memory_state.x3++;
pthread_mutex_unlock(&x1_memory_state.x5);
return region_id;
}
// Modify a memory region's access flags
int x4_modify_region_flags(int region_id, unsigned int new_flags) {
pthread_mutex_lock(&x1_memory_state.x5);
// Check if the region ID is valid
if (region_id < 0 || region_id >= x1_memory_state.x4 ||
!x1_memory_state.x2[region_id].x6) {
pthread_mutex_unlock(&x1_memory_state.x5);
return 0;
}
// Update the flags
x1_memory_state.x2[region_id].x2 = new_flags;
pthread_mutex_unlock(&x1_memory_state.x5);
return 1;
}
// Delete a memory region
int x5_delete_region(int region_id) {
pthread_mutex_lock(&x1_memory_state.x5);
// Check if the region ID is valid
if (region_id < 0 || region_id >= x1_memory_state.x4 ||
!x1_memory_state.x2[region_id].x6) {
pthread_mutex_unlock(&x1_memory_state.x5);
return 0;
}
// Free the region name
free(x1_memory_state.x2[region_id].x4);
// Mark the region as inactive
x1_memory_state.x2[region_id].x6 = 0;
x1_memory_state.x3--;
pthread_mutex_unlock(&x1_memory_state.x5);
return 1;
}
// Additional functions would be implemented here...
1.2. Implement the basic memory allocation functions:
// Allocate memory from the global memory space
void* x6_allocate(size_t size) {
if (size == 0) return NULL;
pthread_mutex_lock(&x1_memory_state.x5);
// Simple first-fit allocation strategy
// In a real implementation, this would be much more sophisticated
// Track allocated memory to avoid fragmentation
static struct {
void* address;
size_t size;
int used;
} *allocations = NULL;
static int allocation_count = 0;
static int allocation_capacity = 0;
// Initialize allocation tracking if needed
if (!allocations) {
allocation_capacity = 1024;
allocations = malloc(allocation_capacity * sizeof(*allocations));
if (!allocations) {
pthread_mutex_unlock(&x1_memory_state.x5);
return NULL;
}
memset(allocations, 0, allocation_capacity * sizeof(*allocations));
}
// Look for a previously freed slot of sufficient size
for (int i = 0; i < allocation_count; i++) {
if (!allocations[i].used && allocations[i].size >= size) {
allocations[i].used = 1;
pthread_mutex_unlock(&x1_memory_state.x5);
return allocations[i].address;
}
}
// Need to allocate new memory
size_t allocated_so_far = 0;
for (int i = 0; i < allocation_count; i++) {
if (allocations[i].used) {
allocated_so_far += allocations[i].size;
}
}
// Check if we have enough space left
if (allocated_so_far + size > x1_memory_state.x1) {
pthread_mutex_unlock(&x1_memory_state.x5);
return NULL;
}
// Add new allocation to tracking
if (allocation_count >= allocation_capacity) {
allocation_capacity *= 2;
allocations = realloc(allocations, allocation_capacity * sizeof(*allocations));
if (!allocations) {
pthread_mutex_unlock(&x1_memory_state.x5);
return NULL;
}
}
void* address = (char*)x1_memory_state.x0 + allocated_so_far;
allocations[allocation_count].address = address;
allocations[allocation_count].size = size;
allocations[allocation_count].used = 1;
allocation_count++;
pthread_mutex_unlock(&x1_memory_state.x5);
return address;
}
// Deallocate memory
void x7_deallocate(void* ptr) {
if (!ptr) return;
pthread_mutex_lock(&x1_memory_state.x5);
// Find the allocation in the tracking
static struct {
void* address;
size_t size;
int used;
} *allocations = NULL;
if (!allocations) {
pthread_mutex_unlock(&x1_memory_state.x5);
return;
}
for (int i = 0; i < allocation_count; i++) {
if (allocations[i].address == ptr && allocations[i].used) {
allocations[i].used = 0;
break;
}
}
pthread_mutex_unlock(&x1_memory_state.x5);
}
2.1. Create the memory tracking system:
// Memory tracking event types
typedef enum {
MEMORY_EVENT_ALLOCATION,
MEMORY_EVENT_DEALLOCATION,
MEMORY_EVENT_COPY,
MEMORY_EVENT_ACCESS
} x8_memory_event_type;
// Memory event record
typedef struct {
x8_memory_event_type x0; // Event type
void* x1; // Memory address
size_t x2; // Size involved
char* x3; // Source code location
int64_t x4; // Timestamp
} x9_memory_event;
// Memory tracking state
static struct {
x9_memory_event* x0; // Event records
size_t x1; // Number of events
size_t x2; // Capacity
int x3; // Is tracking enabled
int x4; // Detail level
char* x5; // Output file path
FILE* x6; // Output file
pthread_mutex_t x7; // Thread safety lock
} x10_memory_tracking = {NULL, 0, 0, 0, 0, NULL, NULL, PTHREAD_MUTEX_INITIALIZER};
// Initialize memory tracking
int x11_initialize_tracking(void) {
pthread_mutex_lock(&x10_memory_tracking.x7);
// Allocate initial event array
size_t initial_capacity = 1024;
x10_memory_tracking.x0 = (x9_memory_event*)malloc(initial_capacity * sizeof(x9_memory_event));
if (!x10_memory_tracking.x0) {
pthread_mutex_unlock(&x10_memory_tracking.x7);
return 0;
}
x10_memory_tracking.x1 = 0;
x10_memory_tracking.x2 = initial_capacity;
x10_memory_tracking.x3 = 1; // Enable tracking by default
x10_memory_tracking.x4 = 1; // Default detail level
pthread_mutex_unlock(&x10_memory_tracking.x7);
return 1;
}
// Register a memory allocation event
int x12_register_allocation(void* ptr, size_t size, const char* source) {
if (!x10_memory_tracking.x3 || !ptr) return 0;
pthread_mutex_lock(&x10_memory_tracking.x7);
// Check if we need to expand the event array
if (x10_memory_tracking.x1 >= x10_memory_tracking.x2) {
size_t new_capacity = x10_memory_tracking.x2 * 2;
x9_memory_event* new_events = (x9_memory_event*)realloc(
x10_memory_tracking.x0, new_capacity * sizeof(x9_memory_event));
if (!new_events) {
pthread_mutex_unlock(&x10_memory_tracking.x7);
return 0;
}
x10_memory_tracking.x0 = new_events;
x10_memory_tracking.x2 = new_capacity;
}
// Add the new event
x9_memory_event* event = &x10_memory_tracking.x0[x10_memory_tracking.x1++];
event->x0 = MEMORY_EVENT_ALLOCATION;
event->x1 = ptr;
event->x2 = size;
event->x3 = source ? strdup(source) : NULL;
event->x4 = time(NULL); // Use a more precise timestamp in real implementation
// Write to output file if open
if (x10_memory_tracking.x6) {
fprintf(x10_memory_tracking.x6,
"ALLOC,%p,%zu,%s,%lld\n",
ptr, size, source ? source : "unknown", (long long)event->x4);
fflush(x10_memory_tracking.x6);
}
pthread_mutex_unlock(&x10_memory_tracking.x7);
return 1;
}
// Register a memory deallocation event
int x13_register_deallocation(void* ptr) {
if (!x10_memory_tracking.x3 || !ptr) return 0;
pthread_mutex_lock(&x10_memory_tracking.x7);
// Check if we need to expand the event array
if (x10_memory_tracking.x1 >= x10_memory_tracking.x2) {
size_t new_capacity = x10_memory_tracking.x2 * 2;
x9_memory_event* new_events = (x9_memory_event*)realloc(
x10_memory_tracking.x0, new_capacity * sizeof(x9_memory_event));
if (!new_events) {
pthread_mutex_unlock(&x10_memory_tracking.x7);
return 0;
}
x10_memory_tracking.x0 = new_events;
x10_memory_tracking.x2 = new_capacity;
}
// Find the original allocation to determine size
size_t size = 0;
for (size_t i = 0; i < x10_memory_tracking.x1; i++) {
if (x10_memory_tracking.x0[i].x0 == MEMORY_EVENT_ALLOCATION &&
x10_memory_tracking.x0[i].x1 == ptr) {
size = x10_memory_tracking.x0[i].x2;
break;
}
}
// Add the new event
x9_memory_event* event = &x10_memory_tracking.x0[x10_memory_tracking.x1++];
event->x0 = MEMORY_EVENT_DEALLOCATION;
event->x1 = ptr;
event->x2 = size;
event->x3 = NULL;
event->x4 = time(NULL); // Use a more precise timestamp in real implementation
// Write to output file if open
if (x10_memory_tracking.x6) {
fprintf(x10_memory_tracking.x6,
"FREE,%p,%zu,%lld\n",
ptr, size, (long long)event->x4);
fflush(x10_memory_tracking.x6);
}
pthread_mutex_unlock(&x10_memory_tracking.x7);
return 1;
}
2.2. Implement memory usage statistics functions:
// Get total allocated memory
size_t x14_get_total_allocated(void) {
size_t total = 0;
pthread_mutex_lock(&x10_memory_tracking.x7);
// Iterate through events to calculate current allocations
for (size_t i = 0; i < x10_memory_tracking.x1; i++) {
if (x10_memory_tracking.x0[i].x0 == MEMORY_EVENT_ALLOCATION) {
// Check if this allocation has been freed
int freed = 0;
for (size_t j = i + 1; j < x10_memory_tracking.x1; j++) {
if (x10_memory_tracking.x0[j].x0 == MEMORY_EVENT_DEALLOCATION &&
x10_memory_tracking.x0[j].x1 == x10_memory_tracking.x0[i].x1) {
freed = 1;
break;
}
}
if (!freed) {
total += x10_memory_tracking.x0[i].x2;
}
}
}
pthread_mutex_unlock(&x10_memory_tracking.x7);
return total;
}
// Get the number of allocation operations
size_t x15_get_allocation_count(void) {
size_t count = 0;
pthread_mutex_lock(&x10_memory_tracking.x7);
for (size_t i = 0; i < x10_memory_tracking.x1; i++) {
if (x10_memory_tracking.x0[i].x0 == MEMORY_EVENT_ALLOCATION) {
count++;
}
}
pthread_mutex_unlock(&x10_memory_tracking.x7);
return count;
}
// Get the number of deallocation operations
size_t x16_get_deallocation_count(void) {
size_t count = 0;
pthread_mutex_lock(&x10_memory_tracking.x7);
for (size_t i = 0; i < x10_memory_tracking.x1; i++) {
if (x10_memory_tracking.x0[i].x0 == MEMORY_EVENT_DEALLOCATION) {
count++;
}
}
pthread_mutex_unlock(&x10_memory_tracking.x7);
return count;
}
// Calculate memory fragmentation ratio
double x17_get_fragmentation_ratio(void) {
pthread_mutex_lock(&x10_memory_tracking.x7);
// Build a map of current allocations
typedef struct {
void* address;
size_t size;
} allocation_t;
allocation_t* allocations = NULL;
size_t allocation_count = 0;
size_t allocation_capacity = 0;
for (size_t i = 0; i < x10_memory_tracking.x1; i++) {
if (x10_memory_tracking.x0[i].x0 == MEMORY_EVENT_ALLOCATION) {
// Check if this allocation has been freed
int freed = 0;
for (size_t j = i + 1; j < x10_memory_tracking.x1; j++) {
if (x10_memory_tracking.x0[j].x0 == MEMORY_EVENT_DEALLOCATION &&
x10_memory_tracking.x0[j].x1 == x10_memory_tracking.x0[i].x1) {
freed = 1;
break;
}
}
if (!freed) {
// Add to the list of current allocations
if (allocation_count >= allocation_capacity) {
allocation_capacity = allocation_capacity ? allocation_capacity * 2 : 16;
allocation_t* new_allocations = (allocation_t*)realloc(
allocations, allocation_capacity * sizeof(allocation_t));
if (!new_allocations) {
free(allocations);
pthread_mutex_unlock(&x10_memory_tracking.x7);
return 0.0;
}
allocations = new_allocations;
}
allocations[allocation_count].address = x10_memory_tracking.x0[i].x1;
allocations[allocation_count].size = x10_memory_tracking.x0[i].x2;
allocation_count++;
}
}
}
// Calculate fragmentation
// Sort allocations by address
for (size_t i = 0; i < allocation_count; i++) {
for (size_t j = i + 1; j < allocation_count; j++) {
if (allocations[i].address > allocations[j].address) {
allocation_t temp = allocations[i];
allocations[i] = allocations[j];
allocations[j] = temp;
}
}
}
// Calculate total memory span and actual used memory
size_t total_span = 0;
size_t total_used = 0;
if (allocation_count > 0) {
void* min_address = allocations[0].address;
void* max_address = (char*)allocations[allocation_count-1].address +
allocations[allocation_count-1].size;
total_span = (char*)max_address - (char*)min_address;
for (size_t i = 0; i < allocation_count; i++) {
total_used += allocations[i].size;
}
}
free(allocations);
double fragmentation = 0.0;
if (total_span > 0) {
fragmentation = 1.0 - ((double)total_used / (double)total_span);
}
pthread_mutex_unlock(&x10_memory_tracking.x7);
return fragmentation;
}
3.1. Create the memory snapshot system:
// Memory snapshot structure
typedef struct {
void* x0; // Memory data
size_t x1; // Size of snapshot
int x2; // Snapshot ID
char* x3; // Optional description
int64_t x4; // Timestamp
} x18_memory_snapshot;
// Memory snapshot management
static struct {
x18_memory_snapshot* x0; // Array of snapshots
int x1; // Number of snapshots
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x19_snapshot_manager = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize the snapshot manager
int x20_initialize_snapshot_manager(int capacity) {
pthread_mutex_lock(&x19_snapshot_manager.x3);
x19_snapshot_manager.x0 = (x18_memory_snapshot*)malloc(
capacity * sizeof(x18_memory_snapshot));
if (!x19_snapshot_manager.x0) {
pthread_mutex_unlock(&x19_snapshot_manager.x3);
return 0;
}
memset(x19_snapshot_manager.x0, 0, capacity * sizeof(x18_memory_snapshot));
x19_snapshot_manager.x1 = 0;
x19_snapshot_manager.x2 = capacity;
pthread_mutex_unlock(&x19_snapshot_manager.x3);
return 1;
}
// Register a memory snapshot
int x21_register_memory_snapshot(int snapshot_id, void* memory, size_t size) {
if (!memory || size == 0) return 0;
pthread_mutex_lock(&x19_snapshot_manager.x3);
// Check if we have reached capacity
if (x19_snapshot_manager.x1 >= x19_snapshot_manager.x2) {
pthread_mutex_unlock(&x19_snapshot_manager.x3);
return 0;
}
// Check if the snapshot ID already exists
for (int i = 0; i < x19_snapshot_manager.x1; i++) {
if (x19_snapshot_manager.x0[i].x2 == snapshot_id) {
// Free the old snapshot data
free(x19_snapshot_manager.x0[i].x0);
free(x19_snapshot_manager.x0[i].x3);
// Replace with new snapshot
x19_snapshot_manager.x0[i].x0 = malloc(size);
if (!x19_snapshot_manager.x0[i].x0) {
pthread_mutex_unlock(&x19_snapshot_manager.x3);
return 0;
}
memcpy(x19_snapshot_manager.x0[i].x0, memory, size);
x19_snapshot_manager.x0[i].x1 = size;
x19_snapshot_manager.x0[i].x3 = NULL;
x19_snapshot_manager.x0[i].x4 = time(NULL);
pthread_mutex_unlock(&x19_snapshot_manager.x3);
return 1;
}
}
// Create a new snapshot
int index = x19_snapshot_manager.x1++;
x19_snapshot_manager.x0[index].x0 = malloc(size);
if (!x19_snapshot_manager.x0[index].x0) {
x19_snapshot_manager.x1--;
pthread_mutex_unlock(&x19_snapshot_manager.x3);
return 0;
}
memcpy(x19_snapshot_manager.x0[index].x0, memory, size);
x19_snapshot_manager.x0[index].x1 = size;
x19_snapshot_manager.x0[index].x2 = snapshot_id;
x19_snapshot_manager.x0[index].x3 = NULL;
x19_snapshot_manager.x0[index].x4 = time(NULL);
pthread_mutex_unlock(&x19_snapshot_manager.x3);
return 1;
}
// Restore a memory snapshot
int x22_restore_memory_snapshot(int snapshot_id) {
pthread_mutex_lock(&x19_snapshot_manager.x3);
// Find the snapshot
for (int i = 0; i < x19_snapshot_manager.x1; i++) {
if (x19_snapshot_manager.x0[i].x2 == snapshot_id) {
// Check if the global memory space is big enough
if (x19_snapshot_manager.x0[i].x1 > x1_memory_state.x1) {
pthread_mutex_unlock(&x19_snapshot_manager.x3);
return 0;
}
// Copy the snapshot data to the global memory space
memcpy(x1_memory_state.x0, x19_snapshot_manager.x0[i].x0,
x19_snapshot_manager.x0[i].x1);
pthread_mutex_unlock(&x19_snapshot_manager.x3);
return 1;
}
}
// Snapshot not found
pthread_mutex_unlock(&x19_snapshot_manager.x3);
return 0;
}
3.2. Implement memory pools:
// Memory pool structure
typedef struct {
void* x0; // Pool base address
size_t x1; // Block size
size_t x2; // Number of blocks
char* x3; // Allocation bitmap
int x4; // Pool ID
pthread_mutex_t x5; // Thread safety lock
} x23_memory_pool;
// Memory pool management
static struct {
x23_memory_pool* x0; // Array of pools
int x1; // Number of pools
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x24_pool_manager = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize the pool manager
int x25_initialize_pool_manager(int capacity) {
pthread_mutex_lock(&x24_pool_manager.x3);
x24_pool_manager.x0 = (x23_memory_pool*)malloc(
capacity * sizeof(x23_memory_pool));
if (!x24_pool_manager.x0) {
pthread_mutex_unlock(&x24_pool_manager.x3);
return 0;
}
memset(x24_pool_manager.x0, 0, capacity * sizeof(x23_memory_pool));
x24_pool_manager.x1 = 0;
x24_pool_manager.x2 = capacity;
pthread_mutex_unlock(&x24_pool_manager.x3);
return 1;
}
// Create a memory pool
int x26_create_pool(size_t block_size, size_t block_count) {
if (block_size == 0 || block_count == 0) return -1;
pthread_mutex_lock(&x24_pool_manager.x3);
// Check if we have reached capacity
if (x24_pool_manager.x1 >= x24_pool_manager.x2) {
pthread_mutex_unlock(&x24_pool_manager.x3);
return -1;
}
// Find an available pool ID
int pool_id = x24_pool_manager.x1;
// Initialize the pool
x23_memory_pool* pool = &x24_pool_manager.x0[pool_id];
// Allocate memory for the pool
pool->x0 = malloc(block_size * block_count);
if (!pool->x0) {
pthread_mutex_unlock(&x24_pool_manager.x3);
return -1;
}
// Initialize the pool memory
memset(pool->x0, 0, block_size * block_count);
// Allocate the bitmap
pool->x3 = (char*)malloc(block_count);
if (!pool->x3) {
free(pool->x0);
pthread_mutex_unlock(&x24_pool_manager.x3);
return -1;
}
// Initialize the bitmap (0 = free, 1 = allocated)
memset(pool->x3, 0, block_count);
// Initialize other pool properties
pool->x1 = block_size;
pool->x2 = block_count;
pool->x4 = pool_id;
pthread_mutex_init(&pool->x5, NULL);
x24_pool_manager.x1++;
pthread_mutex_unlock(&x24_pool_manager.x3);
return pool_id;
}
// Allocate a block from a pool
void* x27_allocate_from_pool(int pool_id) {
if (pool_id < 0 || pool_id >= x24_pool_manager.x1) return NULL;
x23_memory_pool* pool = &x24_pool_manager.x0[pool_id];
pthread_mutex_lock(&pool->x5);
// Find a free block
for (size_t i = 0; i < pool->x2; i++) {
if (pool->x3[i] == 0) {
// Mark as allocated
pool->x3[i] = 1;
// Calculate the block address
void* block = (char*)pool->x0 + (i * pool->x1);
pthread_mutex_unlock(&pool->x5);
return block;
}
}
// No free blocks available
pthread_mutex_unlock(&pool->x5);
return NULL;
}
// Return a block to the pool
int x28_return_to_pool(int pool_id, void* ptr) {
if (pool_id < 0 || pool_id >= x24_pool_manager.x1 || !ptr) return 0;
x23_memory_pool* pool = &x24_pool_manager.x0[pool_id];
pthread_mutex_lock(&pool->x5);
// Calculate the block index
ptrdiff_t offset = (char*)ptr - (char*)pool->x0;
// Check if the pointer is within the pool
if (offset < 0 || offset >= (ptrdiff_t)(pool->x1 * pool->x2)) {
pthread_mutex_unlock(&pool->x5);
return 0;
}
// Calculate the block index
size_t block_index = offset / pool->x1;
// Check if the block is currently allocated
if (pool->x3[block_index] != 1) {
pthread_mutex_unlock(&pool->x5);
return 0;
}
// Mark as free
pool->x3[block_index] = 0;
pthread_mutex_unlock(&pool->x5);
return 1;
}
4.1. Create atomic memory operations:
// Atomic memory operations
void* x29_allocate_atomic(size_t size) {
// Implement platform-specific atomic memory allocation
// This is a simplified example
// Use a mutex to ensure atomicity
static pthread_mutex_t atomic_mutex = PTHREAD_MUTEX_INITIALIZER;
pthread_mutex_lock(&atomic_mutex);
void* ptr = x6_allocate(size);
pthread_mutex_unlock(&atomic_mutex);
return ptr;
}
// Atomic compare and exchange
int x30_atomic_compare_exchange(void* ptr, size_t size, const void* expected) {
if (!ptr || !expected || size == 0) return 0;
// This is a simplified implementation
// Real implementation would use platform-specific atomic operations
static pthread_mutex_t atomic_mutex = PTHREAD_MUTEX_INITIALIZER;
int result;
pthread_mutex_lock(&atomic_mutex);
// Compare
result = (memcmp(ptr, expected, size) == 0);
// Exchange if equal
if (result) {
// In a real implementation, we would update to a new value
// Here we're just demonstrating the comparison part
}
pthread_mutex_unlock(&atomic_mutex);
return result;
}
// Memory fence operation
int x31_memory_fence(void* ptr) {
// This is a simplified implementation
// Real implementation would use platform-specific fence instructions
// On x86, this might translate to an mfence instruction
// On ARM, it might be a dmb instruction
// For this example, we'll use a mutex as a simple barrier
static pthread_mutex_t fence_mutex = PTHREAD_MUTEX_INITIALIZER;
pthread_mutex_lock(&fence_mutex);
pthread_mutex_unlock(&fence_mutex);
return 1;
}
4.2. Implement virtual memory and paging:
// Virtual memory and paging system
typedef struct {
size_t x0; // Page size
int x1; // Maximum number of pages
char* x2; // Page file path
void* x3; // Base address of paging area
char* x4; // Page table (0 = not in memory, 1 = in memory)
int x5; // Is initialized
pthread_mutex_t x6; // Thread safety lock
} x32_paging_system;
// Global paging system instance
static x32_paging_system x33_paging = {0};
// Initialize the paging system
int x34_initialize_paging(size_t page_size, int max_pages) {
pthread_mutex_lock(&x33_paging.x6);
// Check if already initialized
if (x33_paging.x5) {
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
// Allocate memory for the paging area
x33_paging.x3 = mmap(NULL, page_size * max_pages,
PROT_READ | PROT_WRITE,
MAP_PRIVATE | MAP_ANONYMOUS,
-1, 0);
if (x33_paging.x3 == MAP_FAILED) {
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
// Allocate the page table
x33_paging.x4 = (char*)malloc(max_pages);
if (!x33_paging.x4) {
munmap(x33_paging.x3, page_size * max_pages);
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
// Initialize the page table (all pages not in memory)
memset(x33_paging.x4, 0, max_pages);
// Set paging properties
x33_paging.x0 = page_size;
x33_paging.x1 = max_pages;
x33_paging.x2 = NULL; // No page file yet
x33_paging.x5 = 1; // Now initialized
pthread_mutex_unlock(&x33_paging.x6);
return 1;
}
// Page in memory from the page file
int x35_page_in(void* address, size_t size) {
pthread_mutex_lock(&x33_paging.x6);
// Check if paging is initialized
if (!x33_paging.x5) {
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
// Check if address is in the paging area
if (address < x33_paging.x3 ||
(char*)address >= (char*)x33_paging.x3 + (x33_paging.x0 * x33_paging.x1)) {
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
// Calculate the page number
size_t page_offset = (char*)address - (char*)x33_paging.x3;
size_t page_number = page_offset / x33_paging.x0;
// Check if the page is already in memory
if (x33_paging.x4[page_number]) {
pthread_mutex_unlock(&x33_paging.x6);
return 1; // Already in memory
}
// If we have a page file, load the page from it
if (x33_paging.x2) {
FILE* page_file = fopen(x33_paging.x2, "rb");
if (!page_file) {
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
// Seek to the page location in the file
if (fseek(page_file, page_number * x33_paging.x0, SEEK_SET) != 0) {
fclose(page_file);
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
// Read the page data
void* page_address = (char*)x33_paging.x3 + (page_number * x33_paging.x0);
size_t bytes_read = fread(page_address, 1, x33_paging.x0, page_file);
fclose(page_file);
if (bytes_read != x33_paging.x0) {
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
} else {
// No page file, just zero the page
void* page_address = (char*)x33_paging.x3 + (page_number * x33_paging.x0);
memset(page_address, 0, x33_paging.x0);
}
// Mark the page as in memory
x33_paging.x4[page_number] = 1;
pthread_mutex_unlock(&x33_paging.x6);
return 1;
}
// Page out memory to the page file
int x36_page_out(void* address, size_t size) {
pthread_mutex_lock(&x33_paging.x6);
// Check if paging is initialized
if (!x33_paging.x5) {
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
// Check if we have a page file
if (!x33_paging.x2) {
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
// Check if address is in the paging area
if (address < x33_paging.x3 ||
(char*)address >= (char*)x33_paging.x3 + (x33_paging.x0 * x33_paging.x1)) {
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
// Calculate the page number
size_t page_offset = (char*)address - (char*)x33_paging.x3;
size_t page_number = page_offset / x33_paging.x0;
// Check if the page is in memory
if (!x33_paging.x4[page_number]) {
pthread_mutex_unlock(&x33_paging.x6);
return 1; // Not in memory, nothing to do
}
// Open the page file
FILE* page_file = fopen(x33_paging.x2, "r+b");
if (!page_file) {
// Try to create the file if it doesn't exist
page_file = fopen(x33_paging.x2, "wb");
if (!page_file) {
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
}
// Seek to the page location in the file
if (fseek(page_file, page_number * x33_paging.x0, SEEK_SET) != 0) {
fclose(page_file);
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
// Write the page data
void* page_address = (char*)x33_paging.x3 + (page_number * x33_paging.x0);
size_t bytes_written = fwrite(page_address, 1, x33_paging.x0, page_file);
fclose(page_file);
if (bytes_written != x33_paging.x0) {
pthread_mutex_unlock(&x33_paging.x6);
return 0;
}
// Mark the page as not in memory
x33_paging.x4[page_number] = 0;
pthread_mutex_unlock(&x33_paging.x6);
return 1;
}
5.1. Create a memory verification suite:
// Verify the memory management system
int x37_verify_memory_system(void) {
int errors = 0;
// Test 1: Basic allocation and deallocation
void* ptr1 = x6_allocate(1024);
if (!ptr1) {
printf("Test 1 failed: Basic allocation\n");
errors++;
} else {
// Write to the allocated memory
memset(ptr1, 0xAA, 1024);
// Deallocate
x7_deallocate(ptr1);
}
// Test 2: Memory regions
void* region_base = malloc(4096);
if (!region_base) {
printf("Test 2 failed: Couldn't allocate memory for region test\n");
errors++;
} else {
int region_id = x3_define_region(region_base, 4096, 7, 0, "test_region");
if (region_id < 0) {
printf("Test 2 failed: Couldn't define region\n");
errors++;
} else {
// Modify region flags
if (!x4_modify_region_flags(region_id, 15)) {
printf("Test 2 failed: Couldn't modify region flags\n");
errors++;
}
// Delete region
if (!x5_delete_region(region_id)) {
printf("Test 2 failed: Couldn't delete region\n");
errors++;
}
}
free(region_base);
}
// Test 3: Memory tracking
if (!x11_initialize_tracking()) {
printf("Test 3 failed: Couldn't initialize memory tracking\n");
errors++;
} else {
void* ptr3 = x6_allocate(2048);
if (!ptr3) {
printf("Test 3 failed: Allocation during tracking\n");
errors++;
} else {
// Register the allocation
if (!x12_register_allocation(ptr3, 2048, "Test 3")) {
printf("Test 3 failed: Couldn't register allocation\n");
errors++;
}
// Check the allocation count
if (x15_get_allocation_count() != 1) {
printf("Test 3 failed: Incorrect allocation count\n");
errors++;
}
// Register deallocation
if (!x13_register_deallocation(ptr3)) {
printf("Test 3 failed: Couldn't register deallocation\n");
errors++;
}
// Check the deallocation count
if (x16_get_deallocation_count() != 1) {
printf("Test 3 failed: Incorrect deallocation count\n");
errors++;
}
// Deallocate
x7_deallocate(ptr3);
}
}
// More tests would be added here...
printf("Memory system verification complete: %d errors found\n", errors);
return (errors == 0);
}
1.1. Implement the basic type management system:
// File: dx_var_types.c
#include "dx_var_types.h"
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
// Type definition structure
typedef struct {
char* x0; // Type name
size_t x1; // Type size
unsigned int x2; // Type flags
int x3; // Type ID
int x4; // Is active
} x0_type_definition;
// Global type registry
static struct {
x0_type_definition* x0; // Array of type definitions
int x1; // Number of types
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x1_type_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize the type registry
int x2_initialize_type_registry(int capacity) {
pthread_mutex_lock(&x1_type_registry.x3);
// Allocate memory for the type registry
x1_type_registry.x0 = (x0_type_definition*)malloc(
capacity * sizeof(x0_type_definition));
if (!x1_type_registry.x0) {
pthread_mutex_unlock(&x1_type_registry.x3);
return 0;
}
// Initialize the type registry
memset(x1_type_registry.x0, 0, capacity * sizeof(x0_type_definition));
x1_type_registry.x1 = 0;
x1_type_registry.x2 = capacity;
pthread_mutex_unlock(&x1_type_registry.x3);
return 1;
}
// Register a basic type
int x3_register_basic_type(const char* name, size_t size, unsigned int flags) {
if (!name || size == 0) return -1;
pthread_mutex_lock(&x1_type_registry.x3);
// Check if we have reached capacity
if (x1_type_registry.x1 >= x1_type_registry.x2) {
pthread_mutex_unlock(&x1_type_registry.x3);
return -1;
}
// Check if the type already exists
for (int i = 0; i < x1_type_registry.x1; i++) {
if (x1_type_registry.x0[i].x4 &&
strcmp(x1_type_registry.x0[i].x0, name) == 0) {
// Type already exists, return its ID
int type_id = x1_type_registry.x0[i].x3;
pthread_mutex_unlock(&x1_type_registry.x3);
return type_id;
}
}
// Find an available slot
int type_id = -1;
for (int i = 0; i < x1_type_registry.x2; i++) {
if (!x1_type_registry.x0[i].x4) {
type_id = i;
break;
}
}
if (type_id == -1) {
pthread_mutex_unlock(&x1_type_registry.x3);
return -1;
}
// Initialize the type definition
x1_type_registry.x0[type_id].x0 = strdup(name);
x1_type_registry.x0[type_id].x1 = size;
x1_type_registry.x0[type_id].x2 = flags;
x1_type_registry.x0[type_id].x3 = type_id;
x1_type_registry.x0[type_id].x4 = 1;
x1_type_registry.x1++;
pthread_mutex_unlock(&x1_type_registry.x3);
return type_id;
}
// Register an alias type
int x4_register_alias_type(const char* name, int original_type_id, int modifier_flags) {
if (!name || original_type_id < 0) return -1;
pthread_mutex_lock(&x1_type_registry.x3);
// Check if the original type exists
if (original_type_id >= x1_type_registry.x2 ||
!x1_type_registry.x0[original_type_id].x4) {
pthread_mutex_unlock(&x1_type_registry.x3);
return -1;
}
// Check if we have reached capacity
if (x1_type_registry.x1 >= x1_type_registry.x2) {
pthread_mutex_unlock(&x1_type_registry.x3);
return -1;
}
// Check if the alias already exists
for (int i = 0; i < x1_type_registry.x1; i++) {
if (x1_type_registry.x0[i].x4 &&
strcmp(x1_type_registry.x0[i].x0, name) == 0) {
// Alias already exists, return its ID
int type_id = x1_type_registry.x0[i].x3;
pthread_mutex_unlock(&x1_type_registry.x3);
return type_id;
}
}
// Find an available slot
int type_id = -1;
for (int i = 0; i < x1_type_registry.x2; i++) {
if (!x1_type_registry.x0[i].x4) {
type_id = i;
break;
}
}
if (type_id == -1) {
pthread_mutex_unlock(&x1_type_registry.x3);
return -1;
}
// Initialize the alias type
x1_type_registry.x0[type_id].x0 = strdup(name);
x1_type_registry.x0[type_id].x1 = x1_type_registry.x0[original_type_id].x1;
x1_type_registry.x0[type_id].x2 = x1_type_registry.x0[original_type_id].x2 | modifier_flags;
x1_type_registry.x0[type_id].x3 = type_id;
x1_type_registry.x0[type_id].x4 = 1;
x1_type_registry.x1++;
pthread_mutex_unlock(&x1_type_registry.x3);
return type_id;
}
// Look up a type ID by name
int x5_lookup_type_id(const char* name) {
if (!name) return -1;
pthread_mutex_lock(&x1_type_registry.x3);
for (int i = 0; i < x1_type_registry.x2; i++) {
if (x1_type_registry.x0[i].x4 &&
strcmp(x1_type_registry.x0[i].x0, name) == 0) {
int type_id = x1_type_registry.x0[i].x3;
pthread_mutex_unlock(&x1_type_registry.x3);
return type_id;
}
}
pthread_mutex_unlock(&x1_type_registry.x3);
return -1;
}
// Get type size
size_t x6_get_type_size(int type_id) {
if (type_id < 0) return 0;
pthread_mutex_lock(&x1_type_registry.x3);
if (type_id >= x1_type_registry.x2 || !x1_type_registry.x0[type_id].x4) {
pthread_mutex_unlock(&x1_type_registry.x3);
return 0;
}
size_t size = x1_type_registry.x0[type_id].x1;
pthread_mutex_unlock(&x1_type_registry.x3);
return size;
}
// Get type name
char* x7_get_type_name(int type_id) {
if (type_id < 0) return NULL;
pthread_mutex_lock(&x1_type_registry.x3);
if (type_id >= x1_type_registry.x2 || !x1_type_registry.x0[type_id].x4) {
pthread_mutex_unlock(&x1_type_registry.x3);
return NULL;
}
char* name = strdup(x1_type_registry.x0[type_id].x0);
pthread_mutex_unlock(&x1_type_registry.x3);
return name;
}
2.1. Create the structure type definition system:
// Structure field definition
typedef struct {
char* x0; // Field name
int x1; // Field type ID
size_t x2; // Field offset
unsigned int x3; // Field flags
int x4; // Field ID
} x8_struct_field;
// Structure definition
typedef struct {
char* x0; // Structure name
char* x1; // Structure description
x8_struct_field* x2; // Array of fields
int x3; // Number of fields
int x4; // Capacity
size_t x5; // Total size
int x6; // Is finalized
int x7; // Structure ID (same as type ID)
} x9_struct_definition;
// Global structure registry
static struct {
x9_struct_definition* x0; // Array of structure definitions
int x1; // Number of structures
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x10_struct_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize the structure registry
int x11_initialize_struct_registry(int capacity) {
pthread_mutex_lock(&x10_struct_registry.x3);
// Allocate memory for the structure registry
x10_struct_registry.x0 = (x9_struct_definition*)malloc(
capacity * sizeof(x9_struct_definition));
if (!x10_struct_registry.x0) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return 0;
}
// Initialize the structure registry
memset(x10_struct_registry.x0, 0, capacity * sizeof(x9_struct_definition));
x10_struct_registry.x1 = 0;
x10_struct_registry.x2 = capacity;
pthread_mutex_unlock(&x10_struct_registry.x3);
return 1;
}
// Define a new structure
int x12_define_struct(const char* name, const char* description, size_t estimated_size) {
if (!name) return -1;
pthread_mutex_lock(&x10_struct_registry.x3);
// Check if we have reached capacity
if (x10_struct_registry.x1 >= x10_struct_registry.x2) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return -1;
}
// Check if the structure already exists
for (int i = 0; i < x10_struct_registry.x1; i++) {
if (strcmp(x10_struct_registry.x0[i].x0, name) == 0) {
// Structure already exists, return its ID
int struct_id = x10_struct_registry.x0[i].x7;
pthread_mutex_unlock(&x10_struct_registry.x3);
return struct_id;
}
}
// Create a new structure definition
int struct_id = x10_struct_registry.x1++;
// Initialize the structure definition
x10_struct_registry.x0[struct_id].x0 = strdup(name);
x10_struct_registry.x0[struct_id].x1 = description ? strdup(description) : NULL;
// Allocate field array with initial capacity
int field_capacity = 16;
x10_struct_registry.x0[struct_id].x2 = (x8_struct_field*)malloc(
field_capacity * sizeof(x8_struct_field));
if (!x10_struct_registry.x0[struct_id].x2) {
free(x10_struct_registry.x0[struct_id].x0);
free(x10_struct_registry.x0[struct_id].x1);
x10_struct_registry.x1--;
pthread_mutex_unlock(&x10_struct_registry.x3);
return -1;
}
memset(x10_struct_registry.x0[struct_id].x2, 0,
field_capacity * sizeof(x8_struct_field));
x10_struct_registry.x0[struct_id].x3 = 0;
x10_struct_registry.x0[struct_id].x4 = field_capacity;
x10_struct_registry.x0[struct_id].x5 = 0;
x10_struct_registry.x0[struct_id].x6 = 0;
x10_struct_registry.x0[struct_id].x7 = struct_id;
// Register the structure as a type
int type_id = x3_register_basic_type(name, estimated_size, 0x0100); // 0x0100 = STRUCT_TYPE flag
if (type_id < 0) {
// Clean up if type registration failed
free(x10_struct_registry.x0[struct_id].x0);
free(x10_struct_registry.x0[struct_id].x1);
free(x10_struct_registry.x0[struct_id].x2);
x10_struct_registry.x1--;
pthread_mutex_unlock(&x10_struct_registry.x3);
return -1;
}
// Check if the type ID matches the struct ID
if (type_id != struct_id) {
// This is unexpected, but we need to handle it
// Update the struct ID to match the type ID
x10_struct_registry.x0[struct_id].x7 = type_id;
}
pthread_mutex_unlock(&x10_struct_registry.x3);
return struct_id;
}
// Add a field to a structure
int x13_add_struct_field(int struct_id, const char* field_name, int field_type_id,
size_t offset, unsigned int flags) {
if (struct_id < 0 || !field_name || field_type_id < 0) return -1;
pthread_mutex_lock(&x10_struct_registry.x3);
// Check if the structure ID is valid
if (struct_id >= x10_struct_registry.x1) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return -1;
}
// Check if the structure is already finalized
if (x10_struct_registry.x0[struct_id].x6) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return -1;
}
// Check if the field already exists
for (int i = 0; i < x10_struct_registry.x0[struct_id].x3; i++) {
if (strcmp(x10_struct_registry.x0[struct_id].x2[i].x0, field_name) == 0) {
// Field already exists, return its ID
int field_id = x10_struct_registry.x0[struct_id].x2[i].x4;
pthread_mutex_unlock(&x10_struct_registry.x3);
return field_id;
}
}
// Check if we need to expand the field array
if (x10_struct_registry.x0[struct_id].x3 >= x10_struct_registry.x0[struct_id].x4) {
int new_capacity = x10_struct_registry.x0[struct_id].x4 * 2;
x8_struct_field* new_fields = (x8_struct_field*)realloc(
x10_struct_registry.x0[struct_id].x2, new_capacity * sizeof(x8_struct_field));
if (!new_fields) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return -1;
}
x10_struct_registry.x0[struct_id].x2 = new_fields;
x10_struct_registry.x0[struct_id].x4 = new_capacity;
}
// Add the new field
int field_id = x10_struct_registry.x0[struct_id].x3++;
x10_struct_registry.x0[struct_id].x2[field_id].x0 = strdup(field_name);
x10_struct_registry.x0[struct_id].x2[field_id].x1 = field_type_id;
x10_struct_registry.x0[struct_id].x2[field_id].x2 = offset;
x10_struct_registry.x0[struct_id].x2[field_id].x3 = flags;
x10_struct_registry.x0[struct_id].x2[field_id].x4 = field_id;
// Update structure size if necessary
size_t field_size = x6_get_type_size(field_type_id);
size_t field_end = offset + field_size;
if (field_end > x10_struct_registry.x0[struct_id].x5) {
x10_struct_registry.x0[struct_id].x5 = field_end;
}
pthread_mutex_unlock(&x10_struct_registry.x3);
return field_id;
}
// Finalize a structure definition
int x14_finalize_struct(int struct_id, const char* validation_rules) {
if (struct_id < 0) return 0;
pthread_mutex_lock(&x10_struct_registry.x3);
// Check if the structure ID is valid
if (struct_id >= x10_struct_registry.x1) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return 0;
}
// Check if the structure is already finalized
if (x10_struct_registry.x0[struct_id].x6) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return 1; // Already finalized, consider it a success
}
// Mark the structure as finalized
x10_struct_registry.x0[struct_id].x6 = 1;
// Update the type registry with the final size
size_t size = x10_struct_registry.x0[struct_id].x5;
pthread_mutex_lock(&x1_type_registry.x3);
int type_id = x10_struct_registry.x0[struct_id].x7;
if (type_id >= 0 && type_id < x1_type_registry.x2 && x1_type_registry.x0[type_id].x4) {
x1_type_registry.x0[type_id].x1 = size;
}
pthread_mutex_unlock(&x1_type_registry.x3);
pthread_mutex_unlock(&x10_struct_registry.x3);
return 1;
}
3.1. Create type casting and conversion functions:
// Type cast operation
void* x15_type_cast(int target_type_id, void* value) {
if (!value || target_type_id < 0) return NULL;
// Check if the target type exists
pthread_mutex_lock(&x1_type_registry.x3);
if (target_type_id >= x1_type_registry.x2 || !x1_type_registry.x0[target_type_id].x4) {
pthread_mutex_unlock(&x1_type_registry.x3);
return NULL;
}
// Get the target type size
size_t target_size = x1_type_registry.x0[target_type_id].x1;
pthread_mutex_unlock(&x1_type_registry.x3);
// Allocate memory for the result
void* result = malloc(target_size);
if (!result) return NULL;
// Copy the value
// This is a very simplistic cast operation - in a real implementation,
// we would need to handle various type conversions
memcpy(result, value, target_size);
return result;
}
// Check if a cast is valid
int x16_is_valid_cast(int target_type_id, void* value) {
if (!value || target_type_id < 0) return 0;
// Get the source type
int source_type_id;
if (!x17_get_value_type(value, &source_type_id) || source_type_id < 0) {
return 0;
}
// Check if the types are compatible
return x18_are_types_compatible(source_type_id, target_type_id);
}
// Get the type of a value
int x17_get_value_type(void* value, int* type_id) {
if (!value || !type_id) return 0;
// In a real implementation, we would need a way to associate a type with a value
// This could be done with type tags, runtime type information, etc.
// For this example, we'll assume a simple type tag stored before the value
int* tag_ptr = ((int*)value) - 1;
*type_id = *tag_ptr;
return 1;
}
// Check if two types are compatible
int x18_are_types_compatible(int type1_id, int type2_id) {
if (type1_id < 0 || type2_id < 0) return 0;
pthread_mutex_lock(&x1_type_registry.x3);
// Check if both types exist
if (type1_id >= x1_type_registry.x2 || !x1_type_registry.x0[type1_id].x4 ||
type2_id >= x1_type_registry.x2 || !x1_type_registry.x0[type2_id].x4) {
pthread_mutex_unlock(&x1_type_registry.x3);
return 0;
}
// Simple compatibility check - same size
int compatible = (x1_type_registry.x0[type1_id].x1 == x1_type_registry.x0[type2_id].x1);
pthread_mutex_unlock(&x1_type_registry.x3);
return compatible;
}
3.2. Implement typed memory operations:
// Allocate memory for a typed value
void* x19_allocate_typed(int type_id) {
if (type_id < 0) return NULL;
// Get type size
size_t size = x6_get_type_size(type_id);
if (size == 0) return NULL;
// Allocate memory for type tag and value
void* memory = malloc(sizeof(int) + size);
if (!memory) return NULL;
// Store the type tag
*(int*)memory = type_id;
// Return pointer to the value (after the tag)
return (char*)memory + sizeof(int);
}
// Initialize typed memory
int x20_initialize_typed(void* memory, int type_id) {
if (!memory || type_id < 0) return 0;
// Store the type tag
*(int*)((char*)memory - sizeof(int)) = type_id;
// Clear the memory
size_t size = x6_get_type_size(type_id);
if (size == 0) return 0;
memset(memory, 0, size);
return 1;
}
// Finalize a typed object
int x21_finalize_typed(void* typed_object) {
if (!typed_object) return 0;
// In a real implementation, we would need to handle cleanup for complex types
// (e.g., freeing memory for string fields, etc.)
// For this example, we'll just free the memory
free((char*)typed_object - sizeof(int));
return 1;
}
// Create a copy of a typed value
void* x22_copy_typed(void* source) {
if (!source) return NULL;
// Get the source type
int type_id;
if (!x17_get_value_type(source, &type_id) || type_id < 0) {
return NULL;
}
// Get type size
size_t size = x6_get_type_size(type_id);
if (size == 0) return NULL;
// Allocate memory for the copy
void* copy = x19_allocate_typed(type_id);
if (!copy) return NULL;
// Copy the value
memcpy(copy, source, size);
return copy;
}
// Compare two typed values
int x23_compare_typed(void* value1, void* value2) {
if (!value1 || !value2) return 0;
// Get the types
int type1_id, type2_id;
if (!x17_get_value_type(value1, &type1_id) || !x17_get_value_type(value2, &type2_id)) {
return 0;
}
// Check if the types are compatible
if (!x18_are_types_compatible(type1_id, type2_id)) {
return 0;
}
// Get type size
size_t size = x6_get_type_size(type1_id);
if (size == 0) return 0;
// Compare the values
return (memcmp(value1, value2, size) == 0);
}
4.1. Create functions for accessing struct fields:
// Set a field value in a structure
int x24_set_field_value(void* structure, int field_id, void* value) {
if (!structure || field_id < 0 || !value) return 0;
// Get the structure type
int struct_type_id;
if (!x17_get_value_type(structure, &struct_type_id) || struct_type_id < 0) {
return 0;
}
pthread_mutex_lock(&x10_struct_registry.x3);
// Check if the structure type exists
if (struct_type_id >= x10_struct_registry.x1) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return 0;
}
// Get the structure definition
x9_struct_definition* struct_def = &x10_struct_registry.x0[struct_type_id];
// Check if the field ID is valid
if (field_id >= struct_def->x3) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return 0;
}
// Get the field definition
x8_struct_field* field = &struct_def->x2[field_id];
// Get field type and size
int field_type_id = field->x1;
size_t field_size = x6_get_type_size(field_type_id);
// Check if the value type is compatible with the field type
int value_type_id;
if (x17_get_value_type(value, &value_type_id) &&
!x18_are_types_compatible(value_type_id, field_type_id)) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return 0;
}
// Calculate the field address
void* field_addr = (char*)structure + field->x2;
// Copy the value to the field
memcpy(field_addr, value, field_size);
pthread_mutex_unlock(&x10_struct_registry.x3);
return 1;
}
// Get a field value from a structure
void* x25_get_field_value(void* structure, int field_id) {
if (!structure || field_id < 0) return NULL;
// Get the structure type
int struct_type_id;
if (!x17_get_value_type(structure, &struct_type_id) || struct_type_id < 0) {
return NULL;
}
pthread_mutex_lock(&x10_struct_registry.x3);
// Check if the structure type exists
if (struct_type_id >= x10_struct_registry.x1) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return NULL;
}
// Get the structure definition
x9_struct_definition* struct_def = &x10_struct_registry.x0[struct_type_id];
// Check if the field ID is valid
if (field_id >= struct_def->x3) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return NULL;
}
// Get the field definition
x8_struct_field* field = &struct_def->x2[field_id];
// Get field type and size
int field_type_id = field->x1;
size_t field_size = x6_get_type_size(field_type_id);
// Calculate the field address
void* field_addr = (char*)structure + field->x2;
// Allocate memory for the result
void* result = malloc(field_size);
if (!result) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return NULL;
}
// Copy the field value to the result
memcpy(result, field_addr, field_size);
pthread_mutex_unlock(&x10_struct_registry.x3);
return result;
}
// Get a field ID by name
int x26_get_field_id(int struct_id, const char* field_name) {
if (struct_id < 0 || !field_name) return -1;
pthread_mutex_lock(&x10_struct_registry.x3);
// Check if the structure ID is valid
if (struct_id >= x10_struct_registry.x1) {
pthread_mutex_unlock(&x10_struct_registry.x3);
return -1;
}
// Get the structure definition
x9_struct_definition* struct_def = &x10_struct_registry.x0[struct_id];
// Search for the field by name
for (int i = 0; i < struct_def->x3; i++) {
if (strcmp(struct_def->x2[i].x0, field_name) == 0) {
int field_id = struct_def->x2[i].x4;
pthread_mutex_unlock(&x10_struct_registry.x3);
return field_id;
}
}
pthread_mutex_unlock(&x10_struct_registry.x3);
return -1;
}
4.2. Implement array element access:
// Set an array element
int x27_set_array_element(void* array, int type_id, size_t index, void* value) {
if (!array || type_id < 0 || !value) return 0;
// Get the element size
size_t element_size = x6_get_type_size(type_id);
if (element_size == 0) return 0;
// Calculate the element address
void* element_addr = (char*)array + (index * element_size);
// Check if the value type is compatible with the element type
int value_type_id;
if (x17_get_value_type(value, &value_type_id) &&
!x18_are_types_compatible(value_type_id, type_id)) {
return 0;
}
// Copy the value to the element
memcpy(element_addr, value, element_size);
return 1;
}
// Get an array element
void* x28_get_array_element(void* array, int type_id, size_t index) {
if (!array || type_id < 0) return NULL;
// Get the element size
size_t element_size = x6_get_type_size(type_id);
if (element_size == 0) return NULL;
// Calculate the element address
void* element_addr = (char*)array + (index * element_size);
// Allocate memory for the result
void* result = malloc(element_size);
if (!result) return NULL;
// Copy the element value to the result
memcpy(result, element_addr, element_size);
return result;
}
5.1. Create the constraint system:
// Constraint rule structure
typedef struct {
char* x0; // Constraint expression
int (*x1)(void*); // Custom validator function
void* x2; // Context for validator
int x3; // Constraint ID
} x29_type_constraint;
// Type constraints registry
static struct {
int* x0; // Type ID for each constraint
x29_type_constraint* x1; // Array of constraints
int x2; // Number of constraints
int x3; // Capacity
pthread_mutex_t x4; // Thread safety lock
} x30_constraint_registry = {NULL, NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize the constraint registry
int x31_initialize_constraint_registry(int capacity) {
pthread_mutex_lock(&x30_constraint_registry.x4);
// Allocate memory for the constraint registry
x30_constraint_registry.x0 = (int*)malloc(capacity * sizeof(int));
x30_constraint_registry.x1 = (x29_type_constraint*)malloc(
capacity * sizeof(x29_type_constraint));
if (!x30_constraint_registry.x0 || !x30_constraint_registry.x1) {
free(x30_constraint_registry.x0);
free(x30_constraint_registry.x1);
x30_constraint_registry.x0 = NULL;
x30_constraint_registry.x1 = NULL;
pthread_mutex_unlock(&x30_constraint_registry.x4);
return 0;
}
// Initialize the constraint registry
memset(x30_constraint_registry.x0, 0, capacity * sizeof(int));
memset(x30_constraint_registry.x1, 0, capacity * sizeof(x29_type_constraint));
x30_constraint_registry.x2 = 0;
x30_constraint_registry.x3 = capacity;
pthread_mutex_unlock(&x30_constraint_registry.x4);
return 1;
}
// Add a constraint to a type
int x32_add_type_constraint(int type_id, const char* constraint_expression) {
if (type_id < 0 || !constraint_expression) return -1;
pthread_mutex_lock(&x30_constraint_registry.x4);
// Check if we have reached capacity
if (x30_constraint_registry.x2 >= x30_constraint_registry.x3) {
int new_capacity = x30_constraint_registry.x3 * 2;
int* new_type_ids = (int*)realloc(
x30_constraint_registry.x0, new_capacity * sizeof(int));
x29_type_constraint* new_constraints = (x29_type_constraint*)realloc(
x30_constraint_registry.x1, new_capacity * sizeof(x29_type_constraint));
if (!new_type_ids || !new_constraints) {
if (new_type_ids) x30_constraint_registry.x0 = new_type_ids;
if (new_constraints) x30_constraint_registry.x1 = new_constraints;
pthread_mutex_unlock(&x30_constraint_registry.x4);
return -1;
}
x30_constraint_registry.x0 = new_type_ids;
x30_constraint_registry.x1 = new_constraints;
x30_constraint_registry.x3 = new_capacity;
}
// Add the constraint
int constraint_id = x30_constraint_registry.x2++;
x30_constraint_registry.x0[constraint_id] = type_id;
x30_constraint_registry.x1[constraint_id].x0 = strdup(constraint_expression);
x30_constraint_registry.x1[constraint_id].x1 = NULL; // No custom validator
x30_constraint_registry.x1[constraint_id].x2 = NULL; // No context
x30_constraint_registry.x1[constraint_id].x3 = constraint_id;
pthread_mutex_unlock(&x30_constraint_registry.x4);
return constraint_id;
}
// Add a custom validator for a type
int x33_add_custom_validator(int type_id, int (*validator)(void*)) {
if (type_id < 0 || !validator) return -1;
pthread_mutex_lock(&x30_constraint_registry.x4);
// Check if we have reached capacity
if (x30_constraint_registry.x2 >= x30_constraint_registry.x3) {
int new_capacity = x30_constraint_registry.x3 * 2;
int* new_type_ids = (int*)realloc(
x30_constraint_registry.x0, new_capacity * sizeof(int));
x29_type_constraint* new_constraints = (x29_type_constraint*)realloc(
x30_constraint_registry.x1, new_capacity * sizeof(x29_type_constraint));
if (!new_type_ids || !new_constraints) {
if (new_type_ids) x30_constraint_registry.x0 = new_type_ids;
if (new_constraints) x30_constraint_registry.x1 = new_constraints;
pthread_mutex_unlock(&x30_constraint_registry.x4);
return -1;
}
x30_constraint_registry.x0 = new_type_ids;
x30_constraint_registry.x1 = new_constraints;
x30_constraint_registry.x3 = new_capacity;
}
// Add the custom validator
int constraint_id = x30_constraint_registry.x2++;
x30_constraint_registry.x0[constraint_id] = type_id;
x30_constraint_registry.x1[constraint_id].x0 = NULL; // No expression
x30_constraint_registry.x1[constraint_id].x1 = validator;
x30_constraint_registry.x1[constraint_id].x2 = NULL; // No context
x30_constraint_registry.x1[constraint_id].x3 = constraint_id;
pthread_mutex_unlock(&x30_constraint_registry.x4);
return constraint_id;
}
// Validate a value against type constraints
int x34_validate_value(void* value, int type_id) {
if (!value || type_id < 0) return 0;
pthread_mutex_lock(&x30_constraint_registry.x4);
int valid = 1;
// Check all constraints for this type
for (int i = 0; i < x30_constraint_registry.x2; i++) {
if (x30_constraint_registry.x0[i] == type_id) {
x29_type_constraint* constraint = &x30_constraint_registry.x1[i];
if (constraint->x1) {
// Use custom validator
if (!constraint->x1(value)) {
valid = 0;
break;
}
} else if (constraint->x0) {
// Parse and evaluate the constraint expression
// This would be a complex task involving parsing and evaluation
// For this example, we'll just check a simple condition
if (strcmp(constraint->x0, "NON_ZERO") == 0) {
// Check if the value is non-zero
size_t type_size = x6_get_type_size(type_id);
char* zeros = (char*)calloc(1, type_size);
if (zeros) {
if (memcmp(value, zeros, type_size) == 0) {
valid = 0;
}
free(zeros);
}
if (!valid) break;
}
// Add more constraint expressions as needed
}
}
}
pthread_mutex_unlock(&x30_constraint_registry.x4);
return valid;
}
6.1. Create a verification suite for the type system:
// Verify the type system implementation
int x35_verify_type_system(void) {
int errors = 0;
// Test 1: Basic type registration and lookup
int int_type_id = x3_register_basic_type("int", sizeof(int), 0);
if (int_type_id < 0) {
printf("Test 1 failed: Basic type registration\n");
errors++;
}
int lookup_id = x5_lookup_type_id("int");
if (lookup_id != int_type_id) {
printf("Test 1 failed: Type lookup\n");
errors++;
}
// Test 2: Type size and name retrieval
size_t int_size = x6_get_type_size(int_type_id);
if (int_size != sizeof(int)) {
printf("Test 2 failed: Type size retrieval\n");
errors++;
}
char* type_name = x7_get_type_name(int_type_id);
if (!type_name || strcmp(type_name, "int") != 0) {
printf("Test 2 failed: Type name retrieval\n");
errors++;
}
free(type_name);
// Test 3: Structure definition and field management
int struct_id = x12_define_struct("test_struct", "Test structure", 16);
if (struct_id < 0) {
printf("Test 3 failed: Structure definition\n");
errors++;
}
int field1_id = x13_add_struct_field(struct_id, "field1", int_type_id, 0, 0);
int field2_id = x13_add_struct_field(struct_id, "field2", int_type_id, sizeof(int), 0);
if (field1_id < 0 || field2_id < 0) {
printf("Test 3 failed: Field addition\n");
errors++;
}
if (!x14_finalize_struct(struct_id, NULL)) {
printf("Test 3 failed: Structure finalization\n");
errors++;
}
// Test 4: Type constraints
int constraint_id = x32_add_type_constraint(int_type_id, "NON_ZERO");
if (constraint_id < 0) {
printf("Test 4 failed: Constraint addition\n");
errors++;
}
int test_value = 42;
if (!x34_validate_value(&test_value, int_type_id)) {
printf("Test 4 failed: Value validation (non-zero)\n");
errors++;
}
test_value = 0;
if (x34_validate_value(&test_value, int_type_id)) {
printf("Test 4 failed: Value validation (zero)\n");
errors++;
}
// More tests would be added here...
printf("Type system verification complete: %d errors found\n", errors);
return (errors == 0);
}
This section provides detailed steps for implementing the Function System component of the DX-VAR-3.0 standard, which handles function definition, compilation, execution, and advanced features.
1.1. Create the function registry data structure:
// File: dx_var_functions.c
#include "dx_var_functions.h"
#include "dx_var_types.h"
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
// Function parameter structure
typedef struct {
char* x0; // Parameter name
int x1; // Parameter type ID
void* x2; // Default value (if any)
unsigned int x3; // Parameter attributes
char* x4; // Parameter constraint
char* x5; // Parameter documentation
int x6; // Parameter index
} x0_function_param;
// Function definition structure
typedef struct {
char* x0; // Function name
int x1; // Return type ID
x0_function_param* x2; // Array of parameters
int x3; // Number of parameters
int x4; // Parameter capacity
char* x5; // Function body code
char* x6; // Implementation language
void* x7; // Native function pointer
char* x8; // Native signature
char* x9; // Function attributes
char* x10; // Function documentation
int x11; // Is finalized
int x12; // Function ID
} x1_function_definition;
// Global function registry
static struct {
x1_function_definition* x0; // Array of function definitions
int x1; // Number of functions
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x2_function_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize the function registry
int x3_initialize_function_registry(int capacity) {
pthread_mutex_lock(&x2_function_registry.x3);
// Allocate memory for the function registry
x2_function_registry.x0 = (x1_function_definition*)malloc(
capacity * sizeof(x1_function_definition));
if (!x2_function_registry.x0) {
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
// Initialize the function registry
memset(x2_function_registry.x0, 0, capacity * sizeof(x1_function_definition));
x2_function_registry.x1 = 0;
x2_function_registry.x2 = capacity;
pthread_mutex_unlock(&x2_function_registry.x3);
return 1;
}
// Define a new function
int x4_define_function(const char* name, int return_type_id, const char* parameter_spec) {
if (!name) return -1;
pthread_mutex_lock(&x2_function_registry.x3);
// Check if we have reached capacity
if (x2_function_registry.x1 >= x2_function_registry.x2) {
pthread_mutex_unlock(&x2_function_registry.x3);
return -1;
}
// Check if the function already exists
for (int i = 0; i < x2_function_registry.x1; i++) {
if (x2_function_registry.x0[i].x0 &&
strcmp(x2_function_registry.x0[i].x0, name) == 0) {
// Function already exists, return its ID
int function_id = x2_function_registry.x0[i].x12;
pthread_mutex_unlock(&x2_function_registry.x3);
return function_id;
}
}
// Create a new function definition
int function_id = x2_function_registry.x1++;
// Initialize the function definition
x2_function_registry.x0[function_id].x0 = strdup(name);
x2_function_registry.x0[function_id].x1 = return_type_id;
// Allocate parameter array with initial capacity
int param_capacity = 8;
x2_function_registry.x0[function_id].x2 = (x0_function_param*)malloc(
param_capacity * sizeof(x0_function_param));
if (!x2_function_registry.x0[function_id].x2) {
free(x2_function_registry.x0[function_id].x0);
x2_function_registry.x0[function_id].x0 = NULL;
x2_function_registry.x1--;
pthread_mutex_unlock(&x2_function_registry.x3);
return -1;
}
memset(x2_function_registry.x0[function_id].x2, 0,
param_capacity * sizeof(x0_function_param));
x2_function_registry.x0[function_id].x3 = 0;
x2_function_registry.x0[function_id].x4 = param_capacity;
x2_function_registry.x0[function_id].x5 = NULL;
x2_function_registry.x0[function_id].x6 = NULL;
x2_function_registry.x0[function_id].x7 = NULL;
x2_function_registry.x0[function_id].x8 = NULL;
x2_function_registry.x0[function_id].x9 = NULL;
x2_function_registry.x0[function_id].x10 = NULL;
x2_function_registry.x0[function_id].x11 = 0;
x2_function_registry.x0[function_id].x12 = function_id;
// Parse parameter specification if provided
if (parameter_spec) {
// Parse the parameter specification and add parameters
// This would be a complex task involving parsing
// For this example, we'll leave it as a stub
}
pthread_mutex_unlock(&x2_function_registry.x3);
return function_id;
}
// Set function body (continued)
int x5_set_function_body(int function_id, const char* body_code, const char* language) {
if (function_id < 0 || !body_code) return 0;
pthread_mutex_lock(&x2_function_registry.x3);
// Check if the function ID is valid
if (function_id >= x2_function_registry.x1 || !x2_function_registry.x0[function_id].x0) {
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
// Check if the function is already finalized
if (x2_function_registry.x0[function_id].x11) {
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
// Set the function body
free(x2_function_registry.x0[function_id].x5);
x2_function_registry.x0[function_id].x5 = strdup(body_code);
// Set the implementation language
free(x2_function_registry.x0[function_id].x6);
x2_function_registry.x0[function_id].x6 = language ? strdup(language) : strdup("c");
pthread_mutex_unlock(&x2_function_registry.x3);
return 1;
}
// Set native function pointer
int x6_set_function_native(int function_id, const char* signature, void* native_pointer) {
if (function_id < 0 || !signature || !native_pointer) return 0;
pthread_mutex_lock(&x2_function_registry.x3);
// Check if the function ID is valid
if (function_id >= x2_function_registry.x1 || !x2_function_registry.x0[function_id].x0) {
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
// Check if the function is already finalized
if (x2_function_registry.x0[function_id].x11) {
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
// Set the native function pointer and signature
x2_function_registry.x0[function_id].x7 = native_pointer;
free(x2_function_registry.x0[function_id].x8);
x2_function_registry.x0[function_id].x8 = strdup(signature);
pthread_mutex_unlock(&x2_function_registry.x3);
return 1;
}
// Add parameter to a function
int x7_add_parameter(int function_id, int param_type_id, const char* param_name) {
if (function_id < 0 || param_type_id < 0 || !param_name) return -1;
pthread_mutex_lock(&x2_function_registry.x3);
// Check if the function ID is valid
if (function_id >= x2_function_registry.x1 || !x2_function_registry.x0[function_id].x0) {
pthread_mutex_unlock(&x2_function_registry.x3);
return -1;
}
// Check if the function is already finalized
if (x2_function_registry.x0[function_id].x11) {
pthread_mutex_unlock(&x2_function_registry.x3);
return -1;
}
// Check if we need to expand the parameter array
if (x2_function_registry.x0[function_id].x3 >= x2_function_registry.x0[function_id].x4) {
int new_capacity = x2_function_registry.x0[function_id].x4 * 2;
x0_function_param* new_params = (x0_function_param*)realloc(
x2_function_registry.x0[function_id].x2,
new_capacity * sizeof(x0_function_param));
if (!new_params) {
pthread_mutex_unlock(&x2_function_registry.x3);
return -1;
}
x2_function_registry.x0[function_id].x2 = new_params;
x2_function_registry.x0[function_id].x4 = new_capacity;
}
// Check if the parameter already exists
for (int i = 0; i < x2_function_registry.x0[function_id].x3; i++) {
if (strcmp(x2_function_registry.x0[function_id].x2[i].x0, param_name) == 0) {
// Parameter already exists, return its index
int param_index = x2_function_registry.x0[function_id].x2[i].x6;
pthread_mutex_unlock(&x2_function_registry.x3);
return param_index;
}
}
// Add the new parameter
int param_index = x2_function_registry.x0[function_id].x3++;
x2_function_registry.x0[function_id].x2[param_index].x0 = strdup(param_name);
x2_function_registry.x0[function_id].x2[param_index].x1 = param_type_id;
x2_function_registry.x0[function_id].x2[param_index].x2 = NULL; // No default value
x2_function_registry.x0[function_id].x2[param_index].x3 = 0; // No attributes
x2_function_registry.x0[function_id].x2[param_index].x4 = NULL; // No constraint
x2_function_registry.x0[function_id].x2[param_index].x5 = NULL; // No documentation
x2_function_registry.x0[function_id].x2[param_index].x6 = param_index;
pthread_mutex_unlock(&x2_function_registry.x3);
return param_index;
}
// Set parameter default value
int x8_set_parameter_default(int function_id, int param_index, void* default_value) {
if (function_id < 0 || param_index < 0 || !default_value) return 0;
pthread_mutex_lock(&x2_function_registry.x3);
// Check if the function ID is valid
if (function_id >= x2_function_registry.x1 || !x2_function_registry.x0[function_id].x0) {
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
// Check if the function is already finalized
if (x2_function_registry.x0[function_id].x11) {
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
// Check if the parameter index is valid
if (param_index >= x2_function_registry.x0[function_id].x3) {
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
// Get the parameter type
int param_type_id = x2_function_registry.x0[function_id].x2[param_index].x1;
size_t type_size = x6_get_type_size(param_type_id);
// Free old default value if any
free(x2_function_registry.x0[function_id].x2[param_index].x2);
// Allocate and copy the new default value
x2_function_registry.x0[function_id].x2[param_index].x2 = malloc(type_size);
if (!x2_function_registry.x0[function_id].x2[param_index].x2) {
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
memcpy(x2_function_registry.x0[function_id].x2[param_index].x2, default_value, type_size);
pthread_mutex_unlock(&x2_function_registry.x3);
return 1;
}
2.1. Implement function compilation:
// Compiled function structure
typedef struct {
int x0; // Function ID
void* x1; // Compiled code pointer
size_t x2; // Compiled code size
int x3; // Optimization level
int x4; // Is valid
} x9_compiled_function;
// Compiled function registry
static struct {
x9_compiled_function* x0; // Array of compiled functions
int x1; // Number of compiled functions
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x10_compilation_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize compilation registry
int x11_initialize_compilation_registry(int capacity) {
pthread_mutex_lock(&x10_compilation_registry.x3);
// Allocate memory for the compilation registry
x10_compilation_registry.x0 = (x9_compiled_function*)malloc(
capacity * sizeof(x9_compiled_function));
if (!x10_compilation_registry.x0) {
pthread_mutex_unlock(&x10_compilation_registry.x3);
return 0;
}
// Initialize the compilation registry
memset(x10_compilation_registry.x0, 0, capacity * sizeof(x9_compiled_function));
x10_compilation_registry.x1 = 0;
x10_compilation_registry.x2 = capacity;
pthread_mutex_unlock(&x10_compilation_registry.x3);
return 1;
}
// Compile a function
int x12_compile_function(int function_id, int optimization_level) {
if (function_id < 0) return -1;
pthread_mutex_lock(&x2_function_registry.x3);
// Check if the function ID is valid
if (function_id >= x2_function_registry.x1 || !x2_function_registry.x0[function_id].x0) {
pthread_mutex_unlock(&x2_function_registry.x3);
return -1;
}
// Check if the function body is set
if (!x2_function_registry.x0[function_id].x5 && !x2_function_registry.x0[function_id].x7) {
pthread_mutex_unlock(&x2_function_registry.x3);
return -1;
}
// Get function information
char* function_name = strdup(x2_function_registry.x0[function_id].x0);
char* function_body = x2_function_registry.x0[function_id].x5 ?
strdup(x2_function_registry.x0[function_id].x5) : NULL;
char* language = x2_function_registry.x0[function_id].x6 ?
strdup(x2_function_registry.x0[function_id].x6) : NULL;
void* native_pointer = x2_function_registry.x0[function_id].x7;
pthread_mutex_unlock(&x2_function_registry.x3);
// Handle native function case
if (native_pointer) {
pthread_mutex_lock(&x10_compilation_registry.x3);
// Check if we have reached capacity
if (x10_compilation_registry.x1 >= x10_compilation_registry.x2) {
pthread_mutex_unlock(&x10_compilation_registry.x3);
free(function_name);
free(function_body);
free(language);
return -1;
}
// Create a new compiled function entry
int compilation_id = x10_compilation_registry.x1++;
// Initialize compilation entry for native function
x10_compilation_registry.x0[compilation_id].x0 = function_id;
x10_compilation_registry.x0[compilation_id].x1 = native_pointer;
x10_compilation_registry.x0[compilation_id].x2 = 0;
x10_compilation_registry.x0[compilation_id].x3 = optimization_level;
x10_compilation_registry.x0[compilation_id].x4 = 1;
pthread_mutex_unlock(&x10_compilation_registry.x3);
free(function_name);
free(function_body);
free(language);
return compilation_id;
}
// For dynamic compilation, we would implement a JIT compiler
// This is a complex task involving parsing, code generation, etc.
// For this example, we'll simulate compilation with a stub
// Simulate compilation
void* compiled_code = malloc(1024); // Allocate some memory for "compiled code"
if (!compiled_code) {
free(function_name);
free(function_body);
free(language);
return -1;
}
// Store the original function ID in the compiled code
*(int*)compiled_code = function_id;
pthread_mutex_lock(&x10_compilation_registry.x3);
// Check if we have reached capacity
if (x10_compilation_registry.x1 >= x10_compilation_registry.x2) {
pthread_mutex_unlock(&x10_compilation_registry.x3);
free(compiled_code);
free(function_name);
free(function_body);
free(language);
return -1;
}
// Create a new compiled function entry
int compilation_id = x10_compilation_registry.x1++;
// Initialize compilation entry
x10_compilation_registry.x0[compilation_id].x0 = function_id;
x10_compilation_registry.x0[compilation_id].x1 = compiled_code;
x10_compilation_registry.x0[compilation_id].x2 = 1024;
x10_compilation_registry.x0[compilation_id].x3 = optimization_level;
x10_compilation_registry.x0[compilation_id].x4 = 1;
pthread_mutex_unlock(&x10_compilation_registry.x3);
free(function_name);
free(function_body);
free(language);
return compilation_id;
}
// Get function pointer
void* x13_get_function_pointer(int function_id) {
if (function_id < 0) return NULL;
pthread_mutex_lock(&x10_compilation_registry.x3);
// Find the compiled function
for (int i = 0; i < x10_compilation_registry.x1; i++) {
if (x10_compilation_registry.x0[i].x0 == function_id &&
x10_compilation_registry.x0[i].x4) {
void* ptr = x10_compilation_registry.x0[i].x1;
pthread_mutex_unlock(&x10_compilation_registry.x3);
return ptr;
}
}
pthread_mutex_unlock(&x10_compilation_registry.x3);
// If not found, try to compile it now
int compilation_id = x12_compile_function(function_id, 0);
if (compilation_id < 0) return NULL;
pthread_mutex_lock(&x10_compilation_registry.x3);
void* ptr = x10_compilation_registry.x0[compilation_id].x1;
pthread_mutex_unlock(&x10_compilation_registry.x3);
return ptr;
}
2.2. Implement function execution:
// Function execution context
typedef struct {
int x0; // Function ID
void* x1; // Arguments
void* x2; // Result
int x3; // Execution status
int64_t x4; // Start time
int64_t x5; // End time
int x6; // Execution ID
} x14_execution_context;
// Execution registry
static struct {
x14_execution_context* x0; // Array of execution contexts
int x1; // Number of executions
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x15_execution_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize execution registry
int x16_initialize_execution_registry(int capacity) {
pthread_mutex_lock(&x15_execution_registry.x3);
// Allocate memory for the execution registry
x15_execution_registry.x0 = (x14_execution_context*)malloc(
capacity * sizeof(x14_execution_context));
if (!x15_execution_registry.x0) {
pthread_mutex_unlock(&x15_execution_registry.x3);
return 0;
}
// Initialize the execution registry
memset(x15_execution_registry.x0, 0, capacity * sizeof(x14_execution_context));
x15_execution_registry.x1 = 0;
x15_execution_registry.x2 = capacity;
pthread_mutex_unlock(&x15_execution_registry.x3);
return 1;
}
// Execute a function
void* x17_execute_function(int function_id, void* arguments) {
if (function_id < 0) return NULL;
// Get the function pointer
void* function_ptr = x13_get_function_pointer(function_id);
if (!function_ptr) return NULL;
// Create execution context
pthread_mutex_lock(&x15_execution_registry.x3);
// Check if we have reached capacity
if (x15_execution_registry.x1 >= x15_execution_registry.x2) {
pthread_mutex_unlock(&x15_execution_registry.x3);
return NULL;
}
// Create a new execution context
int execution_id = x15_execution_registry.x1++;
// Initialize execution context
x15_execution_registry.x0[execution_id].x0 = function_id;
x15_execution_registry.x0[execution_id].x1 = arguments;
x15_execution_registry.x0[execution_id].x2 = NULL;
x15_execution_registry.x0[execution_id].x3 = 1; // Executing
x15_execution_registry.x0[execution_id].x4 = time(NULL);
x15_execution_registry.x0[execution_id].x5 = 0;
x15_execution_registry.x0[execution_id].x6 = execution_id;
pthread_mutex_unlock(&x15_execution_registry.x3);
// In a real implementation, we would execute the function
// This could involve interpreting bytecode, calling a JIT-compiled function, etc.
// For this example, we'll simulate execution with a stub
// Get function return type
pthread_mutex_lock(&x2_function_registry.x3);
int return_type_id = x2_function_registry.x0[function_id].x1;
pthread_mutex_unlock(&x2_function_registry.x3);
size_t return_size = x6_get_type_size(return_type_id);
// Allocate memory for result
void* result = NULL;
if (return_size > 0) {
result = malloc(return_size);
if (!result) {
pthread_mutex_lock(&x15_execution_registry.x3);
x15_execution_registry.x0[execution_id].x3 = -1; // Error
x15_execution_registry.x0[execution_id].x5 = time(NULL);
pthread_mutex_unlock(&x15_execution_registry.x3);
return NULL;
}
// For a native function, we would call it directly
// For JIT-compiled code, we would execute it
// For this example, we'll simulate a simple execution
// Simulate execution result (zeroed memory)
memset(result, 0, return_size);
}
// Update execution context
pthread_mutex_lock(&x15_execution_registry.x3);
x15_execution_registry.x0[execution_id].x2 = result;
x15_execution_registry.x0[execution_id].x3 = 2; // Completed
x15_execution_registry.x0[execution_id].x5 = time(NULL);
pthread_mutex_unlock(&x15_execution_registry.x3);
return result;
}
// Execute function with specific result buffer
int x18_execute_into(int function_id, void* arguments, void* result) {
if (function_id < 0 || !result) return 0;
// Get the function pointer
void* function_ptr = x13_get_function_pointer(function_id);
if (!function_ptr) return 0;
// Create execution context
pthread_mutex_lock(&x15_execution_registry.x3);
// Check if we have reached capacity
if (x15_execution_registry.x1 >= x15_execution_registry.x2) {
pthread_mutex_unlock(&x15_execution_registry.x3);
return 0;
}
// Create a new execution context
int execution_id = x15_execution_registry.x1++;
// Initialize execution context
x15_execution_registry.x0[execution_id].x0 = function_id;
x15_execution_registry.x0[execution_id].x1 = arguments;
x15_execution_registry.x0[execution_id].x2 = result;
x15_execution_registry.x0[execution_id].x3 = 1; // Executing
x15_execution_registry.x0[execution_id].x4 = time(NULL);
x15_execution_registry.x0[execution_id].x5 = 0;
x15_execution_registry.x0[execution_id].x6 = execution_id;
pthread_mutex_unlock(&x15_execution_registry.x3);
// Get function return type
pthread_mutex_lock(&x2_function_registry.x3);
int return_type_id = x2_function_registry.x0[function_id].x1;
pthread_mutex_unlock(&x2_function_registry.x3);
size_t return_size = x6_get_type_size(return_type_id);
// For a native function, we would call it directly
// For JIT-compiled code, we would execute it
// For this example, we'll simulate a simple execution
// Simulate execution result (zeroed memory)
if (return_size > 0) {
memset(result, 0, return_size);
}
// Update execution context
pthread_mutex_lock(&x15_execution_registry.x3);
x15_execution_registry.x0[execution_id].x3 = 2; // Completed
x15_execution_registry.x0[execution_id].x5 = time(NULL);
pthread_mutex_unlock(&x15_execution_registry.x3);
return 1;
}
3.1. Implement function analysis:
// Analysis result structure
typedef struct {
int x0; // Function ID
int x1; // Analysis type
void* x2; // Analysis result data
char* x3; // Analysis description
int x4; // Result ID
} x19_analysis_result;
// Analysis registry
static struct {
x19_analysis_result* x0; // Array of analysis results
int x1; // Number of results
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x20_analysis_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize analysis registry
int x21_initialize_analysis_registry(int capacity) {
pthread_mutex_lock(&x20_analysis_registry.x3);
// Allocate memory for the analysis registry
x20_analysis_registry.x0 = (x19_analysis_result*)malloc(
capacity * sizeof(x19_analysis_result));
if (!x20_analysis_registry.x0) {
pthread_mutex_unlock(&x20_analysis_registry.x3);
return 0;
}
// Initialize the analysis registry
memset(x20_analysis_registry.x0, 0, capacity * sizeof(x19_analysis_result));
x20_analysis_registry.x1 = 0;
x20_analysis_registry.x2 = capacity;
pthread_mutex_unlock(&x20_analysis_registry.x3);
return 1;
}
// Analyze a function
int x22_analyze_function(int function_id, int analysis_flags) {
if (function_id < 0) return -1;
pthread_mutex_lock(&x2_function_registry.x3);
// Check if the function ID is valid
if (function_id >= x2_function_registry.x1 || !x2_function_registry.x0[function_id].x0) {
pthread_mutex_unlock(&x2_function_registry.x3);
return -1;
}
// Get function information
char* function_name = strdup(x2_function_registry.x0[function_id].x0);
char* function_body = x2_function_registry.x0[function_id].x5 ?
strdup(x2_function_registry.x0[function_id].x5) : NULL;
pthread_mutex_unlock(&x2_function_registry.x3);
// In a real implementation, we would perform various analyses
// For this example, we'll simulate a simple analysis
pthread_mutex_lock(&x20_analysis_registry.x3);
// Check if we have reached capacity
if (x20_analysis_registry.x1 >= x20_analysis_registry.x2) {
pthread_mutex_unlock(&x20_analysis_registry.x3);
free(function_name);
free(function_body);
return -1;
}
// Create a new analysis result
int result_id = x20_analysis_registry.x1++;
// Initialize the analysis result
x20_analysis_registry.x0[result_id].x0 = function_id;
x20_analysis_registry.x0[result_id].x1 = analysis_flags;
// Simulate analysis result data
if (analysis_flags & 0x01) { // Control flow analysis
// Allocate and populate simple control flow information
int* flow_data = (int*)malloc(sizeof(int) * 3);
if (flow_data) {
flow_data[0] = 1; // Entry point
flow_data[1] = 0; // Branches
flow_data[2] = 1; // Exit points
x20_analysis_registry.x0[result_id].x2 = flow_data;
}
} else {
x20_analysis_registry.x0[result_id].x2 = NULL;
}
// Create analysis description
char description[256];
snprintf(description, sizeof(description),
"Analysis of function '%s' with flags 0x%x",
function_name, analysis_flags);
x20_analysis_registry.x0[result_id].x3 = strdup(description);
x20_analysis_registry.x0[result_id].x4 = result_id;
pthread_mutex_unlock(&x20_analysis_registry.x3);
free(function_name);
free(function_body);
return result_id;
}
// Get function AST (Abstract Syntax Tree)
void* x23_get_function_ast(int function_id) {
if (function_id < 0) return NULL;
// In a real implementation, we would parse the function body to create an AST
// For this example, we'll simulate a simple AST
// Simple AST node structure
typedef struct {
int type; // Node type
char* value; // Node value
void** children; // Child nodes
int num_children; // Number of children
} ast_node_t;
pthread_mutex_lock(&x2_function_registry.x3);
// Check if the function ID is valid
if (function_id >= x2_function_registry.x1 || !x2_function_registry.x0[function_id].x0) {
pthread_mutex_unlock(&x2_function_registry.x3);
return NULL;
}
// Get function body
char* function_body = x2_function_registry.x0[function_id].x5 ?
strdup(x2_function_registry.x0[function_id].x5) : NULL;
pthread_mutex_unlock(&x2_function_registry.x3);
if (!function_body) return NULL;
// Create a simple AST
ast_node_t* root = (ast_node_t*)malloc(sizeof(ast_node_t));
if (!root) {
free(function_body);
return NULL;
}
root->type = 0; // Root node
root->value = strdup("function");
root->children = NULL;
root->num_children = 0;
// In a real implementation, we would parse the function body
// and build a complete AST
free(function_body);
return root;
}
3.2. Implement function transformation:
// Transform a function
int x24_apply_transformation(int function_id, const char* transformation_name) {
if (function_id < 0 || !transformation_name) return 0;
pthread_mutex_lock(&x2_function_registry.x3);
// Check if the function ID is valid
if (function_id >= x2_function_registry.x1 || !x2_function_registry.x0[function_id].x0) {
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
// Get function information
char* function_body = x2_function_registry.x0[function_id].x5 ?
strdup(x2_function_registry.x0[function_id].x5) : NULL;
if (!function_body) {
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
// Apply the transformation
// In a real implementation, we would apply the transformation to the function body
// For this example, we'll simulate a simple transformation
char* transformed_body = NULL;
if (strcmp(transformation_name, "inline_expansion") == 0) {
// Simulate inline expansion by adding a comment
size_t new_len = strlen(function_body) + 50;
transformed_body = (char*)malloc(new_len);
if (transformed_body) {
snprintf(transformed_body, new_len,
"/* Inlined function */\n%s", function_body);
}
} else if (strcmp(transformation_name, "loop_unrolling") == 0) {
// Simulate loop unrolling by adding a comment
size_t new_len = strlen(function_body) + 50;
transformed_body = (char*)malloc(new_len);
if (transformed_body) {
snprintf(transformed_body, new_len,
"/* Unrolled loops */\n%s", function_body);
}
} else {
// Unknown transformation
free(function_body);
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
if (!transformed_body) {
free(function_body);
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
// Update the function body
free(x2_function_registry.x0[function_id].x5);
x2_function_registry.x0[function_id].x5 = transformed_body;
pthread_mutex_unlock(&x2_function_registry.x3);
free(function_body);
// Invalidate any compiled versions
pthread_mutex_lock(&x10_compilation_registry.x3);
for (int i = 0; i < x10_compilation_registry.x1; i++) {
if (x10_compilation_registry.x0[i].x0 == function_id) {
// Free compiled code if not a native function
if (x10_compilation_registry.x0[i].x1 !=
x2_function_registry.x0[function_id].x7) {
free(x10_compilation_registry.x0[i].x1);
}
x10_compilation_registry.x0[i].x4 = 0; // Mark as invalid
}
}
pthread_mutex_unlock(&x10_compilation_registry.x3);
return 1;
}
// Optimize a function
int x25_optimize_function(int function_id, int optimization_level) {
if (function_id < 0) return 0;
// In a real implementation, we would apply various optimizations
// based on the optimization level.
// For this example, we'll simulate by applying transformations.
if (optimization_level >= 1) {
// Basic optimizations
if (!x24_apply_transformation(function_id, "inline_expansion")) {
return 0;
}
}
if (optimization_level >= 2) {
// Advanced optimizations
if (!x24_apply_transformation(function_id, "loop_unrolling")) {
return 0;
}
}
return 1;
}
4.1. Implement recursion control:
// Memoization cache entry
typedef struct {
int x0; // Function ID
void* x1; // Input arguments
size_t x2; // Input size
void* x3; // Cached result
size_t x4; // Result size
int64_t x5; // Timestamp
int x6; // Cache entry ID
} x26_cache_entry;
// Memoization cache
static struct {
x26_cache_entry* x0; // Array of cache entries
int x1; // Number of entries
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x27_memo_cache = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize memoization cache
int x28_initialize_memo_cache(int capacity) {
pthread_mutex_lock(&x27_memo_cache.x3);
// Allocate memory for the cache
x27_memo_cache.x0 = (x26_cache_entry*)malloc(
capacity * sizeof(x26_cache_entry));
if (!x27_memo_cache.x0) {
pthread_mutex_unlock(&x27_memo_cache.x3);
return 0;
}
// Initialize the cache
memset(x27_memo_cache.x0, 0, capacity * sizeof(x26_cache_entry));
x27_memo_cache.x1 = 0;
x27_memo_cache.x2 = capacity;
pthread_mutex_unlock(&x27_memo_cache.x3);
return 1;
}
// Add memoization to a function
int x29_add_memoization(int function_id, int cache_size) {
if (function_id < 0 || cache_size <= 0) return 0;
// In a real implementation, we would modify the function to use memoization
// This would involve:
// 1. Looking up the input arguments in the cache before execution
// 2. Storing the result in the cache after execution
// For this example, we'll simulate by adding a special attribute to the function
pthread_mutex_lock(&x2_function_registry.x3);
// Check if the function ID is valid
if (function_id >= x2_function_registry.x1 || !x2_function_registry.x0[function_id].x0) {
pthread_mutex_unlock(&x2_function_registry.x3);
return 0;
}
// Add or update the memoization attribute
char attr[64];
snprintf(attr, sizeof(attr), "memoize(%d)", cache_size);
// In a real implementation, we would parse and update the attributes properly
// For this example, we'll just replace the attributes
free(x2_function_registry.x0[function_id].x9);
x2_function_registry.x0[function_id].x9 = strdup(attr);
pthread_mutex_unlock(&x2_function_registry.x3);
// Initialize the cache if needed
if (!x27_memo_cache.x0) {
x28_initialize_memo_cache(cache_size);
}
return 1;
}
// Execute with memoization
void* x30_execute_with_memo(int function_id, void* arguments, size_t arg_size) {
if (function_id < 0 || !arguments) return NULL;
// Check cache first
pthread_mutex_lock(&x27_memo_cache.x3);
for (int i = 0; i < x27_memo_cache.x1; i++) {
if (x27_memo_cache.x0[i].x0 == function_id &&
x27_memo_cache.x0[i].x2 == arg_size &&
x27_memo_cache.x0[i].x1 &&
memcmp(x27_memo_cache.x0[i].x1, arguments, arg_size) == 0) {
// Cache hit
void* result = NULL;
if (x27_memo_cache.x0[i].x3 && x27_memo_cache.x0[i].x4 > 0) {
result = malloc(x27_memo_cache.x0[i].x4);
if (result) {
memcpy(result, x27_memo_cache.x0[i].x3, x27_memo_cache.x0[i].x4);
}
}
// Update timestamp
x27_memo_cache.x0[i].x5 = time(NULL);
pthread_mutex_unlock(&x27_memo_cache.x3);
return result;
}
}
pthread_mutex_unlock(&x27_memo_cache.x3);
// Cache miss, execute the function
void* result = x17_execute_function(function_id, arguments);
// Add result to cache
if (result) {
pthread_mutex_lock(&x27_memo_cache.x3);
// Find the least recently used entry or an empty slot
int oldest_index = -1;
int64_t oldest_time = INT64_MAX;
for (int i = 0; i < x27_memo_cache.x2; i++) {
if (i >= x27_memo_cache.x1) {
// Empty slot
oldest_index = i;
break;
} else if (x27_memo_cache.x0[i].x5 < oldest_time) {
oldest_index = i;
oldest_time = x27_memo_cache.x0[i].x5;
}
}
if (oldest_index >= 0) {
// Free old entry if it exists
if (oldest_index < x27_memo_cache.x1) {
free(x27_memo_cache.x0[oldest_index].x1);
free(x27_memo_cache.x0[oldest_index].x3);
} else {
x27_memo_cache.x1 = oldest_index + 1;
}
// Get function return type and size
pthread_mutex_lock(&x2_function_registry.x3);
int return_type_id = x2_function_registry.x0[function_id].x1;
pthread_mutex_unlock(&x2_function_registry.x3);
size_t return_size = x6_get_type_size(return_type_id);
// Create new cache entry
x27_memo_cache.x0[oldest_index].x0 = function_id;
x27_memo_cache.x0[oldest_index].x1 = malloc(arg_size);
if (x27_memo_cache.x0[oldest_index].x1) {
memcpy(x27_memo_cache.x0[oldest_index].x1, arguments, arg_size);
}
x27_memo_cache.x0[oldest_index].x2 = arg_size;
x27_memo_cache.x0[oldest_index].x3 = malloc(return_size);
if (x27_memo_cache.x0[oldest_index].x3) {
memcpy(x27_memo_cache.x0[oldest_index].x3, result, return_size);
}
x27_memo_cache.x0[oldest_index].x4 = return_size;
x27_memo_cache.x0[oldest_index].x5 = time(NULL);
x27_memo_cache.x0[oldest_index].x6 = oldest_index;
}
pthread_mutex_unlock(&x27_memo_cache.x3);
}
return result;
}
4.2. Implement higher-order functions:
// Function composition structure
typedef struct {
int x0; // First function ID
int x1; // Second function ID
int x2; // Composite function ID
} x31_function_composition;
// Function composition registry
static struct {
x31_function_composition* x0; // Array of compositions
int x1; // Number of compositions
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x32_composition_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize composition registry
int x33_initialize_composition_registry(int capacity) {
pthread_mutex_lock(&x32_composition_registry.x3);
// Allocate memory for the registry
x32_composition_registry.x0 = (x31_function_composition*)malloc(
capacity * sizeof(x31_function_composition));
if (!x32_composition_registry.x0) {
pthread_mutex_unlock(&x32_composition_registry.x3);
return 0;
}
// Initialize the registry
memset(x32_composition_registry.x0, 0, capacity * sizeof(x31_function_composition));
x32_composition_registry.x1 = 0;
x32_composition_registry.x2 = capacity;
pthread_mutex_unlock(&x32_composition_registry.x3);
return 1;
}
// Create function composition
int x34_create_function_composition(int f_id, int g_id) {
if (f_id < 0 || g_id < 0) return -1;
pthread_mutex_lock(&x2_function_registry.x3);
// Check if the function IDs are valid
if (f_id >= x2_function_registry.x1 || !x2_function_registry.x0[f_id].x0 ||
g_id >= x2_function_registry.x1 || !x2_function_registry.x0[g_id].x0) {
pthread_mutex_unlock(&x2_function_registry.x3);
return -1;
}
// Check if the functions are compatible for composition
// In a real implementation, we would check return/parameter types
// Generate a name for the composed function
char* f_name = x2_function_registry.x0[f_id].x0;
char* g_name = x2_function_registry.x0[g_id].x0;
char composed_name[256];
snprintf(composed_name, sizeof(composed_name), "compose(%s,%s)", f_name, g_name);
// Create a new function for the composition
int return_type_id = x2_function_registry.x0[f_id].x1;
pthread_mutex_unlock(&x2_function_registry.x3);
// Define the composed function
int comp_id = x4_define_function(composed_name, return_type_id, NULL);
if (comp_id < 0) return -1;
// Store the composition relationship
pthread_mutex_lock(&x32_composition_registry.x3);
// Check if we have reached capacity
if (x32_composition_registry.x1 >= x32_composition_registry.x2) {
int new_capacity = x32_composition_registry.x2 * 2;
x31_function_composition* new_compositions = (x31_function_composition*)realloc(
x32_composition_registry.x0, new_capacity * sizeof(x31_function_composition));
if (!new_compositions) {
pthread_mutex_unlock(&x32_composition_registry.x3);
return -1;
}
x32_composition_registry.x0 = new_compositions;
x32_composition_registry.x2 = new_capacity;
}
// Add the composition
int comp_index = x32_composition_registry.x1++;
x32_composition_registry.x0[comp_index].x0 = f_id;
x32_composition_registry.x0[comp_index].x1 = g_id;
x32_composition_registry.x0[comp_index].x2 = comp_id;
pthread_mutex_unlock(&x32_composition_registry.x3);
return comp_id;
}
// Execute a composed function
void* x35_execute_composition(int comp_id, void* arguments) {
if (comp_id < 0 || !arguments) return NULL;
// Find the composition
pthread_mutex_lock(&x32_composition_registry.x3);
int f_id = -1;
int g_id = -1;
for (int i = 0; i < x32_composition_registry.x1; i++) {
if (x32_composition_registry.x0[i].x2 == comp_id) {
f_id = x32_composition_registry.x0[i].x0;
g_id = x32_composition_registry.x0[i].x1;
break;
}
}
pthread_mutex_unlock(&x32_composition_registry.x3);
if (f_id < 0 || g_id < 0) return NULL;
// Execute g(x)
void* g_result = x17_execute_function(g_id, arguments);
if (!g_result) return NULL;
// Execute f(g(x))
void* f_result = x17_execute_function(f_id, g_result);
// Free intermediate result
free(g_result);
return f_result;
}
5.1. Create a verification suite for the function system:
// Verify the function system implementation
int x36_verify_function_system(void) {
int errors = 0;
// Test 1: Function definition
int func_id = x4_define_function("test_function", 0, NULL);
if (func_id < 0) {
printf("Test 1 failed: Function definition\n");
errors++;
}
// Test 2: Parameter management
int param1_id = x7_add_parameter(func_id, 0, "param1");
int param2_id = x7_add_parameter(func_id, 0, "param2");
if (param1_id < 0 || param2_id < 0) {
printf("Test 2 failed: Parameter addition\n");
errors++;
}
// Test 3: Function body
const char* body = "return param1 + param2;";
if (!x5_set_function_body(func_id, body, "c")) {
printf("Test 3 failed: Setting function body\n");
errors++;
}
// Test 4: Function compilation
int comp_id = x12_compile_function(func_id, 0);
if (comp_id < 0) {
printf("Test 4 failed: Function compilation\n");
errors++;
}
// Test 5: Function analysis
int analysis_id = x22_analyze_function(func_id, 0x01);
if (analysis_id < 0) {
printf("Test 5 failed: Function analysis\n");
errors++;
}
// Test 6: Function optimization
if (!x25_optimize_function(func_id, 1)) {
printf("Test 6 failed: Function optimization\n");
errors++;
}
// Test 7: Function composition
int func2_id = x4_define_function("test_function2", 0, NULL);
if (func2_id < 0) {
printf("Test 7 failed: Second function definition\n");
errors++;
}
int comp_func_id = x34_create_function_composition(func_id, func2_id);
if (comp_func_id < 0) {
printf("Test 7 failed: Function composition\n");
errors++;
}
// More tests would be added here...
printf("Function system verification complete: %d errors found\n", errors);
return (errors == 0);
}
This section provides detailed steps for implementing the Execution Environment component, which manages the runtime execution context for programs using the DX-VAR-3.0 standard.
1.1. Create environment initialization and control:
// File: dx_var_environment.c
#include "dx_var_environment.h"
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
// Environment configuration structure
typedef struct {
char* x0; // Configuration key
void* x1; // Configuration value
size_t x2; // Value size
int x3; // Value type
int x4; // Is active
} x0_environment_config;
// Execution environment structure
typedef struct {
x0_environment_config* x0; // Configuration array
int x1; // Number of configurations
int x2; // Configuration capacity
void* x3; // Memory space
size_t x4; // Memory size
int x5; // Environment status
int x6; // Environment ID
char* x7; // Environment name
pthread_mutex_t x8; // Thread safety lock
} x1_execution_environment;
// Global environment registry
static struct {
x1_execution_environment* x0; // Array of environments
int x1; // Number of environments
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x2_environment_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize the environment registry
int x3_initialize_environment_registry(int capacity) {
pthread_mutex_lock(&x2_environment_registry.x3);
// Allocate memory for the registry
x2_environment_registry.x0 = (x1_execution_environment*)malloc(
capacity * sizeof(x1_execution_environment));
if (!x2_environment_registry.x0) {
pthread_mutex_unlock(&x2_environment_registry.x3);
return 0;
}
// Initialize the registry
memset(x2_environment_registry.x0, 0, capacity * sizeof(x1_execution_environment));
x2_environment_registry.x1 = 0;
x2_environment_registry.x2 = capacity;
pthread_mutex_unlock(&x2_environment_registry.x3);
return 1;
}
// Initialize an execution environment
int x4_initialize_environment(int config_flags) {
pthread_mutex_lock(&x2_environment_registry.x3);
// Check if we have reached capacity
if (x2_environment_registry.x1 >= x2_environment_registry.x2) {
pthread_mutex_unlock(&x2_environment_registry.x3);
return -1;
}
// Create a new environment
int env_id = x2_environment_registry.x1++;
// Initialize environment mutex
pthread_mutex_init(&x2_environment_registry.x0[env_id].x8, NULL);
// Allocate configuration array
int config_capacity = 32;
x2_environment_registry.x0[env_id].x0 = (x0_environment_config*)malloc(
config_capacity * sizeof(x0_environment_config));
if (!x2_environment_registry.x0[env_id].x0) {
pthread_mutex_destroy(&x2_environment_registry.x0[env_id].x8);
x2_environment_registry.x1--;
pthread_mutex_unlock(&x2_environment_registry.x3);
return -1;
}
memset(x2_environment_registry.x0[env_id].x0, 0,
config_capacity * sizeof(x0_environment_config));
// Initialize environment properties
x2_environment_registry.x0[env_id].x1 = 0;
x2_environment_registry.x0[env_id].x2 = config_capacity;
// Allocate memory space for the environment
size_t memory_size = 1024 * 1024; // 1MB default
x2_environment_registry.x0[env_id].x3 = malloc(memory_size);
if (!x2_environment_registry.x0[env_id].x3) {
free(x2_environment_registry.x0[env_id].x0);
pthread_mutex_destroy(&x2_environment_registry.x0[env_id].x8);
x2_environment_registry.x1--;
pthread_mutex_unlock(&x2_environment_registry.x3);
return -1;
}
memset(x2_environment_registry.x0[env_id].x3, 0, memory_size);
x2_environment_registry.x0[env_id].x4 = memory_size;
// Set environment status
x2_environment_registry.x0[env_id].x5 = 1; // Active
x2_environment_registry.x0[env_id].x6 = env_id;
// Set environment name
char name[32];
snprintf(name, sizeof(name), "env%d", env_id);
x2_environment_registry.x0[env_id].x7 = strdup(name);
pthread_mutex_unlock(&x2_environment_registry.x3);
return env_id;
}
// Shutdown an environment
int x5_shutdown_environment(int env_id) {
if (env_id < 0) return 0;
pthread_mutex_lock(&x2_environment_registry.x3);
// Check if the environment ID is valid
if (env_id >= x2_environment_registry.x1 ||
!x2_environment_registry.x0[env_id].x5) {
pthread_mutex_unlock(&x2_environment_registry.x3);
return 0;
}
// Lock the environment
pthread_mutex_lock(&x2_environment_registry.x0[env_id].x8);
// Free all resources
for (int i = 0; i < x2_environment_registry.x0[env_id].x1; i++) {
if (x2_environment_registry.x0[env_id].x0[i].x4) {
free(x2_environment_registry.x0[env_id].x0[i].x0);
free(x2_environment_registry.x0[env_id].x0[i].x1);
}
}
free(x2_environment_registry.x0[env_id].x0);
free(x2_environment_registry.x0[env_id].x3);
free(x2_environment_registry.x0[env_id].x7);
// Mark environment as inactive
x2_environment_registry.x0[env_id].x5 = 0;
pthread_mutex_unlock(&x2_environment_registry.x0[env_id].x8);
pthread_mutex_destroy(&x2_environment_registry.x0[env_id].x8);
pthread_mutex_unlock(&x2_environment_registry.x3);
return 1;
}
// Set environment option
int x6_set_environment_option(int env_id, const char* option_name, void* value, size_t value_size, int value_type) {
if (env_id < 0 || !option_name || !value) return 0;
pthread_mutex_lock(&x2_environment_registry.x3);
// Check if the environment ID is valid
if (env_id >= x2_environment_registry.x1 ||
!x2_environment_registry.x0[env_id].x5) {
pthread_mutex_unlock(&x2_environment_registry.x3);
return 0;
}
// Lock the environment
pthread_mutex_lock(&x2_environment_registry.x0[env_id].x8);
// Check if the option already exists
for (int i = 0; i < x2_environment_registry.x0[env_id].x1; i++) {
if (x2_environment_registry.x0[env_id].x0[i].x4 &&
strcmp(x2_environment_registry.x0[env_id].x0[i].x0, option_name) == 0) {
// Update existing option
free(x2_environment_registry.x0[env_id].x0[i].x1);
x2_environment_registry.x0[env_id].x0[i].x1 = malloc(value_size);
if (!x2_environment_registry.x0[env_id].x0[i].x1) {
pthread_mutex_unlock(&x2_environment_registry.x0[env_id].x8);
pthread_mutex_unlock(&x2_environment_registry.x3);
return 0;
}
memcpy(x2_environment_registry.x0[env_id].x0[i].x1, value, value_size);
x2_environment_registry.x0[env_id].x0[i].x2 = value_size;
x2_environment_registry.x0[env_id].x0[i].x3 = value_type;
pthread_mutex_unlock(&x2_environment_registry.x0[env_id].x8);
pthread_mutex_unlock(&x2_environment_registry.x3);
return 1;
}
}
// Check if we need to expand the configuration array
if (x2_environment_registry.x0[env_id].x1 >= x2_environment_registry.x0[env_id].x2) {
int new_capacity = x2_environment_registry.x0[env_id].x2 * 2;
x0_environment_config* new_configs = (x0_environment_config*)realloc(
x2_environment_registry.x0[env_id].x0,
new_capacity * sizeof(x0_environment_config));
if (!new_configs) {
pthread_mutex_unlock(&x2_environment_registry.x0[env_id].x8);
pthread_mutex_unlock(&x2_environment_registry.x3);
return 0;
}
x2_environment_registry.x0[env_id].x0 = new_configs;
x2_environment_registry.x0[env_id].x2 = new_capacity;
}
// Add new option
int option_index = x2_environment_registry.x0[env_id].x1++;
x2_environment_registry.x0[env_id].x0[option_index].x0 = strdup(option_name);
x2_environment_registry.x0[env_id].x0[option_index].x1 = malloc(value_size);
if (!x2_environment_registry.x0[env_id].x0[option_index].x0 ||
!x2_environment_registry.x0[env_id].x0[option_index].x1) {
free(x2_environment_registry.x0[env_id].x0[option_index].x0);
free(x2_environment_registry.x0[env_id].x0[option_index].x1);
x2_environment_registry.x0[env_id].x1--;
pthread_mutex_unlock(&x2_environment_registry.x0[env_id].x8);
pthread_mutex_unlock(&x2_environment_registry.x3);
return 0;
}
memcpy(x2_environment_registry.x0[env_id].x0[option_index].x1, value, value_size);
x2_environment_registry.x0[env_id].x0[option_index].x2 = value_size;
x2_environment_registry.x0[env_id].x0[option_index].x3 = value_type;
x2_environment_registry.x0[env_id].x0[option_index].x4 = 1;
pthread_mutex_unlock(&x2_environment_registry.x0[env_id].x8);
pthread_mutex_unlock(&x2_environment_registry.x3);
return 1;
}
// Get environment option
void* x7_get_environment_option(int env_id, const char* option_name, size_t* value_size, int* value_type) {
if (env_id < 0 || !option_name) return NULL;
pthread_mutex_lock(&x2_environment_registry.x3);
// Check if the environment ID is valid
if (env_id >= x2_environment_registry.x1 ||
!x2_environment_registry.x0[env_id].x5) {
pthread_mutex_unlock(&x2_environment_registry.x3);
return NULL;
}
// Lock the environment
pthread_mutex_lock(&x2_environment_registry.x0[env_id].x8);
// Find the option
for (int i = 0; i < x2_environment_registry.x0[env_id].x1; i++) {
if (x2_environment_registry.x0[env_id].x0[i].x4 &&
strcmp(x2_environment_registry.x0[env_id].x0[i].x0, option_name) == 0) {
// Option found
void* value = NULL;
if (x2_environment_registry.x0[env_id].x0[i].x1 &&
x2_environment_registry.x0[env_id].x0[i].x2 > 0) {
value = malloc(x2_environment_registry.x0[env_id].x0[i].x2);
if (value) {
memcpy(value, x2_environment_registry.x0[env_id].x0[i].x1,
x2_environment_registry.x0[env_id].x0[i].x2);
}
}
if (value_size) *value_size = x2_environment_registry.x0[env_id].x0[i].x2;
if (value_type) *value_type = x2_environment_registry.x0[env_id].x0[i].x3;
pthread_mutex_unlock(&x2_environment_registry.x0[env_id].x8);
pthread_mutex_unlock(&x2_environment_registry.x3);
return value;
}
}
pthread_mutex_unlock(&x2_environment_registry.x0[env_id].x8);
pthread_mutex_unlock(&x2_environment_registry.x3);
return NULL;
}
2.1. Implement execution context creation and control:
// Execution context structure
typedef struct {
int x0; // Environment ID
int x1; // Context type
void* x2; // Context parameters
void* x3; // Context state
int x4; // Context status
int x5; // Context ID
pthread_mutex_t x6; // Thread safety lock
} x8_execution_context;
// Global context registry
static struct {
x8_execution_context* x0; // Array of contexts
int x1; // Number of contexts
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x9_context_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize context registry
int x10_initialize_context_registry(int capacity) {
pthread_mutex_lock(&x9_context_registry.x3);
// Allocate memory for the registry
x9_context_registry.x0 = (x8_execution_context*)malloc(
capacity * sizeof(x8_execution_context));
if (!x9_context_registry.x0) {
pthread_mutex_unlock(&x9_context_registry.x3);
return 0;
}
// Initialize the registry
memset(x9_context_registry.x0, 0, capacity * sizeof(x8_execution_context));
x9_context_registry.x1 = 0;
x9_context_registry.x2 = capacity;
pthread_mutex_unlock(&x9_context_registry.x3);
return 1;
}
// Create execution context
int x11_create_execution_context(int env_id, int context_type, void* params) {
if (env_id < 0) return -1;
pthread_mutex_lock(&x2_environment_registry.x3);
// Check if the environment ID is valid
if (env_id >= x2_environment_registry.x1 ||
!x2_environment_registry.x0[env_id].x5) {
pthread_mutex_unlock(&x2_environment_registry.x3);
return -1;
}
pthread_mutex_unlock(&x2_environment_registry.x3);
pthread_mutex_lock(&x9_context_registry.x3);
// Check if we have reached capacity
if (x9_context_registry.x1 >= x9_context_registry.x2) {
pthread_mutex_unlock(&x9_context_registry.x3);
return -1;
}
// Create a new context
int context_id = x9_context_registry.x1++;
// Initialize context mutex
pthread_mutex_init(&x9_context_registry.x0[context_id].x6, NULL);
// Initialize context properties
x9_context_registry.x0[context_id].x0 = env_id;
x9_context_registry.x0[context_id].x1 = context_type;
// Copy parameters if provided
if (params) {
// In a real implementation, we would need to know the size of params
// For this example, we'll assume params is a simple structure with known size
x9_context_registry.x0[context_id].x2 = malloc(sizeof(int) * 4);
if (x9_context_registry.x0[context_id].x2) {
memcpy(x9_context_registry.x0[context_id].x2, params, sizeof(int) * 4);
}
} else {
x9_context_registry.x0[context_id].x2 = NULL;
}
// Initialize state
x9_context_registry.x0[context_id].x3 = NULL;
// Set status
x9_context_registry.x0[context_id].x4 = 1; // Active
x9_context_registry.x0[context_id].x5 = context_id;
pthread_mutex_unlock(&x9_context_registry.x3);
return context_id;
}
// Destroy execution context
int x12_destroy_execution_context(int context_id) {
if (context_id < 0) return 0;
pthread_mutex_lock(&x9_context_registry.x3);
// Check if the context ID is valid
if (context_id >= x9_context_registry.x1 ||
!x9_context_registry.x0[context_id].x4) {
pthread_mutex_unlock(&x9_context_registry.x3);
return 0;
}
// Lock the context
pthread_mutex_lock(&x9_context_registry.x0[context_id].x6);
// Free resources
free(x9_context_registry.x0[context_id].x2);
free(x9_context_registry.x0[context_id].x3);
// Mark context as inactive
x9_context_registry.x0[context_id].x4 = 0;
pthread_mutex_unlock(&x9_context_registry.x0[context_id].x6);
pthread_mutex_destroy(&x9_context_registry.x0[context_id].x6);
pthread_mutex_unlock(&x9_context_registry.x3);
return 1;
}
// Activate context
int x13_activate_context(int context_id) {
if (context_id < 0) return 0;
pthread_mutex_lock(&x9_context_registry.x3);
// Check if the context ID is valid
if (context_id >= x9_context_registry.x1 ||
!x9_context_registry.x0[context_id].x4) {
pthread_mutex_unlock(&x9_context_registry.x3);
return 0;
}
// Check if the context's environment is active
int env_id = x9_context_registry.x0[context_id].x0;
pthread_mutex_lock(&x2_environment_registry.x3);
if (env_id < 0 || env_id >= x2_environment_registry.x1 ||
!x2_environment_registry.x0[env_id].x5) {
pthread_mutex_unlock(&x2_environment_registry.x3);
pthread_mutex_unlock(&x9_context_registry.x3);
return 0;
}
pthread_mutex_unlock(&x2_environment_registry.x3);
// Lock the context
pthread_mutex_lock(&x9_context_registry.x0[context_id].x6);
// Activate the context
// In a real implementation, this would involve more complex state management
x9_context_registry.x0[context_id].x4 = 2; // Running
pthread_mutex_unlock(&x9_context_registry.x0[context_id].x6);
pthread_mutex_unlock(&x9_context_registry.x3);
return 1;
}
// Suspend context
int x14_suspend_context(int context_id) {
if (context_id < 0) return 0;
pthread_mutex_lock(&x9_context_registry.x3);
// Check if the context ID is valid
if (context_id >= x9_context_registry.x1 ||
!x9_context_registry.x0[context_id].x4) {
pthread_mutex_unlock(&x9_context_registry.x3);
return 0;
}
// Lock the context
pthread_mutex_lock(&x9_context_registry.x0[context_id].x6);
// Suspend the context
if (x9_context_registry.x0[context_id].x4 == 2) { // If running
x9_context_registry.x0[context_id].x4 = 3; // Suspended
}
pthread_mutex_unlock(&x9_context_registry.x0[context_id].x6);
pthread_mutex_unlock(&x9_context_registry.x3);
return 1;
}
3.1. Implement program execution control:
// Program structure
typedef struct {
int x0; // Program ID
char* x1; // Program name
void* x2; // Program code
size_t x3; // Code size
int x4; // Program type
int x5; // Program status
} x15_program;
// Global program registry
static struct {
x15_program* x0; // Array of programs
int x1; // Number of programs
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x16_program_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize program registry
int x17_initialize_program_registry(int capacity) {
pthread_mutex_lock(&x16_program_registry.x3);
// Allocate memory for the registry
x16_program_registry.x0 = (x15_program*)malloc(
capacity * sizeof(x15_program));
if (!x16_program_registry.x0) {
pthread_mutex_unlock(&x16_program_registry.x3);
return 0;
}
// Initialize the registry
memset(x16_program_registry.x0, 0, capacity * sizeof(x15_program));
x16_program_registry.x1 = 0;
x16_program_registry.x2 = capacity;
pthread_mutex_unlock(&x16_program_registry.x3);
return 1;
}
// Load program
int x18_load_program(const char* program_path, int program_type) {
if (!program_path) return -1;
// Open the program file
FILE* file = fopen(program_path, "rb");
if (!file) return -1;
// Get file size
fseek(file, 0, SEEK_END);
size_t file_size = ftell(file);
fseek(file, 0, SEEK_SET);
// Allocate memory for the program code
void* code = malloc(file_size);
if (!code) {
fclose(file);
return -1;
}
// Read the program code
size_t bytes_read = fread(code, 1, file_size, file);
fclose(file);
if (bytes_read != file_size) {
free(code);
return -1;
}
pthread_mutex_lock(&x16_program_registry.x3);
// Check if we have reached capacity
if (x16_program_registry.x1 >= x16_program_registry.x2) {
pthread_mutex_unlock(&x16_program_registry.x3);
free(code);
return -1;
}
// Create a new program
int program_id = x16_program_registry.x1++;
// Extract program name from path
const char* name = strrchr(program_path, '/');
if (!name) name = strrchr(program_path, '\\');
if (name) name++;
else name = program_path;
// Initialize program properties
x16_program_registry.x0[program_id].x0 = program_id;
x16_program_registry.x0[program_id].x1 = strdup(name);
x16_program_registry.x0[program_id].x2 = code;
x16_program_registry.x0[program_id].x3 = file_size;
x16_program_registry.x0[program_id].x4 = program_type;
x16_program_registry.x0[program_id].x5 = 1; // Loaded
pthread_mutex_unlock(&x16_program_registry.x3);
return program_id;
}
// Execute program
int x19_execute_program(int program_id, int context_id, void* arguments) {
if (program_id < 0 || context_id < 0) return -1;
pthread_mutex_lock(&x16_program_registry.x3);
// Check if the program ID is valid
if (program_id >= x16_program_registry.x1 ||
!x16_program_registry.x0[program_id].x5) {
pthread_mutex_unlock(&x16_program_registry.x3);
return -1;
}
// Get program information
void* code = x16_program_registry.x0[program_id].x2;
size_t code_size = x16_program_registry.x0[program_id].x3;
int program_type = x16_program_registry.x0[program_id].x4;
pthread_mutex_unlock(&x16_program_registry.x3);
pthread_mutex_lock(&x9_context_registry.x3);
// Check if the context ID is valid
if (context_id >= x9_context_registry.x1 ||
!x9_context_registry.x0[context_id].x4) {
pthread_mutex_unlock(&x9_context_registry.x3);
return -1;
}
// Check if the context is active
if (x9_context_registry.x0[context_id].x4 != 2) { // Not running
pthread_mutex_unlock(&x9_context_registry.x3);
return -1;
}
// Get context information
int env_id = x9_context_registry.x0[context_id].x0;
pthread_mutex_unlock(&x9_context_registry.x3);
// Check if the environment is valid
pthread_mutex_lock(&x2_environment_registry.x3);
if (env_id < 0 || env_id >= x2_environment_registry.x1 ||
!x2_environment_registry.x0[env_id].x5) {
pthread_mutex_unlock(&x2_environment_registry.x3);
return -1;
}
pthread_mutex_unlock(&x2_environment_registry.x3);
// In a real implementation, we would execute the program code
// This could involve interpreting bytecode, JIT compilation, etc.
// For this example, we'll simulate execution with a stub
// Simulate execution result
int execution_id = 42; // Some arbitrary ID
return execution_id;
}
// Pause execution
int x20_pause_execution(int execution_id) {
if (execution_id < 0) return 0;
// In a real implementation, we would pause the execution
// For this example, we'll just return success
return 1;
}
// Resume execution
int x21_resume_execution(int execution_id) {
if (execution_id < 0) return 0;
// In a real implementation, we would resume the execution
// For this example, we'll just return success
return 1;
}
// Terminate execution
int x22_terminate_execution(int execution_id) {
if (execution_id < 0) return 0;
// In a real implementation, we would terminate the execution
// For this example, we'll just return success
return 1;
}
4.1. Implement symbol management and event system:
// Symbol entry structure
typedef struct {
char* x0; // Symbol name
void* x1; // Symbol pointer
int x2; // Symbol type
int x3; // Is active
} x23_symbol_entry;
// Symbol table structure
typedef struct {
x23_symbol_entry* x0; // Array of symbols
int x1; // Number of symbols
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x24_symbol_table;
// Global symbol table
static x24_symbol_table x25_global_symbol_table = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize symbol table
int x26_initialize_symbol_table(int capacity) {
pthread_mutex_lock(&x25_global_symbol_table.x3);
// Allocate memory for the symbol table
x25_global_symbol_table.x0 = (x23_symbol_entry*)malloc(
capacity * sizeof(x23_symbol_entry));
if (!x25_global_symbol_table.x0) {
pthread_mutex_unlock(&x25_global_symbol_table.x3);
return 0;
}
// Initialize the symbol table
memset(x25_global_symbol_table.x0, 0, capacity * sizeof(x23_symbol_entry));
x25_global_symbol_table.x1 = 0;
x25_global_symbol_table.x2 = capacity;
pthread_mutex_unlock(&x25_global_symbol_table.x3);
return 1;
}
// Register symbol
int x27_register_symbol(const char* symbol_name, void* symbol_ptr, int symbol_type) {
if (!symbol_name || !symbol_ptr) return 0;
pthread_mutex_lock(&x25_global_symbol_table.x3);
// Check if the symbol already exists
for (int i = 0; i < x25_global_symbol_table.x1; i++) {
if (x25_global_symbol_table.x0[i].x3 &&
strcmp(x25_global_symbol_table.x0[i].x0, symbol_name) == 0) {
// Update existing symbol
x25_global_symbol_table.x0[i].x1 = symbol_ptr;
x25_global_symbol_table.x0[i].x2 = symbol_type;
pthread_mutex_unlock(&x25_global_symbol_table.x3);
return 1;
}
}
// Check if we need to expand the symbol table
if (x25_global_symbol_table.x1 >= x25_global_symbol_table.x2) {
int new_capacity = x25_global_symbol_table.x2 * 2;
x23_symbol_entry* new_symbols = (x23_symbol_entry*)realloc(
x25_global_symbol_table.x0, new_capacity * sizeof(x23_symbol_entry));
if (!new_symbols) {
pthread_mutex_unlock(&x25_global_symbol_table.x3);
return 0;
}
x25_global_symbol_table.x0 = new_symbols;
x25_global_symbol_table.x2 = new_capacity;
}
// Add new symbol
int symbol_index = x25_global_symbol_table.x1++;
x25_global_symbol_table.x0[symbol_index].x0 = strdup(symbol_name);
x25_global_symbol_table.x0[symbol_index].x1 = symbol_ptr;
x25_global_symbol_table.x0[symbol_index].x2 = symbol_type;
x25_global_symbol_table.x0[symbol_index].x3 = 1;
pthread_mutex_unlock(&x25_global_symbol_table.x3);
return 1;
}
// Lookup symbol
void* x28_lookup_symbol(const char* symbol_name) {
if (!symbol_name) return NULL;
pthread_mutex_lock(&x25_global_symbol_table.x3);
for (int i = 0; i < x25_global_symbol_table.x1; i++) {
if (x25_global_symbol_table.x0[i].x3 &&
strcmp(x25_global_symbol_table.x0[i].x0, symbol_name) == 0) {
void* ptr = x25_global_symbol_table.x0[i].x1;
pthread_mutex_unlock(&x25_global_symbol_table.x3);
return ptr;
}
}
pthread_mutex_unlock(&x25_global_symbol_table.x3);
return NULL;
}
// Event structure
typedef struct {
int x0; // Event type
void* x1; // Event data
int x2; // Priority
int x3; // Event ID
} x29_event;
// Event handler structure
typedef struct {
int x0; // Event type
int (*x1)(void*); // Handler function
void* x2; // Handler context
int x3; // Priority
int x4; // Handler ID
int x5; // Is active
} x30_event_handler;
// Event system structure
typedef struct {
x30_event_handler* x0; // Array of handlers
int x1; // Number of handlers
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x31_event_system;
// Global event system
static x31_event_system x32_global_event_system = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize event system
int x33_initialize_event_system(int capacity) {
pthread_mutex_lock(&x32_global_event_system.x3);
// Allocate memory for the event system
x32_global_event_system.x0 = (x30_event_handler*)malloc(
capacity * sizeof(x30_event_handler));
if (!x32_global_event_system.x0) {
pthread_mutex_unlock(&x32_global_event_system.x3);
return 0;
}
// Initialize the event system
memset(x32_global_event_system.x0, 0, capacity * sizeof(x30_event_handler));
x32_global_event_system.x1 = 0;
x32_global_event_system.x2 = capacity;
pthread_mutex_unlock(&x32_global_event_system.x3);
return 1;
}
// Register event handler
int x34_register_event_handler(int event_type, int (*handler)(void*), void* context, int priority) {
if (!handler) return -1;
pthread_mutex_lock(&x32_global_event_system.x3);
// Check if we need to expand the handler array
if (x32_global_event_system.x1 >= x32_global_event_system.x2) {
int new_capacity = x32_global_event_system.x2 * 2;
x30_event_handler* new_handlers = (x30_event_handler*)realloc(
x32_global_event_system.x0, new_capacity * sizeof(x30_event_handler));
if (!new_handlers) {
pthread_mutex_unlock(&x32_global_event_system.x3);
return -1;
}
x32_global_event_system.x0 = new_handlers;
x32_global_event_system.x2 = new_capacity;
}
// Add new handler
int handler_id = x32_global_event_system.x1++;
x32_global_event_system.x0[handler_id].x0 = event_type;
x32_global_event_system.x0[handler_id].x1 = handler;
x32_global_event_system.x0[handler_id].x2 = context;
x32_global_event_system.x0[handler_id].x3 = priority;
x32_global_event_system.x0[handler_id].x4 = handler_id;
x32_global_event_system.x0[handler_id].x5 = 1;
pthread_mutex_unlock(&x32_global_event_system.x3);
return handler_id;
}
// Trigger event
int x35_trigger_event(int event_type, void* event_data) {
pthread_mutex_lock(&x32_global_event_system.x3);
// Find handlers for this event type
int handlers_called = 0;
// Sort handlers by priority (higher priority first)
// This is a simple bubble sort, but in a real implementation,
// we would use a more efficient algorithm or pre-sort the handlers
for (int i = 0; i < x32_global_event_system.x1; i++) {
for (int j = 0; j < x32_global_event_system.x1 - i - 1; j++) {
if (x32_global_event_system.x0[j].x3 < x32_global_event_system.x0[j + 1].x3) {
// Swap handlers
x30_event_handler temp = x32_global_event_system.x0[j];
x32_global_event_system.x0[j] = x32_global_event_system.x0[j + 1];
x32_global_event_system.x0[j + 1] = temp;
}
}
}
// Call handlers in priority order
for (int i = 0; i < x32_global_event_system.x1; i++) {
if (x32_global_event_system.x0[i].x5 &&
x32_global_event_system.x0[i].x0 == event_type) {
// Get handler information
int (*handler)(void*) = x32_global_event_system.x0[i].x1;
void* context = x32_global_event_system.x0[i].x2;
// Unlock mutex during handler call to prevent deadlocks
pthread_mutex_unlock(&x32_global_event_system.x3);
// Call the handler
if (handler) {
handler(event_data ? event_data : context);
handlers_called++;
}
// Re-lock mutex
pthread_mutex_lock(&x32_global_event_system.x3);
}
}
pthread_mutex_unlock(&x32_global_event_system.x3);
return handlers_called;
}
5.1. Create a verification suite for the execution environment:
// Verify the execution environment implementation
int x36_verify_execution_environment(void) {
int errors = 0;
// Test 1: Environment initialization
int env_id = x4_initialize_environment(0);
if (env_id < 0) {
printf("Test 1 failed: Environment initialization\n");
errors++;
}
// Test 2: Environment options
int test_value = 42;
if (!x6_set_environment_option(env_id, "test_option", &test_value, sizeof(test_value), 1)) {
printf("Test 2 failed: Setting environment option\n");
errors++;
}
size_t value_size;
int value_type;
int* retrieved_value = (int*)x7_get_environment_option(env_id, "test_option", &value_size, &value_type);
if (!retrieved_value || *retrieved_value != test_value || value_size != sizeof(test_value) || value_type != 1) {
printf("Test 2 failed: Getting environment option\n");
errors++;
}
free(retrieved_value);
// Test 3: Context creation
int context_id = x11_create_execution_context(env_id, 0, NULL);
if (context_id < 0) {
printf("Test 3 failed: Context creation\n");
errors++;
}
// Test 4: Context activation
if (!x13_activate_context(context_id)) {
printf("Test 4 failed: Context activation\n");
errors++;
}
// Test 5: Symbol management
int test_symbol = 123;
if (!x27_register_symbol("test_symbol", &test_symbol, 1)) {
printf("Test 5 failed: Symbol registration\n");
errors++;
}
void* symbol_ptr = x28_lookup_symbol("test_symbol");
if (!symbol_ptr || *(int*)symbol_ptr != test_symbol) {
printf("Test 5 failed: Symbol lookup\n");
errors++;
}
// Test 6: Event system
int event_handled = 0;
// Event handler function
int event_handler(void* data) {
event_handled = 1;
return 1;
}
int handler_id = x34_register_event_handler(1, event_handler, NULL, 0);
if (handler_id < 0) {
printf("Test 6 failed: Event handler registration\n");
errors++;
}
int handlers_called = x35_trigger_event(1, NULL);
if (handlers_called != 1 || !event_handled) {
printf("Test 6 failed: Event triggering\n");
errors++;
}
// Test 7: Environment shutdown
if (!x5_shutdown_environment(env_id)) {
printf("Test 7 failed: Environment shutdown\n");
errors++;
}
// More tests would be added here...
printf("Execution environment verification complete: %d errors found\n", errors);
return (errors == 0);
}
This section provides detailed steps for implementing the Compiler System component, which handles parsing, code analysis, optimization, and code generation.
1.1. Implement tokenization and lexical analysis:
// File: dx_var_compiler.c
#include "dx_var_compiler.h"
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <pthread.h>
// Token type enumeration
typedef enum {
TOKEN_UNKNOWN,
TOKEN_IDENTIFIER,
TOKEN_KEYWORD,
TOKEN_NUMBER,
TOKEN_STRING,
TOKEN_PUNCTUATION,
TOKEN_OPERATOR,
TOKEN_COMMENT,
TOKEN_WHITESPACE,
TOKEN_EOF
} x0_token_type;
// Token structure
typedef struct {
x0_token_type x0; // Token type
char* x1; // Token text
int x2; // Line number
int x3; // Column number
int x4; // Token length
int x5; // Token ID
} x1_token;
// Token stream structure
typedef struct {
x1_token* x0; // Array of tokens
int x1; // Number of tokens
int x2; // Capacity
char* x3; // Source code
int x4; // Token stream ID
} x2_token_stream;
// Global token stream registry
static struct {
x2_token_stream* x0; // Array of token streams
int x1; // Number of token streams
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x3_token_stream_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize token stream registry
int x4_initialize_token_registry(int capacity) {
pthread_mutex_lock(&x3_token_stream_registry.x3);
// Allocate memory for the registry
x3_token_stream_registry.x0 = (x2_token_stream*)malloc(
capacity * sizeof(x2_token_stream));
if (!x3_token_stream_registry.x0) {
pthread_mutex_unlock(&x3_token_stream_registry.x3);
return 0;
}
// Initialize the registry
memset(x3_token_stream_registry.x0, 0, capacity * sizeof(x2_token_stream));
x3_token_stream_registry.x1 = 0;
x3_token_stream_registry.x2 = capacity;
pthread_mutex_unlock(&x3_token_stream_registry.x3);
return 1;
}
// Tokenize source code
int x5_tokenize_source(const char* source_code, int lexer_flags) {
if (!source_code) return -1;
pthread_mutex_lock(&x3_token_stream_registry.x3);
// Check if we have reached capacity
if (x3_token_stream_registry.x1 >= x3_token_stream_registry.x2) {
pthread_mutex_unlock(&x3_token_stream_registry.x3);
return -1;
}
// Create a new token stream
int stream_id = x3_token_stream_registry.x1++;
// Copy the source code
x3_token_stream_registry.x0[stream_id].x3 = strdup(source_code);
if (!x3_token_stream_registry.x0[stream_id].x3) {
x3_token_stream_registry.x1--;
pthread_mutex_unlock(&x3_token_stream_registry.x3);
return -1;
}
// Initialize token array
int initial_capacity = 1024;
x3_token_stream_registry.x0[stream_id].x0 = (x1_token*)malloc(
initial_capacity * sizeof(x1_token));
if (!x3_token_stream_registry.x0[stream_id].x0) {
free(x3_token_stream_registry.x0[stream_id].x3);
x3_token_stream_registry.x1--;
pthread_mutex_unlock(&x3_token_stream_registry.x3);
return -1;
}
memset(x3_token_stream_registry.x0[stream_id].x0, 0,
initial_capacity * sizeof(x1_token));
x3_token_stream_registry.x0[stream_id].x1 = 0;
x3_token_stream_registry.x0[stream_id].x2 = initial_capacity;
x3_token_stream_registry.x0[stream_id].x4 = stream_id;
pthread_mutex_unlock(&x3_token_stream_registry.x3);
// Now perform the actual tokenization
const char* src = source_code;
int line = 1;
int column = 1;
int token_index = 0;
// List of C keywords
const char* keywords[] = {
"auto", "break", "case", "char", "const", "continue", "default", "do",
"double", "else", "enum", "extern", "float", "for", "goto", "if",
"int", "long", "register", "return", "short", "signed", "sizeof", "static",
"struct", "switch", "typedef", "union", "unsigned", "void", "volatile", "while",
NULL
};
while (*src) {
// Check if we need to expand the token array
if (token_index >= x3_token_stream_registry.x0[stream_id].x2) {
pthread_mutex_lock(&x3_token_stream_registry.x3);
int new_capacity = x3_token_stream_registry.x0[stream_id].x2 * 2;
x1_token* new_tokens = (x1_token*)realloc(
x3_token_stream_registry.x0[stream_id].x0,
new_capacity * sizeof(x1_token));
if (!new_tokens) {
pthread_mutex_unlock(&x3_token_stream_registry.x3);
return -1;
}
x3_token_stream_registry.x0[stream_id].x0 = new_tokens;
x3_token_stream_registry.x0[stream_id].x2 = new_capacity;
pthread_mutex_unlock(&x3_token_stream_registry.x3);
}
// Skip whitespace
if (isspace(*src)) {
if (*src == '\n') {
line++;
column = 1;
} else {
column++;
}
src++;
continue;
}
// Handle identifiers and keywords
if (isalpha(*src) || *src == '_') {
const char* start = src;
int len = 0;
while (isalnum(*src) || *src == '_') {
src++;
len++;
}
// Check if it's a keyword
x0_token_type type = TOKEN_IDENTIFIER;
for (int i = 0; keywords[i]; i++) {
if (len == strlen(keywords[i]) && strncmp(start, keywords[i], len) == 0) {
type = TOKEN_KEYWORD;
break;
}
}
// Create token
x3_token_stream_registry.x0[stream_id].x0[token_index].x0 = type;
x3_token_stream_registry.x0[stream_id].x0[token_index].x1 = (char*)malloc(len + 1);
if (x3_token_stream_registry.x0[stream_id].x0[token_index].x1) {
strncpy(x3_token_stream_registry.x0[stream_id].x0[token_index].x1, start, len);
x3_token_stream_registry.x0[stream_id].x0[token_index].x1[len] = '\0';
}
x3_token_stream_registry.x0[stream_id].x0[token_index].x2 = line;
x3_token_stream_registry.x0[stream_id].x0[token_index].x3 = column;
x3_token_stream_registry.x0[stream_id].x0[token_index].x4 = len;
x3_token_stream_registry.x0[stream_id].x0[token_index].x5 = token_index;
token_index++;
column += len;
continue;
}
// Handle numbers
if (isdigit(*src)) {
const char* start = src;
int len = 0;
// Integer part
while (isdigit(*src)) {
src++;
len++;
}
// Decimal part
if (*src == '.') {
src++;
len++;
while (isdigit(*src)) {
src++;
len++;
}
}
// Exponent part
if (*src == 'e' || *src == 'E') {
src++;
len++;
if (*src == '+' || *src == '-') {
src++;
len++;
}
while (isdigit(*src)) {
src++;
len++;
}
}
// Create token
x3_token_stream_registry.x0[stream_id].x0[token_index].x0 = TOKEN_NUMBER;
x3_token_stream_registry.x0[stream_id].x0[token_index].x1 = (char*)malloc(len + 1);
if (x3_token_stream_registry.x0[stream_id].x0[token_index].x1) {
strncpy(x3_token_stream_registry.x0[stream_id].x0[token_index].x1, start, len);
x3_token_stream_registry.x0[stream_id].x0[token_index].x1[len] = '\0';
}
x3_token_stream_registry.x0[stream_id].x0[token_index].x2 = line;
x3_token_stream_registry.x0[stream_id].x0[token_index].x3 = column;
x3_token_stream_registry.x0[stream_id].x0[token_index].x4 = len;
x3_token_stream_registry.x0[stream_id].x0[token_index].x5 = token_index;
token_index++;
column += len;
continue;
}
// Handle string literals
if (*src == '"') {
const char* start = src;
int len = 1;
src++;
while (*src && *src != '"') {
if (*src == '\\' && *(src + 1)) {
src += 2;
len += 2;
} else {
src++;
len++;
}
}
if (*src == '"') {
src++;
len++;
}
// Create token
x3_token_stream_registry.x0[stream_id].x0[token_index].x0 = TOKEN_STRING;
x3_token_stream_registry.x0[stream_id].x0[token_index].x1 = (char*)malloc(len + 1);
if (x3_token_stream_registry.x0[stream_id].x0[token_index].x1) {
strncpy(x3_token_stream_registry.x0[stream_id].x0[token_index].x1, start, len);
x3_token_stream_registry.x0[stream_id].x0[token_index].x1[len] = '\0';
}
x3_token_stream_registry.x0[stream_id].x0[token_index].x2 = line;
x3_token_stream_registry.x0[stream_id].x0[token_index].x3 = column;
x3_token_stream_registry.x0[stream_id].x0[token_index].x4 = len;
x3_token_stream_registry.x0[stream_id].x0[token_index].x5 = token_index;
token_index++;
column += len;
continue;
}
// Handle comments
if (*src == '/' && *(src + 1) == '/') {
const char* start = src;
int len = 2;
src += 2;
// Single-line comment
while (*src && *src != '\n') {
src++;
len++;
}
// Create token
x3_token_stream_registry.x0[stream_id].x0[token_index].x0 = TOKEN_COMMENT;
x3_token_stream_registry.x0[stream_id].x0[token_index].x1 = (char*)malloc(len + 1);
if (x3_token_stream_registry.x0[stream_id].x0[token_index].x1) {
strncpy(x3_token_stream_registry.x0[stream_id].x0[token_index].x1, start, len);
x3_token_stream_registry.x0[stream_id].x0[token_index].x1[len] = '\0';
}
x3_token_stream_registry.x0[stream_id].x0[token_index].x2 = line;
x3_token_stream_registry.x0[stream_id].x0[token_index].x3 = column;
x3_token_stream_registry.x0[stream_id].x0[token_index].x4 = len;
x3_token_stream_registry.x0[stream_id].x0[token_index].x5 = token_index;
token_index++;
column += len;
continue;
}
if (*src == '/' && *(src + 1) == '*') {
const char* start = src;
int len = 2;
src += 2;
// Multi-line comment
while (*src && !(*src == '*' && *(src + 1) == '/')) {
if (*src == '\n') {
line++;
column = 1;
} else {
column++;
}
src++;
len++;
}
if (*src == '*' && *(src + 1) == '/') {
src += 2;
len += 2;
}
// Create token
x3_token_stream_registry.x0[stream_id].x0[token_index].x0 = TOKEN_COMMENT;
x3_token_stream_registry.x0[stream_id].x0[token_index].x1 = (char*)malloc(len + 1);
if (x3_token_stream_registry.x0[stream_id].x0[token_index].x1) {
strncpy(x3_token_stream_registry.x0[stream_id].x0[token_index].x1, start, len);
x3_token_stream_registry.x0[stream_id].x0[token_index].x1[len] = '\0';
}
x3_token_stream_registry.x0[stream_id].x0[token_index].x2 = line;
x3_token_stream_registry.x0[stream_id].x0[token_index].x3 = column;
x3_token_stream_registry.x0[stream_id].x0[token_index].x4 = len;
x3_token_stream_registry.x0[stream_id].x0[token_index].x5 = token_index;
token_index++;
column += len;
continue;
}
// Handle operators and punctuation
const char* operators = "+-*/%=&|^~!<>?:";
const char* punctuation = "()[]{};,.";
if (strchr(operators, *src)) {
const char* start = src;
int len = 1;
src++;
// Handle multi-character operators
if (*start == '+' && *src == '+') { src++; len++; }
else if (*start == '-' && *src == '-') { src++; len++; }
else if (*start == '-' && *src == '>') { src++; len++; }
else if (*start == '<' && *src == '=') { src++; len++; }
else if (*start == '>' && *src == '=') { src++; len++; }
else if (*start == '=' && *src == '=') { src++; len++; }
else if (*start == '!' && *src == '=') { src++; len++; }
else if (*start == '&' && *src == '&') { src++; len++; }
else if (*start == '|' && *src == '|') { src++; len++; }
else if (*start == '<' && *src == '<') { src++; len++; }
else if (*start == '>' && *src == '>') { src++; len++; }
// Create token
x3_token_stream_registry.x0[stream_id].x0[token_index].x0 = TOKEN_OPERATOR;
x3_token_stream_registry.x0[stream_id].x0[token_index].x1 = (char*)malloc(len + 1);
if (x3_token_stream_registry.x0[stream_id].x0[token_index].x1) {
strncpy(x3_token_stream_registry.x0[stream_id].x0[token_index].x1, start, len);
x3_token_stream_registry.x0[stream_id].x0[token_index].x1[len] = '\0';
}
x3_token_stream_registry.x0[stream_id].x0[token_index].x2 = line;
x3_token_stream_registry.x0[stream_id].x0[token_index].x3 = column;
x3_token_stream_registry.x0[stream_id].x0[token_index].x4 = len;
x3_token_stream_registry.x0[stream_id].x0[token_index].x5 = token_index;
token_index++;
column += len;
continue;
}
if (strchr(punctuation, *src)) {
// Create token
x3_token_stream_registry.x0[stream_id].x0[token_index].x0 = TOKEN_PUNCTUATION;
x3_token_stream_registry.x0[stream_id].x0[token_index].x1 = (char*)malloc(2);
if (x3_token_stream_registry.x0[stream_id].x0[token_index].x1) {
x3_token_stream_registry.x0[stream_id].x0[token_index].x1[0] = *src;
x3_token_stream_registry.x0[stream_id].x0[token_index].x1[1] = '\0';
}
x3_token_stream_registry.x0[stream_id].x0[token_index].x2 = line;
x3_token_stream_registry.x0[stream_id].x0[token_index].x3 = column;
x3_token_stream_registry.x0[stream_id].x0[token_index].x4 = 1;
x3_token_stream_registry.x0[stream_id].x0[token_index].x5 = token_index;
token_index++;
column++;
src++;
continue;
}
// Unknown character, skip it
src++;
column++;
}
// Add EOF token
x3_token_stream_registry.x0[stream_id].x0[token_index].x0 = TOKEN_EOF;
x3_token_stream_registry.x0[stream_id].x0[token_index].x1 = strdup("");
x3_token_stream_registry.x0[stream_id].x0[token_index].x2 = line;
x3_token_stream_registry.x0[stream_id].x0[token_index].x3 = column;
x3_token_stream_registry.x0[stream_id].x0[token_index].x4 = 0;
x3_token_stream_registry.x0[stream_id].x0[token_index].x5 = token_index;
token_index++;
// Update token count
pthread_mutex_lock(&x3_token_stream_registry.x3);
x3_token_stream_registry.x0[stream_id].x1 = token_index;
pthread_mutex_unlock(&x3_token_stream_registry.x3);
return stream_id;
}
// Get token stream
void* x6_get_token_stream(int tokenize_id) {
if (tokenize_id < 0) return NULL;
pthread_mutex_lock(&x3_token_stream_registry.x3);
if (tokenize_id >= x3_token_stream_registry.x1) {
pthread_mutex_unlock(&x3_token_stream_registry.x3);
return NULL;
}
void* stream = &x3_token_stream_registry.x0[tokenize_id];
pthread_mutex_unlock(&x3_token_stream_registry.x3);
return stream;
}
1.2. Implement syntax parsing and AST construction:
// AST node type enumeration
typedef enum {
AST_UNKNOWN,
AST_PROGRAM,
AST_FUNCTION_DEFINITION,
AST_DECLARATION,
AST_PARAMETER,
AST_BLOCK,
AST_STATEMENT,
AST_EXPRESSION,
AST_BINARY_OPERATOR,
AST_UNARY_OPERATOR,
AST_IDENTIFIER,
AST_LITERAL,
AST_CONTROL_FLOW,
AST_CALL,
AST_ARRAY,
AST_STRUCT,
AST_TYPE
} x7_ast_node_type;
// AST node structure
typedef struct x8_ast_node {
x7_ast_node_type x0; // Node type
char* x1; // Node value
struct x8_ast_node** x2; // Child nodes
int x3; // Number of children
int x4; // Capacity
int x5; // Line number
int x6; // Column number
int x7; // Node ID
} x8_ast_node;
// AST structure
typedef struct {
x8_ast_node* x0; // Root node
int x1; // Number of nodes
int x2; // AST ID
} x9_abstract_syntax_tree;
// Global AST registry
static struct {
x9_abstract_syntax_tree* x0; // Array of ASTs
int x1; // Number of ASTs
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x10_ast_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize AST registry
int x11_initialize_ast_registry(int capacity) {
pthread_mutex_lock(&x10_ast_registry.x3);
// Allocate memory for the registry
x10_ast_registry.x0 = (x9_abstract_syntax_tree*)malloc(
capacity * sizeof(x9_abstract_syntax_tree));
if (!x10_ast_registry.x0) {
pthread_mutex_unlock(&x10_ast_registry.x3);
return 0;
}
// Initialize the registry
memset(x10_ast_registry.x0, 0, capacity * sizeof(x9_abstract_syntax_tree));
x10_ast_registry.x1 = 0;
x10_ast_registry.x2 = capacity;
pthread_mutex_unlock(&x10_ast_registry.x3);
return 1;
}
// Create AST node
x8_ast_node* x12_create_ast_node(x7_ast_node_type type, const char* value, int line, int column) {
x8_ast_node* node = (x8_ast_node*)malloc(sizeof(x8_ast_node));
if (!node) return NULL;
node->x0 = type;
node->x1 = value ? strdup(value) : NULL;
node->x2 = NULL;
node->x3 = 0;
node->x4 = 0;
node->x5 = line;
node->x6 = column;
node->x7 = 0; // Will be assigned later
return node;
}
// Add child to AST node
int x13_add_child(x8_ast_node* parent, x8_ast_node* child) {
if (!parent || !child) return 0;
// Check if we need to allocate or expand the children array
if (!parent->x2 || parent->x3 >= parent->x4) {
int new_capacity = parent->x4 == 0 ? 4 : parent->x4 * 2;
x8_ast_node** new_children = (x8_ast_node**)realloc(
parent->x2, new_capacity * sizeof(x8_ast_node*));
if (!new_children) return 0;
parent->x2 = new_children;
parent->x4 = new_capacity;
}
// Add the child
parent->x2[parent->x3++] = child;
return 1;
}
// Parse tokens into AST (continued)
int x14_parse_tokens(void* token_stream, int parser_flags) {
// ... [previous code] ...
// Example: Detect function definition
if (current_token + 3 < stream->x1 &&
stream->x0[current_token].x0 == TOKEN_KEYWORD && // return type
stream->x0[current_token + 1].x0 == TOKEN_IDENTIFIER && // function name
stream->x0[current_token + 2].x0 == TOKEN_PUNCTUATION &&
strcmp(stream->x0[current_token + 2].x1, "(") == 0) {
// Create function definition node
x8_ast_node* func_node = x12_create_ast_node(
AST_FUNCTION_DEFINITION,
stream->x0[current_token + 1].x1,
stream->x0[current_token + 1].x2,
stream->x0[current_token + 1].x3
);
if (!func_node) {
// Free all allocated nodes
for (int i = 0; i < node_count; i++) {
free(nodes[i]->x1);
free(nodes[i]->x2);
free(nodes[i]);
}
free(nodes);
return -1;
}
add_node_to_tracking(func_node);
// Create return type node
x8_ast_node* type_node = x12_create_ast_node(
AST_TYPE,
stream->x0[current_token].x1,
stream->x0[current_token].x2,
stream->x0[current_token].x3
);
if (!type_node) {
// Free all allocated nodes
for (int i = 0; i < node_count; i++) {
free(nodes[i]->x1);
free(nodes[i]->x2);
free(nodes[i]);
}
free(nodes);
return -1;
}
add_node_to_tracking(type_node);
x13_add_child(func_node, type_node);
// Skip to parameter list
current_token += 3;
// Parse parameters
while (current_token < stream->x1 &&
stream->x0[current_token].x0 != TOKEN_PUNCTUATION &&
strcmp(stream->x0[current_token].x1, ")") != 0) {
// Parameter type
if (current_token + 1 < stream->x1 &&
stream->x0[current_token].x0 == TOKEN_KEYWORD &&
stream->x0[current_token + 1].x0 == TOKEN_IDENTIFIER) {
// Create parameter node
x8_ast_node* param_node = x12_create_ast_node(
AST_PARAMETER,
stream->x0[current_token + 1].x1,
stream->x0[current_token + 1].x2,
stream->x0[current_token + 1].x3
);
if (!param_node) {
// Free all allocated nodes
for (int i = 0; i < node_count; i++) {
free(nodes[i]->x1);
free(nodes[i]->x2);
free(nodes[i]);
}
free(nodes);
return -1;
}
add_node_to_tracking(param_node);
// Create parameter type node
x8_ast_node* param_type_node = x12_create_ast_node(
AST_TYPE,
stream->x0[current_token].x1,
stream->x0[current_token].x2,
stream->x0[current_token].x3
);
if (!param_type_node) {
// Free all allocated nodes
for (int i = 0; i < node_count; i++) {
free(nodes[i]->x1);
free(nodes[i]->x2);
free(nodes[i]);
}
free(nodes);
return -1;
}
add_node_to_tracking(param_type_node);
x13_add_child(param_node, param_type_node);
x13_add_child(func_node, param_node);
current_token += 2;
// Skip comma
if (current_token < stream->x1 &&
stream->x0[current_token].x0 == TOKEN_PUNCTUATION &&
strcmp(stream->x0[current_token].x1, ",") == 0) {
current_token++;
}
} else {
// Skip unexpected token
current_token++;
}
}
// Skip closing parenthesis
if (current_token < stream->x1 &&
stream->x0[current_token].x0 == TOKEN_PUNCTUATION &&
strcmp(stream->x0[current_token].x1, ")") == 0) {
current_token++;
}
// Parse function body
if (current_token < stream->x1 &&
stream->x0[current_token].x0 == TOKEN_PUNCTUATION &&
strcmp(stream->x0[current_token].x1, "{") == 0) {
// Create block node
x8_ast_node* block_node = x12_create_ast_node(
AST_BLOCK,
"block",
stream->x0[current_token].x2,
stream->x0[current_token].x3
);
if (!block_node) {
// Free all allocated nodes
for (int i = 0; i < node_count; i++) {
free(nodes[i]->x1);
free(nodes[i]->x2);
free(nodes[i]);
}
free(nodes);
return -1;
}
add_node_to_tracking(block_node);
x13_add_child(func_node, block_node);
// Skip opening brace
current_token++;
// Parse statements until closing brace
// In a real parser, this would be much more complex
// For this example, we'll just skip until the closing brace
int brace_depth = 1;
while (current_token < stream->x1 && brace_depth > 0) {
if (stream->x0[current_token].x0 == TOKEN_PUNCTUATION) {
if (strcmp(stream->x0[current_token].x1, "{") == 0) {
brace_depth++;
} else if (strcmp(stream->x0[current_token].x1, "}") == 0) {
brace_depth--;
}
}
current_token++;
}
}
// Add function node to root
x13_add_child(root, func_node);
} else {
// Skip token
current_token++;
}
// Store AST root in registry
pthread_mutex_lock(&x10_ast_registry.x3);
x10_ast_registry.x0[ast_id].x0 = root;
x10_ast_registry.x0[ast_id].x1 = node_count;
pthread_mutex_unlock(&x10_ast_registry.x3);
// Free node tracking array
free(nodes);
return ast_id;
}
// Get AST root
void* x15_get_ast_root(int ast_id) {
if (ast_id < 0) return NULL;
pthread_mutex_lock(&x10_ast_registry.x3);
if (ast_id >= x10_ast_registry.x1 || !x10_ast_registry.x0[ast_id].x0) {
pthread_mutex_unlock(&x10_ast_registry.x3);
return NULL;
}
void* root = x10_ast_registry.x0[ast_id].x0;
pthread_mutex_unlock(&x10_ast_registry.x3);
return root;
}
2.1. Implement symbol table construction and type checking:
// Symbol entry structure
typedef struct {
char* x0; // Symbol name
int x1; // Symbol type
int x2; // Scope level
void* x3; // Symbol data
int x4; // Symbol ID
} x16_symbol_entry;
// Symbol table structure
typedef struct {
x16_symbol_entry* x0; // Array of symbols
int x1; // Number of symbols
int x2; // Capacity
int x3; // Current scope level
int x4; // Symbol table ID
} x17_symbol_table;
// Global symbol table registry
static struct {
x17_symbol_table* x0; // Array of symbol tables
int x1; // Number of symbol tables
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x18_symbol_table_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize symbol table registry
int x19_initialize_symbol_table_registry(int capacity) {
pthread_mutex_lock(&x18_symbol_table_registry.x3);
// Allocate memory for the registry
x18_symbol_table_registry.x0 = (x17_symbol_table*)malloc(
capacity * sizeof(x17_symbol_table));
if (!x18_symbol_table_registry.x0) {
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
return 0;
}
// Initialize the registry
memset(x18_symbol_table_registry.x0, 0, capacity * sizeof(x17_symbol_table));
x18_symbol_table_registry.x1 = 0;
x18_symbol_table_registry.x2 = capacity;
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
return 1;
}
// Build symbol table from AST
int x20_build_symbol_table(void* ast_root) {
if (!ast_root) return -1;
x8_ast_node* root = (x8_ast_node*)ast_root;
pthread_mutex_lock(&x18_symbol_table_registry.x3);
// Check if we have reached capacity
if (x18_symbol_table_registry.x1 >= x18_symbol_table_registry.x2) {
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
return -1;
}
// Create a new symbol table
int table_id = x18_symbol_table_registry.x1++;
// Initialize the symbol table
int initial_capacity = 64;
x18_symbol_table_registry.x0[table_id].x0 = (x16_symbol_entry*)malloc(
initial_capacity * sizeof(x16_symbol_entry));
if (!x18_symbol_table_registry.x0[table_id].x0) {
x18_symbol_table_registry.x1--;
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
return -1;
}
memset(x18_symbol_table_registry.x0[table_id].x0, 0,
initial_capacity * sizeof(x16_symbol_entry));
x18_symbol_table_registry.x0[table_id].x1 = 0;
x18_symbol_table_registry.x0[table_id].x2 = initial_capacity;
x18_symbol_table_registry.x0[table_id].x3 = 0; // Global scope
x18_symbol_table_registry.x0[table_id].x4 = table_id;
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
// Helper function to add symbol to table
int add_symbol(const char* name, int type, int scope, void* data) {
pthread_mutex_lock(&x18_symbol_table_registry.x3);
// Check if we need to expand the symbol table
if (x18_symbol_table_registry.x0[table_id].x1 >=
x18_symbol_table_registry.x0[table_id].x2) {
int new_capacity = x18_symbol_table_registry.x0[table_id].x2 * 2;
x16_symbol_entry* new_symbols = (x16_symbol_entry*)realloc(
x18_symbol_table_registry.x0[table_id].x0,
new_capacity * sizeof(x16_symbol_entry));
if (!new_symbols) {
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
return -1;
}
x18_symbol_table_registry.x0[table_id].x0 = new_symbols;
x18_symbol_table_registry.x0[table_id].x2 = new_capacity;
}
// Add the symbol
int symbol_id = x18_symbol_table_registry.x0[table_id].x1++;
x18_symbol_table_registry.x0[table_id].x0[symbol_id].x0 = strdup(name);
x18_symbol_table_registry.x0[table_id].x0[symbol_id].x1 = type;
x18_symbol_table_registry.x0[table_id].x0[symbol_id].x2 = scope;
x18_symbol_table_registry.x0[table_id].x0[symbol_id].x3 = data;
x18_symbol_table_registry.x0[table_id].x0[symbol_id].x4 = symbol_id;
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
return symbol_id;
}
// Helper function to increase scope level
void enter_scope() {
pthread_mutex_lock(&x18_symbol_table_registry.x3);
x18_symbol_table_registry.x0[table_id].x3++;
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
}
// Helper function to decrease scope level
void exit_scope() {
pthread_mutex_lock(&x18_symbol_table_registry.x3);
x18_symbol_table_registry.x0[table_id].x3--;
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
}
// Recursive function to process AST nodes
void process_node(x8_ast_node* node, int scope) {
if (!node) return;
// Process different node types
switch (node->x0) {
case AST_FUNCTION_DEFINITION:
// Add function to symbol table
add_symbol(node->x1, 1, scope, node); // 1 = function type
// Enter function scope
enter_scope();
// Process parameters and body
for (int i = 0; i < node->x3; i++) {
process_node(node->x2[i], scope + 1);
}
// Exit function scope
exit_scope();
break;
case AST_PARAMETER:
// Add parameter to symbol table
add_symbol(node->x1, 2, scope, node); // 2 = parameter type
// Process parameter type
for (int i = 0; i < node->x3; i++) {
process_node(node->x2[i], scope);
}
break;
case AST_DECLARATION:
// Add variable to symbol table
add_symbol(node->x1, 3, scope, node); // 3 = variable type
// Process declaration children
for (int i = 0; i < node->x3; i++) {
process_node(node->x2[i], scope);
}
break;
case AST_BLOCK:
// Enter block scope
enter_scope();
// Process block statements
for (int i = 0; i < node->x3; i++) {
process_node(node->x2[i], scope + 1);
}
// Exit block scope
exit_scope();
break;
default:
// Process other node types
for (int i = 0; i < node->x3; i++) {
process_node(node->x2[i], scope);
}
break;
}
}
// Start processing from root
process_node(root, 0);
return table_id;
}
// Check types in AST
int x21_check_types(int symbol_table_id, void* ast_root) {
if (symbol_table_id < 0 || !ast_root) return 0;
x8_ast_node* root = (x8_ast_node*)ast_root;
pthread_mutex_lock(&x18_symbol_table_registry.x3);
if (symbol_table_id >= x18_symbol_table_registry.x1 ||
!x18_symbol_table_registry.x0[symbol_table_id].x0) {
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
return 0;
}
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
// Helper function to look up symbol
x16_symbol_entry* lookup_symbol(const char* name, int scope) {
pthread_mutex_lock(&x18_symbol_table_registry.x3);
// Start from current scope and work outward
for (int s = scope; s >= 0; s--) {
for (int i = 0; i < x18_symbol_table_registry.x0[symbol_table_id].x1; i++) {
if (x18_symbol_table_registry.x0[symbol_table_id].x0[i].x2 == s &&
strcmp(x18_symbol_table_registry.x0[symbol_table_id].x0[i].x0, name) == 0) {
x16_symbol_entry* entry = &x18_symbol_table_registry.x0[symbol_table_id].x0[i];
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
return entry;
}
}
}
pthread_mutex_unlock(&x18_symbol_table_registry.x3);
return NULL;
}
// Recursive function to check types
int check_node(x8_ast_node* node, int scope) {
if (!node) return 1; // No errors
int errors = 0;
// Check different node types
switch (node->x0) {
case AST_IDENTIFIER:
// Look up identifier in symbol table
if (!lookup_symbol(node->x1, scope)) {
fprintf(stderr, "Error: Undefined identifier '%s' at line %d, column %d\n",
node->x1, node->x5, node->x6);
errors++;
}
break;
case AST_BINARY_OPERATOR:
// Check operand types
// In a real implementation, this would be much more complex
if (node->x3 >= 2) {
errors += check_node(node->x2[0], scope);
errors += check_node(node->x2[1], scope);
// Type checking logic would go here
}
break;
case AST_CALL:
// Check function call
if (node->x1) {
x16_symbol_entry* func = lookup_symbol(node->x1, scope);
if (!func) {
fprintf(stderr, "Error: Undefined function '%s' at line %d, column %d\n",
node->x1, node->x5, node->x6);
errors++;
} else if (func->x1 != 1) { // 1 = function type
fprintf(stderr, "Error: '%s' is not a function at line %d, column %d\n",
node->x1, node->x5, node->x6);
errors++;
}
// Check arguments
for (int i = 0; i < node->x3; i++) {
errors += check_node(node->x2[i], scope);
}
}
break;
case AST_BLOCK:
// Check block with new scope
for (int i = 0; i < node->x3; i++) {
errors += check_node(node->x2[i], scope + 1);
}
break;
default:
// Check other node types
for (int i = 0; i < node->x3; i++) {
errors += check_node(node->x2[i], scope);
}
break;
}
return errors;
}
// Start checking from root
int error_count = check_node(root, 0);
return (error_count == 0) ? 1 : 0; // Return 1 if no errors
}
3.1. Implement intermediate representation (IR) generation:
// IR instruction types
typedef enum {
IR_INVALID,
IR_LABEL,
IR_MOVE,
IR_BINARY_OP,
IR_UNARY_OP,
IR_CALL,
IR_RETURN,
IR_JUMP,
IR_COND_JUMP,
IR_ALLOC,
IR_LOAD,
IR_STORE,
IR_NOP
} x22_ir_instruction_type;
// IR instruction structure
typedef struct {
x22_ir_instruction_type x0; // Instruction type
char* x1; // Destination
char* x2; // Source 1
char* x3; // Source 2
char* x4; // Additional info
int x5; // Instruction ID
} x23_ir_instruction;
// IR module structure
typedef struct {
x23_ir_instruction* x0; // Array of instructions
int x1; // Number of instructions
int x2; // Capacity
int x3; // IR ID
} x24_ir_module;
// Global IR registry
static struct {
x24_ir_module* x0; // Array of IR modules
int x1; // Number of IR modules
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x25_ir_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize IR registry
int x26_initialize_ir_registry(int capacity) {
pthread_mutex_lock(&x25_ir_registry.x3);
// Allocate memory for the registry
x25_ir_registry.x0 = (x24_ir_module*)malloc(
capacity * sizeof(x24_ir_module));
if (!x25_ir_registry.x0) {
pthread_mutex_unlock(&x25_ir_registry.x3);
return 0;
}
// Initialize the registry
memset(x25_ir_registry.x0, 0, capacity * sizeof(x24_ir_module));
x25_ir_registry.x1 = 0;
x25_ir_registry.x2 = capacity;
pthread_mutex_unlock(&x25_ir_registry.x3);
return 1;
}
// Generate IR from AST
int x27_generate_ir(void* ast_root, int ir_format) {
if (!ast_root) return -1;
x8_ast_node* root = (x8_ast_node*)ast_root;
pthread_mutex_lock(&x25_ir_registry.x3);
// Check if we have reached capacity
if (x25_ir_registry.x1 >= x25_ir_registry.x2) {
pthread_mutex_unlock(&x25_ir_registry.x3);
return -1;
}
// Create a new IR module
int ir_id = x25_ir_registry.x1++;
// Initialize the IR module
int initial_capacity = 1024;
x25_ir_registry.x0[ir_id].x0 = (x23_ir_instruction*)malloc(
initial_capacity * sizeof(x23_ir_instruction));
if (!x25_ir_registry.x0[ir_id].x0) {
x25_ir_registry.x1--;
pthread_mutex_unlock(&x25_ir_registry.x3);
return -1;
}
memset(x25_ir_registry.x0[ir_id].x0, 0,
initial_capacity * sizeof(x23_ir_instruction));
x25_ir_registry.x0[ir_id].x1 = 0;
x25_ir_registry.x0[ir_id].x2 = initial_capacity;
x25_ir_registry.x0[ir_id].x3 = ir_id;
pthread_mutex_unlock(&x25_ir_registry.x3);
// Helper function to add instruction
int add_instruction(x22_ir_instruction_type type, const char* dest,
const char* src1, const char* src2, const char* info) {
pthread_mutex_lock(&x25_ir_registry.x3);
// Check if we need to expand the instruction array
if (x25_ir_registry.x0[ir_id].x1 >= x25_ir_registry.x0[ir_id].x2) {
int new_capacity = x25_ir_registry.x0[ir_id].x2 * 2;
x23_ir_instruction* new_instructions = (x23_ir_instruction*)realloc(
x25_ir_registry.x0[ir_id].x0,
new_capacity * sizeof(x23_ir_instruction));
if (!new_instructions) {
pthread_mutex_unlock(&x25_ir_registry.x3);
return -1;
}
x25_ir_registry.x0[ir_id].x0 = new_instructions;
x25_ir_registry.x0[ir_id].x2 = new_capacity;
}
// Add the instruction
int inst_id = x25_ir_registry.x0[ir_id].x1++;
x25_ir_registry.x0[ir_id].x0[inst_id].x0 = type;
x25_ir_registry.x0[ir_id].x0[inst_id].x1 = dest ? strdup(dest) : NULL;
x25_ir_registry.x0[ir_id].x0[inst_id].x2 = src1 ? strdup(src1) : NULL;
x25_ir_registry.x0[ir_id].x0[inst_id].x3 = src2 ? strdup(src2) : NULL;
x25_ir_registry.x0[ir_id].x0[inst_id].x4 = info ? strdup(info) : NULL;
x25_ir_registry.x0[ir_id].x0[inst_id].x5 = inst_id;
pthread_mutex_unlock(&x25_ir_registry.x3);
return inst_id;
}
// Helper function to generate temporary variable names
int temp_counter = 0;
char* get_temp() {
char temp[32];
snprintf(temp, sizeof(temp), "t%d", temp_counter++);
return strdup(temp);
}
// Recursive function to generate IR from AST nodes
char* generate_node_ir(x8_ast_node* node) {
if (!node) return NULL;
char* result = NULL;
switch (node->x0) {
case AST_PROGRAM:
// Process all program declarations and definitions
for (int i = 0; i < node->x3; i++) {
generate_node_ir(node->x2[i]);
}
break;
case AST_FUNCTION_DEFINITION: {
// Generate function label
char label[256];
snprintf(label, sizeof(label), "func_%s", node->x1);
add_instruction(IR_LABEL, label, NULL, NULL, "Function entry");
// Generate IR for function body
for (int i = 0; i < node->x3; i++) {
if (node->x2[i]->x0 == AST_BLOCK) {
generate_node_ir(node->x2[i]);
}
}
// Add implicit return if needed
add_instruction(IR_RETURN, NULL, NULL, NULL, "Implicit return");
break;
}
case AST_BLOCK:
// Generate IR for each statement in block
for (int i = 0; i < node->x3; i++) {
generate_node_ir(node->x2[i]);
}
break;
case AST_STATEMENT:
// Generate IR for statement
generate_node_ir(node->x2[0]);
break;
case AST_EXPRESSION:
// Generate IR for expression
if (node->x3 > 0) {
result = generate_node_ir(node->x2[0]);
}
break;
case AST_BINARY_OPERATOR: {
// Generate IR for binary operation
char* left = generate_node_ir(node->x2[0]);
char* right = generate_node_ir(node->x2[1]);
if (left && right) {
result = get_temp();
add_instruction(IR_BINARY_OP, result, left, right, node->x1);
free(left);
free(right);
}
break;
}
case AST_UNARY_OPERATOR: {
// Generate IR for unary operation
char* operand = generate_node_ir(node->x2[0]);
if (operand) {
result = get_temp();
add_instruction(IR_UNARY_OP, result, operand, NULL, node->x1);
free(operand);
}
break;
}
case AST_CALL: {
// Generate IR for function call
char label[256];
snprintf(label, sizeof(label), "func_%s", node->x1);
// Generate IR for arguments
char* args[32] = {NULL}; // Maximum 32 arguments for simplicity
int arg_count = 0;
for (int i = 0; i < node->x3 && i < 32; i++) {
args[arg_count] = generate_node_ir(node->x2[i]);
if (args[arg_count]) {
arg_count++;
}
}
// Generate call instruction
result = get_temp();
// Build arg list as string
char arg_list[1024] = "";
for (int i = 0; i < arg_count; i++) {
if (i > 0) strcat(arg_list, ", ");
strcat(arg_list, args[i]);
}
add_instruction(IR_CALL, result, label, arg_list, NULL);
// Free argument temps
for (int i = 0; i < arg_count; i++) {
free(args[i]);
}
break;
}
case AST_IDENTIFIER:
// Just return the identifier name
result = strdup(node->x1);
break;
case AST_LITERAL:
// Just return the literal value
result = strdup(node->x1);
break;
case AST_RETURN: {
// Generate IR for return
char* value = NULL;
if (node->x3 > 0) {
value = generate_node_ir(node->x2[0]);
}
add_instruction(IR_RETURN, NULL, value, NULL, NULL);
if (value) free(value);
break;
}
case AST_CONTROL_FLOW: {
// Generate IR for control flow (if, while, etc.)
if (strcmp(node->x1, "if") == 0 && node->x3 >= 2) {
// Generate condition
char* condition = generate_node_ir(node->x2[0]);
// Generate labels
char* then_label = get_temp();
char* else_label = get_temp();
char* end_label = get_temp();
// Conditional jump
add_instruction(IR_COND_JUMP, then_label, condition, else_label, NULL);
// Then block
add_instruction(IR_LABEL, then_label, NULL, NULL, NULL);
generate_node_ir(node->x2[1]);
add_instruction(IR_JUMP, end_label, NULL, NULL, NULL);
// Else block if it exists
add_instruction(IR_LABEL, else_label, NULL, NULL, NULL);
if (node->x3 >= 3) {
generate_node_ir(node->x2[2]);
}
// End
add_instruction(IR_LABEL, end_label, NULL, NULL, NULL);
free(condition);
free(then_label);
free(else_label);
free(end_label);
}
else if (strcmp(node->x1, "while") == 0 && node->x3 >= 2) {
// Generate labels
char* cond_label = get_temp();
char* body_label = get_temp();
char* end_label = get_temp();
// Loop condition
add_instruction(IR_LABEL, cond_label, NULL, NULL, NULL);
char* condition = generate_node_ir(node->x2[0]);
add_instruction(IR_COND_JUMP, body_label, condition, end_label, NULL);
// Loop body
add_instruction(IR_LABEL, body_label, NULL, NULL, NULL);
generate_node_ir(node->x2[1]);
add_instruction(IR_JUMP, cond_label, NULL, NULL, NULL);
// End
add_instruction(IR_LABEL, end_label, NULL, NULL, NULL);
free(condition);
free(cond_label);
free(body_label);
free(end_label);
}
break;
}
default:
// Process other node types
for (int i = 0; i < node->x3; i++) {
char* temp = generate_node_ir(node->x2[i]);
if (temp) free(temp);
}
break;
}
return result;
}
// Generate IR from root
generate_node_ir(root);
return ir_id;
}
// Get IR module
void* x28_get_ir(int ir_id) {
if (ir_id < 0) return NULL;
pthread_mutex_lock(&x25_ir_registry.x3);
if (ir_id >= x25_ir_registry.x1) {
pthread_mutex_unlock(&x25_ir_registry.x3);
return NULL;
}
void* ir = &x25_ir_registry.x0[ir_id];
pthread_mutex_unlock(&x25_ir_registry.x3);
return ir;
}
3.2. Implement IR optimization:
// Optimize IR
int x29_optimize_ir(void* ir, int optimization_level) {
if (!ir) return 0;
x24_ir_module* module = (x24_ir_module*)ir;
// Apply optimizations based on level
if (optimization_level >= 1) {
// Level 1: Basic optimizations
// Constant folding
optimize_constant_folding(module);
// Dead code elimination
optimize_dead_code(module);
}
if (optimization_level >= 2) {
// Level 2: More advanced optimizations
// Common subexpression elimination
optimize_common_subexpressions(module);
// Copy propagation
optimize_copy_propagation(module);
}
if (optimization_level >= 3) {
// Level 3: Aggressive optimizations
// Loop optimizations
optimize_loops(module);
// Function inlining
optimize_function_inlining(module);
}
return 1;
}
// Constant folding optimization
void optimize_constant_folding(x24_ir_module* module) {
if (!module) return;
// In a real implementation, we would analyze the IR to find and fold constants
// For this example, we'll provide a simplified implementation
for (int i = 0; i < module->x1; i++) {
x23_ir_instruction* inst = &module->x0[i];
if (inst->x0 == IR_BINARY_OP) {
// Check if both operands are constants
if (inst->x2 && inst->x3 &&
isdigit(inst->x2[0]) && isdigit(inst->x3[0])) {
// Parse constants
int op1 = atoi(inst->x2);
int op2 = atoi(inst->x3);
int result = 0;
// Perform operation
if (inst->x4) {
if (strcmp(inst->x4, "+") == 0) result = op1 + op2;
else if (strcmp(inst->x4, "-") == 0) result = op1 - op2;
else if (strcmp(inst->x4, "*") == 0) result = op1 * op2;
else if (strcmp(inst->x4, "/") == 0 && op2 != 0) result = op1 / op2;
else continue; // Unknown operation or division by zero
// Replace with constant
char result_str[32];
snprintf(result_str, sizeof(result_str), "%d", result);
// Convert binary op to move
inst->x0 = IR_MOVE;
free(inst->x2);
free(inst->x3);
free(inst->x4);
inst->x2 = strdup(result_str);
inst->x3 = NULL;
inst->x4 = NULL;
}
}
}
}
}
// Dead code elimination
void optimize_dead_code(x24_ir_module* module) {
if (!module) return;
// In a real implementation, we would perform data flow analysis
// For this example, we'll provide a simplified implementation
// Mark used variables
char* used_vars[1024] = {NULL};
int used_count = 0;
// Backward pass to find used variables
for (int i = module->x1 - 1; i >= 0; i--) {
x23_ir_instruction* inst = &module->x0[i];
// Check if instruction has an effect
int has_effect = 0;
if (inst->x0 == IR_RETURN || inst->x0 == IR_CALL ||
inst->x0 == IR_STORE || inst->x0 == IR_JUMP ||
inst->x0 == IR_COND_JUMP || inst->x0 == IR_LABEL) {
has_effect = 1;
}
// Check if destination is used
int dest_used = 0;
if (inst->x1) {
for (int j = 0; j < used_count; j++) {
if (used_vars[j] && strcmp(used_vars[j], inst->x1) == 0) {
dest_used = 1;
break;
}
}
}
// If instruction has an effect or its destination is used, keep it
if (has_effect || dest_used) {
// Add sources to used variables
if (inst->x2 && used_count < 1024) {
int found = 0;
for (int j = 0; j < used_count; j++) {
if (used_vars[j] && strcmp(used_vars[j], inst->x2) == 0) {
found = 1;
break;
}
}
if (!found) {
used_vars[used_count++] = strdup(inst->x2);
}
}
if (inst->x3 && used_count < 1024) {
int found = 0;
for (int j = 0; j < used_count; j++) {
if (used_vars[j] && strcmp(used_vars[j], inst->x3) == 0) {
found = 1;
break;
}
}
if (!found) {
used_vars[used_count++] = strdup(inst->x3);
}
}
} else {
// Dead code - replace with NOP
inst->x0 = IR_NOP;
free(inst->x1); inst->x1 = NULL;
free(inst->x2); inst->x2 = NULL;
free(inst->x3); inst->x3 = NULL;
free(inst->x4); inst->x4 = NULL;
}
}
// Free used variables
for (int i = 0; i < used_count; i++) {
free(used_vars[i]);
}
}
// Common subexpression elimination
void optimize_common_subexpressions(x24_ir_module* module) {
if (!module) return;
// In a real implementation, this would be much more complex
// For this example, we'll provide a simplified implementation
// Store expressions and their results
struct {
char op[8];
char src1[64];
char src2[64];
char result[64];
} expr_table[256];
int expr_count = 0;
for (int i = 0; i < module->x1; i++) {
x23_ir_instruction* inst = &module->x0[i];
if (inst->x0 == IR_BINARY_OP && inst->x1 && inst->x2 && inst->x3 && inst->x4) {
// Check if this expression already exists
int found = 0;
for (int j = 0; j < expr_count; j++) {
if (strcmp(expr_table[j].op, inst->x4) == 0 &&
strcmp(expr_table[j].src1, inst->x2) == 0 &&
strcmp(expr_table[j].src2, inst->x3) == 0) {
// Replace with move from the previous result
inst->x0 = IR_MOVE;
free(inst->x2);
free(inst->x3);
free(inst->x4);
inst->x2 = strdup(expr_table[j].result);
inst->x3 = NULL;
inst->x4 = NULL;
found = 1;
break;
}
}
if (!found && expr_count < 256) {
// Add to expression table
strncpy(expr_table[expr_count].op, inst->x4, sizeof(expr_table[expr_count].op) - 1);
strncpy(expr_table[expr_count].src1, inst->x2, sizeof(expr_table[expr_count].src1) - 1);
strncpy(expr_table[expr_count].src2, inst->x3, sizeof(expr_table[expr_count].src2) - 1);
strncpy(expr_table[expr_count].result, inst->x1, sizeof(expr_table[expr_count].result) - 1);
expr_count++;
}
}
else if (inst->x0 == IR_LABEL) {
// Clear expression table at labels (basic block boundaries)
expr_count = 0;
}
}
}
// Copy propagation
void optimize_copy_propagation(x24_ir_module* module) {
if (!module) return;
// In a real implementation, this would be more complex
// For this example, we'll provide a simplified implementation
// Store copy relationships
struct {
char dest[64];
char src[64];
int valid;
} copy_table[256];
int copy_count = 0;
for (int i = 0; i < module->x1; i++) {
x23_ir_instruction* inst = &module->x0[i];
if (inst->x0 == IR_MOVE && inst->x1 && inst->x2) {
// Add to copy table
if (copy_count < 256) {
strncpy(copy_table[copy_count].dest, inst->x1, sizeof(copy_table[copy_count].dest) - 1);
strncpy(copy_table[copy_count].src, inst->x2, sizeof(copy_table[copy_count].src) - 1);
copy_table[copy_count].valid = 1;
copy_count++;
}
}
else if (inst->x0 == IR_LABEL) {
// Clear copy table at labels (basic block boundaries)
copy_count = 0;
}
else {
// Propagate copies to operands
if (inst->x2) {
for (int j = 0; j < copy_count; j++) {
if (copy_table[j].valid && strcmp(inst->x2, copy_table[j].dest) == 0) {
free(inst->x2);
inst->x2 = strdup(copy_table[j].src);
break;
}
}
}
if (inst->x3) {
for (int j = 0; j < copy_count; j++) {
if (copy_table[j].valid && strcmp(inst->x3, copy_table[j].dest) == 0) {
free(inst->x3);
inst->x3 = strdup(copy_table[j].src);
break;
}
}
}
// Invalidate copies if destination is modified
if (inst->x1) {
for (int j = 0; j < copy_count; j++) {
if (strcmp(copy_table[j].dest, inst->x1) == 0 ||
strcmp(copy_table[j].src, inst->x1) == 0) {
copy_table[j].valid = 0;
}
}
}
}
}
}
// Loop optimization
void optimize_loops(x24_ir_module* module) {
if (!module) return;
// In a real implementation, this would be much more complex
// For this example, we'll just provide a placeholder
// Loop detection and optimization would involve:
// 1. Identifying loop structures
// 2. Hoisting invariant code out of loops
// 3. Loop unrolling for small loops
// 4. Loop fusion/fission
// etc.
}
// Function inlining
void optimize_function_inlining(x24_ir_module* module) {
if (!module) return;
// In a real implementation, this would be much more complex
// For this example, we'll just provide a placeholder
// Function inlining would involve:
// 1. Identifying call sites
// 2. Checking if the called function is a good candidate for inlining
// 3. Replacing the call with the inlined function body
// 4. Adjusting variable names to avoid conflicts
// etc.
}
3.3. Implement code generation:
// Target architectures
typedef enum {
ARCH_X86,
ARCH_X86_64,
ARCH_ARM,
ARCH_ARM64,
ARCH_RISCV,
ARCH_GENERIC
} x30_target_architecture;
// Generated code structure
typedef struct {
char* x0; // Code buffer
size_t x1; // Code size
size_t x2; // Buffer capacity
x30_target_architecture x3; // Target architecture
int x4; // Code ID
} x31_generated_code;
// Global code registry
static struct {
x31_generated_code* x0; // Array of generated code objects
int x1; // Number of code objects
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x32_code_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize code registry
int x33_initialize_code_registry(int capacity) {
pthread_mutex_lock(&x32_code_registry.x3);
// Allocate memory for the registry
x32_code_registry.x0 = (x31_generated_code*)malloc(
capacity * sizeof(x31_generated_code));
if (!x32_code_registry.x0) {
pthread_mutex_unlock(&x32_code_registry.x3);
return 0;
}
// Initialize the registry
memset(x32_code_registry.x0, 0, capacity * sizeof(x31_generated_code));
x32_code_registry.x1 = 0;
x32_code_registry.x2 = capacity;
pthread_mutex_unlock(&x32_code_registry.x3);
return 1;
}
// Generate code from IR
int x34_generate_code(void* ir, int target_arch, const char* output_filename) {
if (!ir) return -1;
x24_ir_module* module = (x24_ir_module*)ir;
pthread_mutex_lock(&x32_code_registry.x3);
// Check if we have reached capacity
if (x32_code_registry.x1 >= x32_code_registry.x2) {
pthread_mutex_unlock(&x32_code_registry.x3);
return -1;
}
// Create a new code object
int code_id = x32_code_registry.x1++;
// Initialize the code object
size_t initial_capacity = 65536; // 64KB initial buffer
x32_code_registry.x0[code_id].x0 = (char*)malloc(initial_capacity);
if (!x32_code_registry.x0[code_id].x0) {
x32_code_registry.x1--;
pthread_mutex_unlock(&x32_code_registry.x3);
return -1;
}
memset(x32_code_registry.x0[code_id].x0, 0, initial_capacity);
x32_code_registry.x0[code_id].x1 = 0;
x32_code_registry.x0[code_id].x2 = initial_capacity;
x32_code_registry.x0[code_id].x3 = (x30_target_architecture)target_arch;
x32_code_registry.x0[code_id].x4 = code_id;
pthread_mutex_unlock(&x32_code_registry.x3);
// Helper function to append to code buffer
void append_code(const char* code) {
pthread_mutex_lock(&x32_code_registry.x3);
size_t code_len = strlen(code);
// Check if we need to expand the buffer
if (x32_code_registry.x0[code_id].x1 + code_len + 1 >
x32_code_registry.x0[code_id].x2) {
size_t new_capacity = x32_code_registry.x0[code_id].x2 * 2;
char* new_buffer = (char*)realloc(
x32_code_registry.x0[code_id].x0, new_capacity);
if (!new_buffer) {
pthread_mutex_unlock(&x32_code_registry.x3);
return;
}
x32_code_registry.x0[code_id].x0 = new_buffer;
x32_code_registry.x0[code_id].x2 = new_capacity;
}
// Append code
strcpy(x32_code_registry.x0[code_id].x0 + x32_code_registry.x0[code_id].x1, code);
x32_code_registry.x0[code_id].x1 += code_len;
pthread_mutex_unlock(&x32_code_registry.x3);
}
// Generate appropriate prologue for target architecture
switch ((x30_target_architecture)target_arch) {
case ARCH_X86:
case ARCH_X86_64:
append_code("; Generated x86 assembly code\n");
append_code(".text\n");
break;
case ARCH_ARM:
case ARCH_ARM64:
append_code("; Generated ARM assembly code\n");
append_code(".text\n");
break;
case ARCH_RISCV:
append_code("; Generated RISC-V assembly code\n");
append_code(".text\n");
break;
case ARCH_GENERIC:
default:
append_code("# Generated generic assembly code\n");
append_code(".text\n");
break;
}
// Generate code for each instruction
for (int i = 0; i < module->x1; i++) {
x23_ir_instruction* inst = &module->x0[i];
char code_line[1024];
switch (inst->x0) {
case IR_LABEL:
snprintf(code_line, sizeof(code_line), "%s:\n", inst->x1);
break;
case IR_MOVE:
if ((x30_target_architecture)target_arch == ARCH_X86 ||
(x30_target_architecture)target_arch == ARCH_X86_64) {
snprintf(code_line, sizeof(code_line), " mov %s, %s\n",
inst->x1, inst->x2);
} else {
snprintf(code_line, sizeof(code_line), " move %s, %s\n",
inst->x1, inst->x2);
}
break;
case IR_BINARY_OP:
if ((x30_target_architecture)target_arch == ARCH_X86 ||
(x30_target_architecture)target_arch == ARCH_X86_64) {
if (strcmp(inst->x4, "+") == 0) {
snprintf(code_line, sizeof(code_line), " mov %s, %s\n add %s, %s\n",
inst->x1, inst->x2, inst->x1, inst->x3);
} else if (strcmp(inst->x4, "-") == 0) {
snprintf(code_line, sizeof(code_line), " mov %s, %s\n sub %s, %s\n",
inst->x1, inst->x2, inst->x1, inst->x3);
} else if (strcmp(inst->x4, "*") == 0) {
snprintf(code_line, sizeof(code_line), " mov %s, %s\n imul %s, %s\n",
inst->x1, inst->x2, inst->x1, inst->x3);
} else if (strcmp(inst->x4, "/") == 0) {
snprintf(code_line, sizeof(code_line), " mov eax, %s\n cdq\n idiv %s\n mov %s, eax\n",
inst->x2, inst->x3, inst->x1);
} else {
snprintf(code_line, sizeof(code_line), " ; Unsupported binary op: %s\n",
inst->x4);
}
} else {
snprintf(code_line, sizeof(code_line), " ; Binary op: %s = %s %s %s\n",
inst->x1, inst->x2, inst->x4, inst->x3);
}
break;
case IR_CALL:
if ((x30_target_architecture)target_arch == ARCH_X86 ||
(x30_target_architecture)target_arch == ARCH_X86_64) {
snprintf(code_line, sizeof(code_line), " call %s\n mov %s, eax\n",
inst->x2, inst->x1);
} else {
snprintf(code_line, sizeof(code_line), " call %s\n move %s, $return\n",
inst->x2, inst->x1);
}
break;
case IR_RETURN:
if ((x30_target_architecture)target_arch == ARCH_X86 ||
(x30_target_architecture)target_arch == ARCH_X86_64) {
if (inst->x2) {
snprintf(code_line, sizeof(code_line), " mov eax, %s\n ret\n",
inst->x2);
} else {
snprintf(code_line, sizeof(code_line), " ret\n");
}
} else {
if (inst->x2) {
snprintf(code_line, sizeof(code_line), " move $return, %s\n ret\n",
inst->x2);
} else {
snprintf(code_line, sizeof(code_line), " ret\n");
}
}
break;
case IR_JUMP:
snprintf(code_line, sizeof(code_line), " jmp %s\n", inst->x1);
break;
case IR_COND_JUMP:
if ((x30_target_architecture)target_arch == ARCH_X86 ||
(x30_target_architecture)target_arch == ARCH_X86_64) {
snprintf(code_line, sizeof(code_line), " cmp %s, 0\n jnz %s\n jmp %s\n",
inst->x2, inst->x1, inst->x3);
} else {
snprintf(code_line, sizeof(code_line), " bnez %s, %s\n j %s\n",
inst->x2, inst->x1, inst->x3);
}
break;
case IR_NOP:
snprintf(code_line, sizeof(code_line), " nop\n");
break;
default:
snprintf(code_line, sizeof(code_line), " ; Unknown instruction type %d\n",
inst->x0);
break;
}
append_code(code_line);
}
// Write to output file if requested
if (output_filename) {
FILE* outfile = fopen(output_filename, "wb");
if (outfile) {
fwrite(x32_code_registry.x0[code_id].x0, 1,
x32_code_registry.x0[code_id].x1, outfile);
fclose(outfile);
}
}
return code_id;
}
4.1. Create a verification suite for the compiler system:
// Verify the compiler system implementation
int x35_verify_compiler_system(void) {
int errors = 0;
// Test source code
const char* test_code =
"int add(int a, int b) {\n"
" return a + b;\n"
"}\n"
"\n"
"int main() {\n"
" int x = 5;\n"
" int y = 10;\n"
" int z = add(x, y);\n"
" return z;\n"
"}\n";
// Test 1: Tokenization
int token_id = x5_tokenize_source(test_code, 0);
if (token_id < 0) {
printf("Test 1 failed: Tokenization\n");
errors++;
}
// Test 2: Get token stream
void* token_stream = x6_get_token_stream(token_id);
if (!token_stream) {
printf("Test 2 failed: Getting token stream\n");
errors++;
}
// Test 3: Parsing
int ast_id = x14_parse_tokens(token_stream, 0);
if (ast_id < 0) {
printf("Test 3 failed: Parsing\n");
errors++;
}
// Test 4: Get AST root
void* ast_root = x15_get_ast_root(ast_id);
if (!ast_root) {
printf("Test 4 failed: Getting AST root\n");
errors++;
}
// Test 5: Build symbol table
int symtab_id = x20_build_symbol_table(ast_root);
if (symtab_id < 0) {
printf("Test 5 failed: Building symbol table\n");
errors++;
}
// Test 6: Type checking
if (!x21_check_types(symtab_id, ast_root)) {
printf("Test 6 failed: Type checking\n");
errors++;
}
// Test 7: IR generation
int ir_id = x27_generate_ir(ast_root, 0);
if (ir_id < 0) {
printf("Test 7 failed: IR generation\n");
errors++;
}
// Test 8: Get IR
void* ir = x28_get_ir(ir_id);
if (!ir) {
printf("Test 8 failed: Getting IR\n");
errors++;
}
// Test 9: IR optimization
if (!x29_optimize_ir(ir, 2)) {
printf("Test 9 failed: IR optimization\n");
errors++;
}
// Test 10: Code generation
int code_id = x34_generate_code(ir, ARCH_X86_64, "test_output.asm");
if (code_id < 0) {
printf("Test 10 failed: Code generation\n");
errors++;
}
printf("Compiler system verification complete: %d errors found\n", errors);
return (errors == 0);
}
This section provides detailed steps for implementing the Debugging System component of the DX-VAR-3.0 standard, which handles debugging, tracing, and program inspection.
1.1. Implement the core debugging infrastructure:
// File: dx_var_debugger.c
#include "dx_var_debugger.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <pthread.h>
// Debugger state
typedef struct {
int x0; // Debug flags
int x1; // Target process ID
int x2; // Is attached
int x3; // Is active
pthread_mutex_t x4; // Thread safety lock
int x5; // Debugger ID
} x0_debugger_state;
// Global debugger registry
static struct {
x0_debugger_state* x0; // Array of debugger states
int x1; // Number of debuggers
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x1_debugger_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize debugger registry
int x2_initialize_debugger_registry(int capacity) {
pthread_mutex_lock(&x1_debugger_registry.x3);
// Allocate memory for the registry
x1_debugger_registry.x0 = (x0_debugger_state*)malloc(
capacity * sizeof(x0_debugger_state));
if (!x1_debugger_registry.x0) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Initialize the registry
memset(x1_debugger_registry.x0, 0, capacity * sizeof(x0_debugger_state));
x1_debugger_registry.x1 = 0;
x1_debugger_registry.x2 = capacity;
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 1;
}
// Initialize a debugger
int x3_initialize_debugger(int debug_flags) {
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if we have reached capacity
if (x1_debugger_registry.x1 >= x1_debugger_registry.x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return -1;
}
// Create a new debugger
int debugger_id = x1_debugger_registry.x1++;
// Initialize the debugger
pthread_mutex_init(&x1_debugger_registry.x0[debugger_id].x4, NULL);
x1_debugger_registry.x0[debugger_id].x0 = debug_flags;
x1_debugger_registry.x0[debugger_id].x1 = -1; // No target yet
x1_debugger_registry.x0[debugger_id].x2 = 0; // Not attached
x1_debugger_registry.x0[debugger_id].x3 = 1; // Active
x1_debugger_registry.x0[debugger_id].x5 = debugger_id;
pthread_mutex_unlock(&x1_debugger_registry.x3);
return debugger_id;
}
// Terminate a debugger
int x4_terminate_debugger(int debugger_id) {
if (debugger_id < 0) return 0;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Detach if attached
if (x1_debugger_registry.x0[debugger_id].x2) {
// Detach logic would be here
x1_debugger_registry.x0[debugger_id].x2 = 0;
}
// Mark as inactive
x1_debugger_registry.x0[debugger_id].x3 = 0;
pthread_mutex_destroy(&x1_debugger_registry.x0[debugger_id].x4);
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 1;
}
// Attach to a process
int x5_attach_to_process(int debugger_id, int process_id) {
if (debugger_id < 0 || process_id < 0) return 0;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Check if already attached
if (x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Lock the debugger
pthread_mutex_lock(&x1_debugger_registry.x0[debugger_id].x4);
// In a real implementation, we would use platform-specific APIs to attach
// For this example, we'll just simulate attachment
// Set target process
x1_debugger_registry.x0[debugger_id].x1 = process_id;
x1_debugger_registry.x0[debugger_id].x2 = 1; // Attached
pthread_mutex_unlock(&x1_debugger_registry.x0[debugger_id].x4);
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 1;
}
// Launch and attach to a program
int x6_launch_and_attach(int debugger_id, const char* program, char** arguments) {
if (debugger_id < 0 || !program) return 0;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Check if already attached
if (x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Lock the debugger
pthread_mutex_lock(&x1_debugger_registry.x0[debugger_id].x4);
// In a real implementation, we would use platform-specific APIs to launch and attach
// For this example, we'll just simulate launching
// Simulate process ID
int process_id = rand() % 10000 + 1000;
// Set target process
x1_debugger_registry.x0[debugger_id].x1 = process_id;
x1_debugger_registry.x0[debugger_id].x2 = 1; // Attached
pthread_mutex_unlock(&x1_debugger_registry.x0[debugger_id].x4);
pthread_mutex_unlock(&x1_debugger_registry.x3);
return process_id;
}
// Detach debugger
int x7_detach_debugger(int debugger_id) {
if (debugger_id < 0) return 0;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Check if attached
if (!x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Lock the debugger
pthread_mutex_lock(&x1_debugger_registry.x0[debugger_id].x4);
// In a real implementation, we would use platform-specific APIs to detach
// For this example, we'll just simulate detachment
// Clear target process
x1_debugger_registry.x0[debugger_id].x1 = -1;
x1_debugger_registry.x0[debugger_id].x2 = 0; // Not attached
pthread_mutex_unlock(&x1_debugger_registry.x0[debugger_id].x4);
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 1;
}
2.1. Implement breakpoint creation and handling:
// Breakpoint types
typedef enum {
BP_CODE,
BP_DATA,
BP_HARDWARE,
BP_EXCEPTION,
BP_SYSCALL,
BP_EVENT
} x8_breakpoint_type;
// Breakpoint structure
typedef struct {
x8_breakpoint_type x0; // Breakpoint type
void* x1; // Location (address or expression)
int x2; // Enabled flag
char* x3; // Condition
int x4; // Hit count
int x5; // Debugger ID
int x6; // Breakpoint ID
} x9_breakpoint;
// Global breakpoint registry
static struct {
x9_breakpoint* x0; // Array of breakpoints
int x1; // Number of breakpoints
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x10_breakpoint_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize breakpoint registry
int x11_initialize_breakpoint_registry(int capacity) {
pthread_mutex_lock(&x10_breakpoint_registry.x3);
// Allocate memory for the registry
x10_breakpoint_registry.x0 = (x9_breakpoint*)malloc(
capacity * sizeof(x9_breakpoint));
if (!x10_breakpoint_registry.x0) {
pthread_mutex_unlock(&x10_breakpoint_registry.x3);
return 0;
}
// Initialize the registry
memset(x10_breakpoint_registry.x0, 0, capacity * sizeof(x9_breakpoint));
x10_breakpoint_registry.x1 = 0;
x10_breakpoint_registry.x2 = capacity;
pthread_mutex_unlock(&x10_breakpoint_registry.x3);
return 1;
}
// Set a breakpoint
int x12_set_breakpoint(int debugger_id, void* location, int breakpoint_type) {
if (debugger_id < 0 || !location) return -1;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return -1;
}
// Check if attached
if (!x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return -1;
}
pthread_mutex_unlock(&x1_debugger_registry.x3);
pthread_mutex_lock(&x10_breakpoint_registry.x3);
// Check if we have reached capacity
if (x10_breakpoint_registry.x1 >= x10_breakpoint_registry.x2) {
pthread_mutex_unlock(&x10_breakpoint_registry.x3);
return -1;
}
// Create a new breakpoint
int bp_id = x10_breakpoint_registry.x1++;
// Initialize the breakpoint
x10_breakpoint_registry.x0[bp_id].x0 = (x8_breakpoint_type)breakpoint_type;
x10_breakpoint_registry.x0[bp_id].x1 = location;
x10_breakpoint_registry.x0[bp_id].x2 = 1; // Enabled
x10_breakpoint_registry.x0[bp_id].x3 = NULL; // No condition
x10_breakpoint_registry.x0[bp_id].x4 = 0; // No hits yet
x10_breakpoint_registry.x0[bp_id].x5 = debugger_id;
x10_breakpoint_registry.x0[bp_id].x6 = bp_id;
pthread_mutex_unlock(&x10_breakpoint_registry.x3);
// In a real implementation, we would set the actual breakpoint in the target process
// For this example, we'll just return the breakpoint ID
return bp_id;
}
// Remove a breakpoint
int x13_remove_breakpoint(int breakpoint_id) {
if (breakpoint_id < 0) return 0;
pthread_mutex_lock(&x10_breakpoint_registry.x3);
// Check if the breakpoint ID is valid
if (breakpoint_id >= x10_breakpoint_registry.x1) {
pthread_mutex_unlock(&x10_breakpoint_registry.x3);
return 0;
}
// Get debugger ID
int debugger_id = x10_breakpoint_registry.x0[breakpoint_id].x5;
pthread_mutex_unlock(&x10_breakpoint_registry.x3);
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger is valid
if (debugger_id < 0 || debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Check if attached
if (!x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
pthread_mutex_unlock(&x1_debugger_registry.x3);
pthread_mutex_lock(&x10_breakpoint_registry.x3);
// In a real implementation, we would remove the actual breakpoint from the target process
// Free resources
free(x10_breakpoint_registry.x0[breakpoint_id].x3);
// Mark as invalid
x10_breakpoint_registry.x0[breakpoint_id].x2 = 0;
pthread_mutex_unlock(&x10_breakpoint_registry.x3);
return 1;
}
// Enable or disable a breakpoint
int x14_enable_breakpoint(int breakpoint_id, int enabled) {
if (breakpoint_id < 0) return 0;
pthread_mutex_lock(&x10_breakpoint_registry.x3);
// Check if the breakpoint ID is valid
if (breakpoint_id >= x10_breakpoint_registry.x1) {
pthread_mutex_unlock(&x10_breakpoint_registry.x3);
return 0;
}
// Set enabled state
x10_breakpoint_registry.x0[breakpoint_id].x2 = enabled ? 1 : 0;
pthread_mutex_unlock(&x10_breakpoint_registry.x3);
// In a real implementation, we would enable/disable the actual breakpoint in the target process
return 1;
}
// Set breakpoint condition
int x15_set_breakpoint_condition(int breakpoint_id, const char* condition) {
if (breakpoint_id < 0) return 0;
pthread_mutex_lock(&x10_breakpoint_registry.x3);
// Check if the breakpoint ID is valid
if (breakpoint_id >= x10_breakpoint_registry.x1) {
pthread_mutex_unlock(&x10_breakpoint_registry.x3);
return 0;
}
// Set condition
free(x10_breakpoint_registry.x0[breakpoint_id].x3);
x10_breakpoint_registry.x0[breakpoint_id].x3 = condition ? strdup(condition) : NULL;
pthread_mutex_unlock(&x10_breakpoint_registry.x3);
return 1;
}
3.1. Implement execution control functions:
// Execution control structure
typedef struct {
int x0; // Debugger ID
int x1; // Control state
void* x2; // Current location
int x3; // Control ID
} x16_execution_control;
// Global execution control registry
static struct {
x16_execution_control* x0; // Array of execution controls
int x1; // Number of controls
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x17_execution_control_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize execution control registry
int x18_initialize_execution_control_registry(int capacity) {
pthread_mutex_lock(&x17_execution_control_registry.x3);
// Allocate memory for the registry
x17_execution_control_registry.x0 = (x16_execution_control*)malloc(
capacity * sizeof(x16_execution_control));
if (!x17_execution_control_registry.x0) {
pthread_mutex_unlock(&x17_execution_control_registry.x3);
return 0;
}
// Initialize the registry
memset(x17_execution_control_registry.x0, 0, capacity * sizeof(x16_execution_control));
x17_execution_control_registry.x1 = 0;
x17_execution_control_registry.x2 = capacity;
pthread_mutex_unlock(&x17_execution_control_registry.x3);
return 1;
}
// Continue execution
int x19_continue_execution(int debugger_id) {
if (debugger_id < 0) return 0;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Check if attached
if (!x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
pthread_mutex_unlock(&x1_debugger_registry.x3);
// In a real implementation, we would use platform-specific APIs to continue execution
// For this example, we'll just simulate it
pthread_mutex_lock(&x17_execution_control_registry.x3);
// Create or update control state
int control_id = -1;
// Find existing control for this debugger
for (int i = 0; i < x17_execution_control_registry.x1; i++) {
if (x17_execution_control_registry.x0[i].x0 == debugger_id) {
control_id = i;
break;
}
}
// Create new control if not found
if (control_id < 0) {
if (x17_execution_control_registry.x1 >= x17_execution_control_registry.x2) {
// Expand capacity
int new_capacity = x17_execution_control_registry.x2 * 2;
x16_execution_control* new_controls = (x16_execution_control*)realloc(
x17_execution_control_registry.x0, new_capacity * sizeof(x16_execution_control));
if (!new_controls) {
pthread_mutex_unlock(&x17_execution_control_registry.x3);
return 0;
}
x17_execution_control_registry.x0 = new_controls;
x17_execution_control_registry.x2 = new_capacity;
}
control_id = x17_execution_control_registry.x1++;
x17_execution_control_registry.x0[control_id].x0 = debugger_id;
x17_execution_control_registry.x0[control_id].x3 = control_id;
}
// Update control state
x17_execution_control_registry.x0[control_id].x1 = 1; // Running
pthread_mutex_unlock(&x17_execution_control_registry.x3);
return 1;
}
// Step instruction
int x20_step_instruction(int debugger_id, int count) {
if (debugger_id < 0 || count <= 0) return 0;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Check if attached
if (!x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
pthread_mutex_unlock(&x1_debugger_registry.x3);
// In a real implementation, we would use platform-specific APIs to step
// For this example, we'll just simulate it
pthread_mutex_lock(&x17_execution_control_registry.x3);
// Create or update control state
int control_id = -1;
// Find existing control for this debugger
for (int i = 0; i < x17_execution_control_registry.x1; i++) {
if (x17_execution_control_registry.x0[i].x0 == debugger_id) {
control_id = i;
break;
}
}
// Create new control if not found
if (control_id < 0) {
if (x17_execution_control_registry.x1 >= x17_execution_control_registry.x2) {
// Expand capacity
int new_capacity = x17_execution_control_registry.x2 * 2;
x16_execution_control* new_controls = (x16_execution_control*)realloc(
x17_execution_control_registry.x0, new_capacity * sizeof(x16_execution_control));
if (!new_controls) {
pthread_mutex_unlock(&x17_execution_control_registry.x3);
return 0;
}
x17_execution_control_registry.x0 = new_controls;
x17_execution_control_registry.x2 = new_capacity;
}
control_id = x17_execution_control_registry.x1++;
x17_execution_control_registry.x0[control_id].x0 = debugger_id;
x17_execution_control_registry.x0[control_id].x3 = control_id;
}
// Update control state
x17_execution_control_registry.x0[control_id].x1 = 2; // Stepping
pthread_mutex_unlock(&x17_execution_control_registry.x3);
return 1;
}
// Step over
int x21_step_over(int debugger_id) {
if (debugger_id < 0) return 0;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Check if attached
if (!x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
pthread_mutex_unlock(&x1_debugger_registry.x3);
// In a real implementation, we would use platform-specific APIs to step over
// For this example, we'll just simulate it
pthread_mutex_lock(&x17_execution_control_registry.x3);
// Create or update control state
int control_id = -1;
// Find existing control for this debugger
for (int i = 0; i < x17_execution_control_registry.x1; i++) {
if (x17_execution_control_registry.x0[i].x0 == debugger_id) {
control_id = i;
break;
}
}
// Create new control if not found
if (control_id < 0) {
if (x17_execution_control_registry.x1 >= x17_execution_control_registry.x2) {
// Expand capacity
int new_capacity = x17_execution_control_registry.x2 * 2;
x16_execution_control* new_controls = (x16_execution_control*)realloc(
x17_execution_control_registry.x0, new_capacity * sizeof(x16_execution_control));
if (!new_controls) {
pthread_mutex_unlock(&x17_execution_control_registry.x3);
return 0;
}
x17_execution_control_registry.x0 = new_controls;
x17_execution_control_registry.x2 = new_capacity;
}
control_id = x17_execution_control_registry.x1++;
x17_execution_control_registry.x0[control_id].x0 = debugger_id;
x17_execution_control_registry.x0[control_id].x3 = control_id;
}
// Update control state
x17_execution_control_registry.x0[control_id].x1 = 3; // Stepping over
pthread_mutex_unlock(&x17_execution_control_registry.x3);
return 1;
}
// Step into
int x22_step_into(int debugger_id) {
if (debugger_id < 0) return 0;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Check if attached
if (!x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
pthread_mutex_unlock(&x1_debugger_registry.x3);
// In a real implementation, we would use platform-specific APIs to step into
// For this example, we'll just simulate it
pthread_mutex_lock(&x17_execution_control_registry.x3);
// Create or update control state
int control_id = -1;
// Find existing control for this debugger
for (int i = 0; i < x17_execution_control_registry.x1; i++) {
if (x17_execution_control_registry.x0[i].x0 == debugger_id) {
control_id = i;
break;
}
}
// Create new control if not found
if (control_id < 0) {
if (x17_execution_control_registry.x1 >= x17_execution_control_registry.x2) {
// Expand capacity
int new_capacity = x17_execution_control_registry.x2 * 2;
x16_execution_control* new_controls = (x16_execution_control*)realloc(
x17_execution_control_registry.x0, new_capacity * sizeof(x16_execution_control));
if (!new_controls) {
pthread_mutex_unlock(&x17_execution_control_registry.x3);
return 0;
}
x17_execution_control_registry.x0 = new_controls;
x17_execution_control_registry.x2 = new_capacity;
}
control_id = x17_execution_control_registry.x1++;
x17_execution_control_registry.x0[control_id].x0 = debugger_id;
x17_execution_control_registry.x0[control_id].x3 = control_id;
}
// Update control state
x17_execution_control_registry.x0[control_id].x1 = 4; // Stepping into
pthread_mutex_unlock(&x17_execution_control_registry.x3);
return 1;
}
4.1. Implement memory access functions:
// Read memory from target process
int x23_read_memory(int debugger_id, void* address, size_t size, void* buffer) {
if (debugger_id < 0 || !address || !buffer || size == 0) return 0;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Check if attached
if (!x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
int process_id = x1_debugger_registry.x0[debugger_id].x1;
pthread_mutex_unlock(&x1_debugger_registry.x3);
// In a real implementation, we would use platform-specific APIs to read memory
// For this example, we'll just simulate it
// Generate some deterministic "memory" data based on address
for (size_t i = 0; i < size; i++) {
((char*)buffer)[i] = (char)(((uintptr_t)address + i) % 256);
}
return 1;
}
// Write memory to target process
int x24_write_memory(int debugger_id, void* address, size_t size, const void* data) {
if (debugger_id < 0 || !address || !data || size == 0) return 0;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Check if attached
if (!x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
int process_id = x1_debugger_registry.x0[debugger_id].x1;
pthread_mutex_unlock(&x1_debugger_registry.x3);
// In a real implementation, we would use platform-specific APIs to write memory
// For this example, we'll just simulate it
return 1;
}
// Set memory watchpoint
int x25_watch_memory(int debugger_id, void* address, size_t size, const char* watch_type) {
if (debugger_id < 0 || !address || size == 0 || !watch_type) return -1;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return -1;
}
// Check if attached
if (!x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return -1;
}
pthread_mutex_unlock(&x1_debugger_registry.x3);
// Determine breakpoint type
x8_breakpoint_type bp_type = BP_DATA;
if (strcmp(watch_type, "read") == 0) {
// Read watchpoint
} else if (strcmp(watch_type, "write") == 0) {
// Write watchpoint
} else if (strcmp(watch_type, "readwrite") == 0) {
// Read/write watchpoint
} else {
return -1; // Invalid watch type
}
// Set a data breakpoint
return x12_set_breakpoint(debugger_id, address, bp_type);
}
4.2. Implement register access functions:
// Read CPU register
int x26_read_register(int debugger_id, const char* register_name, void* value) {
if (debugger_id < 0 || !register_name || !value) return 0;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Check if attached
if (!x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
pthread_mutex_unlock(&x1_debugger_registry.x3);
// In a real implementation, we would use platform-specific APIs to read registers
// For this example, we'll just simulate it
// Generate a deterministic "register" value based on register name
int reg_value = 0;
for (const char* p = register_name; *p; p++) {
reg_value = (reg_value * 31) + *p;
}
*(int*)value = reg_value;
return 1;
}
// Write CPU register
int x27_write_register(int debugger_id, const char* register_name, const void* value) {
if (debugger_id < 0 || !register_name || !value) return 0;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
// Check if attached
if (!x1_debugger_registry.x0[debugger_id].x2) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return 0;
}
pthread_mutex_unlock(&x1_debugger_registry.x3);
// In a real implementation, we would use platform-specific APIs to write registers
// For this example, we'll just simulate it
return 1;
}
5.1. Implement symbol management functions:
// Symbol information structure
typedef struct {
char* x0; // Symbol name
void* x1; // Symbol address
size_t x2; // Symbol size
int x3; // Symbol type
char* x4; // Source file
int x5; // Line number
int x6; // Symbol ID
} x28_symbol_info;
// Symbol table structure
typedef struct {
x28_symbol_info* x0; // Array of symbols
int x1; // Number of symbols
int x2; // Capacity
int x3; // Debug info ID
} x29_debug_symbols;
// Global debug info registry
static struct {
x29_debug_symbols* x0; // Array of debug info
int x1; // Number of debug info
int x2; // Capacity
pthread_mutex_t x3; // Thread safety lock
} x30_debug_info_registry = {NULL, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize debug info registry
int x31_initialize_debug_info_registry(int capacity) {
pthread_mutex_lock(&x30_debug_info_registry.x3);
// Allocate memory for the registry
x30_debug_info_registry.x0 = (x29_debug_symbols*)malloc(
capacity * sizeof(x29_debug_symbols));
if (!x30_debug_info_registry.x0) {
pthread_mutex_unlock(&x30_debug_info_registry.x3);
return 0;
}
// Initialize the registry
memset(x30_debug_info_registry.x0, 0, capacity * sizeof(x29_debug_symbols));
x30_debug_info_registry.x1 = 0;
x30_debug_info_registry.x2 = capacity;
pthread_mutex_unlock(&x30_debug_info_registry.x3);
return 1;
}
// Load debug symbols
int x32_load_debug_symbols(int debugger_id, const char* symbol_file) {
if (debugger_id < 0 || !symbol_file) return -1;
pthread_mutex_lock(&x1_debugger_registry.x3);
// Check if the debugger ID is valid
if (debugger_id >= x1_debugger_registry.x1 ||
!x1_debugger_registry.x0[debugger_id].x3) {
pthread_mutex_unlock(&x1_debugger_registry.x3);
return -1;
}
pthread_mutex_unlock(&x1_debugger_registry.x3);
pthread_mutex_lock(&x30_debug_info_registry.x3);
// Check if we have reached capacity
if (x30_debug_info_registry.x1 >= x30_debug_info_registry.x2) {
pthread_mutex_unlock(&x30_debug_info_registry.x3);
return -1;
}
// Create a new debug info entry
int debug_id = x30_debug_info_registry.x1++;
// Initialize the debug info
int initial_capacity = 1024;
x30_debug_info_registry.x0[debug_id].x0 = (x28_symbol_info*)malloc(
initial_capacity * sizeof(x28_symbol_info));
if (!x30_debug_info_registry.x0[debug_id].x0) {
x30_debug_info_registry.x1--;
pthread_mutex_unlock(&x30_debug_info_registry.x3);
return -1;
}
memset(x30_debug_info_registry.x0[debug_id].x0, 0,
initial_capacity * sizeof(x28_symbol_info));
x30_debug_info_registry.x0[debug_id].x1 = 0;
x30_debug_info_registry.x0[debug_id].x2 = initial_capacity;
x30_debug_info_registry.x0[debug_id].x3 = debug_id;
pthread_mutex_unlock(&x30_debug_info_registry.x3);
// In a real implementation, we would parse the symbol file
// For this example, we'll just simulate it with some fake symbols
// Add a few fake symbols
const char* sample_symbols[] = {
"main", "initialize", "process_data", "cleanup", "handle_error",
NULL
};
for (int i = 0; sample_symbols[i]; i++) {
pthread_mutex_lock(&x30_debug_info_registry.x3);
// Check if we need to expand the symbol array
if (x30_debug_info_registry.x0[debug_id].x1 >=
x30_debug_info_registry.x0[debug_id].x2) {
int new_capacity = x30_debug_info_registry.x0[debug_id].x2 * 2;
x28_symbol_info* new_symbols = (x28_symbol_info*)realloc(
x30_debug_info_registry.x0[debug_id].x0,
new_capacity * sizeof(x28_symbol_info));
if (!new_symbols) {
pthread_mutex_unlock(&x30_debug_info_registry.x3);
continue;
}
x30_debug_info_registry.x0[debug_id].x0 = new_symbols;
x30_debug_info_registry.x0[debug_id].x2 = new_capacity;
}
// Add a symbol
int sym_id = x30_debug_info_registry.x0[debug_id].x1++;
x30_debug_info_registry.x0[debug_id].x0[sym_id].x0 = strdup(sample_symbols[i]);
x30_debug_info_registry.x0[debug_id].x0[sym_id].x1 = (void*)(0x1000 + i * 0x100);
x30_debug_info_registry.x0[debug_id].x0[sym_id].x2 = 0x50 + i * 0x10;
x30_debug_info_registry.x0[debug_id].x0[sym_id].x3 = 1; // Function
x30_debug_info_registry.x0[debug_id].x0[sym_id].x4 = strdup("sample.c");
x30_debug_info_registry.x0[debug_id].x0[sym_id].x5 = 100 + i * 50;
x30_debug_info_registry.x0[debug_id].x0[sym_id].x6 = sym_id;
pthread_mutex_unlock(&x30_debug_info_registry.x3);
}
return debug_id;
}
// Find symbol by name
int x33_find_symbol(int debug_id, const char* symbol_name, void** address) {
if (debug_id < 0 || !symbol_name || !address) return 0;
pthread_mutex_lock(&x30_debug_info_registry.x3);
// Check if the debug ID is valid
if (debug_id >= x30_debug_info_registry.x1) {
pthread_mutex_unlock(&x30_debug_info_registry.x3);
return 0;
}
// Search for the symbol
for (int i = 0; i < x30_debug_info_registry.x0[debug_id].x1; i++) {
if (x30_debug_info_registry.x0[debug_id].x0[i].x0 &&
strcmp(x30_debug_info_registry.x0[debug_id].x0[i].x0, symbol_name) == 0) {
*address = x30_debug_info_registry.x0[debug_id].x0[i].x1;
pthread_mutex_unlock(&x30_debug_info_registry.x3);
return 1;
}
}
pthread_mutex_unlock(&x30_debug_info_registry.x3);
return 0;
}
// Convert address to symbol name
int x34_address_to_symbol(int debug_id, void* address, char* symbol_buffer, size_t buffer_size) {
if (debug_id < 0 || !address || !symbol_buffer || buffer_size == 0) return 0;
pthread_mutex_lock(&x30_debug_info_registry.x3);
// Check if the debug ID is valid
if (debug_id >= x30_debug_info_registry.x1) {
pthread_mutex_unlock(&x30_debug_info_registry.x3);
return 0;
}
// Search for the address
for (int i = 0; i < x30_debug_info_registry.x0[debug_id].x1; i++) {
void* sym_start = x30_debug_info_registry.x0[debug_id].x0[i].x1;
void* sym_end = (char*)sym_start + x30_debug_info_registry.x0[debug_id].x0[i].x2;
if (address >= sym_start && address < sym_end) {
strncpy(symbol_buffer, x30_debug_info_registry.x0[debug_id].x0[i].x0, buffer_size - 1);
symbol_buffer[buffer_size - 1] = '\0';
pthread_mutex_unlock(&x30_debug_info_registry.x3);
return 1;
}
}
pthread_mutex_unlock(&x30_debug_info_registry.x3);
return 0;
}
6.1. Create a verification suite for the debugging system:
// Verify the debugging system implementation
int x35_verify_debugging_system(void) {
int errors = 0;
// Test 1: Initialize debugger
int debugger_id = x3_initialize_debugger(0);
if (debugger_id < 0) {
printf("Test 1 failed: Debugger initialization\n");
errors++;
}
// Test 2: Launch and attach
int process_id = x6_launch_and_attach(debugger_id, "test_program", NULL);
if (process_id <= 0) {
printf("Test 2 failed: Launch and attach\n");
errors++;
}
// Test 3: Set breakpoint
int bp_id = x12_set_breakpoint(debugger_id, (void*)0x1000, BP_CODE);
if (bp_id < 0) {
printf("Test 3 failed: Set breakpoint\n");
errors++;
}
// Test 4: Breakpoint condition
if (!x15_set_breakpoint_condition(bp_id, "x == 42")) {
printf("Test 4 failed: Set breakpoint condition\n");
errors++;
}
// Test 5: Memory access
char buffer[16];
if (!x23_read_memory(debugger_id, (void*)0x2000, sizeof(buffer), buffer)) {
printf("Test 5 failed: Read memory\n");
errors++;
}
// Test 6: Register access
int reg_value;
if (!x26_read_register(debugger_id, "eax", ®_value)) {
printf("Test 6 failed: Read register\n");
errors++;
}
// Test 7: Load debug symbols
int debug_id = x32_load_debug_symbols(debugger_id, "test_symbols");
if (debug_id < 0) {
printf("Test 7 failed: Load debug symbols\n");
errors++;
}
// Test 8: Symbol lookup
void* sym_addr = NULL;
if (!x33_find_symbol(debug_id, "main", &sym_addr)) {
printf("Test 8 failed: Symbol lookup\n");
errors++;
}
// Test 9: Execution control
if (!x19_continue_execution(debugger_id)) {
printf("Test 9 failed: Continue execution\n");
errors++;
}
// Test 10: Stepping
if (!x20_step_instruction(debugger_id, 1)) {
printf("Test 10 failed: Step instruction\n");
errors++;
}
// Test 11: Detach debugger
if (!x7_detach_debugger(debugger_id)) {
printf("Test 11 failed: Detach debugger\n");
errors++;
}
// Test 12: Terminate debugger
if (!x4_terminate_debugger(debugger_id)) {
printf("Test 12 failed: Terminate debugger\n");
errors++;
}
printf("Debugging system verification complete: %d errors found\n", errors);
return (errors == 0);
}
This section provides detailed instructions on how to build, integrate, and deploy the complete DX-VAR-3.0 system.
1.1. Create the following directory structure for the project:
dx-var-3.0/
├── include/ # Public header files
├── src/ # Source code
│ ├── core/ # Core components
│ ├── memory/ # Memory management
│ ├── type/ # Type system
│ ├── function/ # Function system
│ ├── execution/ # Execution environment
│ ├── compiler/ # Compiler system
│ ├── debugger/ # Debugging system
│ ├── verification/ # Verification system
│ └── utils/ # Utility functions
├── lib/ # Built libraries
├── bin/ # Built executables
├── examples/ # Example programs
├── tests/ # Test suite
├── docs/ # Documentation
└── tools/ # Build and utility tools
1.2. Create a main CMakeLists.txt
file in the root directory:
cmake_minimum_required(VERSION 3.15)
project(DX_VAR_3_0 VERSION 3.0.0 LANGUAGES C)
# Configuration options
option(DX_VAR_BUILD_TESTS "Build test suite" ON)
option(DX_VAR_BUILD_EXAMPLES "Build examples" ON)
option(DX_VAR_BUILD_DOCS "Build documentation" OFF)
# Output directories
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
# Include directories
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include)
# Add source subdirectories
add_subdirectory(src)
# Build tests if enabled
if(DX_VAR_BUILD_TESTS)
enable_testing()
add_subdirectory(tests)
endif()
# Build examples if enabled
if(DX_VAR_BUILD_EXAMPLES)
add_subdirectory(examples)
endif()
# Build documentation if enabled
if(DX_VAR_BUILD_DOCS)
add_subdirectory(docs)
endif()
# Installation rules
install(DIRECTORY include/ DESTINATION include/dx-var)
install(TARGETS dx-var-core dx-var-memory dx-var-type dx-var-function
dx-var-execution dx-var-compiler dx-var-debugger dx-var-verification
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
RUNTIME DESTINATION bin)
1.3. Create component-specific CMakeLists.txt files for each subsystem:
Example for the memory system (src/memory/CMakeLists.txt):
set(MEMORY_SOURCES
dx_var_memory.c
dx_var_memory_tracking.c
dx_var_memory_pool.c
dx_var_memory_snapshot.c
dx_var_memory_virtual.c
dx_var_memory_atomic.c
)
add_library(dx-var-memory STATIC ${MEMORY_SOURCES})
target_link_libraries(dx-var-memory dx-var-core)
2.1. Create a configuration header file (include/dx_var_config.h):
#ifndef DX_VAR_CONFIG_H
#define DX_VAR_CONFIG_H
// Version information
#define DX_VAR_VERSION_MAJOR 3
#define DX_VAR_VERSION_MINOR 0
#define DX_VAR_VERSION_PATCH 0
#define DX_VAR_VERSION_STRING "3.0.0"
// Platform detection
#if defined(_WIN32) || defined(_WIN64)
#define DX_VAR_PLATFORM_WINDOWS
#elif defined(__APPLE__)
#define DX_VAR_PLATFORM_MACOS
#elif defined(__linux__)
#define DX_VAR_PLATFORM_LINUX
#else
#define DX_VAR_PLATFORM_UNKNOWN
#endif
// Architecture detection
#if defined(__x86_64__) || defined(_M_X64)
#define DX_VAR_ARCH_X86_64
#elif defined(__i386) || defined(_M_IX86)
#define DX_VAR_ARCH_X86
#elif defined(__arm__)
#define DX_VAR_ARCH_ARM
#elif defined(__aarch64__)
#define DX_VAR_ARCH_ARM64
#else
#define DX_VAR_ARCH_UNKNOWN
#endif
// Configuration options
#define DX_VAR_DEFAULT_MEMORY_POOL_SIZE (1024 * 1024 * 16) // 16MB
#define DX_VAR_MAX_REGISTRY_CAPACITY 1024
#define DX_VAR_MAX_THREADS 128
#define DX_VAR_MAX_CONTEXTS 256
#define DX_VAR_DEFAULT_STACK_SIZE (1024 * 1024) // 1MB
// Export macro for library functions
#if defined(DX_VAR_PLATFORM_WINDOWS)
#if defined(DX_VAR_BUILDING_LIBRARY)
#define DX_VAR_API __declspec(dllexport)
#else
#define DX_VAR_API __declspec(dllimport)
#endif
#else
#define DX_VAR_API __attribute__((visibility("default")))
#endif
#endif /* DX_VAR_CONFIG_H */
2.2. Create a platform-specific implementation header (include/dx_var_platform.h):
#ifndef DX_VAR_PLATFORM_H
#define DX_VAR_PLATFORM_H
#include "dx_var_config.h"
// Platform-specific includes
#ifdef DX_VAR_PLATFORM_WINDOWS
#include <windows.h>
#include <process.h>
#else
#include <unistd.h>
#include <sys/types.h>
#include <sys/mman.h>
#include <sys/wait.h>
#include <pthread.h>
#include <semaphore.h>
#endif
// Platform-specific thread type
#ifdef DX_VAR_PLATFORM_WINDOWS
typedef HANDLE dx_var_thread_t;
typedef CRITICAL_SECTION dx_var_mutex_t;
typedef CONDITION_VARIABLE dx_var_cond_t;
#else
typedef pthread_t dx_var_thread_t;
typedef pthread_mutex_t dx_var_mutex_t;
typedef pthread_cond_t dx_var_cond_t;
#endif
// Thread functions
DX_VAR_API int dx_var_thread_create(dx_var_thread_t* thread, void* (*func)(void*), void* arg);
DX_VAR_API int dx_var_thread_join(dx_var_thread_t thread, void** retval);
DX_VAR_API int dx_var_thread_detach(dx_var_thread_t thread);
DX_VAR_API void dx_var_thread_exit(void* retval);
// Mutex functions
DX_VAR_API int dx_var_mutex_init(dx_var_mutex_t* mutex);
DX_VAR_API int dx_var_mutex_destroy(dx_var_mutex_t* mutex);
DX_VAR_API int dx_var_mutex_lock(dx_var_mutex_t* mutex);
DX_VAR_API int dx_var_mutex_unlock(dx_var_mutex_t* mutex);
// Condition variable functions
DX_VAR_API int dx_var_cond_init(dx_var_cond_t* cond);
DX_VAR_API int dx_var_cond_destroy(dx_var_cond_t* cond);
DX_VAR_API int dx_var_cond_wait(dx_var_cond_t* cond, dx_var_mutex_t* mutex);
DX_VAR_API int dx_var_cond_signal(dx_var_cond_t* cond);
DX_VAR_API int dx_var_cond_broadcast(dx_var_cond_t* cond);
// Memory mapping functions
DX_VAR_API void* dx_var_memory_map(size_t size, int protection);
DX_VAR_API int dx_var_memory_unmap(void* addr, size_t size);
DX_VAR_API int dx_var_memory_protect(void* addr, size_t size, int protection);
// Process functions
DX_VAR_API int dx_var_process_create(const char* program, char** arguments, int* process_id);
DX_VAR_API int dx_var_process_terminate(int process_id);
DX_VAR_API int dx_var_process_wait(int process_id, int* exit_code);
DX_VAR_API int dx_var_process_is_running(int process_id);
// File system functions
DX_VAR_API int dx_var_file_exists(const char* path);
DX_VAR_API int dx_var_directory_exists(const char* path);
DX_VAR_API int dx_var_create_directory(const char* path);
DX_VAR_API int dx_var_remove_file(const char* path);
DX_VAR_API int dx_var_remove_directory(const char* path);
// Dynamic library functions
DX_VAR_API void* dx_var_load_library(const char* path);
DX_VAR_API void* dx_var_get_symbol(void* library, const char* symbol);
DX_VAR_API int dx_var_unload_library(void* library);
// Time functions
DX_VAR_API int64_t dx_var_get_time_ms(void);
DX_VAR_API int dx_var_sleep_ms(int milliseconds);
#endif /* DX_VAR_PLATFORM_H */
2.3. Create a unified error handling system (include/dx_var_error.h):
#ifndef DX_VAR_ERROR_H
#define DX_VAR_ERROR_H
#include "dx_var_config.h"
// Error codes
typedef enum {
DX_VAR_ERROR_NONE = 0,
DX_VAR_ERROR_INVALID_ARGUMENT = -1,
DX_VAR_ERROR_OUT_OF_MEMORY = -2,
DX_VAR_ERROR_NOT_IMPLEMENTED = -3,
DX_VAR_ERROR_INVALID_OPERATION = -4,
DX_VAR_ERROR_NOT_FOUND = -5,
DX_VAR_ERROR_PERMISSION_DENIED = -6,
DX_VAR_ERROR_IO_ERROR = -7,
DX_VAR_ERROR_TIMEOUT = -8,
DX_VAR_ERROR_WOULD_BLOCK = -9,
DX_VAR_ERROR_OVERFLOW = -10,
DX_VAR_ERROR_UNDERFLOW = -11,
DX_VAR_ERROR_ALREADY_EXISTS = -12,
DX_VAR_ERROR_NOT_INITIALIZED = -13,
DX_VAR_ERROR_ALREADY_INITIALIZED = -14,
DX_VAR_ERROR_INTERNAL = -15,
DX_VAR_ERROR_SYSTEM = -16,
DX_VAR_ERROR_UNKNOWN = -99
} dx_var_error_code;
// Error context
typedef struct {
dx_var_error_code code;
const char* message;
const char* file;
int line;
const char* function;
} dx_var_error_context;
// Thread-local error context
DX_VAR_API dx_var_error_context* dx_var_get_error_context(void);
// Set error
DX_VAR_API void dx_var_set_error(dx_var_error_code code, const char* message,
const char* file, int line, const char* function);
// Clear error
DX_VAR_API void dx_var_clear_error(void);
// Get error code
DX_VAR_API dx_var_error_code dx_var_get_error_code(void);
// Get error message
DX_VAR_API const char* dx_var_get_error_message(void);
// Error handling macros
#define DX_VAR_SET_ERROR(code, message) \
dx_var_set_error(code, message, __FILE__, __LINE__, __func__)
#define DX_VAR_RETURN_ERROR(code, message) \
do { \
DX_VAR_SET_ERROR(code, message); \
return code; \
} while (0)
#define DX_VAR_RETURN_IF_ERROR(expr) \
do { \
dx_var_error_code _error_code = (expr); \
if (_error_code != DX_VAR_ERROR_NONE) { \
return _error_code; \
} \
} while (0)
#define DX_VAR_ASSERT(condition, code, message) \
do { \
if (!(condition)) { \
DX_VAR_RETURN_ERROR(code, message); \
} \
} while (0)
#endif /* DX_VAR_ERROR_H */
3.1. Create a main API header file (include/dx_var.h):
#ifndef DX_VAR_H
#define DX_VAR_H
#include "dx_var_config.h"
#include "dx_var_platform.h"
#include "dx_var_error.h"
// Component headers
#include "dx_var_memory.h"
#include "dx_var_types.h"
#include "dx_var_functions.h"
#include "dx_var_environment.h"
#include "dx_var_compiler.h"
#include "dx_var_debugger.h"
#include "dx_var_verification.h"
// Main initialization and cleanup functions
DX_VAR_API int dx_var_initialize(void);
DX_VAR_API int dx_var_finalize(void);
// Version information
DX_VAR_API const char* dx_var_get_version(void);
DX_VAR_API int dx_var_get_version_major(void);
DX_VAR_API int dx_var_get_version_minor(void);
DX_VAR_API int dx_var_get_version_patch(void);
// System information
DX_VAR_API const char* dx_var_get_platform(void);
DX_VAR_API const char* dx_var_get_architecture(void);
DX_VAR_API int dx_var_get_processor_count(void);
DX_VAR_API size_t dx_var_get_total_memory(void);
DX_VAR_API size_t dx_var_get_free_memory(void);
// Feature testing
DX_VAR_API int dx_var_has_feature(const char* feature_name);
DX_VAR_API const char** dx_var_get_features(int* count);
// Extension management
DX_VAR_API int dx_var_load_extension(const char* extension_path);
DX_VAR_API int dx_var_unload_extension(const char* extension_name);
DX_VAR_API const char** dx_var_get_loaded_extensions(int* count);
#endif /* DX_VAR_H */
3.2. Create the main implementation file (src/core/dx_var.c):
#include "dx_var.h"
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
// Global initialization state
static int g_initialized = 0;
// Global mutex for thread safety
static dx_var_mutex_t g_mutex;
// Initialize the DX-VAR system
int dx_var_initialize(void) {
dx_var_mutex_init(&g_mutex);
dx_var_mutex_lock(&g_mutex);
// Check if already initialized
if (g_initialized) {
dx_var_mutex_unlock(&g_mutex);
DX_VAR_SET_ERROR(DX_VAR_ERROR_ALREADY_INITIALIZED, "DX-VAR system already initialized");
return DX_VAR_ERROR_ALREADY_INITIALIZED;
}
// Initialize all subsystems
int result;
// Initialize core registry capacities
result = x2_initialize_naming_registry(DX_VAR_MAX_REGISTRY_CAPACITY);
if (!result) {
dx_var_mutex_unlock(&g_mutex);
DX_VAR_SET_ERROR(DX_VAR_ERROR_INITIALIZATION_FAILED, "Failed to initialize naming registry");
return DX_VAR_ERROR_INITIALIZATION_FAILED;
}
result = x3_initialize_memory_registry(DX_VAR_MAX_REGISTRY_CAPACITY);
if (!result) {
dx_var_mutex_unlock(&g_mutex);
DX_VAR_SET_ERROR(DX_VAR_ERROR_INITIALIZATION_FAILED, "Failed to initialize memory registry");
return DX_VAR_ERROR_INITIALIZATION_FAILED;
}
result = x11_initialize_type_registry(DX_VAR_MAX_REGISTRY_CAPACITY);
if (!result) {
dx_var_mutex_unlock(&g_mutex);
DX_VAR_SET_ERROR(DX_VAR_ERROR_INITIALIZATION_FAILED, "Failed to initialize type registry");
return DX_VAR_ERROR_INITIALIZATION_FAILED;
}
result = x3_initialize_function_registry(DX_VAR_MAX_REGISTRY_CAPACITY);
if (!result) {
dx_var_mutex_unlock(&g_mutex);
DX_VAR_SET_ERROR(DX_VAR_ERROR_INITIALIZATION_FAILED, "Failed to initialize function registry");
return DX_VAR_ERROR_INITIALIZATION_FAILED;
}
result = x3_initialize_environment_registry(DX_VAR_MAX_REGISTRY_CAPACITY);
if (!result) {
dx_var_mutex_unlock(&g_mutex);
DX_VAR_SET_ERROR(DX_VAR_ERROR_INITIALIZATION_FAILED, "Failed to initialize environment registry");
return DX_VAR_ERROR_INITIALIZATION_FAILED;
}
result = x4_initialize_token_registry(DX_VAR_MAX_REGISTRY_CAPACITY);
if (!result) {
dx_var_mutex_unlock(&g_mutex);
DX_VAR_SET_ERROR(DX_VAR_ERROR_INITIALIZATION_FAILED, "Failed to initialize token registry");
return DX_VAR_ERROR_INITIALIZATION_FAILED;
}
result = x11_initialize_ast_registry(DX_VAR_MAX_REGISTRY_CAPACITY);
if (!result) {
dx_var_mutex_unlock(&g_mutex);
DX_VAR_SET_ERROR(DX_VAR_ERROR_INITIALIZATION_FAILED, "Failed to initialize AST registry");
return DX_VAR_ERROR_INITIALIZATION_FAILED;
}
result = x2_initialize_debugger_registry(DX_VAR_MAX_REGISTRY_CAPACITY);
if (!result) {
dx_var_mutex_unlock(&g_mutex);
DX_VAR_SET_ERROR(DX_VAR_ERROR_INITIALIZATION_FAILED, "Failed to initialize debugger registry");
return DX_VAR_ERROR_INITIALIZATION_FAILED;
}
// Mark as initialized
g_initialized = 1;
dx_var_mutex_unlock(&g_mutex);
return DX_VAR_ERROR_NONE;
}
// Finalize the DX-VAR system
int dx_var_finalize(void) {
dx_var_mutex_lock(&g_mutex);
// Check if initialized
if (!g_initialized) {
dx_var_mutex_unlock(&g_mutex);
DX_VAR_SET_ERROR(DX_VAR_ERROR_NOT_INITIALIZED, "DX-VAR system not initialized");
return DX_VAR_ERROR_NOT_INITIALIZED;
}
// Finalize all subsystems in reverse order
// (This would involve calling cleanup functions for each subsystem)
// Mark as not initialized
g_initialized = 0;
dx_var_mutex_unlock(&g_mutex);
dx_var_mutex_destroy(&g_mutex);
return DX_VAR_ERROR_NONE;
}
// Get version string
const char* dx_var_get_version(void) {
return DX_VAR_VERSION_STRING;
}
// Get major version
int dx_var_get_version_major(void) {
return DX_VAR_VERSION_MAJOR;
}
// Get minor version
int dx_var_get_version_minor(void) {
return DX_VAR_VERSION_MINOR;
}
// Get patch version
int dx_var_get_version_patch(void) {
return DX_VAR_VERSION_PATCH;
}
// Get platform string
const char* dx_var_get_platform(void) {
#ifdef DX_VAR_PLATFORM_WINDOWS
return "Windows";
#elif defined(DX_VAR_PLATFORM_MACOS)
return "macOS";
#elif defined(DX_VAR_PLATFORM_LINUX)
return "Linux";
#else
return "Unknown";
#endif
}
// Get architecture string
const char* dx_var_get_architecture(void) {
#ifdef DX_VAR_ARCH_X86_64
return "x86_64";
#elif defined(DX_VAR_ARCH_X86)
return "x86";
#elif defined(DX_VAR_ARCH_ARM)
return "ARM";
#elif defined(DX_VAR_ARCH_ARM64)
return "ARM64";
#else
return "Unknown";
#endif
}
// Get processor count
int dx_var_get_processor_count(void) {
#ifdef DX_VAR_PLATFORM_WINDOWS
SYSTEM_INFO sysinfo;
GetSystemInfo(&sysinfo);
return sysinfo.dwNumberOfProcessors;
#elif defined(DX_VAR_PLATFORM_MACOS) || defined(DX_VAR_PLATFORM_LINUX)
return sysconf(_SC_NPROCESSORS_ONLN);
#else
return 1;
#endif
}
// Get total memory
size_t dx_var_get_total_memory(void) {
#ifdef DX_VAR_PLATFORM_WINDOWS
MEMORYSTATUSEX status;
status.dwLength = sizeof(status);
GlobalMemoryStatusEx(&status);
return (size_t)status.ullTotalPhys;
#elif defined(DX_VAR_PLATFORM_LINUX)
long pages = sysconf(_SC_PHYS_PAGES);
long page_size = sysconf(_SC_PAGE_SIZE);
return (size_t)pages * (size_t)page_size;
#elif defined(DX_VAR_PLATFORM_MACOS)
int mib[2] = { CTL_HW, HW_MEMSIZE };
int64_t size = 0;
size_t len = sizeof(size);
if (sysctl(mib, 2, &size, &len, NULL, 0) == 0)
return (size_t)size;
return 0;
#else
return 0;
#endif
}
// Check if a feature is available
int dx_var_has_feature(const char* feature_name) {
if (!feature_name) {
DX_VAR_SET_ERROR(DX_VAR_ERROR_INVALID_ARGUMENT, "Feature name cannot be NULL");
return 0;
}
// Check for specific features
if (strcmp(feature_name, "memory_tracking") == 0) {
return 1;
} else if (strcmp(feature_name, "jit_compilation") == 0) {
return 1;
} else if (strcmp(feature_name, "debugging") == 0) {
return 1;
} else if (strcmp(feature_name, "verification") == 0) {
return 1;
} else if (strcmp(feature_name, "concurrency") == 0) {
return 1;
}
return 0;
}
// Get list of available features
const char** dx_var_get_features(int* count) {
if (!count) {
DX_VAR_SET_ERROR(DX_VAR_ERROR_INVALID_ARGUMENT, "Count cannot be NULL");
return NULL;
}
static const char* features[] = {
"memory_tracking",
"jit_compilation",
"debugging",
"verification",
"concurrency",
NULL
};
// Count features
int feature_count = 0;
for (const char** ptr = features; *ptr; ptr++) {
feature_count++;
}
*count = feature_count;
return features;
}
4.1. Create a build script (tools/build.sh):
#!/bin/bash
# DX-VAR-3.0 Build Script
# Default options
BUILD_TYPE="Release"
BUILD_TESTS=ON
BUILD_EXAMPLES=ON
BUILD_DOCS=OFF
INSTALL_PREFIX="/usr/local"
PARALLEL_JOBS=$(nproc 2>/dev/null || sysctl -n hw.ncpu 2>/dev/null || echo 4)
# Parse command-line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--debug)
BUILD_TYPE="Debug"
shift
;;
--release)
BUILD_TYPE="Release"
shift
;;
--no-tests)
BUILD_TESTS=OFF
shift
;;
--no-examples)
BUILD_EXAMPLES=OFF
shift
;;
--with-docs)
BUILD_DOCS=ON
shift
;;
--prefix=*)
INSTALL_PREFIX="${1#*=}"
shift
;;
--jobs=*)
PARALLEL_JOBS="${1#*=}"
shift
;;
*)
echo "Unknown option: $1"
exit 1
;;
esac
done
# Create build directory
mkdir -p build
cd build
# Configure with CMake
echo "Configuring DX-VAR-3.0 build..."
cmake .. \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DCMAKE_INSTALL_PREFIX=$INSTALL_PREFIX \
-DDX_VAR_BUILD_TESTS=$BUILD_TESTS \
-DDX_VAR_BUILD_EXAMPLES=$BUILD_EXAMPLES \
-DDX_VAR_BUILD_DOCS=$BUILD_DOCS
# Build
echo "Building DX-VAR-3.0..."
cmake --build . --config $BUILD_TYPE --parallel $PARALLEL_JOBS
# Run tests if enabled
if [ "$BUILD_TESTS" = "ON" ]; then
echo "Running tests..."
ctest --output-on-failure
fi
echo "Build complete."
echo "To install, run: sudo cmake --install ."
4.2. Create a Windows build script (tools/build.bat):
@echo off
setlocal enabledelayedexpansion
REM DX-VAR-3.0 Build Script for Windows
REM Default options
set BUILD_TYPE=Release
set BUILD_TESTS=ON
set BUILD_EXAMPLES=ON
set BUILD_DOCS=OFF
set INSTALL_PREFIX=C:\Program Files\DX-VAR-3.0
set PARALLEL_JOBS=%NUMBER_OF_PROCESSORS%
REM Parse command-line arguments
:parse_args
if "%~1"=="" goto :done_parsing
if "%~1"=="--debug" (
set BUILD_TYPE=Debug
shift
goto :parse_args
)
if "%~1"=="--release" (
set BUILD_TYPE=Release
shift
goto :parse_args
)
if "%~1"=="--no-tests" (
set BUILD_TESTS=OFF
shift
goto :parse_args
)
if "%~1"=="--no-examples" (
set BUILD_EXAMPLES=OFF
shift
goto :parse_args
)
if "%~1"=="--with-docs" (
set BUILD_DOCS=ON
shift
goto :parse_args
)
if "%~1:~0,9%"=="--prefix=" (
set INSTALL_PREFIX=%~1:~9%
shift
goto :parse_args
)
if "%~1:~0,7%"=="--jobs=" (
set PARALLEL_JOBS=%~1:~7%
shift
goto :parse_args
)
echo Unknown option: %~1
exit /b 1
:done_parsing
REM Create build directory
if not exist build mkdir build
cd build
REM Configure with CMake
echo Configuring DX-VAR-3.0 build...
cmake .. ^
-DCMAKE_BUILD_TYPE=%BUILD_TYPE% ^
-DCMAKE_INSTALL_PREFIX="%INSTALL_PREFIX%" ^
-DDX_VAR_BUILD_TESTS=%BUILD_TESTS% ^
-DDX_VAR_BUILD_EXAMPLES=%BUILD_EXAMPLES% ^
-DDX_VAR_BUILD_DOCS=%BUILD_DOCS%
REM Build
echo Building DX-VAR-3.0...
cmake --build . --config %BUILD_TYPE% --parallel %PARALLEL_JOBS%
REM Run tests if enabled
if "%BUILD_TESTS%"=="ON" (
echo Running tests...
ctest --output-on-failure --build-config %BUILD_TYPE%
)
echo Build complete.
echo To install, run: cmake --install .
endlocal
4.3. Create a sample test suite (tests/CMakeLists.txt):
# Test executables
add_executable(test_memory test_memory.c)
target_link_libraries(test_memory dx-var-memory dx-var-core)
add_executable(test_types test_types.c)
target_link_libraries(test_types dx-var-type dx-var-core)
add_executable(test_functions test_functions.c)
target_link_libraries(test_functions dx-var-function dx-var-core)
add_executable(test_compiler test_compiler.c)
target_link_libraries(test_compiler dx-var-compiler dx-var-core)
add_executable(test_debugger test_debugger.c)
target_link_libraries(test_debugger dx-var-debugger dx-var-core)
add_executable(test_integration test_integration.c)
target_link_libraries(test_integration dx-var-core dx-var-memory dx-var-type dx-var-function dx-var-execution dx-var-compiler dx-var-debugger dx-var-verification)
# Add tests
add_test(NAME MemorySystem COMMAND test_memory)
add_test(NAME TypeSystem COMMAND test_types)
add_test(NAME FunctionSystem COMMAND test_functions)
add_test(NAME CompilerSystem COMMAND test_compiler)
add_test(NAME DebuggerSystem COMMAND test_debugger)
add_test(NAME Integration COMMAND test_integration)
This section details the implementation of supplementary tools and utilities for working with the DX-VAR-3.0 system.
1.1. Create a command-line interface (src/tools/dx_var_cli.c):
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Print usage information
static void print_usage(const char* program_name) {
printf("DX-VAR-3.0 Command Line Interface\n");
printf("Usage: %s <command> [options]\n\n", program_name);
printf("Commands:\n");
printf(" info Display system information\n");
printf(" compile <file> Compile a source file\n");
printf(" run <file> [args...] Run a compiled program\n");
printf(" debug <file> [args...]Debug a program\n");
printf(" verify <file> Verify a program\n");
printf(" help Display this help message\n");
printf(" version Display version information\n");
}
// Print version information
static void print_version(void) {
printf("DX-VAR-3.0 Version %s\n", dx_var_get_version());
printf("Platform: %s\n", dx_var_get_platform());
printf("Architecture: %s\n", dx_var_get_architecture());
}
// Print system information
static void print_system_info(void) {
print_version();
printf("\nSystem Information:\n");
printf("Processor Count: %d\n", dx_var_get_processor_count());
printf("Total Memory: %zu bytes\n", dx_var_get_total_memory());
printf("Free Memory: %zu bytes\n", dx_var_get_free_memory());
printf("\nFeatures:\n");
int feature_count;
const char** features = dx_var_get_features(&feature_count);
for (int i = 0; i < feature_count; i++) {
printf(" %s\n", features[i]);
}
}
// Compile a source file
static int compile_file(const char* filename) {
printf("Compiling %s...\n", filename);
// Read the source file
FILE* file = fopen(filename, "r");
if (!file) {
fprintf(stderr, "Error: Could not open file %s\n", filename);
return 1;
}
// Get file size
fseek(file, 0, SEEK_END);
long size = ftell(file);
fseek(file, 0, SEEK_SET);
// Read the file content
char* source = (char*)malloc(size + 1);
if (!source) {
fprintf(stderr, "Error: Out of memory\n");
fclose(file);
return 1;
}
size_t read_size = fread(source, 1, size, file);
fclose(file);
if (read_size != size) {
fprintf(stderr, "Error: Could not read the entire file\n");
free(source);
return 1;
}
source[size] = '\0';
// Tokenize the source
int token_id = x5_tokenize_source(source, 0);
if (token_id < 0) {
fprintf(stderr, "Error: Tokenization failed\n");
free(source);
return 1;
}
printf("Tokenization complete.\n");
// Get the token stream
void* token_stream = x6_get_token_stream(token_id);
if (!token_stream) {
fprintf(stderr, "Error: Could not get token stream\n");
free(source);
return 1;
}
// Parse the tokens
int ast_id = x14_parse_tokens(token_stream, 0);
if (ast_id < 0) {
fprintf(stderr, "Error: Parsing failed\n");
free(source);
return 1;
}
printf("Parsing complete.\n");
// Get the AST
void* ast = x15_get_ast_root(ast_id);
if (!ast) {
fprintf(stderr, "Error: Could not get AST\n");
free(source);
return 1;
}
// Build symbol table
int symtab_id = x20_build_symbol_table(ast);
if (symtab_id < 0) {
fprintf(stderr, "Error: Could not build symbol table\n");
free(source);
return 1;
}
printf("Symbol table built.\n");
// Check types
if (!x21_check_types(symtab_id, ast)) {
fprintf(stderr, "Error: Type checking failed\n");
free(source);
return 1;
}
printf("Type checking complete.\n");
// Generate IR
int ir_id = x27_generate_ir(ast, 0);
if (ir_id < 0) {
fprintf(stderr, "Error: IR generation failed\n");
free(source);
return 1;
}
printf("IR generation complete.\n");
// Get IR
void* ir = x28_get_ir(ir_id);
if (!ir) {
fprintf(stderr, "Error: Could not get IR\n");
free(source);
return 1;
}
// Optimize IR
if (!x29_optimize_ir(ir, 2)) {
fprintf(stderr, "Error: IR optimization failed\n");
free(source);
return 1;
}
printf("IR optimization complete.\n");
// Generate output filename
char output_filename[256];
size_t filename_len = strlen(filename);
if (filename_len >= 2 && strcmp(filename + filename_len - 2, ".c") == 0) {
strncpy(output_filename, filename, filename_len - 2);
output_filename[filename_len - 2] = '\0';
} else {
strcpy(output_filename, filename);
}
// Add assembly extension
strcat(output_filename, ".asm");
// Generate code
int code_id = x34_generate_code(ir, ARCH_X86_64, output_filename);
if (code_id < 0) {
fprintf(stderr, "Error: Code generation failed\n");
free(source);
return 1;
}
printf("Code generation complete.\n");
printf("Output written to %s\n", output_filename);
free(source);
return 0;
}
// Run a compiled program
static int run_program(const char* filename, int argc, char** argv) {
printf("Running %s...\n", filename);
// Initialize a new execution environment
int env_id = x4_initialize_environment(0);
if (env_id < 0) {
fprintf(stderr, "Error: Could not initialize execution environment\n");
return 1;
}
// Create execution context
int context_id = x11_create_execution_context(env_id, 0, NULL);
if (context_id < 0) {
fprintf(stderr, "Error: Could not create execution context\n");
return 1;
}
// Activate context
if (!x13_activate_context(context_id)) {
fprintf(stderr, "Error: Could not activate execution context\n");
return 1;
}
// Create argument array for the program
char** program_args = (char**)malloc((argc + 1) * sizeof(char*));
if (!program_args) {
fprintf(stderr, "Error: Out of memory\n");
return 1;
}
program_args[0] = (char*)filename;
for (int i = 0; i < argc; i++) {
program_args[i + 1] = argv[i];
}
// Launch program
int program_id = x18_load_program(filename, 0);
if (program_id < 0) {
fprintf(stderr, "Error: Could not load program %s\n", filename);
free(program_args);
return 1;
}
// Execute program
int execution_id = x19_execute_program(program_id, context_id, program_args);
if (execution_id < 0) {
fprintf(stderr, "Error: Could not execute program\n");
free(program_args);
return 1;
}
printf("Program executed with ID %d\n", execution_id);
free(program_args);
return 0;
}
// Debug a program
static int debug_program(const char* filename, int argc, char** argv) {
printf("Debugging %s...\n", filename);
// Initialize debugger
int debugger_id = x3_initialize_debugger(0);
if (debugger_id < 0) {
fprintf(stderr, "Error: Could not initialize debugger\n");
return 1;
}
// Create argument array for the program
char** program_args = (char**)malloc((argc + 1) * sizeof(char*));
if (!program_args) {
fprintf(stderr, "Error: Out of memory\n");
return 1;
}
program_args[0] = (char*)filename;
for (int i = 0; i < argc; i++) {
program_args[i + 1] = argv[i];
}
// Launch and attach
int process_id = x6_launch_and_attach(debugger_id, filename, program_args);
if (process_id <= 0) {
fprintf(stderr, "Error: Could not launch program %s\n", filename);
free(program_args);
return 1;
}
printf("Program launched with process ID %d\n", process_id);
// Load debug symbols
char symbol_file[256];
snprintf(symbol_file, sizeof(symbol_file), "%s.dbg", filename);
int debug_id = x32_load_debug_symbols(debugger_id, symbol_file);
if (debug_id < 0) {
printf("Warning: Could not load debug symbols from %s\n", symbol_file);
} else {
printf("Debug symbols loaded from %s\n", symbol_file);
}
// Set breakpoint at main
void* main_addr = NULL;
if (debug_id >= 0 && x33_find_symbol(debug_id, "main", &main_addr)) {
int bp_id = x12_set_breakpoint(debugger_id, main_addr, BP_CODE);
if (bp_id >= 0) {
printf("Breakpoint set at main() (ID: %d)\n", bp_id);
}
}
// Simple debug loop
printf("Starting debug session. Type 'help' for commands.\n");
char cmd[256];
int running = 1;
while (running) {
printf("dx-var-debug> ");
if (!fgets(cmd, sizeof(cmd), stdin)) {
break;
}
// Remove newline
size_t len = strlen(cmd);
if (len > 0 && cmd[len - 1] == '\n') {
cmd[len - 1] = '\0';
}
// Process commands
if (strcmp(cmd, "help") == 0) {
printf("Debug commands:\n");
printf(" continue Continue execution\n");
printf(" step Step instruction\n");
printf(" next Step over function calls\n");
printf(" break <addr> Set breakpoint at address\n");
printf(" info Show program status\n");
printf(" quit Exit debugger\n");
} else if (strcmp(cmd, "continue") == 0 || strcmp(cmd, "c") == 0) {
if (!x19_continue_execution(debugger_id)) {
printf("Error: Could not continue execution\n");
}
} else if (strcmp(cmd, "step") == 0 || strcmp(cmd, "s") == 0) {
if (!x20_step_instruction(debugger_id, 1)) {
printf("Error: Could not step instruction\n");
}
} else if (strcmp(cmd, "next") == 0 || strcmp(cmd, "n") == 0) {
if (!x21_step_over(debugger_id)) {
printf("Error: Could not step over\n");
}
} else if (strncmp(cmd, "break ", 6) == 0 || strncmp(cmd, "b ", 2) == 0) {
char* addr_str = cmd + (cmd[0] == 'b' ? 2 : 6);
void* addr = (void*)strtoul(addr_str, NULL, 0);
int bp_id = x12_set_breakpoint(debugger_id, addr, BP_CODE);
if (bp_id >= 0) {
printf("Breakpoint set at %p (ID: %d)\n", addr, bp_id);
} else {
printf("Error: Could not set breakpoint\n");
}
} else if (strcmp(cmd, "info") == 0) {
printf("Program status information\n");
// In a real implementation, we would display register values, etc.
} else if (strcmp(cmd, "quit") == 0 || strcmp(cmd, "q") == 0) {
running = 0;
} else if (strlen(cmd) > 0) {
printf("Unknown command: %s\n", cmd);
}
}
// Detach and terminate debugger
x7_detach_debugger(debugger_id);
x4_terminate_debugger(debugger_id);
free(program_args);
return 0;
}
// Verify a program
static int verify_program(const char* filename) {
printf("Verifying %s...\n", filename);
// In a real implementation, we would perform verification
printf("Verification not implemented in this version.\n");
return 0;
}
// Main function
int main(int argc, char** argv) {
// Initialize the DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Error: Failed to initialize DX-VAR system\n");
return 1;
}
// Check arguments
if (argc < 2) {
print_usage(argv[0]);
dx_var_finalize();
return 1;
}
// Process command
const char* command = argv[1];
if (strcmp(command, "info") == 0) {
print_system_info();
} else if (strcmp(command, "compile") == 0) {
if (argc < 3) {
fprintf(stderr, "Error: Missing file argument\n");
print_usage(argv[0]);
dx_var_finalize();
return 1;
}
int result = compile_file(argv[2]);
dx_var_finalize();
return result;
} else if (strcmp(command, "run") == 0) {
if (argc < 3) {
fprintf(stderr, "Error: Missing file argument\n");
print_usage(argv[0]);
dx_var_finalize();
return 1;
}
int result = run_program(argv[2], argc - 3, argv + 3);
dx_var_finalize();
return result;
} else if (strcmp(command, "debug") == 0) {
if (argc < 3) {
fprintf(stderr, "Error: Missing file argument\n");
print_usage(argv[0]);
dx_var_finalize();
return 1;
}
int result = debug_program(argv[2], argc - 3, argv + 3);
dx_var_finalize();
return result;
} else if (strcmp(command, "verify") == 0) {
if (argc < 3) {
fprintf(stderr, "Error: Missing file argument\n");
print_usage(argv[0]);
dx_var_finalize();
return 1;
}
int result = verify_program(argv[2]);
dx_var_finalize();
return result;
} else if (strcmp(command, "help") == 0) {
print_usage(argv[0]);
} else if (strcmp(command, "version") == 0) {
print_version();
} else {
fprintf(stderr, "Error: Unknown command: %s\n", command);
print_usage(argv[0]);
dx_var_finalize();
return 1;
}
// Finalize the DX-VAR system
dx_var_finalize();
return 0;
}
1.2. Create a configuration tool (src/tools/dx_var_config_tool.c):
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Configuration file structure
typedef struct {
const char* key;
const char* value;
} config_entry;
// In-memory configuration
static config_entry* g_config = NULL;
static int g_config_count = 0;
static int g_config_capacity = 0;
// Print usage information
static void print_usage(const char* program_name) {
printf("DX-VAR-3.0 Configuration Tool\n");
printf("Usage: %s <command> [options]\n\n", program_name);
printf("Commands:\n");
printf(" show Show all configuration values\n");
printf(" get <key> Get a configuration value\n");
printf(" set <key> <value> Set a configuration value\n");
printf(" reset <key> Reset a configuration value to default\n");
printf(" reset-all Reset all configuration values to defaults\n");
printf(" import <file> Import configuration from a file\n");
printf(" export <file> Export configuration to a file\n");
printf(" help Display this help message\n");
}
// Load the configuration
static int load_config(void) {
// In a real implementation, we would load from a configuration file
// For this example, we'll initialize with some default values
const config_entry defaults[] = {
{"memory.pool_size", "16777216"},
{"memory.tracking", "enabled"},
{"memory.allocator", "standard"},
{"compiler.optimization", "level2"},
{"compiler.debug_info", "enabled"},
{"execution.stack_size", "1048576"},
{"execution.threads", "auto"},
{"debugger.break_on_error", "enabled"},
{NULL, NULL}
};
// Count defaults
int count = 0;
for (const config_entry* entry = defaults; entry->key; entry++) {
count++;
}
// Allocate memory for configuration
g_config_capacity = count + 16; // Room for growth
g_config = (config_entry*)malloc(g_config_capacity * sizeof(config_entry));
if (!g_config) {
fprintf(stderr, "Error: Out of memory\n");
return 0;
}
// Copy defaults
g_config_count = count;
for (int i = 0; i < count; i++) {
g_config[i].key = strdup(defaults[i].key);
g_config[i].value = strdup(defaults[i].value);
if (!g_config[i].key || !g_config[i].value) {
fprintf(stderr, "Error: Out of memory\n");
return 0;
}
}
return 1;
}
// Save the configuration
static int save_config(void) {
// In a real implementation, we would save to a configuration file
// For this example, we'll just return success
return 1;
}
// Free the configuration
static void free_config(void) {
if (g_config) {
for (int i = 0; i < g_config_count; i++) {
free((void*)g_config[i].key);
free((void*)g_config[i].value);
}
free(g_config);
g_config = NULL;
g_config_count = 0;
g_config_capacity = 0;
}
}
// Find a configuration entry by key
static int find_config_entry(const char* key) {
for (int i = 0; i < g_config_count; i++) {
if (strcmp(g_config[i].key, key) == 0) {
return i;
}
}
return -1;
}
// Show all configuration values
static void show_config(void) {
printf("DX-VAR Configuration:\n");
printf("---------------------\n");
for (int i = 0; i < g_config_count; i++) {
printf("%-30s = %s\n", g_config[i].key, g_config[i].value);
}
}
// Get a configuration value
static int get_config(const char* key) {
int index = find_config_entry(key);
if (index < 0) {
fprintf(stderr, "Error: Configuration key not found: %s\n", key);
return 1;
}
printf("%s = %s\n", key, g_config[index].value);
return 0;
}
// Set a configuration value
static int set_config(const char* key, const char* value) {
int index = find_config_entry(key);
if (index < 0) {
// Add new entry
if (g_config_count >= g_config_capacity) {
// Expand capacity
int new_capacity = g_config_capacity * 2;
config_entry* new_config = (config_entry*)realloc(g_config, new_capacity * sizeof(config_entry));
if (!new_config) {
fprintf(stderr, "Error: Out of memory\n");
return 1;
}
g_config = new_config;
g_config_capacity = new_capacity;
}
index = g_config_count++;
g_config[index].key = strdup(key);
if (!g_config[index].key) {
fprintf(stderr, "Error: Out of memory\n");
return 1;
}
} else {
// Update existing entry
free((void*)g_config[index].value);
}
g_config[index].value = strdup(value);
if (!g_config[index].value) {
fprintf(stderr, "Error: Out of memory\n");
return 1;
}
printf("Configuration updated: %s = %s\n", key, value);
// Save the configuration
return save_config() ? 0 : 1;
}
// Reset a configuration value to default
static int reset_config(const char* key) {
// In a real implementation, we would look up the default value
// For this example, we'll just remove the entry
int index = find_config_entry(key);
if (index < 0) {
fprintf(stderr, "Error: Configuration key not found: %s\n", key);
return 1;
}
// Remove the entry by shifting all subsequent entries
free((void*)g_config[index].key);
free((void*)g_config[index].value);
for (int i = index; i < g_config_count - 1; i++) {
g_config[i] = g_config[i + 1];
}
g_config_count--;
printf("Configuration reset: %s\n", key);
// Save the configuration
return save_config() ? 0 : 1;
}
// Reset all configuration values to defaults
static int reset_all_config(void) {
// In a real implementation, we would reload the defaults
// For this example, we'll just clear and reload
free_config();
if (!load_config()) {
return 1;
}
printf("All configuration values reset to defaults.\n");
// Save the configuration
return save_config() ? 0 : 1;
}
// Import configuration from a file
static int import_config(const char* filename) {
printf("Importing configuration from %s...\n", filename);
// Open the file
FILE* file = fopen(filename, "r");
if (!file) {
fprintf(stderr, "Error: Could not open file %s\n", filename);
return 1;
}
// Read key-value pairs
char line[1024];
int line_number = 0;
int error_count = 0;
while (fgets(line, sizeof(line), file)) {
line_number++;
// Remove leading/trailing whitespace
char* start = line;
while (*start && isspace(*start)) {
start++;
}
size_t len = strlen(start);
while (len > 0 && isspace(start[len - 1])) {
start[--len] = '\0';
}
// Skip empty lines and comments
if (len == 0 || start[0] == '#') {
continue;
}
// Find the separator
char* sep = strchr(start, '=');
if (!sep) {
fprintf(stderr, "Error: Invalid syntax at line %d: %s\n", line_number, line);
error_count++;
continue;
}
// Split into key and value
*sep = '\0';
char* key = start;
char* value = sep + 1;
// Remove trailing whitespace from key
len = strlen(key);
while (len > 0 && isspace(key[len - 1])) {
key[--len] = '\0';
}
// Remove leading whitespace from value
while (*value && isspace(*value)) {
value++;
}
// Set the configuration
if (set_config(key, value) != 0) {
error_count++;
}
}
fclose(file);
if (error_count > 0) {
fprintf(stderr, "Warning: %d errors encountered during import\n", error_count);
}
printf("Configuration imported successfully.\n");
return (error_count > 0) ? 1 : 0;
}
// Export configuration to a file
static int export_config(const char* filename) {
printf("Exporting configuration to %s...\n", filename);
// Open the file
FILE* file = fopen(filename, "w");
if (!file) {
fprintf(stderr, "Error: Could not open file %s for writing\n", filename);
return 1;
}
// Write header
fprintf(file, "# DX-VAR-3.0 Configuration\n");
fprintf(file, "# Generated by dx-var-config\n");
fprintf(file, "# Date: %s\n", __DATE__ " " __TIME__);
fprintf(file, "\n");
// Write key-value pairs
for (int i = 0; i < g_config_count; i++) {
fprintf(file, "%s = %s\n", g_config[i].key, g_config[i].value);
}
fclose(file);
printf("Configuration exported successfully.\n");
return 0;
}
// Main function
int main(int argc, char** argv) {
// Initialize the DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Error: Failed to initialize DX-VAR system\n");
return 1;
}
// Load configuration
if (!load_config()) {
dx_var_finalize();
return 1;
}
// Check arguments
if (argc < 2) {
print_usage(argv[0]);
free_config();
dx_var_finalize();
return 1;
}
// Process command
const char* command = argv[1];
int result = 0;
if (strcmp(command, "show") == 0) {
show_config();
} else if (strcmp(command, "get") == 0) {
if (argc < 3) {
fprintf(stderr, "Error: Missing key argument\n");
print_usage(argv[0]);
result = 1;
} else {
result = get_config(argv[2]);
}
} else if (strcmp(command, "set") == 0) {
if (argc < 4) {
fprintf(stderr, "Error: Missing key or value argument\n");
print_usage(argv[0]);
result = 1;
} else {
result = set_config(argv[2], argv[3]);
}
} else if (strcmp(command, "reset") == 0) {
if (argc < 3) {
fprintf(stderr, "Error: Missing key argument\n");
print_usage(argv[0]);
result = 1;
} else {
result = reset_config(argv[2]);
}
} else if (strcmp(command, "reset-all") == 0) {
result = reset_all_config();
} else if (strcmp(command, "import") == 0) {
if (argc < 3) {
fprintf(stderr, "Error: Missing file argument\n");
print_usage(argv[0]);
result = 1;
} else {
result = import_config(argv[2]);
}
} else if (strcmp(command, "export") == 0) {
if (argc < 3) {
fprintf(stderr, "Error: Missing file argument\n");
print_usage(argv[0]);
result = 1;
} else {
result = export_config(argv[2]);
}
} else if (strcmp(command, "help") == 0) {
print_usage(argv[0]);
} else {
fprintf(stderr, "Error: Unknown command: %s\n", command);
print_usage(argv[0]);
result = 1;
}
// Clean up
free_config();
dx_var_finalize();
return result;
}
2.1. Create a project generator tool (src/tools/dx_var_project_gen.c):
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <errno.h>
// Platform-independent directory creation
int create_directory(const char* path) {
#ifdef DX_VAR_PLATFORM_WINDOWS
return _mkdir(path) == 0 || errno == EEXIST;
#else
return mkdir(path, 0755) == 0 || errno == EEXIST;
#endif
}
// Create a file with the given content
int create_file(const char* path, const char* content) {
FILE* file = fopen(path, "w");
if (!file) {
fprintf(stderr, "Error: Could not create file %s\n", path);
return 0;
}
fputs(content, file);
fclose(file);
return 1;
}
// Print usage information
static void print_usage(const char* program_name) {
printf("DX-VAR-3.0 Project Generator\n");
printf("Usage: %s <project_name> [options]\n\n", program_name);
printf("Options:\n");
printf(" --type=<type> Project type (executable, library, plugin)\n");
printf(" --language=<lang> Project language (c, c++)\n");
printf(" --directory=<dir> Output directory (default: current directory)\n");
printf(" --template=<template> Project template (basic, advanced, full)\n");
printf(" --help Display this help message\n");
}
// Create basic project structure
int create_project_structure(const char* project_dir, const char* project_name,
const char* project_type, const char* language,
const char* template) {
// Create main directories
char path[512];
snprintf(path, sizeof(path), "%s", project_dir);
if (!create_directory(path)) {
fprintf(stderr, "Error: Could not create project directory\n");
return 0;
}
snprintf(path, sizeof(path), "%s/src", project_dir);
if (!create_directory(path)) {
fprintf(stderr, "Error: Could not create src directory\n");
return 0;
}
snprintf(path, sizeof(path), "%s/include", project_dir);
if (!create_directory(path)) {
fprintf(stderr, "Error: Could not create include directory\n");
return 0;
}
snprintf(path, sizeof(path), "%s/tests", project_dir);
if (!create_directory(path)) {
fprintf(stderr, "Error: Could not create tests directory\n");
return 0;
}
// Create main CMakeLists.txt
snprintf(path, sizeof(path), "%s/CMakeLists.txt", project_dir);
const char* cmake_content;
if (strcmp(project_type, "executable") == 0) {
cmake_content =
"cmake_minimum_required(VERSION 3.15)\n"
"project(%s VERSION 1.0.0 LANGUAGES %s)\n\n"
"# Find DX-VAR package\n"
"find_package(DX_VAR REQUIRED)\n\n"
"# Include directories\n"
"include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include)\n\n"
"# Add source files\n"
"file(GLOB SOURCES src/*.%s)\n\n"
"# Create executable\n"
"add_executable(${PROJECT_NAME} ${SOURCES})\n\n"
"# Link against DX-VAR libraries\n"
"target_link_libraries(${PROJECT_NAME} PRIVATE DX_VAR::Core)\n\n"
"# Add tests if enabled\n"
"option(BUILD_TESTS \"Build tests\" ON)\n"
"if(BUILD_TESTS)\n"
" enable_testing()\n"
" add_subdirectory(tests)\n"
"endif()\n";
} else if (strcmp(project_type, "library") == 0) {
cmake_content =
"cmake_minimum_required(VERSION 3.15)\n"
"project(%s VERSION 1.0.0 LANGUAGES %s)\n\n"
"# Find DX-VAR package\n"
"find_package(DX_VAR REQUIRED)\n\n"
"# Include directories\n"
"include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include)\n\n"
"# Add source files\n"
"file(GLOB SOURCES src/*.%s)\n\n"
"# Create library\n"
"add_library(${PROJECT_NAME} ${SOURCES})\n\n"
"# Link against DX-VAR libraries\n"
"target_link_libraries(${PROJECT_NAME} PRIVATE DX_VAR::Core)\n\n"
"# Add tests if enabled\n"
"option(BUILD_TESTS \"Build tests\" ON)\n"
"if(BUILD_TESTS)\n"
" enable_testing()\n"
" add_subdirectory(tests)\n"
"endif()\n";
} else { // plugin
cmake_content =
"cmake_minimum_required(VERSION 3.15)\n"
"project(%s VERSION 1.0.0 LANGUAGES %s)\n\n"
"# Find DX-VAR package\n"
"find_package(DX_VAR REQUIRED)\n\n"
"# Include directories\n"
"include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include)\n\n"
"# Add source files\n"
"file(GLOB SOURCES src/*.%s)\n\n"
"# Create shared library (plugin)\n"
"add_library(${PROJECT_NAME} SHARED ${SOURCES})\n\n"
"# Link against DX-VAR libraries\n"
"target_link_libraries(${PROJECT_NAME} PRIVATE DX_VAR::Core)\n\n"
"# Add tests if enabled\n"
"option(BUILD_TESTS \"Build tests\" ON)\n"
"if(BUILD_TESTS)\n"
" enable_testing()\n"
" add_subdirectory(tests)\n"
"endif()\n";
}
char* lang_str = strdup(language);
if (!lang_str) {
fprintf(stderr, "Error: Out of memory\n");
return 0;
}
// Convert language to uppercase for CMake
for (char* p = lang_str; *p; p++) {
*p = toupper(*p);
}
// Determine file extension
const char* file_ext = strcmp(language, "c") == 0 ? "c" : "cpp";
// Format the CMake content
char* formatted_content = (char*)malloc(4096);
if (!formatted_content) {
fprintf(stderr, "Error: Out of memory\n");
free(lang_str);
return 0;
}
snprintf(formatted_content, 4096, cmake_content, project_name, lang_str, file_ext);
free(lang_str);
if (!create_file(path, formatted_content)) {
free(formatted_content);
return 0;
}
free(formatted_content);
// Create test CMakeLists.txt
snprintf(path, sizeof(path), "%s/tests/CMakeLists.txt", project_dir);
const char* test_cmake_content =
"# Test files\n"
"file(GLOB TEST_SOURCES *.%s)\n\n"
"# Create test executable\n"
"add_executable(${PROJECT_NAME}_tests ${TEST_SOURCES})\n\n"
"# Link against the project library and DX-VAR\n"
"target_link_libraries(${PROJECT_NAME}_tests PRIVATE ${PROJECT_NAME} DX_VAR::Core)\n\n"
"# Add test\n"
"add_test(NAME ${PROJECT_NAME}_tests COMMAND ${PROJECT_NAME}_tests)\n";
formatted_content = (char*)malloc(1024);
if (!formatted_content) {
fprintf(stderr, "Error: Out of memory\n");
return 0;
}
snprintf(formatted_content, 1024, test_cmake_content, file_ext);
if (!create_file(path, formatted_content)) {
free(formatted_content);
return 0;
}
free(formatted_content);
// Create main header file
snprintf(path, sizeof(path), "%s/include/%s.h", project_dir, project_name);
const char* header_content =
"#ifndef %s_H\n"
"#define %s_H\n\n"
"#include \"dx_var.h\"\n\n"
"// Project version\n"
"#define %s_VERSION_MAJOR 1\n"
"#define %s_VERSION_MINOR 0\n"
"#define %s_VERSION_PATCH 0\n\n"
"// API export macro\n"
"#ifdef _WIN32\n"
"# ifdef %s_EXPORTS\n"
"# define %s_API __declspec(dllexport)\n"
"# else\n"
"# define %s_API __declspec(dllimport)\n"
"# endif\n"
"#else\n"
"# define %s_API __attribute__((visibility(\"default\")))\n"
"#endif\n\n"
"// Function prototypes\n"
"%s_API int %s_initialize(void);\n"
"%s_API int %s_finalize(void);\n"
"%s_API const char* %s_get_version(void);\n\n"
"#endif // %s_H\n";
// Convert project name to uppercase for macros
char* project_upper = strdup(project_name);
if (!project_upper) {
fprintf(stderr, "Error: Out of memory\n");
return 0;
}
for (char* p = project_upper; *p; p++) {
*p = toupper(*p);
}
formatted_content = (char*)malloc(4096);
if (!formatted_content) {
fprintf(stderr, "Error: Out of memory\n");
free(project_upper);
return 0;
}
snprintf(formatted_content, 4096, header_content,
project_upper, project_upper,
project_upper, project_upper, project_upper,
project_upper, project_upper, project_upper, project_upper,
project_upper, project_name, project_upper, project_name, project_upper, project_name,
project_upper);
if (!create_file(path, formatted_content)) {
free(formatted_content);
free(project_upper);
return 0;
}
free(formatted_content);
// Create main source file
snprintf(path, sizeof(path), "%s/src/%s.%s", project_dir, project_name, file_ext);
const char* source_content;
if (strcmp(language, "c") == 0) {
source_content =
"#include \"%s.h\"\n"
"#include <stdio.h>\n"
"#include <stdlib.h>\n"
"#include <string.h>\n\n"
"// Initialize the project\n"
"int %s_initialize(void) {\n"
" printf(\"%s: Initializing...\\n\");\n"
" return DX_VAR_ERROR_NONE;\n"
"}\n\n"
"// Finalize the project\n"
"int %s_finalize(void) {\n"
" printf(\"%s: Finalizing...\\n\");\n"
" return DX_VAR_ERROR_NONE;\n"
"}\n\n"
"// Get version string\n"
"const char* %s_get_version(void) {\n"
" return \"%s version 1.0.0\";\n"
"}\n\n";
} else { // C++
source_content =
"#include \"%s.h\"\n"
"#include <iostream>\n"
"#include <string>\n\n"
"// Initialize the project\n"
"int %s_initialize() {\n"
" std::cout << \"%s: Initializing...\" << std::endl;\n"
" return DX_VAR_ERROR_NONE;\n"
"}\n\n"
"// Finalize the project\n"
"int %s_finalize() {\n"
" std::cout << \"%s: Finalizing...\" << std::endl;\n"
" return DX_VAR_ERROR_NONE;\n"
"}\n\n"
"// Get version string\n"
"const char* %s_get_version() {\n"
" return \"%s version 1.0.0\";\n"
"}\n\n";
}
formatted_content = (char*)malloc(2048);
if (!formatted_content) {
fprintf(stderr, "Error: Out of memory\n");
free(project_upper);
return 0;
}
snprintf(formatted_content, 2048, source_content,
project_name, project_name, project_name,
project_name, project_name, project_name, project_name);
if (!create_file(path, formatted_content)) {
free(formatted_content);
free(project_upper);
return 0;
}
free(formatted_content);
// Create main executable (if type is executable)
if (strcmp(project_type, "executable") == 0) {
snprintf(path, sizeof(path), "%s/src/main.%s", project_dir, file_ext);
const char* main_content;
if (strcmp(language, "c") == 0) {
main_content =
"#include \"%s.h\"\n"
"#include <stdio.h>\n"
"#include <stdlib.h>\n\n"
"int main(int argc, char** argv) {\n"
" // Initialize the DX-VAR system\n"
" if (dx_var_initialize() != DX_VAR_ERROR_NONE) {\n"
" fprintf(stderr, \"Error: Failed to initialize DX-VAR system\\n\");\n"
" return 1;\n"
" }\n\n"
" // Initialize the project\n"
" if (%s_initialize() != DX_VAR_ERROR_NONE) {\n"
" fprintf(stderr, \"Error: Failed to initialize project\\n\");\n"
" dx_var_finalize();\n"
" return 1;\n"
" }\n\n"
" // Print version information\n"
" printf(\"%%s\\n\", %s_get_version());\n\n"
" // TODO: Add your code here\n\n"
" // Finalize the project\n"
" %s_finalize();\n\n"
" // Finalize the DX-VAR system\n"
" dx_var_finalize();\n\n"
" return 0;\n"
"}\n";
} else { // C++
main_content =
"#include \"%s.h\"\n"
"#include <iostream>\n\n"
"int main(int argc, char** argv) {\n"
" // Initialize the DX-VAR system\n"
" if (dx_var_initialize() != DX_VAR_ERROR_NONE) {\n"
" std::cerr << \"Error: Failed to initialize DX-VAR system\" << std::endl;\n"
" return 1;\n"
" }\n\n"
" // Initialize the project\n"
" if (%s_initialize() != DX_VAR_ERROR_NONE) {\n"
" std::cerr << \"Error: Failed to initialize project\" << std::endl;\n"
" dx_var_finalize();\n"
" return 1;\n"
" }\n\n"
" // Print version information\n"
" std::cout << %s_get_version() << std::endl;\n\n"
" // TODO: Add your code here\n\n"
" // Finalize the project\n"
" %s_finalize();\n\n"
" // Finalize the DX-VAR system\n"
" dx_var_finalize();\n\n"
" return 0;\n"
"}\n";
}
formatted_content = (char*)malloc(2048);
if (!formatted_content) {
fprintf(stderr, "Error: Out of memory\n");
free(project_upper);
return 0;
}
snprintf(formatted_content, 2048, main_content,
project_name, project_name, project_name, project_name);
if (!create_file(path, formatted_content)) {
free(formatted_content);
free(project_upper);
return 0;
}
free(formatted_content);
}
// Create test file
snprintf(path, sizeof(path), "%s/tests/test_%s.%s", project_dir, project_name, file_ext);
const char* test_content;
if (strcmp(language, "c") == 0) {
test_content =
"#include \"%s.h\"\n"
"#include <stdio.h>\n"
"#include <stdlib.h>\n"
"#include <string.h>\n\n"
"// Test function\n"
"int test_%s_version(void) {\n"
" const char* version = %s_get_version();\n"
" return (version != NULL && strstr(version, \"1.0.0\") != NULL);\n"
"}\n\n"
"int main(int argc, char** argv) {\n"
" // Initialize the DX-VAR system\n"
" if (dx_var_initialize() != DX_VAR_ERROR_NONE) {\n"
" fprintf(stderr, \"Error: Failed to initialize DX-VAR system\\n\");\n"
" return 1;\n"
" }\n\n"
" // Initialize the project\n"
" if (%s_initialize() != DX_VAR_ERROR_NONE) {\n"
" fprintf(stderr, \"Error: Failed to initialize project\\n\");\n"
" dx_var_finalize();\n"
" return 1;\n"
" }\n\n"
" // Run tests\n"
" int failures = 0;\n\n"
" // Test: Version check\n"
" if (!test_%s_version()) {\n"
" fprintf(stderr, \"Test failed: Version check\\n\");\n"
" failures++;\n"
" }\n\n"
" // TODO: Add more tests\n\n"
" // Finalize the project\n"
" %s_finalize();\n\n"
" // Finalize the DX-VAR system\n"
" dx_var_finalize();\n\n"
" // Return result\n"
" if (failures > 0) {\n"
" fprintf(stderr, \"%d test(s) failed\\n\", failures);\n"
" return 1;\n"
" }\n\n"
" printf(\"All tests passed\\n\");\n"
" return 0;\n"
"}\n";
} else { // C++
test_content =
"#include \"%s.h\"\n"
"#include <iostream>\n"
"#include <string>\n\n"
"// Test function\n"
"bool test_%s_version() {\n"
" const char* version = %s_get_version();\n"
" return (version != nullptr && std::string(version).find(\"1.0.0\") != std::string::npos);\n"
"}\n\n"
"int main(int argc, char** argv) {\n"
" // Initialize the DX-VAR system\n"
" if (dx_var_initialize() != DX_VAR_ERROR_NONE) {\n"
" std::cerr << \"Error: Failed to initialize DX-VAR system\" << std::endl;\n"
" return 1;\n"
" }\n\n"
" // Initialize the project\n"
" if (%s_initialize() != DX_VAR_ERROR_NONE) {\n"
" std::cerr << \"Error: Failed to initialize project\" << std::endl;\n"
" dx_var_finalize();\n"
" return 1;\n"
" }\n\n"
" // Run tests\n"
" int failures = 0;\n\n"
" // Test: Version check\n"
" if (!test_%s_version()) {\n"
" std::cerr << \"Test failed: Version check\" << std::endl;\n"
" failures++;\n"
" }\n\n"
" // TODO: Add more tests\n\n"
" // Finalize the project\n"
" %s_finalize();\n\n"
" // Finalize the DX-VAR system\n"
" dx_var_finalize();\n\n"
" // Return result\n"
" if (failures > 0) {\n"
" std::cerr << failures << \" test(s) failed\" << std::endl;\n"
" return 1;\n"
" }\n\n"
" std::cout << \"All tests passed\" << std::endl;\n"
" return 0;\n"
"}\n";
}
formatted_content = (char*)malloc(2048);
if (!formatted_content) {
fprintf(stderr, "Error: Out of memory\n");
free(project_upper);
return 0;
}
snprintf(formatted_content, 2048, test_content,
project_name, project_name, project_name,
project_name, project_name, project_name);
if (!create_file(path, formatted_content)) {
free(formatted_content);
free(project_upper);
return 0;
}
free(formatted_content);
free(project_upper);
// Create .gitignore
snprintf(path, sizeof(path), "%s/.gitignore", project_dir);
const char* gitignore_content =
"# Build directories\n"
"build/\n"
"bin/\n"
"lib/\n\n"
"# IDE files\n"
".vscode/\n"
".idea/\n"
"*.swp\n"
"*.swo\n\n"
"# Generated files\n"
"*.o\n"
"*.a\n"
"*.so\n"
"*.dll\n"
"*.dylib\n"
"*.exe\n";
if (!create_file(path, gitignore_content)) {
return 0;
}
// Create README.md
snprintf(path, sizeof(path), "%s/README.md", project_dir);
const char* readme_content =
"# %s\n\n"
"## Overview\n\n"
"This project was generated using the DX-VAR-3.0 project generator.\n\n"
"## Building\n\n"
"```bash\n"
"mkdir build\n"
"cd build\n"
"cmake ..\n"
"cmake --build .\n"
"```\n\n"
"## Testing\n\n"
"```bash\n"
"cd build\n"
"ctest\n"
"```\n\n"
"## License\n\n"
"Copyright (c) %d. All rights reserved.\n";
formatted_content = (char*)malloc(1024);
if (!formatted_content) {
fprintf(stderr, "Error: Out of memory\n");
return 0;
}
// Get current year
time_t t = time(NULL);
struct tm* tm_info = localtime(&t);
int year = tm_info->tm_year + 1900;
snprintf(formatted_content, 1024, readme_content, project_name, year);
if (!create_file(path, formatted_content)) {
free(formatted_content);
return 0;
}
free(formatted_content);
return 1;
}
// Main function
int main(int argc, char** argv) {
// Initialize the DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Error: Failed to initialize DX-VAR system\n");
return 1;
}
// Default values
const char* project_name = NULL;
const char* project_type = "executable";
const char* language = "c";
const char* output_dir = ".";
const char* template_name = "basic";
// Parse command-line arguments
for (int i = 1; i < argc; i++) {
if (strncmp(argv[i], "--type=", 7) == 0) {
project_type = argv[i] + 7;
} else if (strncmp(argv[i], "--language=", 11) == 0) {
language = argv[i] + 11;
} else if (strncmp(argv[i], "--directory=", 12) == 0) {
output_dir = argv[i] + 12;
} else if (strncmp(argv[i], "--template=", 11) == 0) {
template_name = argv[i] + 11;
} else if (strcmp(argv[i], "--help") == 0) {
print_usage(argv[0]);
dx_var_finalize();
return 0;
} else if (!project_name && argv[i][0] != '-') {
project_name = argv[i];
} else {
fprintf(stderr, "Error: Unknown option: %s\n", argv[i]);
print_usage(argv[0]);
dx_var_finalize();
return 1;
}
}
// Check if project name is provided
if (!project_name) {
fprintf(stderr, "Error: Project name is required\n");
print_usage(argv[0]);
dx_var_finalize();
return 1;
}
// Validate project type
if (strcmp(project_type, "executable") != 0 &&
strcmp(project_type, "library") != 0 &&
strcmp(project_type, "plugin") != 0) {
fprintf(stderr, "Error: Invalid project type: %s\n", project_type);
print_usage(argv[0]);
dx_var_finalize();
return 1;
}
// Validate language
if (strcmp(language, "c") != 0 && strcmp(language, "c++") != 0) {
fprintf(stderr, "Error: Invalid language: %s\n", language);
print_usage(argv[0]);
dx_var_finalize();
return 1;
}
// Validate template
if (strcmp(template_name, "basic") != 0 &&
strcmp(template_name, "advanced") != 0 &&
strcmp(template_name, "full") != 0) {
fprintf(stderr, "Error: Invalid template: %s\n", template_name);
print_usage(argv[0]);
dx_var_finalize();
return 1;
}
// Create project directory
char project_dir[512];
snprintf(project_dir, sizeof(project_dir), "%s/%s", output_dir, project_name);
// Check if project directory already exists
struct stat st;
if (stat(project_dir, &st) == 0) {
fprintf(stderr, "Error: Project directory already exists: %s\n", project_dir);
dx_var_finalize();
return 1;
}
// Create project structure
printf("Creating %s project '%s' in %s...\n", project_type, project_name, project_dir);
if (!create_project_structure(project_dir, project_name, project_type, language, template_name)) {
fprintf(stderr, "Error: Failed to create project structure\n");
dx_var_finalize();
return 1;
}
printf("Project created successfully!\n");
printf("\nTo build the project:\n");
printf(" cd %s\n", project_dir);
printf(" mkdir build\n");
printf(" cd build\n");
printf(" cmake ..\n");
printf(" cmake --build .\n");
// Finalize the DX-VAR system
dx_var_finalize();
return 0;
}
This section details the implementation of comprehensive documentation and tutorials for the DX-VAR-3.0.
1.1. Create a Doxygen configuration file (docs/Doxyfile):
# Doxyfile for DX-VAR-3.0
# Project information
PROJECT_NAME = "DX-VAR-3.0"
PROJECT_NUMBER = 3.0.0
PROJECT_BRIEF = "Ultra-Granular Programming Standard"
OUTPUT_DIRECTORY = ./docs_output
# Input files
INPUT = ../include ../src
FILE_PATTERNS = *.h *.c
RECURSIVE = YES
# Output formats
GENERATE_HTML = YES
GENERATE_LATEX = NO
GENERATE_XML = YES
GENERATE_MAN = YES
# HTML options
HTML_OUTPUT = html
HTML_FILE_EXTENSION = .html
HTML_TIMESTAMP = YES
HTML_DYNAMIC_SECTIONS = YES
HTML_INDEX_NUM_ENTRIES = 100
SEARCHENGINE = YES
# Source browsing options
SOURCE_BROWSER = YES
INLINE_SOURCES = YES
STRIP_CODE_COMMENTS = NO
REFERENCED_BY_RELATION = YES
REFERENCES_RELATION = YES
VERBATIM_HEADERS = YES
# Diagram options
HAVE_DOT = YES
UML_LOOK = YES
DOT_IMAGE_FORMAT = svg
INTERACTIVE_SVG = YES
DOT_GRAPH_MAX_NODES = 100
MAX_DOT_GRAPH_DEPTH = 10
DOT_TRANSPARENT = YES
DOT_MULTI_TARGETS = YES
# Extraction options
EXTRACT_ALL = YES
EXTRACT_PRIVATE = YES
EXTRACT_PACKAGE = YES
EXTRACT_STATIC = YES
EXTRACT_LOCAL_CLASSES = YES
EXTRACT_LOCAL_METHODS = YES
EXTRACT_ANON_NSPACES = YES
# Documentation options
JAVADOC_AUTOBRIEF = YES
QT_AUTOBRIEF = YES
MULTILINE_CPP_IS_BRIEF = YES
INHERIT_DOCS = YES
SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 4
OPTIMIZE_OUTPUT_FOR_C = YES
MARKDOWN_SUPPORT = YES
AUTOLINK_SUPPORT = YES
BUILTIN_STL_SUPPORT = YES
CPP_CLI_SUPPORT = NO
SIP_SUPPORT = NO
IDL_PROPERTY_SUPPORT = YES
DISTRIBUTE_GROUP_DOC = YES
GROUP_NESTED_COMPOUNDS = YES
SUBGROUPING = YES
INLINE_GROUPED_CLASSES = YES
INLINE_SIMPLE_STRUCTS = YES
1.2. Create a script to build the documentation (tools/build_docs.sh):
#!/bin/bash
# DX-VAR-3.0 Documentation Build Script
# Default options
OUTPUT_DIR="docs_output"
DOXYGEN_CONFIG="docs/Doxyfile"
SOURCE_DIR="."
INCLUDE_PRIVATE=YES
GENERATE_PDF=NO
# Parse command-line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--output=*)
OUTPUT_DIR="${1#*=}"
shift
;;
--config=*)
DOXYGEN_CONFIG="${1#*=}"
shift
;;
--source=*)
SOURCE_DIR="${1#*=}"
shift
;;
--no-private)
INCLUDE_PRIVATE=NO
shift
;;
--with-pdf)
GENERATE_PDF=YES
shift
;;
*)
echo "Unknown option: $1"
exit 1
;;
esac
done
# Check if Doxygen is installed
if ! command -v doxygen &> /dev/null; then
echo "Error: Doxygen is not installed"
exit 1
fi
# Create output directory
mkdir -p $OUTPUT_DIR
# Create temporary Doxyfile with customizations
TEMP_DOXYFILE="${OUTPUT_DIR}/Doxyfile.tmp"
cp $DOXYGEN_CONFIG $TEMP_DOXYFILE
# Customize Doxyfile
echo "# Custom settings" >> $TEMP_DOXYFILE
echo "OUTPUT_DIRECTORY = ${OUTPUT_DIR}" >> $TEMP_DOXYFILE
echo "INPUT = ${SOURCE_DIR}/include ${SOURCE_DIR}/src" >> $TEMP_DOXYFILE
echo "EXTRACT_PRIVATE = ${INCLUDE_PRIVATE}" >> $TEMP_DOXYFILE
echo "GENERATE_LATEX = ${GENERATE_PDF}" >> $TEMP_DOXYFILE
# Generate documentation
echo "Generating DX-VAR-3.0 documentation..."
doxygen $TEMP_DOXYFILE
# Clean up
rm $TEMP_DOXYFILE
# Generate PDF if requested
if [ "$GENERATE_PDF" = "YES" ]; then
echo "Generating PDF documentation..."
cd ${OUTPUT_DIR}/latex
make
cp refman.pdf ../dx-var-3.0-manual.pdf
echo "PDF documentation generated at ${OUTPUT_DIR}/dx-var-3.0-manual.pdf"
fi
echo "Documentation generation complete."
echo "HTML documentation is available at ${OUTPUT_DIR}/html/index.html"
2.1. Create a user guide in Markdown format (docs/user_guide.md):
# DX-VAR-3.0 User Guide
## Table of Contents
1. [Introduction](#introduction)
2. [Installation](#installation)
3. [Getting Started](#getting-started)
4. [Core Concepts](#core-concepts)
5. [Programming with DX-VAR-3.0](#programming-with-dx-var-30)
6. [Advanced Topics](#advanced-topics)
7. [Troubleshooting](#troubleshooting)
8. [API Reference](#api-reference)
9. [Appendix](#appendix)
## Introduction
Welcome to the DX-VAR-3.0 User Guide. This document provides comprehensive information about using the DX-VAR-3.0 ultra-granular programming standard.
### What is DX-VAR-3.0?
DX-VAR-3.0 is an ultra-granular programming standard that provides unprecedented control over every aspect of program execution. It offers a systematic approach to memory management, type systems, function execution, compilation, debugging, and other aspects of software development.
### Key Features
- **Ultra-Granular Control**: Fine-grained control over every aspect of program execution
- **Complete Traceability**: Track all operations and values throughout program execution
- **Advanced Memory Management**: Sophisticated memory tracking, pooling, and virtualization
- **Dynamic Type System**: Robust type checking and validation
- **Function System**: Dynamic compilation, optimization, and execution
- **Execution Environment**: Controlled execution contexts and resource management
- **Compiler Infrastructure**: Tokenization, parsing, IR generation, and code generation
- **Debugging Capabilities**: Breakpoints, execution control, and memory inspection
- **Verification System**: Formal verification and runtime assertion checking
## Installation
This section covers the installation process for DX-VAR-3.0.
### System Requirements
- **Operating System**: Linux (kernel 5.0+), macOS (10.15+), or Windows 10/11
- **Processor**: 64-bit multi-core x86/ARM processor
- **Memory**: Minimum 8GB RAM, recommended 16GB+
- **Storage**: Minimum 10GB free space, recommended 50GB+
- **Compiler**: GCC 9.0+, Clang 10.0+, or MSVC 19.20+
- **Build System**: CMake 3.15+, Make 4.0+
### Installation Steps
1. **Download the Source**:
```bash
git clone https://github.com/dx-var-standard/dx-var-3.0.git
cd dx-var-3.0
Build and Install:
mkdir build
cd build
cmake ..
cmake --build .
sudo cmake --install .
Environment Setup:
# Add to your .bashrc or .zshrc
export DX_VAR_HOME=/usr/local
export PATH=$PATH:$DX_VAR_HOME/bin
Verify Installation:
dx-var-cli version
This section provides a quick introduction to using DX-VAR-3.0.
The easiest way to get started is to use the project generator:
dx-var-project-gen my_project --type=executable --language=c
This creates a basic project structure with all necessary files.
To build your project:
cd my_project
mkdir build
cd build
cmake ..
cmake --build .
To run your program:
./my_project
Here's a simple example illustrating the core concepts of DX-VAR-3.0:
#include "dx_var.h"
#include <stdio.h>
int main() {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Create an execution environment
int env_id = x4_initialize_environment(0);
if (env_id < 0) {
fprintf(stderr, "Failed to create execution environment\n");
dx_var_finalize();
return 1;
}
// Define a simple function
int func_id = x4_define_function("add", 0, NULL);
if (func_id < 0) {
fprintf(stderr, "Failed to define function\n");
dx_var_finalize();
return 1;
}
// Add parameters
x7_add_parameter(func_id, 0, "a");
x7_add_parameter(func_id, 0, "b");
// Set function body
x5_set_function_body(func_id, "return a + b;", "c");
// Compile the function
int comp_id = x12_compile_function(func_id, 2);
if (comp_id < 0) {
fprintf(stderr, "Failed to compile function\n");
dx_var_finalize();
return 1;
}
// Set up arguments
int args[2] = {5, 7};
// Execute the function
void* result = x17_execute_function(func_id, args);
if (result) {
printf("Result: %d\n", *(int*)result);
free(result);
}
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
This section explains the fundamental concepts of DX-VAR-3.0.
DX-VAR-3.0 uses a consistent naming convention:
x
followed by a number.x
followed by their unique identifier.The memory model provides:
The type system offers:
The function system includes:
The execution environment provides:
This section covers practical programming techniques with DX-VAR-3.0.
Proper memory management is critical in DX-VAR-3.0:
// Define a memory region
void* base = malloc(1024);
int region_id = x3_define_region(base, 1024, 0x07, 0x01, "my_region");
// Allocate from region
void* ptr = x6_allocate(128);
// Track allocation
x12_register_allocation(ptr, 128, "my_allocation");
// Use memory pools for efficient allocations
int pool_id = x26_create_pool(64, 16); // 16 blocks of 64 bytes
void* block = x27_allocate_from_pool(pool_id);
// Return to pool when done
x28_return_to_pool(pool_id, block);
// Deallocate when done
x7_deallocate(ptr);
Type management in DX-VAR-3.0:
// Define basic types
int int_type_id = x3_register_basic_type("int", sizeof(int), 0);
int float_type_id = x3_register_basic_type("float", sizeof(float), 0);
// Define a structure
int struct_id = x12_define_struct("point", "2D point", sizeof(int) * 2);
x13_add_struct_field(struct_id, "x", int_type_id, 0, 0);
x13_add_struct_field(struct_id, "y", int_type_id, sizeof(int), 0);
x14_finalize_struct(struct_id, NULL);
// Create and manipulate structured data
void* point = x19_allocate_typed(struct_id);
int x_value = 10;
int y_value = 20;
int field_id_x = x26_get_field_id(struct_id, "x");
int field_id_y = x26_get_field_id(struct_id, "y");
x24_set_field_value(point, field_id_x, &x_value);
x24_set_field_value(point, field_id_y, &y_value);
Working with functions in DX-VAR-3.0:
// Define a function
int func_id = x4_define_function("calculate", 0, NULL);
x7_add_parameter(func_id, 0, "x");
x7_add_parameter(func_id, 0, "y");
x5_set_function_body(func_id, "return x * y + (x - y);", "c");
// Compile with optimization
int comp_id = x12_compile_function(func_id, 2);
// Execute function
int args[2] = {5, 3};
void* result = x17_execute_function(func_id, args);
printf("Result: %d\n", *(int*)result);
free(result);
// Function composition
int func2_id = x4_define_function("double", 0, NULL);
x7_add_parameter(func2_id, 0, "n");
x5_set_function_body(func2_id, "return n * 2;", "c");
x12_compile_function(func2_id, 1);
int composed_id = x34_create_function_composition(func2_id, func_id);
result = x35_execute_composition(composed_id, args);
Debugging capabilities in DX-VAR-3.0:
// Initialize debugger
int debugger_id = x3_initialize_debugger(0);
// Attach to process
x5_attach_to_process(debugger_id, process_id);
// Set breakpoints
int bp_id = x12_set_breakpoint(debugger_id, function_address, BP_CODE);
x15_set_breakpoint_condition(bp_id, "x > 10");
// Control execution
x19_continue_execution(debugger_id);
x20_step_instruction(debugger_id, 1);
x21_step_over(debugger_id);
// Inspect memory
char buffer[128];
x23_read_memory(debugger_id, address, sizeof(buffer), buffer);
// Read registers
int reg_value;
x26_read_register(debugger_id, "eax", ®_value);
This section covers advanced techniques in DX-VAR-3.0.
The compiler system can be extended and customized:
// Tokenize source code
int token_id = x5_tokenize_source(source_code, 0);
void* token_stream = x6_get_token_stream(token_id);
// Parse tokens to AST
int ast_id = x14_parse_tokens(token_stream, 0);
void* ast = x15_get_ast_root(ast_id);
// Generate IR
int ir_id = x27_generate_ir(ast, 0);
void* ir = x28_get_ir(ir_id);
// Optimize IR
x29_optimize_ir(ir, 2);
// Generate code
int code_id = x34_generate_code(ir, ARCH_X86_64, "output.asm");
Advanced memory management techniques:
// Get memory usage statistics
size_t total = x14_get_total_allocated();
size_t alloc_count = x15_get_allocation_count();
double frag_ratio = x17_get_fragmentation_ratio();
// Create memory snapshot
int snapshot_id = x21_register_memory_snapshot(0, memory, memory_size);
// Restore snapshot later
x22_restore_memory_snapshot(snapshot_id);
// Use specialized memory operations
void* atomic_ptr = x29_allocate_atomic(128);
x30_atomic_compare_exchange(ptr, 8, expected_value);
x31_memory_fence(ptr);
Adding custom validation to types:
// Add constraint to a type
int constraint_id = x32_add_type_constraint(type_id, "NON_ZERO");
// Add custom validator
int validator_id = x33_add_custom_validator(type_id, custom_validator_function);
// Validate a value
if (!x34_validate_value(value, type_id)) {
printf("Validation failed\n");
}
This section provides solutions to common problems when using DX-VAR-3.0.
x12_register_allocation
and x13_register_deallocation
to track memory.x18_are_types_compatible
.For detailed API documentation, refer to the generated Doxygen documentation.
Copyright (c) 2025. All rights reserved.
#### Step 3: Tutorials and Examples
3.1. Create a beginner tutorial (docs/tutorials/beginner.md):
```markdown
# DX-VAR-3.0 Beginner Tutorial
This tutorial will guide you through the basics of DX-VAR-3.0, helping you understand the core concepts and write your first program.
## Prerequisites
Before you begin, ensure you have:
- DX-VAR-3.0 installed (see the User Guide for installation instructions)
- A C compiler (GCC, Clang, or MSVC)
- Basic knowledge of C programming
## Hello World
Let's start with a simple "Hello World" program using DX-VAR-3.0:
1. Create a new file named `hello.c` with the following content:
```c
#include "dx_var.h"
#include <stdio.h>
int main() {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
printf("Hello, DX-VAR World!\n");
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
gcc hello.c -o hello -ldx-var-core
./hello
You should see "Hello, DX-VAR World!" printed to the console.
Next, let's explore basic memory management:
memory.c
:#include "dx_var.h"
#include <stdio.h>
int main() {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Initialize memory system
if (!x2_initialize_memory(1024 * 1024, 10)) {
fprintf(stderr, "Failed to initialize memory system\n");
dx_var_finalize();
return 1;
}
// Allocate memory
void* data = x6_allocate(256);
if (!data) {
fprintf(stderr, "Failed to allocate memory\n");
dx_var_finalize();
return 1;
}
printf("Allocated 256 bytes at address %p\n", data);
// Register allocation for tracking
x12_register_allocation(data, 256, "example_allocation");
// Use the memory
for (int i = 0; i < 256; i++) {
((char*)data)[i] = i % 256;
}
// Print first few bytes
printf("Data: ");
for (int i = 0; i < 10; i++) {
printf("%02X ", ((unsigned char*)data)[i]);
}
printf("...\n");
// Get memory statistics
printf("Total allocated: %zu bytes\n", x14_get_total_allocated());
printf("Allocation count: %zu\n", x15_get_allocation_count());
// Deallocate memory
x13_register_deallocation(data);
x7_deallocate(data);
printf("Memory deallocated\n");
printf("Allocation count: %zu\n", x15_get_allocation_count());
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
gcc memory.c -o memory -ldx-var-core -ldx-var-memory
./memory
You should see information about memory allocation and statistics.
Now, let's explore the type system:
types.c
:#include "dx_var.h"
#include <stdio.h>
int main() {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Initialize type registry
if (!x11_initialize_type_registry(100)) {
fprintf(stderr, "Failed to initialize type registry\n");
dx_var_finalize();
return 1;
}
// Register basic types
int int_type_id = x3_register_basic_type("int", sizeof(int), 0);
int float_type_id = x3_register_basic_type("float", sizeof(float), 0);
int char_type_id = x3_register_basic_type("char", sizeof(char), 0);
printf("Registered types:\n");
printf("int: ID = %d, size = %zu\n", int_type_id, x6_get_type_size(int_type_id));
printf("float: ID = %d, size = %zu\n", float_type_id, x6_get_type_size(float_type_id));
printf("char: ID = %d, size = %zu\n", char_type_id, x6_get_type_size(char_type_id));
// Define a structure
int point_struct_id = x12_define_struct("Point", "2D point", sizeof(int) * 2);
if (point_struct_id < 0) {
fprintf(stderr, "Failed to define structure\n");
dx_var_finalize();
return 1;
}
// Add fields to the structure
int x_field_id = x13_add_struct_field(point_struct_id, "x", int_type_id, 0, 0);
int y_field_id = x13_add_struct_field(point_struct_id, "y", int_type_id, sizeof(int), 0);
// Finalize the structure
if (!x14_finalize_struct(point_struct_id, NULL)) {
fprintf(stderr, "Failed to finalize structure\n");
dx_var_finalize();
return 1;
}
printf("\nDefined Point structure (ID = %d):\n", point_struct_id);
printf("Field 'x': ID = %d, offset = 0\n", x_field_id);
printf("Field 'y': ID = %d, offset = %zu\n", y_field_id, sizeof(int));
// Allocate and initialize a Point object
void* point = x19_allocate_typed(point_struct_id);
if (!point) {
fprintf(stderr, "Failed to allocate typed object\n");
dx_var_finalize();
return 1;
}
// Set field values
int x_value = 10;
int y_value = 20;
x24_set_field_value(point, x_field_id, &x_value);
x24_set_field_value(point, y_field_id, &y_value);
// Get field values
int* x_ptr = (int*)x25_get_field_value(point, x_field_id);
int* y_ptr = (int*)x25_get_field_value(point, y_field_id);
printf("\nPoint values: (%d, %d)\n", *x_ptr, *y_ptr);
// Free resources
free(x_ptr);
free(y_ptr);
x21_finalize_typed(point);
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
gcc types.c -o types -ldx-var-core -ldx-var-type
./types
This demonstrates creating and using custom types.
Now that you've learned the basics, consider exploring:
Check the User Guide for more advanced topics and examples.
3.2. Create an intermediate tutorial (docs/tutorials/intermediate.md):
```markdown
# DX-VAR-3.0 Intermediate Tutorial
This tutorial builds on the basics and explores more advanced features of DX-VAR-3.0, including function definition, execution, and debugging.
## Prerequisites
Before you begin, ensure you have:
- Completed the Beginner Tutorial
- DX-VAR-3.0 installed and working
- Familiarity with C programming
## Dynamic Function Definition and Execution
Let's create a program that dynamically defines and executes functions:
1. Create a new file named `functions.c`:
```c
#include "dx_var.h"
#include <stdio.h>
int main() {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Initialize function registry
if (!x3_initialize_function_registry(100)) {
fprintf(stderr, "Failed to initialize function registry\n");
dx_var_finalize();
return 1;
}
// Initialize type registry
if (!x11_initialize_type_registry(100)) {
fprintf(stderr, "Failed to initialize type registry\n");
dx_var_finalize();
return 1;
}
// Register integer type
int int_type_id = x3_register_basic_type("int", sizeof(int), 0);
// Define a function for addition
int add_func_id = x4_define_function("add", int_type_id, NULL);
if (add_func_id < 0) {
fprintf(stderr, "Failed to define function\n");
dx_var_finalize();
return 1;
}
// Add parameters
int a_param_id = x7_add_parameter(add_func_id, int_type_id, "a");
int b_param_id = x7_add_parameter(add_func_id, int_type_id, "b");
if (a_param_id < 0 || b_param_id < 0) {
fprintf(stderr, "Failed to add parameters\n");
dx_var_finalize();
return 1;
}
// Set function body
if (!x5_set_function_body(add_func_id, "return a + b;", "c")) {
fprintf(stderr, "Failed to set function body\n");
dx_var_finalize();
return 1;
}
printf("Defined 'add' function (ID = %d)\n", add_func_id);
// Define another function for multiplication
int mul_func_id = x4_define_function("multiply", int_type_id, NULL);
if (mul_func_id < 0) {
fprintf(stderr, "Failed to define function\n");
dx_var_finalize();
return 1;
}
// Add parameters
x7_add_parameter(mul_func_id, int_type_id, "a");
x7_add_parameter(mul_func_id, int_type_id, "b");
// Set function body
x5_set_function_body(mul_func_id, "return a * b;", "c");
printf("Defined 'multiply' function (ID = %d)\n", mul_func_id);
// Compile functions with optimization
int add_comp_id = x12_compile_function(add_func_id, 2);
int mul_comp_id = x12_compile_function(mul_func_id, 2);
if (add_comp_id < 0 || mul_comp_id < 0) {
fprintf(stderr, "Failed to compile functions\n");
dx_var_finalize();
return 1;
}
printf("Compiled functions successfully\n");
// Prepare arguments
int args[2] = {5, 3};
printf("Arguments: a = %d, b = %d\n", args[0], args[1]);
// Execute add function
void* add_result = x17_execute_function(add_func_id, args);
if (add_result) {
printf("Add result: %d\n", *(int*)add_result);
free(add_result);
} else {
fprintf(stderr, "Failed to execute add function\n");
}
// Execute multiply function
void* mul_result = x17_execute_function(mul_func_id, args);
if (mul_result) {
printf("Multiply result: %d\n", *(int*)mul_result);
free(mul_result);
} else {
fprintf(stderr, "Failed to execute multiply function\n");
}
// Create a function composition (multiply the sum)
int composed_id = x34_create_function_composition(mul_func_id, add_func_id);
if (composed_id < 0) {
fprintf(stderr, "Failed to create function composition\n");
dx_var_finalize();
return 1;
}
printf("\nCreated function composition (ID = %d)\n", composed_id);
// New arguments
int new_args[2] = {2, 3};
printf("New arguments: a = %d, b = %d\n", new_args[0], new_args[1]);
// Execute composition: multiply(add(a, b), b)
// This should compute (a + b) * b
void* comp_result = x35_execute_composition(composed_id, new_args);
if (comp_result) {
printf("Composition result: %d\n", *(int*)comp_result);
printf("Expected: (%d + %d) * %d = %d\n",
new_args[0], new_args[1], new_args[1],
(new_args[0] + new_args[1]) * new_args[1]);
free(comp_result);
} else {
fprintf(stderr, "Failed to execute function composition\n");
}
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
gcc functions.c -o functions -ldx-var-core -ldx-var-function -ldx-var-type
./functions
This demonstrates defining functions dynamically, compiling them, and executing them.
Now, let's explore the debugging capabilities:
debug.c
:#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// A simple function to be debugged
int factorial(int n) {
if (n <= 1) return 1;
return n * factorial(n - 1);
}
// Main program with debugging
int main() {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Initialize debugger registry
if (!x2_initialize_debugger_registry(10)) {
fprintf(stderr, "Failed to initialize debugger registry\n");
dx_var_finalize();
return 1;
}
// Initialize breakpoint registry
if (!x11_initialize_breakpoint_registry(100)) {
fprintf(stderr, "Failed to initialize breakpoint registry\n");
dx_var_finalize();
return 1;
}
// Create debugger
int debugger_id = x3_initialize_debugger(0);
if (debugger_id < 0) {
fprintf(stderr, "Failed to create debugger\n");
dx_var_finalize();
return 1;
}
printf("Created debugger (ID = %d)\n", debugger_id);
// Since we can't actually debug ourselves in this example,
// we'll simulate debugging by examining memory and performing
// manual "breakpoints"
// Let's compute some factorial values
int values[5];
printf("\nComputing factorials:\n");
for (int i = 1; i <= 5; i++) {
printf("factorial(%d) = ", i);
// Simulate a breakpoint before calling the function
printf("[Breakpoint: Before factorial(%d)]\n", i);
// Call factorial
values[i-1] = factorial(i);
// Simulate a breakpoint after the function call
printf("[Breakpoint: After factorial(%d)]\n", i);
// Show the result
printf(" Result: %d\n", values[i-1]);
}
// Simulate memory examination
printf("\nExamining memory contents:\n");
printf("[Debug] Memory address of values array: %p\n", values);
printf("[Debug] Memory contents (factorial results):\n");
for (int i = 0; i < 5; i++) {
printf(" values[%d] = %d\n", i, values[i]);
}
// Simulate stack trace
printf("\n[Debug] Simulated stack trace:\n");
printf(" #0 main at debug.c:97\n");
printf(" #1 <program entry>\n");
// Clean up debugger
if (!x4_terminate_debugger(debugger_id)) {
fprintf(stderr, "Failed to terminate debugger\n");
}
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
gcc debug.c -o debug -ldx-var-core -ldx-var-debugger
./debug
This simulates using the debugging capabilities to inspect program execution.
Finally, let's see a basic example of using the compiler system:
compiler.c
:#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main() {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Initialize compiler registries
if (!x4_initialize_token_registry(100) ||
!x11_initialize_ast_registry(100) ||
!x19_initialize_symbol_table_registry(100) ||
!x26_initialize_ir_registry(100)) {
fprintf(stderr, "Failed to initialize compiler registries\n");
dx_var_finalize();
return 1;
}
// Simple C source code to compile
const char* source_code =
"int add(int a, int b) {\n"
" return a + b;\n"
"}\n"
"\n"
"int main() {\n"
" int x = 5;\n"
" int y = 10;\n"
" int z = add(x, y);\n"
" return z;\n"
"}\n";
printf("Source code to compile:\n%s\n", source_code);
// Step 1: Tokenize the source
int token_id = x5_tokenize_source(source_code, 0);
if (token_id < 0) {
fprintf(stderr, "Failed to tokenize source\n");
dx_var_finalize();
return 1;
}
printf("\nTokenization successful (ID = %d)\n", token_id);
// Step 2: Get the token stream
void* token_stream = x6_get_token_stream(token_id);
if (!token_stream) {
fprintf(stderr, "Failed to get token stream\n");
dx_var_finalize();
return 1;
}
// Step 3: Parse the tokens into an AST
int ast_id = x14_parse_tokens(token_stream, 0);
if (ast_id < 0) {
fprintf(stderr, "Failed to parse tokens\n");
dx_var_finalize();
return 1;
}
printf("Parsing successful (AST ID = %d)\n", ast_id);
// Step 4: Get the AST root
void* ast_root = x15_get_ast_root(ast_id);
if (!ast_root) {
fprintf(stderr, "Failed to get AST root\n");
dx_var_finalize();
return 1;
}
// Step 5: Build symbol table
int symtab_id = x20_build_symbol_table(ast_root);
if (symtab_id < 0) {
fprintf(stderr, "Failed to build symbol table\n");
dx_var_finalize();
return 1;
}
printf("Symbol table built (ID = %d)\n", symtab_id);
// Step 6: Check types
if (!x21_check_types(symtab_id, ast_root)) {
fprintf(stderr, "Type checking failed\n");
dx_var_finalize();
return 1;
}
printf("Type checking successful\n");
// Step 7: Generate IR
int ir_id = x27_generate_ir(ast_root, 0);
if (ir_id < 0) {
fprintf(stderr, "Failed to generate IR\n");
dx_var_finalize();
return 1;
}
printf("IR generation successful (ID = %d)\n", ir_id);
// Step 8: Get the IR
void* ir = x28_get_ir(ir_id);
if (!ir) {
fprintf(stderr, "Failed to get IR\n");
dx_var_finalize();
return 1;
}
// Step 9: Optimize IR
if (!x29_optimize_ir(ir, 2)) {
fprintf(stderr, "IR optimization failed\n");
dx_var_finalize();
return 1;
}
printf("IR optimization successful\n");
// Step 10: Generate code
int code_id = x34_generate_code(ir, ARCH_X86_64, "output.asm");
if (code_id < 0) {
fprintf(stderr, "Code generation failed\n");
dx_var_finalize();
return 1;
}
printf("Code generation successful (ID = %d)\n", code_id);
printf("Assembly code written to output.asm\n");
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
gcc compiler.c -o compiler -ldx-var-core -ldx-var-compiler
./compiler
This demonstrates the basic compilation pipeline from source code to assembly.
## Next Steps
Now that you've explored intermediate features, consider:
1. **Execution Environment**: Learn how to create and manage execution contexts.
2. **Memory Optimization**: Explore advanced memory techniques like pools and snapshots.
3. **Advanced Debugging**: Use conditional breakpoints and memory watchpoints.
4. **Custom Compilation**: Create your own custom optimizations.
See the Advanced Tutorial and User Guide for more complex examples.
3.3. Create an advanced tutorial (docs/tutorials/advanced.md):
This tutorial covers advanced features of DX-VAR-3.0 for experienced users, including memory optimization, custom execution environments, and integration of components.
Before you begin, ensure you have:
Let's explore sophisticated memory management techniques:
advanced_memory.c
:#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
// Structure to test with
typedef struct {
int id;
char name[32];
double value;
} TestObject;
// Function to create a test object
TestObject* create_test_object(int id, const char* name, double value) {
TestObject* obj = (TestObject*)malloc(sizeof(TestObject));
if (obj) {
obj->id = id;
strncpy(obj->name, name, sizeof(obj->name) - 1);
obj->name[sizeof(obj->name) - 1] = '\0';
obj->value = value;
}
return obj;
}
int main() {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Initialize memory subsystems
if (!x2_initialize_memory(1024 * 1024 * 10, 100) || // 10MB general memory
!x11_initialize_tracking(1000) || // Track 1000 allocations
!x25_initialize_pool_manager(10) || // 10 memory pools
!x19_initialize_snapshot_manager(5)) { // 5 snapshots
fprintf(stderr, "Failed to initialize memory subsystems\n");
dx_var_finalize();
return 1;
}
printf("Memory subsystems initialized\n");
// 1. Memory Pooling
printf("\n--- Memory Pooling ---\n");
// Create a pool for TestObjects
int pool_id = x26_create_pool(sizeof(TestObject), 100); // 100 objects of TestObject size
if (pool_id < 0) {
fprintf(stderr, "Failed to create memory pool\n");
dx_var_finalize();
return 1;
}
printf("Created memory pool (ID = %d) for TestObjects\n", pool_id);
// Allocate objects from the pool
TestObject* objects[10];
const char* names[] = {"Alpha", "Beta", "Gamma", "Delta", "Epsilon",
"Zeta", "Eta", "Theta", "Iota", "Kappa"};
printf("Allocating 10 objects from pool...\n");
for (int i = 0; i < 10; i++) {
objects[i] = (TestObject*)x27_allocate_from_pool(pool_id);
if (!objects[i]) {
fprintf(stderr, "Failed to allocate object %d from pool\n", i);
continue;
}
// Initialize the object
objects[i]->id = i + 1;
strncpy(objects[i]->name, names[i], sizeof(objects[i]->name) - 1);
objects[i]->name[sizeof(objects[i]->name) - 1] = '\0';
objects[i]->value = (i + 1) * 10.5;
printf(" Object %d: id=%d, name=%s, value=%.2f\n",
i, objects[i]->id, objects[i]->name, objects[i]->value);
}
// Return some objects to the pool
printf("\nReturning objects 2, 5, and 8 to the pool...\n");
x28_return_to_pool(pool_id, objects[2]);
x28_return_to_pool(pool_id, objects[5]);
x28_return_to_pool(pool_id, objects[8]);
// Reallocate from the pool
printf("\nReallocating from the pool...\n");
TestObject* reused1 = (TestObject*)x27_allocate_from_pool(pool_id);
TestObject* reused2 = (TestObject*)x27_allocate_from_pool(pool_id);
TestObject* reused3 = (TestObject*)x27_allocate_from_pool(pool_id);
if (reused1 && reused2 && reused3) {
printf(" Reused addresses: %p, %p, %p\n", reused1, reused2, reused3);
printf(" Original addresses: %p, %p, %p\n",
objects[2], objects[5], objects[8]);
// Reinitialize the reused objects
reused1->id = 101;
strcpy(reused1->name, "Reused1");
reused1->value = 101.5;
reused2->id = 102;
strcpy(reused2->name, "Reused2");
reused2->value = 102.5;
reused3->id = 103;
strcpy(reused3->name, "Reused3");
reused3->value = 103.5;
printf("\n Reused Object 1: id=%d, name=%s, value=%.2f\n",
reused1->id, reused1->name, reused1->value);
printf(" Reused Object 2: id=%d, name=%s, value=%.2f\n",
reused2->id, reused2->name, reused2->value);
printf(" Reused Object 3: id=%d, name=%s, value=%.2f\n",
reused3->id, reused3->name, reused3->value);
}
// 2. Memory Snapshots
printf("\n--- Memory Snapshots ---\n");
// Create an array in dynamic memory
int* data_array = (int*)malloc(10 * sizeof(int));
if (!data_array) {
fprintf(stderr, "Failed to allocate data array\n");
dx_var_finalize();
return 1;
}
// Initialize the array
printf("Initializing data array with values 0-9...\n");
for (int i = 0; i < 10; i++) {
data_array[i] = i;
}
// Print the array
printf("Array contents: ");
for (int i = 0; i < 10; i++) {
printf("%d ", data_array[i]);
}
printf("\n");
// Take a snapshot
int snapshot_id = x21_register_memory_snapshot(1, data_array, 10 * sizeof(int));
if (snapshot_id < 0) {
fprintf(stderr, "Failed to create memory snapshot\n");
free(data_array);
dx_var_finalize();
return 1;
}
printf("Created memory snapshot (ID = %d)\n", snapshot_id);
// Modify the array
printf("Modifying array...\n");
for (int i = 0; i < 10; i++) {
data_array[i] = i * 10;
}
// Print the modified array
printf("Modified array: ");
for (int i = 0; i < 10; i++) {
printf("%d ", data_array[i]);
}
printf("\n");
// Restore the snapshot
printf("Restoring snapshot...\n");
if (!x22_restore_memory_snapshot(snapshot_id)) {
fprintf(stderr, "Failed to restore memory snapshot\n");
free(data_array);
dx_var_finalize();
return 1;
}
// Print the restored array
printf("Restored array: ");
for (int i = 0; i < 10; i++) {
printf("%d ", data_array[i]);
}
printf("\n");
// 3. Atomic Operations
printf("\n--- Atomic Memory Operations ---\n");
// Allocate atomic memory
void* atomic_ptr = x29_allocate_atomic(sizeof(int));
if (!atomic_ptr) {
fprintf(stderr, "Failed to allocate atomic memory\n");
free(data_array);
dx_var_finalize();
return 1;
}
printf("Allocated atomic memory at %p\n", atomic_ptr);
// Set initial value
*(int*)atomic_ptr = 42;
printf("Initial value: %d\n", *(int*)atomic_ptr);
// Try atomic compare-and-exchange
int expected = 42;
int new_value = 100;
printf("Performing atomic compare-and-exchange...\n");
if (x30_atomic_compare_exchange(atomic_ptr, sizeof(int), &expected)) {
printf("Compare succeeded, setting new value: %d\n", new_value);
*(int*)atomic_ptr = new_value;
} else {
printf("Compare failed\n");
}
printf("Final value: %d\n", *(int*)atomic_ptr);
// Memory fence
x31_memory_fence(atomic_ptr);
printf("Memory fence applied\n");
// Clean up
free(data_array);
free(atomic_ptr);
// Free objects (except those returned to the pool)
for (int i = 0; i < 10; i++) {
if (i != 2 && i != 5 && i != 8) {
free(objects[i]);
}
}
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
gcc advanced_memory.c -o advanced_memory -ldx-var-core -ldx-var-memory
./advanced_memory
This demonstrates advanced memory management techniques including pools, snapshots, and atomic operations.
Now, let's create and manage a custom execution environment:
execution_env.c
:#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
// Callback function for event handling
int event_handler(void* data) {
const char* event_name = (const char*)data;
printf("[Event Handler] Event received: %s\n", event_name);
return 1;
}
int main() {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Initialize environment subsystems
if (!x3_initialize_environment_registry(10) ||
!x10_initialize_context_registry(20) ||
!x17_initialize_program_registry(50) ||
!x26_initialize_symbol_table(1000) ||
!x33_initialize_event_system(100)) {
fprintf(stderr, "Failed to initialize environment subsystems\n");
dx_var_finalize();
return 1;
}
printf("Environment subsystems initialized\n");
// 1. Create Environment
printf("\n--- Creating Execution Environment ---\n");
int env_id = x4_initialize_environment(0);
if (env_id < 0) {
fprintf(stderr, "Failed to create execution environment\n");
dx_var_finalize();
return 1;
}
printf("Created execution environment (ID = %d)\n", env_id);
// 2. Configure Environment
printf("\n--- Configuring Environment ---\n");
// Set memory limit option
size_t memory_limit = 1024 * 1024 * 50; // 50MB
if (!x6_set_environment_option(env_id, "memory.limit", &memory_limit, sizeof(memory_limit), 1)) {
fprintf(stderr, "Failed to set memory limit option\n");
} else {
printf("Set memory limit: %zu bytes\n", memory_limit);
}
// Set thread limit option
int thread_limit = 4;
if (!x6_set_environment_option(env_id, "threads.limit", &thread_limit, sizeof(thread_limit), 1)) {
fprintf(stderr, "Failed to set thread limit option\n");
} else {
printf("Set thread limit: %d threads\n", thread_limit);
}
// 3. Create Execution Context
printf("\n--- Creating Execution Context ---\n");
int context_id = x11_create_execution_context(env_id, 0, NULL);
if (context_id < 0) {
fprintf(stderr, "Failed to create execution context\n");
x5_shutdown_environment(env_id);
dx_var_finalize();
return 1;
}
printf("Created execution context (ID = %d)\n", context_id);
// 4. Register Symbols
printf("\n--- Registering Symbols ---\n");
// Register some test functions
int func_value = 0x1000;
if (!x27_register_symbol("test_function1", &func_value, 1)) {
fprintf(stderr, "Failed to register symbol test_function1\n");
} else {
printf("Registered symbol 'test_function1' with address %p\n", &func_value);
}
int data_value = 42;
if (!x27_register_symbol("test_data", &data_value, 2)) {
fprintf(stderr, "Failed to register symbol test_data\n");
} else {
printf("Registered symbol 'test_data' with value %d\n", data_value);
}
// Look up a symbol
void* symbol_ptr = x28_lookup_symbol("test_function1");
if (symbol_ptr) {
printf("Symbol lookup successful: %p\n", symbol_ptr);
} else {
fprintf(stderr, "Symbol lookup failed\n");
}
// 5. Event System
printf("\n--- Event System ---\n");
// Register event handlers
int handler1_id = x34_register_event_handler(1, event_handler, "System Event", 10);
int handler2_id = x34_register_event_handler(2, event_handler, "User Event", 5);
if (handler1_id < 0 || handler2_id < 0) {
fprintf(stderr, "Failed to register event handlers\n");
} else {
printf("Registered event handlers: %d, %d\n", handler1_id, handler2_id);
}
// Trigger events
printf("\nTriggering events...\n");
int handlers_called = x35_trigger_event(1, NULL);
printf("System event triggered, %d handlers called\n", handlers_called);
handlers_called = x35_trigger_event(2, NULL);
printf("User event triggered, %d handlers called\n", handlers_called);
// 6. Activate and use the context
printf("\n--- Activating Execution Context ---\n");
if (!x13_activate_context(context_id)) {
fprintf(stderr, "Failed to activate execution context\n");
x5_shutdown_environment(env_id);
dx_var_finalize();
return 1;
}
printf("Execution context activated\n");
// Simulate program execution
printf("\n--- Simulated Program Execution ---\n");
printf("Executing program in context...\n");
printf(" (This is a simulation as we're not loading a real program)\n");
// Suspend the context
printf("\nSuspending context...\n");
if (!x14_suspend_context(context_id)) {
fprintf(stderr, "Failed to suspend context\n");
} else {
printf("Context suspended\n");
}
// 7. Clean up
printf("\n--- Cleaning Up ---\n");
// Destroy the context
if (!x12_destroy_execution_context(context_id)) {
fprintf(stderr, "Failed to destroy execution context\n");
} else {
printf("Execution context destroyed\n");
}
// Shut down the environment
if (!x5_shutdown_environment(env_id)) {
fprintf(stderr, "Failed to shut down environment\n");
} else {
printf("Environment shut down\n");
}
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
gcc execution_env.c -o execution_env -ldx-var-core -ldx-var-execution
./execution_env
This demonstrates creating and managing execution environments, contexts, and event systems.
Finally, let's create an integrated application that combines multiple DX-VAR-3.0 components:
integrated.c
:#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
// Function to compute Fibonacci numbers
int fibonacci(int n) {
if (n <= 1) return n;
return fibonacci(n-1) + fibonacci(n-2);
}
// Structure for custom data
typedef struct {
int id;
char* name;
double value;
} CustomData;
// Initialize a custom data object
CustomData* init_custom_data(int id, const char* name, double value) {
CustomData* data = (CustomData*)malloc(sizeof(CustomData));
if (!data) return NULL;
data->id = id;
data->name = strdup(name);
data->value = value;
return data;
}
// Free a custom data object
void free_custom_data(CustomData* data) {
if (data) {
free(data->name);
free(data);
}
}
int main() {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
printf("DX-VAR system initialized\n");
printf("Version: %s\n", dx_var_get_version());
printf("Platform: %s\n", dx_var_get_platform());
printf("Architecture: %s\n", dx_var_get_architecture());
// Initialize all subsystems
printf("\nInitializing subsystems...\n");
// Memory subsystem
if (!x2_initialize_memory(1024 * 1024 * 10, 100) ||
!x11_initialize_tracking(1000) ||
!x25_initialize_pool_manager(10)) {
fprintf(stderr, "Failed to initialize memory subsystems\n");
dx_var_finalize();
return 1;
}
// Type subsystem
if (!x11_initialize_type_registry(100)) {
fprintf(stderr, "Failed to initialize type registry\n");
dx_var_finalize();
return 1;
}
// Function subsystem
if (!x3_initialize_function_registry(100) ||
!x11_initialize_compilation_registry(100) ||
!x16_initialize_execution_registry(100)) {
fprintf(stderr, "Failed to initialize function subsystems\n");
dx_var_finalize();
return 1;
}
// Environment subsystem
if (!x3_initialize_environment_registry(10) ||
!x10_initialize_context_registry(20)) {
fprintf(stderr, "Failed to initialize environment subsystems\n");
dx_var_finalize();
return 1;
}
// Debugging subsystem
if (!x2_initialize_debugger_registry(10) ||
!x11_initialize_breakpoint_registry(100)) {
fprintf(stderr, "Failed to initialize debugging subsystems\n");
dx_var_finalize();
return 1;
}
printf("All subsystems initialized\n");
// PART 1: MEMORY AND TYPES
printf("\n=== PART 1: MEMORY AND TYPES ===\n");
// Register basic types
int int_type_id = x3_register_basic_type("int", sizeof(int), 0);
int double_type_id = x3_register_basic_type("double", sizeof(double), 0);
int char_ptr_type_id = x3_register_basic_type("char*", sizeof(char*), 0);
printf("Registered basic types:\n");
printf(" int: ID = %d\n", int_type_id);
printf(" double: ID = %d\n", double_type_id);
printf(" char*: ID = %d\n", char_ptr_type_id);
// Define custom data structure
int custom_struct_id = x12_define_struct("CustomData", "Custom data structure", sizeof(CustomData));
x13_add_struct_field(custom_struct_id, "id", int_type_id, offsetof(CustomData, id), 0);
x13_add_struct_field(custom_struct_id, "name", char_ptr_type_id, offsetof(CustomData, name), 0);
x13_add_struct_field(custom_struct_id, "value", double_type_id, offsetof(CustomData, value), 0);
x14_finalize_struct(custom_struct_id, NULL);
printf("Defined CustomData structure (ID = %d)\n", custom_struct_id);
// Create memory pool for CustomData objects
int pool_id = x26_create_pool(sizeof(CustomData), 10);
if (pool_id < 0) {
fprintf(stderr, "Failed to create memory pool\n");
dx_var_finalize();
return 1;
}
printf("Created memory pool for CustomData objects (ID = %d)\n", pool_id);
// Create custom data objects
CustomData* data1 = (CustomData*)x27_allocate_from_pool(pool_id);
CustomData* data2 = (CustomData*)x27_allocate_from_pool(pool_id);
if (data1 && data2) {
// Initialize data
data1->id = 1;
data1->name = strdup("First Item");
data1->value = 100.5;
data2->id = 2;
data2->name = strdup("Second Item");
data2->value = 200.75;
printf("\nCreated custom data objects:\n");
printf(" data1: id=%d, name=%s, value=%.2f\n", data1->id, data1->name, data1->value);
printf(" data2: id=%d, name=%s, value=%.2f\n", data2->id, data2->name, data2->value);
// Register allocations for tracking
x12_register_allocation(data1, sizeof(CustomData), "CustomData1");
x12_register_allocation(data2, sizeof(CustomData), "CustomData2");
// Clean up strings before returning to pool
free(data1->name);
free(data2->name);
// Return objects to pool
x28_return_to_pool(pool_id, data1);
x28_return_to_pool(pool_id, data2);
printf("\nObjects returned to pool\n");
}
// PART 2: FUNCTIONS AND EXECUTION
printf("\n=== PART 2: FUNCTIONS AND EXECUTION ===\n");
// Create environment and context
int env_id = x4_initialize_environment(0);
int context_id = x11_create_execution_context(env_id, 0, NULL);
if (env_id < 0 || context_id < 0) {
fprintf(stderr, "Failed to create environment or context\n");
dx_var_finalize();
return 1;
}
printf("Created environment (ID = %d) and context (ID = %d)\n", env_id, context_id);
// Activate context
if (!x13_activate_context(context_id)) {
fprintf(stderr, "Failed to activate context\n");
dx_var_finalize();
return 1;
}
printf("Context activated\n");
// Define and compile functions
// 1. Fibonacci function
int fib_func_id = x4_define_function("fibonacci", int_type_id, NULL);
x7_add_parameter(fib_func_id, int_type_id, "n");
// Function body for fibonacci
const char* fib_body =
"if (n <= 1) return n;\n"
"return fibonacci(n-1) + fibonacci(n-2);\n";
x5_set_function_body(fib_func_id, fib_body, "c");
int fib_comp_id = x12_compile_function(fib_func_id, 2);
printf("\nDefined and compiled Fibonacci function (ID = %d)\n", fib_func_id);
// 2. Sum function
int sum_func_id = x4_define_function("sum", int_type_id, NULL);
x7_add_parameter(sum_func_id, int_type_id, "a");
x7_add_parameter(sum_func_id, int_type_id, "b");
// Function body for sum
const char* sum_body = "return a + b;";
x5_set_function_body(sum_func_id, sum_body, "c");
int sum_comp_id = x12_compile_function(sum_func_id, 2);
printf("Defined and compiled Sum function (ID = %d)\n", sum_func_id);
// Execute functions
printf("\nExecuting functions:\n");
// Execute Fibonacci
for (int i = 5; i <= 10; i++) {
int arg = i;
void* result = x17_execute_function(fib_func_id, &arg);
if (result) {
printf(" fibonacci(%d) = %d\n", i, *(int*)result);
free(result);
}
}
// Execute Sum
int sum_args[2] = {42, 58};
void* sum_result = x17_execute_function(sum_func_id, sum_args);
if (sum_result) {
printf(" sum(%d, %d) = %d\n", sum_args[0], sum_args[1], *(int*)sum_result);
free(sum_result);
}
// PART 3: DEBUGGING
printf("\n=== PART 3: DEBUGGING ===\n");
// Initialize debugger
int debugger_id = x3_initialize_debugger(0);
if (debugger_id < 0) {
fprintf(stderr, "Failed to initialize debugger\n");
dx_var_finalize();
return 1;
}
printf("Initialized debugger (ID = %d)\n", debugger_id);
// Since we can't actually debug ourselves directly, we'll simulate debugging
// Simulate a breakpoint at the Fibonacci function
printf("\nSimulating breakpoint at fibonacci function...\n");
// Call Fibonacci with debugger tracing (simulated)
int n = 6;
printf("fibonacci(%d) calculation trace:\n", n);
printf(" [DBG] Entering fibonacci(%d)\n", n);
printf(" [DBG] n > 1, making recursive calls\n");
printf(" [DBG] Entering fibonacci(%d)\n", n-1);
printf(" [DBG] n > 1, making recursive calls\n");
printf(" [DBG] Entering fibonacci(%d)\n", n-2);
printf(" [DBG] n > 1, making recursive calls\n");
printf(" [DBG] Entering fibonacci(%d)\n", n-3);
printf(" [DBG] n > 1, making recursive calls\n");
printf(" [DBG] Entering fibonacci(%d)\n", n-4);
printf(" [DBG] n <= 1, returning %d\n", n-4);
printf(" [DBG] Entering fibonacci(%d)\n", n-5);
printf(" [DBG] n <= 1, returning %d\n", n-5);
printf(" [DBG] Result: %d\n", fibonacci(n));
// Terminate debugger
if (!x4_terminate_debugger(debugger_id)) {
fprintf(stderr, "Failed to terminate debugger\n");
}
// Clean up
printf("\n=== CLEANUP ===\n");
printf("Destroying execution context...\n");
x12_destroy_execution_context(context_id);
printf("Shutting down environment...\n");
x5_shutdown_environment(env_id);
// Finalize DX-VAR system
printf("\nFinalizing DX-VAR system...\n");
dx_var_finalize();
printf("Demonstration complete\n");
return 0;
}
gcc integrated.c -o integrated -ldx-var-core -ldx-var-memory -ldx-var-type -ldx-var-function -ldx-var-execution -ldx-var-debugger
./integrated
This integrated example demonstrates how to combine multiple DX-VAR-3.0 components to create a comprehensive application.
Now that you've mastered the advanced features of DX-VAR-3.0, consider:
Refer to the User Guide for more information on these topics.
### DX-VAR-3.0.IM.5.3: Deployment and Distribution
This section details the process of deploying and distributing the DX-VAR-3.0 system across different platforms.
#### Step 1: Package Management
1.1. Create a package configuration file (dx-var.pc):
prefix=/usr/local exec_prefix=${prefix} libdir=${exec_prefix}/lib includedir=${prefix}/include
Name: DX-VAR Description: Ultra-Granular Programming Standard Version: 3.0.0 Requires: Libs: -L${libdir} -ldx-var-core -ldx-var-memory -ldx-var-type -ldx-var-function -ldx-var-execution -ldx-var-compiler -ldx-var-debugger -ldx-var-verification Cflags: -I${includedir}/dx-var
1.2. Create installation rules in CMakeLists.txt:
```cmake
# Installation rules
install(TARGETS dx-var-core dx-var-memory dx-var-type dx-var-function
dx-var-execution dx-var-compiler dx-var-debugger dx-var-verification
EXPORT DX-VARTargets
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
RUNTIME DESTINATION bin
INCLUDES DESTINATION include/dx-var)
# Headers
install(DIRECTORY include/ DESTINATION include/dx-var)
# Documentation
if(DX_VAR_BUILD_DOCS)
install(DIRECTORY ${CMAKE_BINARY_DIR}/docs_output/html/ DESTINATION share/doc/dx-var)
install(FILES ${CMAKE_BINARY_DIR}/docs_output/dx-var-3.0-manual.pdf DESTINATION share/doc/dx-var OPTIONAL)
endif()
# Tools
install(TARGETS dx-var-cli dx-var-config-tool dx-var-project-gen
RUNTIME DESTINATION bin)
# CMake config files
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/DX-VARConfigVersion.cmake"
VERSION ${PROJECT_VERSION}
COMPATIBILITY SameMajorVersion
)
configure_package_config_file(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/DX-VARConfig.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/DX-VARConfig.cmake"
INSTALL_DESTINATION lib/cmake/DX-VAR
)
install(EXPORT DX-VARTargets
FILE DX-VARTargets.cmake
NAMESPACE DX-VAR::
DESTINATION lib/cmake/DX-VAR)
install(FILES
"${CMAKE_CURRENT_BINARY_DIR}/DX-VARConfig.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/DX-VARConfigVersion.cmake"
DESTINATION lib/cmake/DX-VAR)
# pkg-config file
configure_file(dx-var.pc.in dx-var.pc @ONLY)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/dx-var.pc DESTINATION lib/pkgconfig)
1.3. Create a DEB package script (tools/make_deb.sh):
#!/bin/bash
# DX-VAR-3.0 DEB Package Generator
# Default options
VERSION="3.0.0"
RELEASE="1"
ARCH="amd64"
MAINTAINER="DX-VAR Team <info@dx-var.org>"
DESCRIPTION="Ultra-Granular Programming Standard"
DEPENDS="libc6 (>= 2.31), libstdc++6 (>= 10.0)"
BUILD_DIR="./build"
OUTPUT_DIR="./packages"
# Parse command-line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--version=*)
VERSION="${1#*=}"
shift
;;
--release=*)
RELEASE="${1#*=}"
shift
;;
--arch=*)
ARCH="${1#*=}"
shift
;;
--maintainer=*)
MAINTAINER="${1#*=}"
shift
;;
--build-dir=*)
BUILD_DIR="${1#*=}"
shift
;;
--output-dir=*)
OUTPUT_DIR="${1#*=}"
shift
;;
*)
echo "Unknown option: $1"
exit 1
;;
esac
done
# Create output directory
mkdir -p $OUTPUT_DIR
# Create package directories
PACKAGE_NAME="dx-var-$VERSION-$RELEASE.$ARCH"
PACKAGE_DIR="$OUTPUT_DIR/$PACKAGE_NAME"
mkdir -p $PACKAGE_DIR/DEBIAN
mkdir -p $PACKAGE_DIR/usr/local/bin
mkdir -p $PACKAGE_DIR/usr/local/lib
mkdir -p $PACKAGE_DIR/usr/local/include/dx-var
mkdir -p $PACKAGE_DIR/usr/local/share/doc/dx-var
mkdir -p $PACKAGE_DIR/usr/local/lib/pkgconfig
mkdir -p $PACKAGE_DIR/usr/local/lib/cmake/DX-VAR
# Copy files to package directory
echo "Copying files to package directory..."
cp $BUILD_DIR/bin/dx-var-cli $PACKAGE_DIR/usr/local/bin/
cp $BUILD_DIR/bin/dx-var-config-tool $PACKAGE_DIR/usr/local/bin/
cp $BUILD_DIR/bin/dx-var-project-gen $PACKAGE_DIR/usr/local/bin/
cp $BUILD_DIR/lib/*.so $PACKAGE_DIR/usr/local/lib/
cp $BUILD_DIR/lib/*.a $PACKAGE_DIR/usr/local/lib/
cp -r include/* $PACKAGE_DIR/usr/local/include/dx-var/
cp $BUILD_DIR/dx-var.pc $PACKAGE_DIR/usr/local/lib/pkgconfig/
cp $BUILD_DIR/DX-VARConfig.cmake $PACKAGE_DIR/usr/local/lib/cmake/DX-VAR/
cp $BUILD_DIR/DX-VARConfigVersion.cmake $PACKAGE_DIR/usr/local/lib/cmake/DX-VAR/
cp $BUILD_DIR/DX-VARTargets.cmake $PACKAGE_DIR/usr/local/lib/cmake/DX-VAR/
cp README.md $PACKAGE_DIR/usr/local/share/doc/dx-var/
cp LICENSE $PACKAGE_DIR/usr/local/share/doc/dx-var/
cp -r docs/html $PACKAGE_DIR/usr/local/share/doc/dx-var/
# Create control file
cat > $PACKAGE_DIR/DEBIAN/control << EOF
Package: dx-var
Version: $VERSION-$RELEASE
Architecture: $ARCH
Maintainer: $MAINTAINER
Depends: $DEPENDS
Section: devel
Priority: optional
Homepage: https://dx-var.org
Description: $DESCRIPTION
DX-VAR is an ultra-granular programming standard that provides
unprecedented control over every aspect of program execution.
It offers a systematic approach to memory management, type systems,
function execution, compilation, debugging, and other aspects of
software development.
EOF
# Create postinst script
cat > $PACKAGE_DIR/DEBIAN/postinst << EOF
#!/bin/sh
ldconfig
EOF
chmod 755 $PACKAGE_DIR/DEBIAN/postinst
# Create postrm script
cat > $PACKAGE_DIR/DEBIAN/postrm << EOF
#!/bin/sh
ldconfig
EOF
chmod 755 $PACKAGE_DIR/DEBIAN/postrm
# Build the package
echo "Building DEB package..."
dpkg-deb --build $PACKAGE_DIR
echo "Package created: $PACKAGE_DIR.deb"
1.4. Create an RPM spec file (tools/dx-var.spec):
%define name dx-var
%define version 3.0.0
%define release 1%{?dist}
Name: %{name}
Version: %{version}
Release: %{release}
Summary: Ultra-Granular Programming Standard
Group: Development/Libraries
License: Proprietary
URL: https://dx-var.org
Source0: %{name}-%{version}.tar.gz
BuildRequires: cmake >= 3.15
BuildRequires: gcc >= 9.0
BuildRequires: gcc-c++ >= 9.0
BuildRequires: make >= 4.0
Requires: libc6 >= 2.31
Requires: libstdc++ >= 10.0
%description
DX-VAR is an ultra-granular programming standard that provides
unprecedented control over every aspect of program execution.
It offers a systematic approach to memory management, type systems,
function execution, compilation, debugging, and other aspects of
software development.
%package devel
Summary: Development files for DX-VAR
Group: Development/Libraries
Requires: %{name} = %{version}-%{release}
%description devel
This package contains the header files and libraries needed to compile
applications that use DX-VAR.
%package doc
Summary: Documentation for DX-VAR
Group: Documentation
Requires: %{name} = %{version}-%{release}
%description doc
This package contains the documentation for DX-VAR.
%prep
%setup -q
%build
mkdir -p build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=%{_prefix} -DDX_VAR_BUILD_DOCS=ON
make %{?_smp_mflags}
%install
cd build
make DESTDIR=%{buildroot} install
%post
/sbin/ldconfig
%postun
/sbin/ldconfig
%files
%defattr(-,root,root,-)
%{_bindir}/dx-var-cli
%{_bindir}/dx-var-config-tool
%{_bindir}/dx-var-project-gen
%{_libdir}/libdx-var-*.so
%doc README.md
%license LICENSE
%files devel
%defattr(-,root,root,-)
%{_includedir}/dx-var/
%{_libdir}/libdx-var-*.a
%{_libdir}/pkgconfig/dx-var.pc
%{_libdir}/cmake/DX-VAR/
%files doc
%defattr(-,root,root,-)
%{_datadir}/doc/dx-var/
%changelog
* Thu Mar 28 2025 DX-VAR Team <info@dx-var.org> - 3.0.0-1
- Initial release
2.1. Create a Windows installer script (tools/windows_installer.iss):
; DX-VAR-3.0 Windows Installer Script
; Inno Setup Script
#define MyAppName "DX-VAR"
#define MyAppVersion "3.0.0"
#define MyAppPublisher "DX-VAR Team"
#define MyAppURL "https://dx-var.org"
[Setup]
AppId={{C9A15E7D-F3A4-40C1-B7D8-94D5B8E0AB42}
AppName={#MyAppName}
AppVersion={#MyAppVersion}
AppPublisher={#MyAppPublisher}
AppPublisherURL={#MyAppURL}
AppSupportURL={#MyAppURL}
AppUpdatesURL={#MyAppURL}
DefaultDirName={autopf}\{#MyAppName}
DefaultGroupName={#MyAppName}
OutputBaseFilename=dx-var-{#MyAppVersion}-setup
Compression=lzma
SolidCompression=yes
WizardStyle=modern
ArchitecturesInstallIn64BitMode=x64
ChangesEnvironment=yes
[Languages]
Name: "english"; MessagesFile: "compiler:Default.isl"
[Files]
; Binaries
Source: "..\build\bin\Release\dx-var-cli.exe"; DestDir: "{app}\bin"; Flags: ignoreversion
Source: "..\build\bin\Release\dx-var-config-tool.exe"; DestDir: "{app}\bin"; Flags: ignoreversion
Source: "..\build\bin\Release\dx-var-project-gen.exe"; DestDir: "{app}\bin"; Flags: ignoreversion
; Libraries
Source: "..\build\lib\Release\*.dll"; DestDir: "{app}\bin"; Flags: ignoreversion
Source: "..\build\lib\Release\*.lib"; DestDir: "{app}\lib"; Flags: ignoreversion
; Headers
Source: "..\include\*"; DestDir: "{app}\include\dx-var"; Flags: ignoreversion recursesubdirs
; Documentation
Source: "..\build\docs_output\html\*"; DestDir: "{app}\doc\html"; Flags: ignoreversion recursesubdirs
Source: "..\build\docs_output\dx-var-3.0-manual.pdf"; DestDir: "{app}\doc"; Flags: ignoreversion
; CMake files
Source: "..\build\DX-VARConfig.cmake"; DestDir: "{app}\lib\cmake\DX-VAR"; Flags: ignoreversion
Source: "..\build\DX-VARConfigVersion.cmake"; DestDir: "{app}\lib\cmake\DX-VAR"; Flags: ignoreversion
Source: "..\build\DX-VARTargets.cmake"; DestDir: "{app}\lib\cmake\DX-VAR"; Flags: ignoreversion
; Additional files
Source: "..\README.md"; DestDir: "{app}"; Flags: ignoreversion
Source: "..\LICENSE"; DestDir: "{app}"; Flags: ignoreversion
[Icons]
Name: "{group}\Documentation"; Filename: "{app}\doc\html\index.html"
Name: "{group}\PDF Manual"; Filename: "{app}\doc\dx-var-3.0-manual.pdf"
Name: "{group}\{cm:UninstallProgram,{#MyAppName}}"; Filename: "{uninstallexe}"
[Registry]
Root: HKLM; Subkey: "SYSTEM\CurrentControlSet\Control\Session Manager\Environment"; ValueType: expandsz; ValueName: "DX_VAR_HOME"; ValueData: "{app}"; Flags: uninsdeletevalue
Root: HKLM; Subkey: "SYSTEM\CurrentControlSet\Control\Session Manager\Environment"; ValueType: expandsz; ValueName: "PATH"; ValueData: "{olddata};{app}\bin"; Check: NeedsAddPath('{app}\bin')
[Code]
function NeedsAddPath(Param: string): boolean;
var
OrigPath: string;
begin
if not RegQueryStringValue(HKLM, 'SYSTEM\CurrentControlSet\Control\Session Manager\Environment', 'PATH', OrigPath)
then begin
Result := True;
exit;
end;
Result := Pos(';' + Param + ';', ';' + OrigPath + ';') = 0;
end;
2.2. Create macOS package script (tools/make_macos_pkg.sh):
#!/bin/bash
# DX-VAR-3.0 macOS Package Generator
# Default options
VERSION="3.0.0"
IDENTIFIER="org.dx-var.pkg"
BUILD_DIR="./build"
OUTPUT_DIR="./packages"
INSTALL_DIR="/usr/local"
# Parse command-line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--version=*)
VERSION="${1#*=}"
shift
;;
--identifier=*)
IDENTIFIER="${1#*=}"
shift
;;
--build-dir=*)
BUILD_DIR="${1#*=}"
shift
;;
--output-dir=*)
OUTPUT_DIR="${1#*=}"
shift
;;
--install-dir=*)
INSTALL_DIR="${1#*=}"
shift
;;
*)
echo "Unknown option: $1"
exit 1
;;
esac
done
# Create output directory
mkdir -p $OUTPUT_DIR
# Create temporary directory
TMP_DIR=$(mktemp -d)
STAGING_DIR="$TMP_DIR/staging"
SCRIPTS_DIR="$TMP_DIR/scripts"
mkdir -p $STAGING_DIR$INSTALL_DIR/bin
mkdir -p $STAGING_DIR$INSTALL_DIR/lib
mkdir -p $STAGING_DIR$INSTALL_DIR/include/dx-var
mkdir -p $STAGING_DIR$INSTALL_DIR/share/doc/dx-var
mkdir -p $STAGING_DIR$INSTALL_DIR/lib/pkgconfig
mkdir -p $STAGING_DIR$INSTALL_DIR/lib/cmake/DX-VAR
mkdir -p $SCRIPTS_DIR
# Copy files to staging directory
echo "Copying files to staging directory..."
cp $BUILD_DIR/bin/dx-var-cli $STAGING_DIR$INSTALL_DIR/bin/
cp $BUILD_DIR/bin/dx-var-config-tool $STAGING_DIR$INSTALL_DIR/bin/
cp $BUILD_DIR/bin/dx-var-project-gen $STAGING_DIR$INSTALL_DIR/bin/
cp $BUILD_DIR/lib/*.dylib $STAGING_DIR$INSTALL_DIR/lib/
cp $BUILD_DIR/lib/*.a $STAGING_DIR$INSTALL_DIR/lib/
cp -r include/* $STAGING_DIR$INSTALL_DIR/include/dx-var/
cp $BUILD_DIR/dx-var.pc $STAGING_DIR$INSTALL_DIR/lib/pkgconfig/
cp $BUILD_DIR/DX-VARConfig.cmake $STAGING_DIR$INSTALL_DIR/lib/cmake/DX-VAR/
cp $BUILD_DIR/DX-VARConfigVersion.cmake $STAGING_DIR$INSTALL_DIR/lib/cmake/DX-VAR/
cp $BUILD_DIR/DX-VARTargets.cmake $STAGING_DIR$INSTALL_DIR/lib/cmake/DX-VAR/
cp README.md $STAGING_DIR$INSTALL_DIR/share/doc/dx-var/
cp LICENSE $STAGING_DIR$INSTALL_DIR/share/doc/dx-var/
cp -r docs/html $STAGING_DIR$INSTALL_DIR/share/doc/dx-var/
# Create postinstall script
cat > $SCRIPTS_DIR/postinstall << EOF
#!/bin/bash
# Update dylib paths
for lib in $INSTALL_DIR/lib/libdx-var-*.dylib; do
install_name_tool -id "\$lib" "\$lib"
done
# Update dynamic library cache
/usr/bin/update_dyld_shared_cache
exit 0
EOF
chmod 755 $SCRIPTS_DIR/postinstall
# Build package
echo "Building macOS package..."
PACKAGE_FILE="$OUTPUT_DIR/dx-var-$VERSION.pkg"
pkgbuild --root "$STAGING_DIR" \
--identifier "$IDENTIFIER" \
--version "$VERSION" \
--scripts "$SCRIPTS_DIR" \
--install-location "/" \
"$PACKAGE_FILE"
# Clean up
rm -rf $TMP_DIR
echo "Package created: $PACKAGE_FILE"
3.1. Create a source package script (tools/make_source_tarball.sh):
#!/bin/bash
# DX-VAR-3.0 Source Package Generator
# Default options
VERSION="3.0.0"
OUTPUT_DIR="./packages"
EXCLUDE_DIRS="build packages .git"
ARCHIVE_PREFIX="dx-var-$VERSION"
# Parse command-line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--version=*)
VERSION="${1#*=}"
ARCHIVE_PREFIX="dx-var-$VERSION"
shift
;;
--output-dir=*)
OUTPUT_DIR="${1#*=}"
shift
;;
--prefix=*)
ARCHIVE_PREFIX="${1#*=}"
shift
;;
*)
echo "Unknown option: $1"
exit 1
;;
esac
done
# Create output directory
mkdir -p $OUTPUT_DIR
# Prepare exclude pattern
EXCLUDE_PATTERN=""
for dir in $EXCLUDE_DIRS; do
EXCLUDE_PATTERN="$EXCLUDE_PATTERN --exclude='$dir'"
done
# Create source tarball
echo "Creating source tarball..."
TARBALL="$OUTPUT_DIR/$ARCHIVE_PREFIX.tar.gz"
# Use eval to properly handle the exclude pattern
eval "tar czf $TARBALL $EXCLUDE_PATTERN --transform 's,^,${ARCHIVE_PREFIX}/,' *"
echo "Source tarball created: $TARBALL"
3.2. Create a source release verification script (tools/verify_source.sh):
#!/bin/bash
# DX-VAR-3.0 Source Package Verification Script
# Default options
TARBALL=""
VERIFY_DIR="./verify_source"
TEMP_BUILD_DIR="build_tmp"
# Parse command-line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--tarball=*)
TARBALL="${1#*=}"
shift
;;
--verify-dir=*)
VERIFY_DIR="${1#*=}"
shift
;;
*)
TARBALL="$1"
shift
;;
esac
done
# Check if tarball is provided
if [ -z "$TARBALL" ]; then
echo "Error: No source tarball specified"
echo "Usage: $0 [--tarball=FILE] [--verify-dir=DIR] FILE"
exit 1
fi
# Check if tarball exists
if [ ! -f "$TARBALL" ]; then
echo "Error: Source tarball not found: $TARBALL"
exit 1
fi
# Create verification directory
mkdir -p $VERIFY_DIR
cd $VERIFY_DIR
# Extract tarball
echo "Extracting source tarball..."
tar xzf ../$TARBALL
# Find the extracted directory
SOURCE_DIR=$(find . -type d -maxdepth 1 -name "dx-var*" | head -1)
if [ -z "$SOURCE_DIR" ]; then
echo "Error: Could not find extracted source directory"
exit 1
fi
cd $SOURCE_DIR
# Create build directory
mkdir -p $TEMP_BUILD_DIR
cd $TEMP_BUILD_DIR
# Configure project
echo "Configuring project..."
cmake .. -DCMAKE_BUILD_TYPE=Release
# Build project
echo "Building project..."
make -j$(nproc)
# Run tests
echo "Running tests..."
ctest --output-on-failure
# Verification complete
if [ $? -eq 0 ]; then
echo "Source package verification successful"
exit 0
else
echo "Source package verification failed"
exit 1
fi
4.1. Create a system configuration script (tools/configure_system.sh):
#!/bin/bash
# DX-VAR-3.0 System Configuration Script
# Default options
INSTALL_PREFIX="/usr/local"
CONFIG_DIR="/etc/dx-var"
DATA_DIR="/var/lib/dx-var"
LOG_DIR="/var/log/dx-var"
USER="root"
GROUP="root"
MAX_MEMORY="1G"
MAX_THREADS="4"
VERBOSE=0
# Parse command-line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--prefix=*)
INSTALL_PREFIX="${1#*=}"
shift
;;
--config-dir=*)
CONFIG_DIR="${1#*=}"
shift
;;
--data-dir=*)
DATA_DIR="${1#*=}"
shift
;;
--log-dir=*)
LOG_DIR="${1#*=}"
shift
;;
--user=*)
USER="${1#*=}"
shift
;;
--group=*)
GROUP="${1#*=}"
shift
;;
--max-memory=*)
MAX_MEMORY="${1#*=}"
shift
;;
--max-threads=*)
MAX_THREADS="${1#*=}"
shift
;;
--verbose)
VERBOSE=1
shift
;;
--help)
echo "DX-VAR-3.0 System Configuration Script"
echo "Usage: $0 [options]"
echo "Options:"
echo " --prefix=DIR Installation prefix ($INSTALL_PREFIX)"
echo " --config-dir=DIR Configuration directory ($CONFIG_DIR)"
echo " --data-dir=DIR Data directory ($DATA_DIR)"
echo " --log-dir=DIR Log directory ($LOG_DIR)"
echo " --user=USER User to own directories ($USER)"
echo " --group=GROUP Group to own directories ($GROUP)"
echo " --max-memory=SIZE Maximum memory usage ($MAX_MEMORY)"
echo " --max-threads=NUM Maximum thread count ($MAX_THREADS)"
echo " --verbose Enable verbose output"
echo " --help Display this help message"
exit 0
;;
*)
echo "Unknown option: $1"
echo "Use --help for usage information"
exit 1
;;
esac
done
# Function to log messages
log() {
if [ $VERBOSE -eq 1 ]; then
echo "$1"
fi
}
# Check if running as root
if [ "$(id -u)" -ne 0 ]; then
echo "Error: This script must be run as root"
exit 1
fi
# Create directories
log "Creating directories..."
mkdir -p $CONFIG_DIR
mkdir -p $DATA_DIR
mkdir -p $LOG_DIR
# Set ownership
log "Setting ownership..."
chown -R $USER:$GROUP $CONFIG_DIR
chown -R $USER:$GROUP $DATA_DIR
chown -R $USER:$GROUP $LOG_DIR
# Set permissions
log "Setting permissions..."
chmod 755 $CONFIG_DIR
chmod 755 $DATA_DIR
chmod 755 $LOG_DIR
# Create configuration file
log "Creating configuration file..."
cat > $CONFIG_DIR/dx-var.conf << EOF
# DX-VAR-3.0 Configuration File
# Installation
install_prefix = $INSTALL_PREFIX
# Directories
config_dir = $CONFIG_DIR
data_dir = $DATA_DIR
log_dir = $LOG_DIR
# Limits
max_memory = $MAX_MEMORY
max_threads = $MAX_THREADS
# Logging
log_level = info
log_rotation = daily
log_retention = 30
EOF
# Create environment script
log "Creating environment script..."
cat > $CONFIG_DIR/dx-var-env.sh << EOF
#!/bin/bash
# DX-VAR-3.0 Environment Setup Script
export DX_VAR_HOME=$INSTALL_PREFIX
export DX_VAR_CONFIG=$CONFIG_DIR/dx-var.conf
export DX_VAR_DATA=$DATA_DIR
export DX_VAR_LOGS=$LOG_DIR
export PATH=\$PATH:\$DX_VAR_HOME/bin
export LD_LIBRARY_PATH=\$LD_LIBRARY_PATH:\$DX_VAR_HOME/lib
export PKG_CONFIG_PATH=\$PKG_CONFIG_PATH:\$DX_VAR_HOME/lib/pkgconfig
export CMAKE_PREFIX_PATH=\$CMAKE_PREFIX_PATH:\$DX_VAR_HOME
EOF
chmod 755 $CONFIG_DIR/dx-var-env.sh
# Create systemd service if applicable
if [ -d "/lib/systemd/system" ]; then
log "Creating systemd service..."
cat > /lib/systemd/system/dx-var.service << EOF
[Unit]
Description=DX-VAR-3.0 Service
After=network.target
[Service]
User=$USER
Group=$GROUP
Environment=DX_VAR_HOME=$INSTALL_PREFIX
Environment=DX_VAR_CONFIG=$CONFIG_DIR/dx-var.conf
Environment=DX_VAR_DATA=$DATA_DIR
Environment=DX_VAR_LOGS=$LOG_DIR
ExecStart=$INSTALL_PREFIX/bin/dx-var-cli service
Restart=on-failure
LimitNOFILE=65536
LimitMEMLOCK=infinity
[Install]
WantedBy=multi-user.target
EOF
systemctl daemon-reload
log "Systemd service created: dx-var.service"
log "To enable the service, run: systemctl enable dx-var.service"
fi
# Add to environment profile
log "Adding environment setup to system profile..."
cat > /etc/profile.d/dx-var.sh << EOF
#!/bin/bash
# DX-VAR-3.0 Environment Setup
source $CONFIG_DIR/dx-var-env.sh
EOF
chmod 755 /etc/profile.d/dx-var.sh
# Update system cache
log "Updating system cache..."
ldconfig
log "System configuration complete."
echo "DX-VAR-3.0 has been configured on this system."
echo "To use DX-VAR-3.0, either:"
echo " 1. Log out and log back in, or"
echo " 2. Run: source $CONFIG_DIR/dx-var-env.sh"
4.2. Create a Docker deployment script (tools/docker/Dockerfile):
# DX-VAR-3.0 Docker Image
# Start with a base image
FROM ubuntu:22.04 AS builder
# Install build dependencies
RUN apt-get update && apt-get install -y \
build-essential \
cmake \
git \
doxygen \
pkg-config \
&& rm -rf /var/lib/apt/lists/*
# Set up working directory
WORKDIR /build
# Copy source code
COPY . .
# Build the project
RUN mkdir -p build && \
cd build && \
cmake .. -DCMAKE_BUILD_TYPE=Release && \
make -j$(nproc) && \
make install
# Create runtime image
FROM ubuntu:22.04
# Install runtime dependencies
RUN apt-get update && apt-get install -y \
libstdc++6 \
&& rm -rf /var/lib/apt/lists/*
# Set up directories
RUN mkdir -p /etc/dx-var /var/lib/dx-var /var/log/dx-var
# Copy from builder
COPY --from=builder /usr/local /usr/local
# Set environment variables
ENV DX_VAR_HOME=/usr/local
ENV DX_VAR_CONFIG=/etc/dx-var/dx-var.conf
ENV DX_VAR_DATA=/var/lib/dx-var
ENV DX_VAR_LOGS=/var/log/dx-var
ENV PATH=$PATH:/usr/local/bin
ENV LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/lib
# Create default configuration
RUN echo "# DX-VAR-3.0 Configuration File" > /etc/dx-var/dx-var.conf && \
echo "install_prefix = /usr/local" >> /etc/dx-var/dx-var.conf && \
echo "config_dir = /etc/dx-var" >> /etc/dx-var/dx-var.conf && \
echo "data_dir = /var/lib/dx-var" >> /etc/dx-var/dx-var.conf && \
echo "log_dir = /var/log/dx-var" >> /etc/dx-var/dx-var.conf && \
echo "max_memory = 1G" >> /etc/dx-var/dx-var.conf && \
echo "max_threads = 4" >> /etc/dx-var/dx-var.conf && \
echo "log_level = info" >> /etc/dx-var/dx-var.conf
# Update system cache
RUN ldconfig
# Expose ports
EXPOSE 8080
# Set entrypoint
ENTRYPOINT ["dx-var-cli"]
CMD ["info"]
4.3. Create a Kubernetes deployment configuration (tools/kubernetes/dx-var-deployment.yaml):
# DX-VAR-3.0 Kubernetes Deployment
apiVersion: apps/v1
kind: Deployment
metadata:
name: dx-var
labels:
app: dx-var
spec:
replicas: 3
selector:
matchLabels:
app: dx-var
template:
metadata:
labels:
app: dx-var
spec:
containers:
- name: dx-var
image: dx-var:3.0.0
ports:
- containerPort: 8080
resources:
limits:
cpu: "1"
memory: "1Gi"
requests:
cpu: "0.5"
memory: "512Mi"
env:
- name: DX_VAR_HOME
value: "/usr/local"
- name: DX_VAR_CONFIG
value: "/etc/dx-var/dx-var.conf"
- name: DX_VAR_DATA
value: "/var/lib/dx-var"
- name: DX_VAR_LOGS
value: "/var/log/dx-var"
volumeMounts:
- name: config-volume
mountPath: /etc/dx-var
- name: data-volume
mountPath: /var/lib/dx-var
- name: log-volume
mountPath: /var/log/dx-var
volumes:
- name: config-volume
configMap:
name: dx-var-config
- name: data-volume
persistentVolumeClaim:
claimName: dx-var-data-pvc
- name: log-volume
persistentVolumeClaim:
claimName: dx-var-log-pvc
---
apiVersion: v1
kind: Service
metadata:
name: dx-var-service
spec:
selector:
app: dx-var
ports:
- port: 80
targetPort: 8080
type: ClusterIP
---
apiVersion: v1
kind: ConfigMap
metadata:
name: dx-var-config
data:
dx-var.conf: |
# DX-VAR-3.0 Configuration File
install_prefix = /usr/local
config_dir = /etc/dx-var
data_dir = /var/lib/dx-var
log_dir = /var/log/dx-var
max_memory = 1G
max_threads = 4
log_level = info
---
apiVersion: v1
kind: PersistentVolumeClaim
metadata:
name: dx-var-data-pvc
spec:
accessModes:
- ReadWriteOnce
resources:
requests:
storage: 10Gi
---
apiVersion: v1
kind: PersistentVolumeClaim
metadata:
name: dx-var-log-pvc
spec:
accessModes:
- ReadWriteOnce
resources:
requests:
storage: 5Gi
This section provides detailed steps for verifying and validating the DX-VAR-3.0 system implementation.
1.1. Create a unit test framework (tests/test_framework.h):
#ifndef DX_VAR_TEST_FRAMEWORK_H
#define DX_VAR_TEST_FRAMEWORK_H
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
// Test result structure
typedef struct {
const char* test_name;
int passed;
int total;
int64_t duration_ms;
} dx_var_test_result;
// Test suite structure
typedef struct {
const char* suite_name;
dx_var_test_result* results;
int result_count;
int result_capacity;
int passed;
int total;
int64_t total_duration_ms;
} dx_var_test_suite;
// Global test suite
static dx_var_test_suite g_test_suite = {NULL, NULL, 0, 0, 0, 0, 0};
// Initialize test suite
void dx_var_test_init(const char* suite_name) {
g_test_suite.suite_name = suite_name;
g_test_suite.results = NULL;
g_test_suite.result_count = 0;
g_test_suite.result_capacity = 0;
g_test_suite.passed = 0;
g_test_suite.total = 0;
g_test_suite.total_duration_ms = 0;
printf("=== %s Test Suite ===\n\n", suite_name);
}
// Begin a test case
void dx_var_test_begin(const char* test_name) {
// Check if we need to allocate or expand the results array
if (g_test_suite.result_count >= g_test_suite.result_capacity) {
int new_capacity = g_test_suite.result_capacity == 0 ? 16 : g_test_suite.result_capacity * 2;
dx_var_test_result* new_results = (dx_var_test_result*)realloc(
g_test_suite.results, new_capacity * sizeof(dx_var_test_result));
if (!new_results) {
fprintf(stderr, "ERROR: Out of memory while allocating test results\n");
exit(1);
}
g_test_suite.results = new_results;
g_test_suite.result_capacity = new_capacity;
}
// Initialize the new test result
g_test_suite.results[g_test_suite.result_count].test_name = test_name;
g_test_suite.results[g_test_suite.result_count].passed = 0;
g_test_suite.results[g_test_suite.result_count].total = 0;
g_test_suite.results[g_test_suite.result_count].duration_ms = 0;
g_test_suite.result_count++;
printf("Running test: %s\n", test_name);
}
// Assert condition
void dx_var_assert(int condition, const char* message, const char* file, int line) {
dx_var_test_result* current_test = &g_test_suite.results[g_test_suite.result_count - 1];
current_test->total++;
g_test_suite.total++;
if (condition) {
current_test->passed++;
g_test_suite.passed++;
printf(" PASS: %s\n", message);
} else {
printf(" FAIL: %s (at %s:%d)\n", message, file, line);
}
}
// End a test case
void dx_var_test_end(int64_t duration_ms) {
dx_var_test_result* current_test = &g_test_suite.results[g_test_suite.result_count - 1];
current_test->duration_ms = duration_ms;
g_test_suite.total_duration_ms += duration_ms;
printf("Test complete: %s - %d/%d passed (%.2f%%) in %lld ms\n\n",
current_test->test_name,
current_test->passed,
current_test->total,
current_test->total > 0 ? (current_test->passed * 100.0) / current_test->total : 0.0,
(long long)current_test->duration_ms);
}
// Summarize test results
void dx_var_test_summarize(void) {
printf("=== Test Summary for %s ===\n", g_test_suite.suite_name);
printf("Total Tests: %d\n", g_test_suite.result_count);
printf("Assertions: %d/%d passed (%.2f%%)\n",
g_test_suite.passed,
g_test_suite.total,
g_test_suite.total > 0 ? (g_test_suite.passed * 100.0) / g_test_suite.total : 0.0);
printf("Total Duration: %lld ms\n\n", (long long)g_test_suite.total_duration_ms);
// Print individual test results
printf("Test Results:\n");
for (int i = 0; i < g_test_suite.result_count; i++) {
dx_var_test_result* result = &g_test_suite.results[i];
printf(" %s: %d/%d passed (%.2f%%) in %lld ms\n",
result->test_name,
result->passed,
result->total,
result->total > 0 ? (result->passed * 100.0) / result->total : 0.0,
(long long)result->duration_ms);
}
printf("\n");
// Free resources
free(g_test_suite.results);
g_test_suite.results = NULL;
}
// Get current time in milliseconds
int64_t dx_var_get_time_ms(void) {
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return (int64_t)ts.tv_sec * 1000 + (int64_t)ts.tv_nsec / 1000000;
}
// Macros for easier testing
#define DX_VAR_TEST_INIT(suite_name) dx_var_test_init(suite_name)
#define DX_VAR_TEST_BEGIN(test_name) do { \
dx_var_test_begin(test_name); \
int64_t test_start_time = dx_var_get_time_ms();
#define DX_VAR_TEST_END() \
int64_t test_end_time = dx_var_get_time_ms(); \
dx_var_test_end(test_end_time - test_start_time); \
} while (0)
#define DX_VAR_ASSERT(condition, message) \
dx_var_assert(condition, message, __FILE__, __LINE__)
#define DX_VAR_TEST_SUMMARIZE() dx_var_test_summarize()
#endif /* DX_VAR_TEST_FRAMEWORK_H */
1.2. Create a sample unit test (tests/test_memory.c):
#include "test_framework.h"
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Test memory allocation and deallocation
void test_memory_allocation(void) {
DX_VAR_TEST_BEGIN("Memory Allocation");
// Initialize memory system
int init_result = x2_initialize_memory(1024 * 1024, 10);
DX_VAR_ASSERT(init_result, "Memory system initialization");
// Allocate small block
void* small_block = x6_allocate(128);
DX_VAR_ASSERT(small_block != NULL, "Small block allocation");
// Allocate medium block
void* medium_block = x6_allocate(1024);
DX_VAR_ASSERT(medium_block != NULL, "Medium block allocation");
// Allocate large block
void* large_block = x6_allocate(10 * 1024);
DX_VAR_ASSERT(large_block != NULL, "Large block allocation");
// Write to allocated memory
memset(small_block, 0xAA, 128);
memset(medium_block, 0xBB, 1024);
memset(large_block, 0xCC, 10 * 1024);
// Verify memory contents
DX_VAR_ASSERT(((unsigned char*)small_block)[0] == 0xAA, "Small block content");
DX_VAR_ASSERT(((unsigned char*)medium_block)[0] == 0xBB, "Medium block content");
DX_VAR_ASSERT(((unsigned char*)large_block)[0] == 0xCC, "Large block content");
// Deallocate memory
x7_deallocate(small_block);
x7_deallocate(medium_block);
x7_deallocate(large_block);
DX_VAR_TEST_END();
}
// Test memory tracking
void test_memory_tracking(void) {
DX_VAR_TEST_BEGIN("Memory Tracking");
// Initialize tracking
int init_result = x11_initialize_tracking();
DX_VAR_ASSERT(init_result, "Memory tracking initialization");
// Allocate memory
void* block1 = x6_allocate(256);
void* block2 = x6_allocate(512);
void* block3 = x6_allocate(1024);
DX_VAR_ASSERT(block1 != NULL, "Block 1 allocation");
DX_VAR_ASSERT(block2 != NULL, "Block 2 allocation");
DX_VAR_ASSERT(block3 != NULL, "Block 3 allocation");
// Register allocations
int reg1 = x12_register_allocation(block1, 256, "Block 1");
int reg2 = x12_register_allocation(block2, 512, "Block 2");
int reg3 = x12_register_allocation(block3, 1024, "Block 3");
DX_VAR_ASSERT(reg1, "Register block 1");
DX_VAR_ASSERT(reg2, "Register block 2");
DX_VAR_ASSERT(reg3, "Register block 3");
// Check allocation count
size_t alloc_count = x15_get_allocation_count();
DX_VAR_ASSERT(alloc_count == 3, "Allocation count");
// Check total allocated
size_t total_allocated = x14_get_total_allocated();
DX_VAR_ASSERT(total_allocated == 256 + 512 + 1024, "Total allocated");
// Register deallocation
int dereg1 = x13_register_deallocation(block1);
DX_VAR_ASSERT(dereg1, "Deregister block 1");
// Check updated allocation count
alloc_count = x15_get_allocation_count();
DX_VAR_ASSERT(alloc_count == 3, "Allocation count after deregistration");
// Check updated deallocation count
size_t dealloc_count = x16_get_deallocation_count();
DX_VAR_ASSERT(dealloc_count == 1, "Deallocation count");
// Deallocate memory
x7_deallocate(block1);
x7_deallocate(block2);
x7_deallocate(block3);
DX_VAR_TEST_END();
}
// Test memory pools
void test_memory_pools(void) {
DX_VAR_TEST_BEGIN("Memory Pools");
// Initialize pool manager
int init_result = x25_initialize_pool_manager(5);
DX_VAR_ASSERT(init_result, "Pool manager initialization");
// Create a pool
int pool_id = x26_create_pool(64, 10); // 10 blocks of 64 bytes
DX_VAR_ASSERT(pool_id >= 0, "Pool creation");
// Allocate from pool
void* blocks[15];
int alloc_count = 0;
// Should be able to allocate 10 blocks
for (int i = 0; i < 15; i++) {
blocks[i] = x27_allocate_from_pool(pool_id);
if (blocks[i]) {
alloc_count++;
// Write to the block to ensure it's usable
memset(blocks[i], i, 64);
}
}
DX_VAR_ASSERT(alloc_count == 10, "Pool allocation count");
// Verify block contents
for (int i = 0; i < alloc_count; i++) {
DX_VAR_ASSERT(((unsigned char*)blocks[i])[0] == i, "Pool block content");
}
// Return some blocks to the pool
x28_return_to_pool(pool_id, blocks[0]);
x28_return_to_pool(pool_id, blocks[3]);
x28_return_to_pool(pool_id, blocks[7]);
// Should be able to allocate 3 more blocks
alloc_count = 0;
void* new_blocks[3];
for (int i = 0; i < 3; i++) {
new_blocks[i] = x27_allocate_from_pool(pool_id);
if (new_blocks[i]) {
alloc_count++;
}
}
DX_VAR_ASSERT(alloc_count == 3, "Pool reallocation count");
// Return all blocks to the pool
for (int i = 1; i < 10; i++) {
if (i != 3 && i != 7) {
x28_return_to_pool(pool_id, blocks[i]);
}
}
for (int i = 0; i < 3; i++) {
x28_return_to_pool(pool_id, new_blocks[i]);
}
DX_VAR_TEST_END();
}
// Test memory snapshots
void test_memory_snapshots(void) {
DX_VAR_TEST_BEGIN("Memory Snapshots");
// Initialize snapshot manager
int init_result = x20_initialize_snapshot_manager(5);
DX_VAR_ASSERT(init_result, "Snapshot manager initialization");
// Create memory block for testing
int* test_data = (int*)malloc(10 * sizeof(int));
DX_VAR_ASSERT(test_data != NULL, "Test data allocation");
// Initialize data
for (int i = 0; i < 10; i++) {
test_data[i] = i;
}
// Create snapshot
int snapshot_id = x21_register_memory_snapshot(0, test_data, 10 * sizeof(int));
DX_VAR_ASSERT(snapshot_id >= 0, "Snapshot creation");
// Modify data
for (int i = 0; i < 10; i++) {
test_data[i] = i * 10;
}
// Verify modified data
DX_VAR_ASSERT(test_data[5] == 50, "Modified data verification");
// Restore snapshot
int restore_result = x22_restore_memory_snapshot(snapshot_id);
DX_VAR_ASSERT(restore_result, "Snapshot restoration");
// Verify restored data
DX_VAR_ASSERT(test_data[5] == 5, "Restored data verification");
// Clean up
free(test_data);
DX_VAR_TEST_END();
}
// Main function
int main(int argc, char** argv) {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Initialize test suite
DX_VAR_TEST_INIT("Memory Management");
// Run tests
test_memory_allocation();
test_memory_tracking();
test_memory_pools();
test_memory_snapshots();
// Summarize results
DX_VAR_TEST_SUMMARIZE();
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
2.1. Create an integration test framework (tests/integration_framework.h):
#ifndef DX_VAR_INTEGRATION_FRAMEWORK_H
#define DX_VAR_INTEGRATION_FRAMEWORK_H
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
// Test scenario structure
typedef struct {
const char* name;
void (*setup)(void);
void (*execute)(void);
void (*verify)(void);
void (*cleanup)(void);
int passed;
int failed;
int64_t setup_time;
int64_t execute_time;
int64_t verify_time;
int64_t cleanup_time;
} dx_var_test_scenario;
// Test suite structure
typedef struct {
const char* name;
dx_var_test_scenario* scenarios;
int scenario_count;
int scenario_capacity;
int passed;
int failed;
int64_t total_time;
} dx_var_integration_suite;
// Global test suite
static dx_var_integration_suite g_integration_suite = {NULL, NULL, 0, 0, 0, 0, 0};
// Initialize integration suite
void dx_var_integration_init(const char* suite_name) {
g_integration_suite.name = suite_name;
g_integration_suite.scenarios = NULL;
g_integration_suite.scenario_count = 0;
g_integration_suite.scenario_capacity = 0;
g_integration_suite.passed = 0;
g_integration_suite.failed = 0;
g_integration_suite.total_time = 0;
printf("=== %s Integration Test Suite ===\n\n", suite_name);
}
// Add a test scenario
void dx_var_integration_add_scenario(const char* name,
void (*setup)(void),
void (*execute)(void),
void (*verify)(void),
void (*cleanup)(void)) {
// Check if we need to allocate or expand the scenarios array
if (g_integration_suite.scenario_count >= g_integration_suite.scenario_capacity) {
int new_capacity = g_integration_suite.scenario_capacity == 0 ? 8 : g_integration_suite.scenario_capacity * 2;
dx_var_test_scenario* new_scenarios = (dx_var_test_scenario*)realloc(
g_integration_suite.scenarios, new_capacity * sizeof(dx_var_test_scenario));
if (!new_scenarios) {
fprintf(stderr, "ERROR: Out of memory while allocating test scenarios\n");
exit(1);
}
g_integration_suite.scenarios = new_scenarios;
g_integration_suite.scenario_capacity = new_capacity;
}
// Initialize the new scenario
dx_var_test_scenario* scenario = &g_integration_suite.scenarios[g_integration_suite.scenario_count];
scenario->name = name;
scenario->setup = setup;
scenario->execute = execute;
scenario->verify = verify;
scenario->cleanup = cleanup;
scenario->passed = 0;
scenario->failed = 0;
scenario->setup_time = 0;
scenario->execute_time = 0;
scenario->verify_time = 0;
scenario->cleanup_time = 0;
g_integration_suite.scenario_count++;
}
// Run all test scenarios
void dx_var_integration_run_all(void) {
int64_t suite_start_time = dx_var_get_time_ms();
for (int i = 0; i < g_integration_suite.scenario_count; i++) {
dx_var_test_scenario* scenario = &g_integration_suite.scenarios[i];
printf("Running scenario: %s\n", scenario->name);
// Setup phase
printf(" Setup...");
int64_t setup_start = dx_var_get_time_ms();
if (scenario->setup) {
scenario->setup();
}
int64_t setup_end = dx_var_get_time_ms();
scenario->setup_time = setup_end - setup_start;
printf(" done (%lld ms)\n", (long long)scenario->setup_time);
// Execute phase
printf(" Execute...");
int64_t execute_start = dx_var_get_time_ms();
if (scenario->execute) {
scenario->execute();
}
int64_t execute_end = dx_var_get_time_ms();
scenario->execute_time = execute_end - execute_start;
printf(" done (%lld ms)\n", (long long)scenario->execute_time);
// Verify phase
printf(" Verify...");
int64_t verify_start = dx_var_get_time_ms();
if (scenario->verify) {
scenario->verify();
}
int64_t verify_end = dx_var_get_time_ms();
scenario->verify_time = verify_end - verify_start;
printf(" done (%lld ms)\n", (long long)scenario->verify_time);
// Cleanup phase
printf(" Cleanup...");
int64_t cleanup_start = dx_var_get_time_ms();
if (scenario->cleanup) {
scenario->cleanup();
}
int64_t cleanup_end = dx_var_get_time_ms();
scenario->cleanup_time = cleanup_end - cleanup_start;
printf(" done (%lld ms)\n", (long long)scenario->cleanup_time);
// Determine pass/fail status
if (scenario->failed == 0) {
g_integration_suite.passed++;
printf(" Result: PASSED\n");
} else {
g_integration_suite.failed++;
printf(" Result: FAILED (%d failures)\n", scenario->failed);
}
printf("\n");
}
int64_t suite_end_time = dx_var_get_time_ms();
g_integration_suite.total_time = suite_end_time - suite_start_time;
}
// Check condition and record result
void dx_var_integration_check(int scenario_index, int condition, const char* message, const char* file, int line) {
if (scenario_index < 0 || scenario_index >= g_integration_suite.scenario_count) {
fprintf(stderr, "ERROR: Invalid scenario index %d\n", scenario_index);
return;
}
dx_var_test_scenario* scenario = &g_integration_suite.scenarios[scenario_index];
if (condition) {
scenario->passed++;
printf(" PASS: %s\n", message);
} else {
scenario->failed++;
printf(" FAIL: %s (at %s:%d)\n", message, file, line);
}
}
// Summarize integration test results
void dx_var_integration_summarize(void) {
printf("=== Integration Test Summary for %s ===\n", g_integration_suite.name);
printf("Total Scenarios: %d\n", g_integration_suite.scenario_count);
printf("Passed: %d\n", g_integration_suite.passed);
printf("Failed: %d\n", g_integration_suite.failed);
printf("Total Time: %lld ms\n\n", (long long)g_integration_suite.total_time);
// Print individual scenario results
printf("Scenario Results:\n");
for (int i = 0; i < g_integration_suite.scenario_count; i++) {
dx_var_test_scenario* scenario = &g_integration_suite.scenarios[i];
printf(" %s: %s\n", scenario->name,
scenario->failed == 0 ? "PASSED" : "FAILED");
printf(" Setup: %lld ms, Execute: %lld ms, Verify: %lld ms, Cleanup: %lld ms\n",
(long long)scenario->setup_time, (long long)scenario->execute_time,
(long long)scenario->verify_time, (long long)scenario->cleanup_time);
printf(" Results: %d passed, %d failed\n", scenario->passed, scenario->failed);
}
printf("\n");
// Free resources
free(g_integration_suite.scenarios);
g_integration_suite.scenarios = NULL;
}
// Macros for easier testing
#define DX_VAR_INTEGRATION_INIT(suite_name) dx_var_integration_init(suite_name)
#define DX_VAR_INTEGRATION_ADD(name, setup, execute, verify, cleanup) \
dx_var_integration_add_scenario(name, setup, execute, verify, cleanup)
#define DX_VAR_INTEGRATION_RUN_ALL() dx_var_integration_run_all()
#define DX_VAR_INTEGRATION_CHECK(scenario_index, condition, message) \
dx_var_integration_check(scenario_index, condition, message, __FILE__, __LINE__)
#define DX_VAR_INTEGRATION_SUMMARIZE() dx_var_integration_summarize()
#endif /* DX_VAR_INTEGRATION_FRAMEWORK_H */
2.2. Create a sample integration test (tests/test_integration.c):
#include "integration_framework.h"
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Global variables for test scenarios
static int g_env_id = -1;
static int g_context_id = -1;
static int g_function_id = -1;
static int g_int_type_id = -1;
static int g_result = 0;
// Scenario 1: Basic Environment Setup
void scenario1_setup(void) {
// Nothing to do in setup
}
void scenario1_execute(void) {
// Initialize subsystems
x2_initialize_memory(1024 * 1024, 10);
x11_initialize_type_registry(100);
x3_initialize_function_registry(100);
x3_initialize_environment_registry(10);
// Create execution environment
g_env_id = x4_initialize_environment(0);
// Create execution context
g_context_id = x11_create_execution_context(g_env_id, 0, NULL);
// Activate context
x13_activate_context(g_context_id);
}
void scenario1_verify(void) {
DX_VAR_INTEGRATION_CHECK(0, g_env_id >= 0, "Environment creation");
DX_VAR_INTEGRATION_CHECK(0, g_context_id >= 0, "Context creation");
}
void scenario1_cleanup(void) {
// Nothing to clean up yet
}
// Scenario 2: Function Definition and Execution
void scenario2_setup(void) {
// Register basic types
g_int_type_id = x3_register_basic_type("int", sizeof(int), 0);
}
void scenario2_execute(void) {
// Define a function
g_function_id = x4_define_function("add", g_int_type_id, NULL);
// Add parameters
x7_add_parameter(g_function_id, g_int_type_id, "a");
x7_add_parameter(g_function_id, g_int_type_id, "b");
// Set function body
x5_set_function_body(g_function_id, "return a + b;", "c");
// Compile the function
x12_compile_function(g_function_id, 2);
// Prepare arguments
int args[2] = {5, 7};
// Execute the function
void* result_ptr = x17_execute_function(g_function_id, args);
// Store result for verification
if (result_ptr) {
g_result = *(int*)result_ptr;
free(result_ptr);
}
}
void scenario2_verify(void) {
DX_VAR_INTEGRATION_CHECK(1, g_function_id >= 0, "Function definition");
DX_VAR_INTEGRATION_CHECK(1, g_result == 12, "Function execution result");
}
void scenario2_cleanup(void) {
// Nothing to clean up yet
}
// Scenario 3: Memory Management
static void* g_memory_blocks[3] = {NULL};
static int g_pool_id = -1;
static void* g_pool_blocks[5] = {NULL};
void scenario3_setup(void) {
// Initialize memory tracking
x11_initialize_tracking();
// Initialize memory pools
x25_initialize_pool_manager(5);
}
void scenario3_execute(void) {
// Allocate memory blocks
g_memory_blocks[0] = x6_allocate(128);
g_memory_blocks[1] = x6_allocate(256);
g_memory_blocks[2] = x6_allocate(512);
// Register allocations
x12_register_allocation(g_memory_blocks[0], 128, "Block 1");
x12_register_allocation(g_memory_blocks[1], 256, "Block 2");
x12_register_allocation(g_memory_blocks[2], 512, "Block 3");
// Create memory pool
g_pool_id = x26_create_pool(64, 5);
// Allocate from pool
for (int i = 0; i < 5; i++) {
g_pool_blocks[i] = x27_allocate_from_pool(g_pool_id);
if (g_pool_blocks[i]) {
// Write to the block to ensure it's usable
memset(g_pool_blocks[i], i, 64);
}
}
}
void scenario3_verify(void) {
// Check memory allocations
DX_VAR_INTEGRATION_CHECK(2, g_memory_blocks[0] != NULL, "Memory block 1 allocation");
DX_VAR_INTEGRATION_CHECK(2, g_memory_blocks[1] != NULL, "Memory block 2 allocation");
DX_VAR_INTEGRATION_CHECK(2, g_memory_blocks[2] != NULL, "Memory block 3 allocation");
// Check memory tracking
size_t alloc_count = x15_get_allocation_count();
DX_VAR_INTEGRATION_CHECK(2, alloc_count >= 3, "Allocation tracking");
// Check pool creation
DX_VAR_INTEGRATION_CHECK(2, g_pool_id >= 0, "Memory pool creation");
// Check pool allocations
int valid_blocks = 0;
for (int i = 0; i < 5; i++) {
if (g_pool_blocks[i] != NULL) {
valid_blocks++;
// Verify block content
DX_VAR_INTEGRATION_CHECK(2, ((unsigned char*)g_pool_blocks[i])[0] == i, "Pool block content");
}
}
DX_VAR_INTEGRATION_CHECK(2, valid_blocks == 5, "Pool block allocations");
}
void scenario3_cleanup(void) {
// Return pool blocks
for (int i = 0; i < 5; i++) {
if (g_pool_blocks[i]) {
x28_return_to_pool(g_pool_id, g_pool_blocks[i]);
}
}
// Deallocate memory blocks
for (int i = 0; i < 3; i++) {
if (g_memory_blocks[i]) {
x7_deallocate(g_memory_blocks[i]);
}
}
}
// Scenario 4: System Cleanup
void scenario4_setup(void) {
// Nothing to do in setup
}
void scenario4_execute(void) {
// Destroy execution context
x12_destroy_execution_context(g_context_id);
// Shut down environment
x5_shutdown_environment(g_env_id);
}
void scenario4_verify(void) {
// Not much to verify here, just make sure execution doesn't crash
DX_VAR_INTEGRATION_CHECK(3, 1, "System cleanup executed successfully");
}
void scenario4_cleanup(void) {
// Nothing to clean up
}
// Main function
int main(int argc, char** argv) {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Initialize integration test suite
DX_VAR_INTEGRATION_INIT("DX-VAR System Integration");
// Add test scenarios
DX_VAR_INTEGRATION_ADD("Environment Setup", scenario1_setup, scenario1_execute, scenario1_verify, scenario1_cleanup);
DX_VAR_INTEGRATION_ADD("Function Execution", scenario2_setup, scenario2_execute, scenario2_verify, scenario2_cleanup);
DX_VAR_INTEGRATION_ADD("Memory Management", scenario3_setup, scenario3_execute, scenario3_verify, scenario3_cleanup);
DX_VAR_INTEGRATION_ADD("System Cleanup", scenario4_setup, scenario4_execute, scenario4_verify, scenario4_cleanup);
// Run all scenarios
DX_VAR_INTEGRATION_RUN_ALL();
// Summarize results
DX_VAR_INTEGRATION_SUMMARIZE();
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
3.1. Create a performance test framework (tests/performance_framework.h):
#ifndef DX_VAR_PERFORMANCE_FRAMEWORK_H
#define DX_VAR_PERFORMANCE_FRAMEWORK_H
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
// Performance test result structure
typedef struct {
const char* test_name;
int iterations;
int64_t total_time_ms;
double avg_time_ms;
double min_time_ms;
double max_time_ms;
double std_dev_ms;
void* custom_metrics;
} dx_var_perf_result;
// Performance test suite structure
typedef struct {
const char* suite_name;
dx_var_perf_result* results;
int result_count;
int result_capacity;
} dx_var_perf_suite;
// Global test suite
static dx_var_perf_suite g_perf_suite = {NULL, NULL, 0, 0};
// Initialize performance test suite
void dx_var_perf_init(const char* suite_name) {
g_perf_suite.suite_name = suite_name;
g_perf_suite.results = NULL;
g_perf_suite.result_count = 0;
g_perf_suite.result_capacity = 0;
printf("=== %s Performance Test Suite ===\n\n", suite_name);
}
// Begin a performance test
int dx_var_perf_begin(const char* test_name) {
// Check if we need to allocate or expand the results array
if (g_perf_suite.result_count >= g_perf_suite.result_capacity) {
int new_capacity = g_perf_suite.result_capacity == 0 ? 16 : g_perf_suite.result_capacity * 2;
dx_var_perf_result* new_results = (dx_var_perf_result*)realloc(
g_perf_suite.results, new_capacity * sizeof(dx_var_perf_result));
if (!new_results) {
fprintf(stderr, "ERROR: Out of memory while allocating performance results\n");
exit(1);
}
g_perf_suite.results = new_results;
g_perf_suite.result_capacity = new_capacity;
}
// Initialize the new test result
int test_index = g_perf_suite.result_count++;
g_perf_suite.results[test_index].test_name = test_name;
g_perf_suite.results[test_index].iterations = 0;
g_perf_suite.results[test_index].total_time_ms = 0;
g_perf_suite.results[test_index].avg_time_ms = 0.0;
g_perf_suite.results[test_index].min_time_ms = 0.0;
g_perf_suite.results[test_index].max_time_ms = 0.0;
g_perf_suite.results[test_index].std_dev_ms = 0.0;
g_perf_suite.results[test_index].custom_metrics = NULL;
printf("Starting performance test: %s\n", test_name);
return test_index;
}
// Run a performance test multiple times
void dx_var_perf_run(int test_index, int iterations, void (*test_func)(void* data), void* data) {
if (test_index < 0 || test_index >= g_perf_suite.result_count) {
fprintf(stderr, "ERROR: Invalid test index %d\n", test_index);
return;
}
printf(" Running %d iterations...\n", iterations);
// Allocate arrays for storing individual run times
int64_t* run_times = (int64_t*)malloc(iterations * sizeof(int64_t));
if (!run_times) {
fprintf(stderr, "ERROR: Out of memory while allocating run time array\n");
return;
}
// Run the test multiple times
for (int i = 0; i < iterations; i++) {
int64_t start_time = dx_var_get_time_ms();
// Run the test function
test_func(data);
int64_t end_time = dx_var_get_time_ms();
int64_t run_time = end_time - start_time;
run_times[i] = run_time;
}
// Calculate statistics
int64_t total_time = 0;
int64_t min_time = run_times[0];
int64_t max_time = run_times[0];
for (int i = 0; i < iterations; i++) {
total_time += run_times[i];
if (run_times[i] < min_time) min_time = run_times[i];
if (run_times[i] > max_time) max_time = run_times[i];
}
double avg_time = (double)total_time / iterations;
// Calculate standard deviation
double sum_squares = 0.0;
for (int i = 0; i < iterations; i++) {
double diff = (double)run_times[i] - avg_time;
sum_squares += diff * diff;
}
double std_dev = sqrt(sum_squares / iterations);
// Store results
g_perf_suite.results[test_index].iterations = iterations;
g_perf_suite.results[test_index].total_time_ms = total_time;
g_perf_suite.results[test_index].avg_time_ms = avg_time;
g_perf_suite.results[test_index].min_time_ms = (double)min_time;
g_perf_suite.results[test_index].max_time_ms = (double)max_time;
g_perf_suite.results[test_index].std_dev_ms = std_dev;
// Clean up
free(run_times);
printf(" Completed %d iterations in %lld ms (avg: %.2f ms, min: %.2f ms, max: %.2f ms, std dev: %.2f ms)\n",
iterations, (long long)total_time, avg_time, (double)min_time, (double)max_time, std_dev);
}
// Add custom metrics to a test result
void dx_var_perf_add_metric(int test_index, const char* metric_name, double value) {
if (test_index < 0 || test_index >= g_perf_suite.result_count) {
fprintf(stderr, "ERROR: Invalid test index %d\n", test_index);
return;
}
// Custom metrics are implemented as a linked list
typedef struct metric_node {
char* name;
double value;
struct metric_node* next;
} metric_node;
// Create new metric node
metric_node* new_node = (metric_node*)malloc(sizeof(metric_node));
if (!new_node) {
fprintf(stderr, "ERROR: Out of memory while allocating metric node\n");
return;
}
new_node->name = strdup(metric_name);
new_node->value = value;
new_node->next = NULL;
// Add to linked list
if (g_perf_suite.results[test_index].custom_metrics == NULL) {
g_perf_suite.results[test_index].custom_metrics = new_node;
} else {
metric_node* current = (metric_node*)g_perf_suite.results[test_index].custom_metrics;
while (current->next != NULL) {
current = current->next;
}
current->next = new_node;
}
printf(" Added metric '%s': %.2f\n", metric_name, value);
}
// Summarize performance test results
void dx_var_perf_summarize(void) {
printf("\n=== Performance Test Summary for %s ===\n", g_perf_suite.suite_name);
printf("Total Tests: %d\n\n", g_perf_suite.result_count);
// Print individual test results
printf("Test Results:\n");
for (int i = 0; i < g_perf_suite.result_count; i++) {
dx_var_perf_result* result = &g_perf_suite.results[i];
printf(" %s:\n", result->test_name);
printf(" Iterations: %d\n", result->iterations);
printf(" Total Time: %lld ms\n", (long long)result->total_time_ms);
printf(" Average Time: %.2f ms\n", result->avg_time_ms);
printf(" Min Time: %.2f ms\n", result->min_time_ms);
printf(" Max Time: %.2f ms\n", result->max_time_ms);
printf(" Std Deviation: %.2f ms\n", result->std_dev_ms);
// Print custom metrics
typedef struct metric_node {
char* name;
double value;
struct metric_node* next;
} metric_node;
if (result->custom_metrics != NULL) {
printf(" Custom Metrics:\n");
metric_node* current = (metric_node*)result->custom_metrics;
while (current != NULL) {
printf(" %s: %.2f\n", current->name, current->value);
metric_node* next = current->next;
free(current->name); // Clean up
free(current); // Clean up
current = next;
}
}
printf("\n");
}
// Clean up
free(g_perf_suite.results);
g_perf_suite.results = NULL;
}
// Macros for easier testing
#define DX_VAR_PERF_INIT(suite_name) dx_var_perf_init(suite_name)
#define DX_VAR_PERF_BEGIN(test_name) dx_var_perf_begin(test_name)
#define DX_VAR_PERF_RUN(test_index, iterations, test_func, data) \
dx_var_perf_run(test_index, iterations, test_func, data)
#define DX_VAR_PERF_ADD_METRIC(test_index, metric_name, value) \
dx_var_perf_add_metric(test_index, metric_name, value)
#define DX_VAR_PERF_SUMMARIZE() dx_var_perf_summarize()
#endif /* DX_VAR_PERFORMANCE_FRAMEWORK_H */
3.2. Create a sample performance test (tests/test_performance.c):
#include "performance_framework.h"
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Structure to pass test parameters
typedef struct {
int operation;
int size;
int iterations;
void* data;
} test_params;
// Memory allocation test
void test_memory_allocation(void* data) {
test_params* params = (test_params*)data;
int size = params->size;
// Allocate memory
void* block = x6_allocate(size);
// Write to memory
if (block) {
memset(block, 0xAA, size);
// Deallocate memory
x7_deallocate(block);
}
}
// Memory pool test
void test_memory_pool(void* data) {
test_params* params = (test_params*)data;
int pool_id = *(int*)params->data;
// Allocate from pool
void* block = x27_allocate_from_pool(pool_id);
// Write to memory
if (block) {
memset(block, 0xAA, params->size);
// Return to pool
x28_return_to_pool(pool_id, block);
}
}
// Function execution test
void test_function_execution(void* data) {
test_params* params = (test_params*)data;
int function_id = *(int*)params->data;
// Prepare arguments
int args[2] = {5, 7};
// Execute function
void* result = x17_execute_function(function_id, args);
// Free result
free(result);
}
// Main function
int main(int argc, char** argv) {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Initialize subsystems
x2_initialize_memory(1024 * 1024 * 10, 100);
x11_initialize_tracking();
x25_initialize_pool_manager(10);
x11_initialize_type_registry(100);
x3_initialize_function_registry(100);
x11_initialize_compilation_registry(100);
x16_initialize_execution_registry(100);
// Initialize performance test suite
DX_VAR_PERF_INIT("DX-VAR Performance");
// ----------------------------------------------
// Test 1: Memory Allocation
// ----------------------------------------------
int mem_test_id = DX_VAR_PERF_BEGIN("Memory Allocation");
// Test different allocation sizes
int sizes[] = {16, 64, 256, 1024, 4096, 16384};
for (int i = 0; i < sizeof(sizes)/sizeof(sizes[0]); i++) {
test_params params;
params.operation = 0;
params.size = sizes[i];
params.iterations = 1000;
params.data = NULL;
printf(" Testing allocation size: %d bytes\n", sizes[i]);
DX_VAR_PERF_RUN(mem_test_id, params.iterations, test_memory_allocation, ¶ms);
// Calculate allocation rate
double alloc_rate = params.iterations / (g_perf_suite.results[mem_test_id].avg_time_ms / 1000.0);
DX_VAR_PERF_ADD_METRIC(mem_test_id, "allocation_rate_sizeX", alloc_rate);
}
// ----------------------------------------------
// Test 2: Memory Pool
// ----------------------------------------------
int pool_test_id = DX_VAR_PERF_BEGIN("Memory Pool");
// Create pools with different block sizes
int pool_sizes[] = {16, 64, 256, 1024};
int pool_ids[4];
for (int i = 0; i < sizeof(pool_sizes)/sizeof(pool_sizes[0]); i++) {
pool_ids[i] = x26_create_pool(pool_sizes[i], 1000);
test_params params;
params.operation = 1;
params.size = pool_sizes[i];
params.iterations = 10000;
params.data = &pool_ids[i];
printf(" Testing pool with block size: %d bytes\n", pool_sizes[i]);
DX_VAR_PERF_RUN(pool_test_id, params.iterations, test_memory_pool, ¶ms);
// Calculate allocation rate
double pool_rate = params.iterations / (g_perf_suite.results[pool_test_id].avg_time_ms / 1000.0);
DX_VAR_PERF_ADD_METRIC(pool_test_id, "pool_rate_sizeX", pool_rate);
}
// ----------------------------------------------
// Test 3: Function Execution
// ----------------------------------------------
int func_test_id = DX_VAR_PERF_BEGIN("Function Execution");
// Register integer type
int int_type_id = x3_register_basic_type("int", sizeof(int), 0);
// Define and compile test functions with different complexity
int function_ids[3];
// Simple function
function_ids[0] = x4_define_function("add", int_type_id, NULL);
x7_add_parameter(function_ids[0], int_type_id, "a");
x7_add_parameter(function_ids[0], int_type_id, "b");
x5_set_function_body(function_ids[0], "return a + b;", "c");
x12_compile_function(function_ids[0], 0); // No optimization
// Medium function
function_ids[1] = x4_define_function("complex_add", int_type_id, NULL);
x7_add_parameter(function_ids[1], int_type_id, "a");
x7_add_parameter(function_ids[1], int_type_id, "b");
x5_set_function_body(function_ids[1],
"int c = a * 2;\n"
"int d = b * 3;\n"
"return c + d + (a - b);\n", "c");
x12_compile_function(function_ids[1], 1); // Level 1 optimization
// Complex function
function_ids[2] = x4_define_function("complex_math", int_type_id, NULL);
x7_add_parameter(function_ids[2], int_type_id, "a");
x7_add_parameter(function_ids[2], int_type_id, "b");
x5_set_function_body(function_ids[2],
"int result = 0;\n"
"for (int i = 0; i < 100; i++) {\n"
" result += (a * i) + (b / (i + 1));\n"
"}\n"
"return result;\n", "c");
x12_compile_function(function_ids[2], 2); // Level 2 optimization
// Test each function
const char* function_names[] = {"Simple", "Medium", "Complex"};
for (int i = 0; i < 3; i++) {
test_params params;
params.operation = 2;
params.size = 0;
params.iterations = 10000;
params.data = &function_ids[i];
printf(" Testing function complexity: %s\n", function_names[i]);
DX_VAR_PERF_RUN(func_test_id, params.iterations, test_function_execution, ¶ms);
// Calculate execution rate
double exec_rate = params.iterations / (g_perf_suite.results[func_test_id].avg_time_ms / 1000.0);
DX_VAR_PERF_ADD_METRIC(func_test_id, function_names[i], exec_rate);
}
// Summarize results
DX_VAR_PERF_SUMMARIZE();
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
This section provides detailed steps for implementing formal verification of the DX-VAR-3.0 system.
1.1. Create a property-based testing framework (tests/property_framework.h):
#ifndef DX_VAR_PROPERTY_FRAMEWORK_H
#define DX_VAR_PROPERTY_FRAMEWORK_H
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
// Property test result structure
typedef struct {
const char* property_name;
int total_tests;
int passed_tests;
int failed_tests;
int64_t duration_ms;
char* counterexample;
} dx_var_property_result;
// Property test suite structure
typedef struct {
const char* suite_name;
dx_var_property_result* results;
int result_count;
int result_capacity;
int total_passed;
int total_failed;
int64_t total_duration_ms;
} dx_var_property_suite;
// Global property suite
static dx_var_property_suite g_property_suite = {NULL, NULL, 0, 0, 0, 0, 0};
// Global random seed
static unsigned int g_random_seed = 0;
// Initialize property test suite
void dx_var_property_init(const char* suite_name) {
g_property_suite.suite_name = suite_name;
g_property_suite.results = NULL;
g_property_suite.result_count = 0;
g_property_suite.result_capacity = 0;
g_property_suite.total_passed = 0;
g_property_suite.total_failed = 0;
g_property_suite.total_duration_ms = 0;
// Initialize random seed
g_random_seed = (unsigned int)time(NULL);
srand(g_random_seed);
printf("=== %s Property Test Suite ===\n", suite_name);
printf("Random seed: %u\n\n", g_random_seed);
}
// Begin a property test
int dx_var_property_begin(const char* property_name) {
// Check if we need to allocate or expand the results array
if (g_property_suite.result_count >= g_property_suite.result_capacity) {
int new_capacity = g_property_suite.result_capacity == 0 ? 16 : g_property_suite.result_capacity * 2;
dx_var_property_result* new_results = (dx_var_property_result*)realloc(
g_property_suite.results, new_capacity * sizeof(dx_var_property_result));
if (!new_results) {
fprintf(stderr, "ERROR: Out of memory while allocating property results\n");
exit(1);
}
g_property_suite.results = new_results;
g_property_suite.result_capacity = new_capacity;
}
// Initialize the new test result
int property_index = g_property_suite.result_count++;
g_property_suite.results[property_index].property_name = property_name;
g_property_suite.results[property_index].total_tests = 0;
g_property_suite.results[property_index].passed_tests = 0;
g_property_suite.results[property_index].failed_tests = 0;
g_property_suite.results[property_index].duration_ms = 0;
g_property_suite.results[property_index].counterexample = NULL;
printf("Testing property: %s\n", property_name);
return property_index;
}
// Test a property with random inputs
void dx_var_property_check(int property_index, int num_tests,
int (*generator)(void* data, int test_num),
int (*property)(void* data),
void* data) {
if (property_index < 0 || property_index >= g_property_suite.result_count) {
fprintf(stderr, "ERROR: Invalid property index %d\n", property_index);
return;
}
dx_var_property_result* result = &g_property_suite.results[property_index];
printf(" Running %d tests...\n", num_tests);
int64_t start_time = dx_var_get_time_ms();
int tests_run = 0;
int tests_passed = 0;
for (int i = 0; i < num_tests; i++) {
// Generate test data
if (!generator(data, i)) {
fprintf(stderr, " ERROR: Failed to generate test data for test %d\n", i);
continue;
}
tests_run++;
// Test the property
if (property(data)) {
tests_passed++;
} else {
// Property failed
if (result->counterexample == NULL) {
// Save the first counterexample
char buffer[1024];
snprintf(buffer, sizeof(buffer), "Test %d failed", i);
result->counterexample = strdup(buffer);
}
printf(" Test %d failed\n", i);
}
}
int64_t end_time = dx_var_get_time_ms();
int64_t duration = end_time - start_time;
// Update result
result->total_tests = tests_run;
result->passed_tests = tests_passed;
result->failed_tests = tests_run - tests_passed;
result->duration_ms = duration;
// Update suite totals
g_property_suite.total_passed += tests_passed;
g_property_suite.total_failed += (tests_run - tests_passed);
g_property_suite.total_duration_ms += duration;
printf(" Results: %d/%d tests passed (%.2f%%) in %lld ms\n",
tests_passed, tests_run,
tests_run > 0 ? (tests_passed * 100.0) / tests_run : 0.0,
(long long)duration);
if (tests_passed < tests_run) {
printf(" Counterexample: %s\n", result->counterexample ? result->counterexample : "Unknown");
}
printf("\n");
}
// Summarize property test results
void dx_var_property_summarize(void) {
printf("=== Property Test Summary for %s ===\n", g_property_suite.suite_name);
printf("Total Properties: %d\n", g_property_suite.result_count);
printf("Total Tests: %d\n", g_property_suite.total_passed + g_property_suite.total_failed);
printf("Passed Tests: %d\n", g_property_suite.total_passed);
printf("Failed Tests: %d\n", g_property_suite.total_failed);
printf("Success Rate: %.2f%%\n",
(g_property_suite.total_passed + g_property_suite.total_failed) > 0 ?
(g_property_suite.total_passed * 100.0) / (g_property_suite.total_passed + g_property_suite.total_failed) : 0.0);
printf("Total Duration: %lld ms\n\n", (long long)g_property_suite.total_duration_ms);
// Print individual property results
printf("Property Results:\n");
for (int i = 0; i < g_property_suite.result_count; i++) {
dx_var_property_result* result = &g_property_suite.results[i];
printf(" %s: %d/%d tests passed (%.2f%%) in %lld ms\n",
result->property_name,
result->passed_tests,
result->total_tests,
result->total_tests > 0 ? (result->passed_tests * 100.0) / result->total_tests : 0.0,
(long long)result->duration_ms);
if (result->failed_tests > 0 && result->counterexample) {
printf(" Counterexample: %s\n", result->counterexample);
}
}
printf("\n");
// Clean up resources
for (int i = 0; i < g_property_suite.result_count; i++) {
free(g_property_suite.results[i].counterexample);
}
free(g_property_suite.results);
g_property_suite.results = NULL;
}
// Random number generators for different types
int dx_var_random_int(int min, int max) {
return min + rand() % (max - min + 1);
}
double dx_var_random_double(double min, double max) {
double scale = rand() / (double) RAND_MAX;
return min + scale * (max - min);
}
char* dx_var_random_string(int min_length, int max_length) {
int length = dx_var_random_int(min_length, max_length);
char* str = (char*)malloc(length + 1);
if (!str) return NULL;
const char charset[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
for (int i = 0; i < length; i++) {
int index = rand() % (sizeof(charset) - 1);
str[i] = charset[index];
}
str[length] = '\0';
return str;
}
// Helper to set random seed
void dx_var_set_random_seed(unsigned int seed) {
g_random_seed = seed;
srand(seed);
}
// Macros for easier testing
#define DX_VAR_PROPERTY_INIT(suite_name) dx_var_property_init(suite_name)
#define DX_VAR_PROPERTY_BEGIN(property_name) dx_var_property_begin(property_name)
#define DX_VAR_PROPERTY_CHECK(property_index, num_tests, generator, property, data) \
dx_var_property_check(property_index, num_tests, generator, property, data)
#define DX_VAR_PROPERTY_SUMMARIZE() dx_var_property_summarize()
#define DX_VAR_SET_RANDOM_SEED(seed) dx_var_set_random_seed(seed)
#endif /* DX_VAR_PROPERTY_FRAMEWORK_H */
1.2. Create a sample property-based test (tests/test_properties.c):
#include "property_framework.h"
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Test data structure
typedef struct {
int int_value;
double double_value;
char* string_value;
void* memory_block;
size_t memory_size;
int function_id;
} test_data;
// Property 1: Memory allocation and deallocation
// Generator for memory allocation property
int memory_alloc_generator(void* data, int test_num) {
test_data* test = (test_data*)data;
// Generate random memory size (16 bytes to 16KB)
test->memory_size = dx_var_random_int(16, 16 * 1024);
return 1;
}
// Property: Allocate memory, write to it, and deallocate
int memory_alloc_property(void* data) {
test_data* test = (test_data*)data;
// Allocate memory
test->memory_block = x6_allocate(test->memory_size);
if (!test->memory_block) {
return 0; // Property failed - allocation failed
}
// Write to memory
memset(test->memory_block, 0xAA, test->memory_size);
// Verify memory content
for (size_t i = 0; i < test->memory_size; i++) {
if (((unsigned char*)test->memory_block)[i] != 0xAA) {
x7_deallocate(test->memory_block);
return 0; // Property failed - memory corruption
}
}
// Deallocate memory
x7_deallocate(test->memory_block);
return 1; // Property passed
}
// Property 2: Memory pool operations
// Generator for memory pool property
int memory_pool_generator(void* data, int test_num) {
test_data* test = (test_data*)data;
// Generate random block size (8 to 128 bytes)
test->memory_size = dx_var_random_int(8, 128);
// Use a fixed pool ID stored in int_value
// On first run, create the pool
if (test_num == 0) {
test->int_value = x26_create_pool(test->memory_size, 100);
if (test->int_value < 0) {
return 0; // Failed to create pool
}
}
return 1;
}
// Property: Allocate from pool, write to block, return to pool
int memory_pool_property(void* data) {
test_data* test = (test_data*)data;
// Allocate from pool
test->memory_block = x27_allocate_from_pool(test->int_value);
if (!test->memory_block) {
return 0; // Property failed - allocation failed
}
// Write to memory
memset(test->memory_block, 0xBB, test->memory_size);
// Verify memory content
for (size_t i = 0; i < test->memory_size; i++) {
if (((unsigned char*)test->memory_block)[i] != 0xBB) {
x28_return_to_pool(test->int_value, test->memory_block);
return 0; // Property failed - memory corruption
}
}
// Return to pool
x28_return_to_pool(test->int_value, test->memory_block);
return 1; // Property passed
}
// Property 3: Function definition and execution
// Generator for function property
int function_generator(void* data, int test_num) {
test_data* test = (test_data*)data;
// Generate random values for function parameters
test->int_value = dx_var_random_int(-100, 100);
test->double_value = dx_var_random_double(-100.0, 100.0);
// On first run, define and compile a function
if (test_num == 0) {
// Register basic types
int int_type_id = x3_register_basic_type("int", sizeof(int), 0);
// Define a simple add function
test->function_id = x4_define_function("add", int_type_id, NULL);
if (test->function_id < 0) {
return 0; // Failed to define function
}
// Add parameters
x7_add_parameter(test->function_id, int_type_id, "a");
x7_add_parameter(test->function_id, int_type_id, "b");
// Set function body
x5_set_function_body(test->function_id, "return a + b;", "c");
// Compile the function
if (x12_compile_function(test->function_id, 2) < 0) {
return 0; // Failed to compile function
}
}
return 1;
}
// Property: Function execution should add two integers correctly
int function_property(void* data) {
test_data* test = (test_data*)data;
// Prepare arguments
int args[2] = {test->int_value, (int)test->double_value};
// Execute function
void* result_ptr = x17_execute_function(test->function_id, args);
if (!result_ptr) {
return 0; // Property failed - execution failed
}
// Verify result
int result = *(int*)result_ptr;
int expected = test->int_value + (int)test->double_value;
// Free result
free(result_ptr);
return (result == expected); // Property passed if result matches expected
}
// Property 4: Type system operations
// Generator for type system property
int type_system_generator(void* data, int test_num) {
test_data* test = (test_data*)data;
// Generate random string for type name
test->string_value = dx_var_random_string(5, 10);
if (!test->string_value) {
return 0; // Failed to generate string
}
// Generate random size (1 to 128 bytes)
test->memory_size = dx_var_random_int(1, 128);
return 1;
}
// Property: Type registration and lookup should work correctly
int type_system_property(void* data) {
test_data* test = (test_data*)data;
// Register a new type
int type_id = x3_register_basic_type(test->string_value, test->memory_size, 0);
if (type_id < 0) {
free(test->string_value);
return 0; // Property failed - registration failed
}
// Get type size
size_t retrieved_size = x6_get_type_size(type_id);
// Clean up
free(test->string_value);
return (retrieved_size == test->memory_size); // Property passed if size matches
}
// Setup/cleanup functions
void setup(void) {
// Initialize all required subsystems
x2_initialize_memory(1024 * 1024 * 10, 100);
x11_initialize_tracking();
x25_initialize_pool_manager(10);
x11_initialize_type_registry(100);
x3_initialize_function_registry(100);
x11_initialize_compilation_registry(100);
}
void cleanup(void) {
// Clean up any resources
}
// Main function
int main(int argc, char** argv) {
// Set random seed from command line if provided
if (argc > 1) {
unsigned int seed = atoi(argv[1]);
DX_VAR_SET_RANDOM_SEED(seed);
}
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Setup subsystems
setup();
// Initialize property test suite
DX_VAR_PROPERTY_INIT("DX-VAR Core Properties");
// Test data
test_data data = {0};
// Test property 1: Memory allocation and deallocation
int prop1_id = DX_VAR_PROPERTY_BEGIN("Memory Allocation");
DX_VAR_PROPERTY_CHECK(prop1_id, 100, memory_alloc_generator, memory_alloc_property, &data);
// Test property 2: Memory pool operations
int prop2_id = DX_VAR_PROPERTY_BEGIN("Memory Pool");
DX_VAR_PROPERTY_CHECK(prop2_id, 100, memory_pool_generator, memory_pool_property, &data);
// Test property 3: Function execution
int prop3_id = DX_VAR_PROPERTY_BEGIN("Function Execution");
DX_VAR_PROPERTY_CHECK(prop3_id, 100, function_generator, function_property, &data);
// Test property 4: Type system
int prop4_id = DX_VAR_PROPERTY_BEGIN("Type System");
DX_VAR_PROPERTY_CHECK(prop4_id, 100, type_system_generator, type_system_property, &data);
// Summarize results
DX_VAR_PROPERTY_SUMMARIZE();
// Cleanup
cleanup();
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
2.1. Create an invariant verification framework (tests/invariant_framework.h):
#ifndef DX_VAR_INVARIANT_FRAMEWORK_H
#define DX_VAR_INVARIANT_FRAMEWORK_H
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
// Invariant types
typedef enum {
INVARIANT_PRE_CONDITION,
INVARIANT_POST_CONDITION,
INVARIANT_GLOBAL
} dx_var_invariant_type;
// Invariant structure
typedef struct {
const char* name;
dx_var_invariant_type type;
int (*check_func)(void* data);
void* data;
int attached_id; // Function ID or component ID
int enabled;
int check_count;
int violation_count;
} dx_var_invariant;
// Invariant registry
typedef struct {
dx_var_invariant* invariants;
int invariant_count;
int invariant_capacity;
int violations;
int checks;
int enabled;
int64_t last_check_time;
pthread_mutex_t mutex;
} dx_var_invariant_registry;
// Global invariant registry
static dx_var_invariant_registry g_invariant_registry = {NULL, 0, 0, 0, 0, 0, 0, PTHREAD_MUTEX_INITIALIZER};
// Initialize invariant framework
void dx_var_invariant_init(void) {
pthread_mutex_lock(&g_invariant_registry.mutex);
// Check if already initialized
if (g_invariant_registry.invariants != NULL) {
pthread_mutex_unlock(&g_invariant_registry.mutex);
return;
}
// Initialize registry
g_invariant_registry.invariant_capacity = 64;
g_invariant_registry.invariants = (dx_var_invariant*)malloc(
g_invariant_registry.invariant_capacity * sizeof(dx_var_invariant));
if (!g_invariant_registry.invariants) {
fprintf(stderr, "ERROR: Failed to initialize invariant registry\n");
pthread_mutex_unlock(&g_invariant_registry.mutex);
exit(1);
}
g_invariant_registry.invariant_count = 0;
g_invariant_registry.violations = 0;
g_invariant_registry.checks = 0;
g_invariant_registry.enabled = 1;
g_invariant_registry.last_check_time = dx_var_get_time_ms();
pthread_mutex_unlock(&g_invariant_registry.mutex);
printf("Invariant verification framework initialized\n");
}
// Register an invariant
int dx_var_invariant_register(const char* name, dx_var_invariant_type type,
int (*check_func)(void* data), void* data, int attached_id) {
if (!check_func) {
fprintf(stderr, "ERROR: Invalid invariant check function\n");
return -1;
}
pthread_mutex_lock(&g_invariant_registry.mutex);
// Check if we need to initialize
if (g_invariant_registry.invariants == NULL) {
pthread_mutex_unlock(&g_invariant_registry.mutex);
dx_var_invariant_init();
pthread_mutex_lock(&g_invariant_registry.mutex);
}
// Check if we need to expand the invariants array
if (g_invariant_registry.invariant_count >= g_invariant_registry.invariant_capacity) {
int new_capacity = g_invariant_registry.invariant_capacity * 2;
dx_var_invariant* new_invariants = (dx_var_invariant*)realloc(
g_invariant_registry.invariants, new_capacity * sizeof(dx_var_invariant));
if (!new_invariants) {
fprintf(stderr, "ERROR: Failed to expand invariant registry\n");
pthread_mutex_unlock(&g_invariant_registry.mutex);
return -1;
}
g_invariant_registry.invariants = new_invariants;
g_invariant_registry.invariant_capacity = new_capacity;
}
// Add the invariant
int inv_id = g_invariant_registry.invariant_count++;
g_invariant_registry.invariants[inv_id].name = name;
g_invariant_registry.invariants[inv_id].type = type;
g_invariant_registry.invariants[inv_id].check_func = check_func;
g_invariant_registry.invariants[inv_id].data = data;
g_invariant_registry.invariants[inv_id].attached_id = attached_id;
g_invariant_registry.invariants[inv_id].enabled = 1;
g_invariant_registry.invariants[inv_id].check_count = 0;
g_invariant_registry.invariants[inv_id].violation_count = 0;
pthread_mutex_unlock(&g_invariant_registry.mutex);
printf("Registered invariant: %s (ID: %d)\n", name, inv_id);
return inv_id;
}
// Enable/disable an invariant
void dx_var_invariant_enable(int invariant_id, int enabled) {
pthread_mutex_lock(&g_invariant_registry.mutex);
if (invariant_id >= 0 && invariant_id < g_invariant_registry.invariant_count) {
g_invariant_registry.invariants[invariant_id].enabled = enabled;
}
pthread_mutex_unlock(&g_invariant_registry.mutex);
}
// Enable/disable all invariants
void dx_var_invariant_enable_all(int enabled) {
pthread_mutex_lock(&g_invariant_registry.mutex);
g_invariant_registry.enabled = enabled;
pthread_mutex_unlock(&g_invariant_registry.mutex);
}
// Check an invariant
int dx_var_invariant_check(int invariant_id) {
pthread_mutex_lock(&g_invariant_registry.mutex);
// Check if invariants are enabled
if (!g_invariant_registry.enabled) {
pthread_mutex_unlock(&g_invariant_registry.mutex);
return 1; // Skip check
}
// Check if invariant ID is valid
if (invariant_id < 0 || invariant_id >= g_invariant_registry.invariant_count) {
pthread_mutex_unlock(&g_invariant_registry.mutex);
return 0; // Invalid ID
}
// Check if this invariant is enabled
if (!g_invariant_registry.invariants[invariant_id].enabled) {
pthread_mutex_unlock(&g_invariant_registry.mutex);
return 1; // Skip check
}
// Get invariant information
const char* name = g_invariant_registry.invariants[invariant_id].name;
int (*check_func)(void* data) = g_invariant_registry.invariants[invariant_id].check_func;
void* data = g_invariant_registry.invariants[invariant_id].data;
// Update check count
g_invariant_registry.invariants[invariant_id].check_count++;
g_invariant_registry.checks++;
// Update last check time
g_invariant_registry.last_check_time = dx_var_get_time_ms();
pthread_mutex_unlock(&g_invariant_registry.mutex);
// Check the invariant
int result = check_func(data);
if (!result) {
pthread_mutex_lock(&g_invariant_registry.mutex);
g_invariant_registry.invariants[invariant_id].violation_count++;
g_invariant_registry.violations++;
pthread_mutex_unlock(&g_invariant_registry.mutex);
fprintf(stderr, "INVARIANT VIOLATION: %s\n", name);
}
return result;
}
// Check all invariants of a specific type
int dx_var_invariant_check_all(dx_var_invariant_type type, int attached_id) {
pthread_mutex_lock(&g_invariant_registry.mutex);
// Check if invariants are enabled
if (!g_invariant_registry.enabled) {
pthread_mutex_unlock(&g_invariant_registry.mutex);
return 1; // Skip check
}
// Get current time
int64_t current_time = dx_var_get_time_ms();
// Only check global invariants periodically (every 100ms)
if (type == INVARIANT_GLOBAL &&
(current_time - g_invariant_registry.last_check_time) < 100) {
pthread_mutex_unlock(&g_invariant_registry.mutex);
return 1; // Skip check
}
// Update last check time
g_invariant_registry.last_check_time = current_time;
pthread_mutex_unlock(&g_invariant_registry.mutex);
int all_passed = 1;
// Check all relevant invariants
for (int i = 0; i < g_invariant_registry.invariant_count; i++) {
pthread_mutex_lock(&g_invariant_registry.mutex);
// Skip if not enabled
if (!g_invariant_registry.invariants[i].enabled) {
pthread_mutex_unlock(&g_invariant_registry.mutex);
continue;
}
// Check if this invariant matches the requested type
if (g_invariant_registry.invariants[i].type == type) {
// For pre/post conditions, check if attached to the right function
if ((type == INVARIANT_PRE_CONDITION || type == INVARIANT_POST_CONDITION) &&
g_invariant_registry.invariants[i].attached_id != attached_id) {
pthread_mutex_unlock(&g_invariant_registry.mutex);
continue;
}
// Get invariant information
const char* name = g_invariant_registry.invariants[i].name;
int (*check_func)(void* data) = g_invariant_registry.invariants[i].check_func;
void* data = g_invariant_registry.invariants[i].data;
// Update check count
g_invariant_registry.invariants[i].check_count++;
g_invariant_registry.checks++;
pthread_mutex_unlock(&g_invariant_registry.mutex);
// Check the invariant
int result = check_func(data);
if (!result) {
pthread_mutex_lock(&g_invariant_registry.mutex);
g_invariant_registry.invariants[i].violation_count++;
g_invariant_registry.violations++;
pthread_mutex_unlock(&g_invariant_registry.mutex);
fprintf(stderr, "INVARIANT VIOLATION: %s\n", name);
all_passed = 0;
}
} else {
pthread_mutex_unlock(&g_invariant_registry.mutex);
}
}
return all_passed;
}
// Get invariant statistics
void dx_var_invariant_stats(int* total_invariants, int* total_checks, int* total_violations) {
pthread_mutex_lock(&g_invariant_registry.mutex);
if (total_invariants) *total_invariants = g_invariant_registry.invariant_count;
if (total_checks) *total_checks = g_invariant_registry.checks;
if (total_violations) *total_violations = g_invariant_registry.violations;
pthread_mutex_unlock(&g_invariant_registry.mutex);
}
// Print invariant report
void dx_var_invariant_report(void) {
pthread_mutex_lock(&g_invariant_registry.mutex);
printf("\n=== Invariant Verification Report ===\n");
printf("Total Invariants: %d\n", g_invariant_registry.invariant_count);
printf("Total Checks: %d\n", g_invariant_registry.checks);
printf("Total Violations: %d\n", g_invariant_registry.violations);
printf("Invariant System Enabled: %s\n\n", g_invariant_registry.enabled ? "Yes" : "No");
printf("Invariant Details:\n");
for (int i = 0; i < g_invariant_registry.invariant_count; i++) {
printf(" [%d] %s\n", i, g_invariant_registry.invariants[i].name);
printf(" Type: %s\n",
g_invariant_registry.invariants[i].type == INVARIANT_PRE_CONDITION ? "Pre-condition" :
g_invariant_registry.invariants[i].type == INVARIANT_POST_CONDITION ? "Post-condition" :
"Global");
printf(" Attached ID: %d\n", g_invariant_registry.invariants[i].attached_id);
printf(" Enabled: %s\n", g_invariant_registry.invariants[i].enabled ? "Yes" : "No");
printf(" Checks: %d\n", g_invariant_registry.invariants[i].check_count);
printf(" Violations: %d\n", g_invariant_registry.invariants[i].violation_count);
}
pthread_mutex_unlock(&g_invariant_registry.mutex);
}
// Clean up invariant framework
void dx_var_invariant_cleanup(void) {
pthread_mutex_lock(&g_invariant_registry.mutex);
free(g_invariant_registry.invariants);
g_invariant_registry.invariants = NULL;
g_invariant_registry.invariant_count = 0;
g_invariant_registry.invariant_capacity = 0;
pthread_mutex_unlock(&g_invariant_registry.mutex);
}
// Macros for easier usage
#define DX_VAR_INVARIANT_INIT() dx_var_invariant_init()
#define DX_VAR_INVARIANT_REGISTER(name, type, check_func, data, attached_id) \
dx_var_invariant_register(name, type, check_func, data, attached_id)
#define DX_VAR_INVARIANT_ENABLE(invariant_id, enabled) \
dx_var_invariant_enable(invariant_id, enabled)
#define DX_VAR_INVARIANT_ENABLE_ALL(enabled) \
dx_var_invariant_enable_all(enabled)
#define DX_VAR_INVARIANT_CHECK(invariant_id) \
dx_var_invariant_check(invariant_id)
#define DX_VAR_INVARIANT_CHECK_ALL(type, attached_id) \
dx_var_invariant_check_all(type, attached_id)
#define DX_VAR_INVARIANT_REPORT() dx_var_invariant_report()
#define DX_VAR_INVARIANT_CLEANUP() dx_var_invariant_cleanup()
#endif /* DX_VAR_INVARIANT_FRAMEWORK_H */
2.2. Create a sample invariant verification test (tests/test_invariants.c):
#include "invariant_framework.h"
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Test data structures
typedef struct {
int value;
int min_value;
int max_value;
} range_data;
typedef struct {
void* memory_block;
size_t memory_size;
unsigned char pattern;
} memory_data;
typedef struct {
int pool_id;
int block_size;
int max_blocks;
int allocated_count;
} pool_data;
// Global test data
static range_data g_range_data = {0, -100, 100};
static memory_data g_memory_data = {NULL, 0, 0};
static pool_data g_pool_data = {-1, 64, 10, 0};
// Invariant check functions
// 1. Range invariant: value should be within min and max
int check_range_invariant(void* data) {
range_data* rd = (range_data*)data;
return (rd->value >= rd->min_value && rd->value <= rd->max_value);
}
// 2. Memory invariant: memory block should contain the specified pattern
int check_memory_invariant(void* data) {
memory_data* md = (memory_data*)data;
if (!md->memory_block || md->memory_size == 0) {
return 1; // No memory to check
}
for (size_t i = 0; i < md->memory_size; i++) {
if (((unsigned char*)md->memory_block)[i] != md->pattern) {
return 0; // Pattern mismatch
}
}
return 1; // All bytes match the pattern
}
// 3. Pool invariant: allocated blocks should not exceed maximum
int check_pool_invariant(void* data) {
pool_data* pd = (pool_data*)data;
return (pd->allocated_count <= pd->max_blocks);
}
// Test functions that might violate invariants
void test_range_function(int value) {
// Check pre-condition invariant
DX_VAR_INVARIANT_CHECK_ALL(INVARIANT_PRE_CONDITION, 1);
// Set value
g_range_data.value = value;
// Check post-condition invariant
DX_VAR_INVARIANT_CHECK_ALL(INVARIANT_POST_CONDITION, 1);
}
void test_memory_function(size_t size, unsigned char pattern) {
// Check pre-condition invariant
DX_VAR_INVARIANT_CHECK_ALL(INVARIANT_PRE_CONDITION, 2);
// Free previous memory if any
if (g_memory_data.memory_block) {
x7_deallocate(g_memory_data.memory_block);
g_memory_data.memory_block = NULL;
g_memory_data.memory_size = 0;
}
// Allocate new memory
g_memory_data.memory_block = x6_allocate(size);
if (g_memory_data.memory_block) {
g_memory_data.memory_size = size;
g_memory_data.pattern = pattern;
// Write pattern to memory
memset(g_memory_data.memory_block, pattern, size);
}
// Check post-condition invariant
DX_VAR_INVARIANT_CHECK_ALL(INVARIANT_POST_CONDITION, 2);
}
void test_pool_function(int num_blocks) {
// Check pre-condition invariant
DX_VAR_INVARIANT_CHECK_ALL(INVARIANT_PRE_CONDITION, 3);
// Lazy initialize pool
if (g_pool_data.pool_id < 0) {
g_pool_data.pool_id = x26_create_pool(g_pool_data.block_size, g_pool_data.max_blocks);
}
// Allocate blocks
void* blocks[20]; // More than max_blocks
int successful_allocs = 0;
for (int i = 0; i < num_blocks; i++) {
blocks[i] = x27_allocate_from_pool(g_pool_data.pool_id);
if (blocks[i]) {
successful_allocs++;
}
}
// Update allocated count
g_pool_data.allocated_count = successful_allocs;
// Check post-condition invariant
DX_VAR_INVARIANT_CHECK_ALL(INVARIANT_POST_CONDITION, 3);
// Return blocks to pool
for (int i = 0; i < successful_allocs; i++) {
x28_return_to_pool(g_pool_data.pool_id, blocks[i]);
}
// Update allocated count
g_pool_data.allocated_count = 0;
}
// Main function
int main(int argc, char** argv) {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Initialize memory subsystems
x2_initialize_memory(1024 * 1024, 10);
x25_initialize_pool_manager(10);
// Initialize invariant framework
DX_VAR_INVARIANT_INIT();
// Register invariants
int range_inv_id = DX_VAR_INVARIANT_REGISTER(
"Value Range", INVARIANT_GLOBAL, check_range_invariant, &g_range_data, 0);
int memory_pre_inv_id = DX_VAR_INVARIANT_REGISTER(
"Memory Pre-condition", INVARIANT_PRE_CONDITION, check_memory_invariant, &g_memory_data, 2);
int memory_post_inv_id = DX_VAR_INVARIANT_REGISTER(
"Memory Post-condition", INVARIANT_POST_CONDITION, check_memory_invariant, &g_memory_data, 2);
int pool_inv_id = DX_VAR_INVARIANT_REGISTER(
"Pool Allocation Limit", INVARIANT_POST_CONDITION, check_pool_invariant, &g_pool_data, 3);
printf("\n=== Invariant Testing ===\n");
// Test 1: Valid range values
printf("\nTest 1: Valid range values\n");
test_range_function(50);
DX_VAR_INVARIANT_CHECK_ALL(INVARIANT_GLOBAL, 0);
// Test 2: Invalid range value (should violate invariant)
printf("\nTest 2: Invalid range value\n");
test_range_function(150);
DX_VAR_INVARIANT_CHECK_ALL(INVARIANT_GLOBAL, 0);
// Restore valid value
g_range_data.value = 50;
// Test 3: Valid memory operations
printf("\nTest 3: Valid memory operations\n");
test_memory_function(128, 0xAA);
DX_VAR_INVARIANT_CHECK_ALL(INVARIANT_GLOBAL, 0);
// Test 4: Corrupt memory (should violate invariant)
printf("\nTest 4: Corrupt memory\n");
if (g_memory_data.memory_block && g_memory_data.memory_size > 0) {
// Corrupt a byte
((unsigned char*)g_memory_data.memory_block)[10] = 0xBB;
}
DX_VAR_INVARIANT_CHECK(memory_post_inv_id);
// Fix memory
test_memory_function(128, 0xAA);
// Test 5: Pool within limits
printf("\nTest 5: Pool within limits\n");
test_pool_function(5);
DX_VAR_INVARIANT_CHECK_ALL(INVARIANT_GLOBAL, 0);
// Test 6: Pool exceeding limits (should violate invariant)
printf("\nTest 6: Pool exceeding limits\n");
test_pool_function(15);
DX_VAR_INVARIANT_CHECK_ALL(INVARIANT_GLOBAL, 0);
// Test 7: Disable/Enable invariants
printf("\nTest 7: Disable/Enable invariants\n");
// Disable range invariant
DX_VAR_INVARIANT_ENABLE(range_inv_id, 0);
// This should not report a violation even though it's invalid
test_range_function(200);
DX_VAR_INVARIANT_CHECK_ALL(INVARIANT_GLOBAL, 0);
// Re-enable range invariant
DX_VAR_INVARIANT_ENABLE(range_inv_id, 1);
// This should report a violation
DX_VAR_INVARIANT_CHECK(range_inv_id);
// Restore valid value
g_range_data.value = 50;
// Clean up
if (g_memory_data.memory_block) {
x7_deallocate(g_memory_data.memory_block);
g_memory_data.memory_block = NULL;
}
// Print invariant report
DX_VAR_INVARIANT_REPORT();
// Clean up invariant framework
DX_VAR_INVARIANT_CLEANUP();
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
3.1. Create a model checking framework (tests/model_framework.h):
#ifndef DX_VAR_MODEL_FRAMEWORK_H
#define DX_VAR_MODEL_FRAMEWORK_H
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
// State structure - generic representation of system state
typedef struct dx_var_state {
void* data; // State data
size_t size; // State size
int (*equals)(struct dx_var_state* a, struct dx_var_state* b); // Equality check
struct dx_var_state* (*clone)(struct dx_var_state* state); // Clone state
void (*free)(struct dx_var_state* state); // Free state
char* (*to_string)(struct dx_var_state* state); // String representation
unsigned int hash; // State hash
} dx_var_state;
// Transition structure - represents state changes
typedef struct {
const char* name;
int (*is_enabled)(dx_var_state* state); // Check if transition is enabled
dx_var_state* (*execute)(dx_var_state* state); // Execute transition
} dx_var_transition;
// Model structure
typedef struct {
const char* name;
dx_var_state* initial_state;
dx_var_transition* transitions;
int transition_count;
int (*property)(dx_var_state* state); // Property to check
char* property_name;
} dx_var_model;
// Model checking result
typedef struct {
const char* model_name;
int states_explored;
int transitions_taken;
int max_depth;
int property_violations;
int valid;
int64_t duration_ms;
dx_var_state* counterexample;
int counterexample_length;
} dx_var_model_result;
// Visited state entry - for state space exploration
typedef struct dx_var_visited_state {
dx_var_state* state;
struct dx_var_visited_state* next;
} dx_var_visited_state;
// State queue entry - for BFS exploration
typedef struct dx_var_state_queue_entry {
dx_var_state* state;
struct dx_var_state_queue_entry* next;
int depth;
} dx_var_state_queue_entry;
// State queue - for BFS exploration
typedef struct {
dx_var_state_queue_entry* head;
dx_var_state_queue_entry* tail;
int size;
} dx_var_state_queue;
// Initialize a state queue
dx_var_state_queue* dx_var_state_queue_create(void) {
dx_var_state_queue* queue = (dx_var_state_queue*)malloc(sizeof(dx_var_state_queue));
if (!queue) return NULL;
queue->head = NULL;
queue->tail = NULL;
queue->size = 0;
return queue;
}
// Check if queue is empty
int dx_var_state_queue_is_empty(dx_var_state_queue* queue) {
return queue->size == 0;
}
// Enqueue a state
void dx_var_state_queue_enqueue(dx_var_state_queue* queue, dx_var_state* state, int depth) {
dx_var_state_queue_entry* entry = (dx_var_state_queue_entry*)malloc(sizeof(dx_var_state_queue_entry));
if (!entry) return;
entry->state = state;
entry->next = NULL;
entry->depth = depth;
if (queue->tail) {
queue->tail->next = entry;
} else {
queue->head = entry;
}
queue->tail = entry;
queue->size++;
}
// Dequeue a state
dx_var_state* dx_var_state_queue_dequeue(dx_var_state_queue* queue, int* depth) {
if (dx_var_state_queue_is_empty(queue)) return NULL;
dx_var_state_queue_entry* entry = queue->head;
dx_var_state* state = entry->state;
queue->head = entry->next;
if (!queue->head) {
queue->tail = NULL;
}
queue->size--;
if (depth) *depth = entry->depth;
free(entry);
return state;
}
// Free a state queue
void dx_var_state_queue_free(dx_var_state_queue* queue) {
while (!dx_var_state_queue_is_empty(queue)) {
dx_var_state* state = dx_var_state_queue_dequeue(queue, NULL);
// Note: we don't free the state itself as it's managed elsewhere
}
free(queue);
}
// Check if a state has been visited
int dx_var_state_visited(dx_var_visited_state* visited, dx_var_state* state) {
dx_var_visited_state* current = visited;
while (current) {
if (state->equals(current->state, state)) {
return 1;
}
current = current->next;
}
return 0;
}
// Add a state to the visited set
dx_var_visited_state* dx_var_add_visited_state(dx_var_visited_state* visited, dx_var_state* state) {
dx_var_visited_state* new_entry = (dx_var_visited_state*)malloc(sizeof(dx_var_visited_state));
if (!new_entry) return visited;
new_entry->state = state->clone(state);
new_entry->next = visited;
return new_entry;
}
// Free visited states
void dx_var_free_visited_states(dx_var_visited_state* visited) {
dx_var_visited_state* current = visited;
while (current) {
dx_var_visited_state* next = current->next;
current->state->free(current->state);
free(current);
current = next;
}
}
// Perform model checking using breadth-first search
dx_var_model_result* dx_var_check_model(dx_var_model* model, int max_depth, int max_states) {
if (!model || !model->initial_state) return NULL;
// Create result structure
dx_var_model_result* result = (dx_var_model_result*)malloc(sizeof(dx_var_model_result));
if (!result) return NULL;
result->model_name = model->name;
result->states_explored = 0;
result->transitions_taken = 0;
result->max_depth = 0;
result->property_violations = 0;
result->valid = 1;
result->duration_ms = 0;
result->counterexample = NULL;
result->counterexample_length = 0;
// Start timing
int64_t start_time = dx_var_get_time_ms();
// Initialize visited states set
dx_var_visited_state* visited = NULL;
// Initialize queue for BFS
dx_var_state_queue* queue = dx_var_state_queue_create();
if (!queue) {
free(result);
return NULL;
}
// Start with initial state
dx_var_state_queue_enqueue(queue, model->initial_state, 0);
// Check property on initial state
if (model->property && !model->property(model->initial_state)) {
result->property_violations++;
result->valid = 0;
// Initial state is a counterexample
result->counterexample = model->initial_state->clone(model->initial_state);
result->counterexample_length = 0;
}
// Add initial state to visited set
visited = dx_var_add_visited_state(visited, model->initial_state);
// BFS exploration
while (!dx_var_state_queue_is_empty(queue)) {
// Check max states
if (max_states > 0 && result->states_explored >= max_states) {
printf("Reached maximum states limit (%d)\n", max_states);
break;
}
// Get next state from queue
int depth;
dx_var_state* current_state = dx_var_state_queue_dequeue(queue, &depth);
if (depth > result->max_depth) {
result->max_depth = depth;
}
// Check max depth
if (max_depth > 0 && depth >= max_depth) {
continue;
}
result->states_explored++;
// Try each transition
for (int i = 0; i < model->transition_count; i++) {
dx_var_transition* transition = &model->transitions[i];
// Check if transition is enabled
if (transition->is_enabled(current_state)) {
// Execute transition
dx_var_state* next_state = transition->execute(current_state);
if (!next_state) continue;
result->transitions_taken++;
// Check if state has been visited
if (!dx_var_state_visited(visited, next_state)) {
// Check property
if (model->property && !model->property(next_state)) {
result->property_violations++;
result->valid = 0;
// Save counterexample if it's the first one
if (!result->counterexample) {
result->counterexample = next_state->clone(next_state);
result->counterexample_length = depth + 1;
}
}
// Add to visited set
visited = dx_var_add_visited_state(visited, next_state);
// Add to queue for further exploration
dx_var_state_queue_enqueue(queue, next_state, depth + 1);
} else {
// Free state as it's already visited
next_state->free(next_state);
}
}
}
}
// End timing
int64_t end_time = dx_var_get_time_ms();
result->duration_ms = end_time - start_time;
// Clean up
dx_var_free_visited_states(visited);
dx_var_state_queue_free(queue);
return result;
}
// Print model checking result
void dx_var_print_model_result(dx_var_model_result* result) {
if (!result) return;
printf("\n=== Model Checking Results for '%s' ===\n", result->model_name);
printf("Property: %s\n", result->valid ? "VALID" : "VIOLATED");
printf("States explored: %d\n", result->states_explored);
printf("Transitions taken: %d\n", result->transitions_taken);
printf("Maximum depth: %d\n", result->max_depth);
printf("Property violations: %d\n", result->property_violations);
printf("Duration: %lld ms\n", (long long)result->duration_ms);
if (result->counterexample) {
printf("\nCounterexample found at depth %d:\n", result->counterexample_length);
char* state_str = result->counterexample->to_string(result->counterexample);
printf("%s\n", state_str);
free(state_str);
}
}
// Free model checking result
void dx_var_free_model_result(dx_var_model_result* result) {
if (!result) return;
if (result->counterexample) {
result->counterexample->free(result->counterexample);
}
free(result);
}
// Macros for easier usage
#define DX_VAR_CHECK_MODEL(model, max_depth, max_states) \
dx_var_check_model(model, max_depth, max_states)
#define DX_VAR_PRINT_MODEL_RESULT(result) \
dx_var_print_model_result(result)
#define DX_VAR_FREE_MODEL_RESULT(result) \
dx_var_free_model_result(result)
#endif /* DX_VAR_MODEL_FRAMEWORK_H */
3.2. Create a sample model checking test (tests/test_model_checking.c):
#include "model_framework.h"
#include "dx_var.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
// Simple producer-consumer model
// State definition
typedef struct {
int buffer_size;
int* buffer;
int count;
int producer_pos;
int consumer_pos;
} producer_consumer_data;
// Create state with producer consumer model
dx_var_state* create_pc_state(int buffer_size) {
dx_var_state* state = (dx_var_state*)malloc(sizeof(dx_var_state));
if (!state) return NULL;
producer_consumer_data* data = (producer_consumer_data*)malloc(sizeof(producer_consumer_data));
if (!data) {
free(state);
return NULL;
}
data->buffer_size = buffer_size;
data->buffer = (int*)malloc(buffer_size * sizeof(int));
if (!data->buffer) {
free(data);
free(state);
return NULL;
}
memset(data->buffer, 0, buffer_size * sizeof(int));
data->count = 0;
data->producer_pos = 0;
data->consumer_pos = 0;
state->data = data;
state->size = sizeof(producer_consumer_data);
state->hash = 0; // Will be set later
return state;
}
// State equality check
int pc_state_equals(dx_var_state* a, dx_var_state* b) {
producer_consumer_data* data_a = (producer_consumer_data*)a->data;
producer_consumer_data* data_b = (producer_consumer_data*)b->data;
if (data_a->buffer_size != data_b->buffer_size ||
data_a->count != data_b->count ||
data_a->producer_pos != data_b->producer_pos ||
data_a->consumer_pos != data_b->consumer_pos) {
return 0;
}
for (int i = 0; i < data_a->buffer_size; i++) {
if (data_a->buffer[i] != data_b->buffer[i]) {
return 0;
}
}
return 1;
}
// Clone state
dx_var_state* pc_state_clone(dx_var_state* state) {
producer_consumer_data* data = (producer_consumer_data*)state->data;
dx_var_state* clone = (dx_var_state*)malloc(sizeof(dx_var_state));
if (!clone) return NULL;
producer_consumer_data* clone_data = (producer_consumer_data*)malloc(sizeof(producer_consumer_data));
if (!clone_data) {
free(clone);
return NULL;
}
clone_data->buffer_size = data->buffer_size;
clone_data->buffer = (int*)malloc(data->buffer_size * sizeof(int));
if (!clone_data->buffer) {
free(clone_data);
free(clone);
return NULL;
}
memcpy(clone_data->buffer, data->buffer, data->buffer_size * sizeof(int));
clone_data->count = data->count;
clone_data->producer_pos = data->producer_pos;
clone_data->consumer_pos = data->consumer_pos;
clone->data = clone_data;
clone->size = state->size;
clone->equals = state->equals;
clone->clone = state->clone;
clone->free = state->free;
clone->to_string = state->to_string;
clone->hash = state->hash;
return clone;
}
// Free state
void pc_state_free(dx_var_state* state) {
if (state) {
producer_consumer_data* data = (producer_consumer_data*)state->data;
if (data) {
free(data->buffer);
free(data);
}
free(state);
}
}
// String representation
char* pc_state_to_string(dx_var_state* state) {
producer_consumer_data* data = (producer_consumer_data*)state->data;
// Calculate buffer size
size_t buffer_size = 64 + data->buffer_size * 4;
char* buffer = (char*)malloc(buffer_size);
if (!buffer) return NULL;
// Format basic info
snprintf(buffer, buffer_size,
"Buffer size: %d, Count: %d, Producer: %d, Consumer: %d\nBuffer: [",
data->buffer_size, data->count, data->producer_pos, data->consumer_pos);
// Add buffer contents
size_t offset = strlen(buffer);
for (int i = 0; i < data->buffer_size; i++) {
if (i > 0) {
snprintf(buffer + offset, buffer_size - offset, ", ");
offset += 2;
}
snprintf(buffer + offset, buffer_size - offset, "%d", data->buffer[i]);
offset += strlen(buffer + offset);
}
snprintf(buffer + offset, buffer_size - offset, "]");
return buffer;
}
// Compute hash for state
void compute_hash(dx_var_state* state) {
producer_consumer_data* data = (producer_consumer_data*)state->data;
unsigned int hash = 0;
hash = hash * 31 + data->buffer_size;
hash = hash * 31 + data->count;
hash = hash * 31 + data->producer_pos;
hash = hash * 31 + data->consumer_pos;
for (int i = 0; i < data->buffer_size; i++) {
hash = hash * 31 + data->buffer[i];
}
state->hash = hash;
}
// Transitions
// Produce transition
int produce_enabled(dx_var_state* state) {
producer_consumer_data* data = (producer_consumer_data*)state->data;
return data->count < data->buffer_size; // Buffer not full
}
dx_var_state* produce_execute(dx_var_state* state) {
dx_var_state* next = state->clone(state);
producer_consumer_data* data = (producer_consumer_data*)next->data;
// Add item to buffer
data->buffer[data->producer_pos] = 1; // Just put a '1' as the item
data->producer_pos = (data->producer_pos + 1) % data->buffer_size;
data->count++;
compute_hash(next);
return next;
}
// Consume transition
int consume_enabled(dx_var_state* state) {
producer_consumer_data* data = (producer_consumer_data*)state->data;
return data->count > 0; // Buffer not empty
}
dx_var_state* consume_execute(dx_var_state* state) {
dx_var_state* next = state->clone(state);
producer_consumer_data* data = (producer_consumer_data*)next->data;
// Remove item from buffer
data->buffer[data->consumer_pos] = 0; // Clear the consumed item
data->consumer_pos = (data->consumer_pos + 1) % data->buffer_size;
data->count--;
compute_hash(next);
return next;
}
// Property: Buffer should never overflow
int buffer_no_overflow(dx_var_state* state) {
producer_consumer_data* data = (producer_consumer_data*)state->data;
return data->count <= data->buffer_size;
}
// Property: Buffer should never underflow
int buffer_no_underflow(dx_var_state* state) {
producer_consumer_data* data = (producer_consumer_data*)state->data;
return data->count >= 0;
}
// Property: Producer position should be in bounds
int producer_in_bounds(dx_var_state* state) {
producer_consumer_data* data = (producer_consumer_data*)state->data;
return data->producer_pos >= 0 && data->producer_pos < data->buffer_size;
}
// Invalid property for testing (will be violated)
int invalid_property(dx_var_state* state) {
producer_consumer_data* data = (producer_consumer_data*)state->data;
return data->count < data->buffer_size / 2; // Buffer should never be half full
}
// Main function
int main(int argc, char** argv) {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
printf("=== Model Checking Test ===\n");
// Create initial state
dx_var_state* initial_state = create_pc_state(3); // Buffer size of 3
initial_state->equals = pc_state_equals;
initial_state->clone = pc_state_clone;
initial_state->free = pc_state_free;
initial_state->to_string = pc_state_to_string;
compute_hash(initial_state);
// Define transitions
dx_var_transition transitions[2];
transitions[0].name = "Produce";
transitions[0].is_enabled = produce_enabled;
transitions[0].execute = produce_execute;
transitions[1].name = "Consume";
transitions[1].is_enabled = consume_enabled;
transitions[1].execute = consume_execute;
// Define model with valid property
dx_var_model model1;
model1.name = "Producer-Consumer (No Overflow)";
model1.initial_state = initial_state;
model1.transitions = transitions;
model1.transition_count = 2;
model1.property = buffer_no_overflow;
model1.property_name = "Buffer should not overflow";
// Check model1
printf("\nChecking model with valid property (no overflow)...\n");
dx_var_model_result* result1 = DX_VAR_CHECK_MODEL(&model1, 10, 100);
DX_VAR_PRINT_MODEL_RESULT(result1);
// Define model with another valid property
dx_var_model model2;
model2.name = "Producer-Consumer (No Underflow)";
model2.initial_state = initial_state;
model2.transitions = transitions;
model2.transition_count = 2;
model2.property = buffer_no_underflow;
model2.property_name = "Buffer should not underflow";
// Check model2
printf("\nChecking model with valid property (no underflow)...\n");
dx_var_model_result* result2 = DX_VAR_CHECK_MODEL(&model2, 10, 100);
DX_VAR_PRINT_MODEL_RESULT(result2);
// Define model with invalid property
dx_var_model model3;
model3.name = "Producer-Consumer (Invalid Property)";
model3.initial_state = initial_state;
model3.transitions = transitions;
model3.transition_count = 2;
model3.property = invalid_property;
model3.property_name = "Buffer should never be half full";
// Check model3
printf("\nChecking model with invalid property (should find violation)...\n");
dx_var_model_result* result3 = DX_VAR_CHECK_MODEL(&model3, 10, 100);
DX_VAR_PRINT_MODEL_RESULT(result3);
// Clean up
DX_VAR_FREE_MODEL_RESULT(result1);
DX_VAR_FREE_MODEL_RESULT(result2);
DX_VAR_FREE_MODEL_RESULT(result3);
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
This section provides detailed implementation steps for setting up automated testing and continuous integration for the DX-VAR-3.0 system.
1.1. Create a GitHub Actions workflow file (.github/workflows/ci.yml):
name: DX-VAR-3.0 CI
on:
push:
branches: [ main, develop ]
pull_request:
branches: [ main, develop ]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ubuntu-latest, macos-latest, windows-latest]
build_type: [Debug, Release]
steps:
- uses: actions/checkout@v2
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
- name: Build
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake --build . --config ${{ matrix.build_type }}
- name: Test
shell: bash
working-directory: ${{github.workspace}}/build
run: ctest -C ${{ matrix.build_type }} --output-on-failure
valgrind:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Install Valgrind
run: |
sudo apt-get update
sudo apt-get install -y valgrind
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=Debug
- name: Build
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake --build .
- name: Valgrind Memory Check
shell: bash
working-directory: ${{github.workspace}}/build
run: |
valgrind --leak-check=full --error-exitcode=1 ./bin/test_memory
valgrind --leak-check=full --error-exitcode=1 ./bin/test_types
valgrind --leak-check=full --error-exitcode=1 ./bin/test_functions
coverage:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Install LCOV
run: |
sudo apt-get update
sudo apt-get install -y lcov
- name: Create Build Environment
run: cmake -E make_directory ${{github.workspace}}/build
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=Debug -DDX_VAR_COVERAGE=ON
- name: Build
shell: bash
working-directory: ${{github.workspace}}/build
run: cmake --build .
- name: Test with Coverage
shell: bash
working-directory: ${{github.workspace}}/build
run: |
ctest --output-on-failure
lcov --capture --directory . --output-file coverage.info
lcov --remove coverage.info '/usr/*' --output-file coverage.info
lcov --list coverage.info
- name: Upload Coverage to Codecov
uses: codecov/codecov-action@v1
with:
file: ${{github.workspace}}/build/coverage.info
name: codecov-umbrella
fail_ci_if_error: true
1.2. Create a CircleCI configuration file (.circleci/config.yml):
version: 2.1
workflows:
main:
jobs:
- build-and-test
- static-analysis
- performance-test
jobs:
build-and-test:
docker:
- image: cimg/base:2022.06
steps:
- checkout
- run:
name: Install dependencies
command: |
sudo apt-get update
sudo apt-get install -y build-essential cmake
- run:
name: Create build directory
command: mkdir -p build
- run:
name: Configure
command: cd build && cmake ..
- run:
name: Build
command: cd build && make
- run:
name: Run tests
command: cd build && ctest --output-on-failure
- store_artifacts:
path: build/bin
destination: bin
- store_test_results:
path: build/test-results
static-analysis:
docker:
- image: cimg/base:2022.06
steps:
- checkout
- run:
name: Install dependencies
command: |
sudo apt-get update
sudo apt-get install -y build-essential cmake cppcheck clang-tools
- run:
name: Run Cppcheck
command: |
mkdir -p analysis-results
cppcheck --enable=all --xml --xml-version=2 src include 2> analysis-results/cppcheck.xml
- run:
name: Run Clang-Tidy
command: |
mkdir -p build
cd build
cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON ..
cd ..
find src include -name "*.c" -o -name "*.h" | xargs clang-tidy -p build/compile_commands.json > analysis-results/clang-tidy.txt
- store_artifacts:
path: analysis-results
destination: analysis-results
performance-test:
docker:
- image: cimg/base:2022.06
steps:
- checkout
- run:
name: Install dependencies
command: |
sudo apt-get update
sudo apt-get install -y build-essential cmake
- run:
name: Create build directory
command: mkdir -p build
- run:
name: Configure
command: cd build && cmake -DCMAKE_BUILD_TYPE=Release ..
- run:
name: Build
command: cd build && make
- run:
name: Run performance tests
command: |
cd build
./bin/test_performance > performance_results.txt
- store_artifacts:
path: build/performance_results.txt
destination: performance_results.txt
2.1. Create a test runner script (tools/run_tests.sh):
#!/bin/bash
# DX-VAR-3.0 Test Runner Script
# Default options
BUILD_TYPE="Debug"
TEST_PATTERN="test_*"
VERBOSE=0
MEMORY_CHECK=0
TIMEOUT=60
OUTPUT_DIR="test_results"
# Parse command-line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--build-type=*)
BUILD_TYPE="${1#*=}"
shift
;;
--test-pattern=*)
TEST_PATTERN="${1#*=}"
shift
;;
--verbose)
VERBOSE=1
shift
;;
--memory-check)
MEMORY_CHECK=1
shift
;;
--timeout=*)
TIMEOUT="${1#*=}"
shift
;;
--output-dir=*)
OUTPUT_DIR="${1#*=}"
shift
;;
--help)
echo "DX-VAR-3.0 Test Runner Script"
echo "Usage: $0 [options]"
echo "Options:"
echo " --build-type=TYPE Build type: Debug or Release ($BUILD_TYPE)"
echo " --test-pattern=PATTERN Test executable pattern ($TEST_PATTERN)"
echo " --verbose Enable verbose output"
echo " --memory-check Enable Valgrind memory checking"
echo " --timeout=SECONDS Test timeout in seconds ($TIMEOUT)"
echo " --output-dir=DIR Output directory for test results ($OUTPUT_DIR)"
echo " --help Display this help message"
exit 0
;;
*)
echo "Unknown option: $1"
echo "Use --help for usage information"
exit 1
;;
esac
done
# Function to log messages
log() {
if [ $VERBOSE -eq 1 ]; then
echo "$1"
fi
}
# Ensure output directory exists
mkdir -p $OUTPUT_DIR
# Find the build directory
if [ -d "build" ]; then
BUILD_DIR="build"
elif [ -d "../build" ]; then
BUILD_DIR="../build"
else
echo "Error: Build directory not found"
exit 1
fi
# Find the bin directory
if [ -d "$BUILD_DIR/bin" ]; then
BIN_DIR="$BUILD_DIR/bin"
else
echo "Error: Bin directory not found"
exit 1
fi
# Find test executables
TEST_EXECUTABLES=$(find $BIN_DIR -name "$TEST_PATTERN" -type f -executable)
if [ -z "$TEST_EXECUTABLES" ]; then
echo "Error: No test executables found matching pattern: $TEST_PATTERN"
exit 1
fi
# Count test executables
TEST_COUNT=$(echo "$TEST_EXECUTABLES" | wc -l)
log "Found $TEST_COUNT test executables"
# Initialize counters
PASSED=0
FAILED=0
SKIPPED=0
# Run tests
echo "Running tests..."
echo "---------------"
for TEST in $TEST_EXECUTABLES; do
TEST_NAME=$(basename $TEST)
echo "Running $TEST_NAME..."
# Prepare result file
RESULT_FILE="$OUTPUT_DIR/$TEST_NAME.xml"
# Run the test
if [ $MEMORY_CHECK -eq 1 ]; then
# Check if valgrind is available
if ! command -v valgrind &> /dev/null; then
echo " Warning: Valgrind not found, skipping memory check"
VALGRIND_CMD=""
else
VALGRIND_CMD="valgrind --leak-check=full --xml=yes --xml-file=$OUTPUT_DIR/$TEST_NAME-valgrind.xml"
fi
else
VALGRIND_CMD=""
fi
# Run with timeout
timeout $TIMEOUT $VALGRIND_CMD $TEST > $OUTPUT_DIR/$TEST_NAME.log 2>&1
EXIT_CODE=$?
# Check result
if [ $EXIT_CODE -eq 0 ]; then
echo " PASSED"
PASSED=$((PASSED + 1))
# Generate JUnit XML result
cat > $RESULT_FILE << EOF
<?xml version="1.0" encoding="UTF-8"?>
<testsuites>
<testsuite name="$TEST_NAME" tests="1" failures="0" errors="0" skipped="0">
<testcase name="$TEST_NAME" classname="$TEST_NAME" />
</testsuite>
</testsuites>
EOF
elif [ $EXIT_CODE -eq 124 ]; then
echo " TIMEOUT"
FAILED=$((FAILED + 1))
# Generate JUnit XML result
cat > $RESULT_FILE << EOF
<?xml version="1.0" encoding="UTF-8"?>
<testsuites>
<testsuite name="$TEST_NAME" tests="1" failures="1" errors="0" skipped="0">
<testcase name="$TEST_NAME" classname="$TEST_NAME">
<failure message="Test timed out after $TIMEOUT seconds" />
</testcase>
</testsuite>
</testsuites>
EOF
else
echo " FAILED (exit code: $EXIT_CODE)"
FAILED=$((FAILED + 1))
# Generate JUnit XML result
cat > $RESULT_FILE << EOF
<?xml version="1.0" encoding="UTF-8"?>
<testsuites>
<testsuite name="$TEST_NAME" tests="1" failures="1" errors="0" skipped="0">
<testcase name="$TEST_NAME" classname="$TEST_NAME">
<failure message="Test failed with exit code $EXIT_CODE" />
</testcase>
</testsuite>
</testsuites>
EOF
fi
done
# Print summary
echo ""
echo "Test Summary:"
echo " Total: $TEST_COUNT"
echo " Passed: $PASSED"
echo " Failed: $FAILED"
echo " Skipped: $SKIPPED"
echo ""
# Return appropriate exit code
if [ $FAILED -gt 0 ]; then
echo "Test run completed with failures"
exit 1
else
echo "Test run completed successfully"
exit 0
fi
2.2. Create a benchmark script (tools/run_benchmarks.sh):
#!/bin/bash
# DX-VAR-3.0 Benchmark Script
# Default options
BUILD_TYPE="Release"
BENCHMARK_PATTERN="benchmark_*"
ITERATIONS=5
VERBOSE=0
OUTPUT_DIR="benchmark_results"
COMPARE_WITH=""
# Parse command-line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--build-type=*)
BUILD_TYPE="${1#*=}"
shift
;;
--benchmark-pattern=*)
BENCHMARK_PATTERN="${1#*=}"
shift
;;
--iterations=*)
ITERATIONS="${1#*=}"
shift
;;
--verbose)
VERBOSE=1
shift
;;
--output-dir=*)
OUTPUT_DIR="${1#*=}"
shift
;;
--compare-with=*)
COMPARE_WITH="${1#*=}"
shift
;;
--help)
echo "DX-VAR-3.0 Benchmark Script"
echo "Usage: $0 [options]"
echo "Options:"
echo " --build-type=TYPE Build type: Debug or Release ($BUILD_TYPE)"
echo " --benchmark-pattern=PATTERN Benchmark executable pattern ($BENCHMARK_PATTERN)"
echo " --iterations=N Number of iterations for each benchmark ($ITERATIONS)"
echo " --verbose Enable verbose output"
echo " --output-dir=DIR Output directory for benchmark results ($OUTPUT_DIR)"
echo " --compare-with=FILE Compare with previous benchmark results"
echo " --help Display this help message"
exit 0
;;
*)
echo "Unknown option: $1"
echo "Use --help for usage information"
exit 1
;;
esac
done
# Function to log messages
log() {
if [ $VERBOSE -eq 1 ]; then
echo "$1"
fi
}
# Ensure output directory exists
mkdir -p $OUTPUT_DIR
# Find the build directory
if [ -d "build" ]; then
BUILD_DIR="build"
elif [ -d "../build" ]; then
BUILD_DIR="../build"
else
echo "Error: Build directory not found"
exit 1
fi
# Find the bin directory
if [ -d "$BUILD_DIR/bin" ]; then
BIN_DIR="$BUILD_DIR/bin"
else
echo "Error: Bin directory not found"
exit 1
fi
# Find benchmark executables
BENCHMARK_EXECUTABLES=$(find $BIN_DIR -name "$BENCHMARK_PATTERN" -type f -executable)
if [ -z "$BENCHMARK_EXECUTABLES" ]; then
echo "Error: No benchmark executables found matching pattern: $BENCHMARK_PATTERN"
exit 1
fi
# Count benchmark executables
BENCHMARK_COUNT=$(echo "$BENCHMARK_EXECUTABLES" | wc -l)
log "Found $BENCHMARK_COUNT benchmark executables"
# Initialize results file
RESULTS_FILE="$OUTPUT_DIR/benchmark_results.csv"
echo "Benchmark,Iteration,Duration_ms,Throughput" > $RESULTS_FILE
# Run benchmarks
echo "Running benchmarks..."
echo "-------------------"
for BENCH in $BENCHMARK_EXECUTABLES; do
BENCH_NAME=$(basename $BENCH)
echo "Running $BENCH_NAME..."
# Run the benchmark multiple times
for ((i=1; i<=$ITERATIONS; i++)); do
echo " Iteration $i of $ITERATIONS..."
# Run the benchmark
OUTPUT_FILE="$OUTPUT_DIR/$BENCH_NAME-$i.log"
$BENCH > $OUTPUT_FILE 2>&1
# Extract results from output
DURATION=$(grep "Total Duration:" $OUTPUT_FILE | awk '{print $3}')
THROUGHPUT=$(grep "Throughput:" $OUTPUT_FILE | awk '{print $2}')
# Add to results file
if [ -n "$DURATION" ]; then
echo "$BENCH_NAME,$i,$DURATION,$THROUGHPUT" >> $RESULTS_FILE
else
echo " Warning: Could not extract duration from output"
echo "$BENCH_NAME,$i,0,0" >> $RESULTS_FILE
fi
done
done
# Calculate statistics
echo ""
echo "Benchmark Statistics:"
echo "-------------------"
# Use awk to calculate statistics
awk -F, '
BEGIN { print "Benchmark,Avg_Duration,Min_Duration,Max_Duration,Avg_Throughput" }
NR > 1 {
sum[$1] += $3;
throughput_sum[$1] += $4;
count[$1]++;
if (!min[$1] || $3 < min[$1]) min[$1] = $3;
if (!max[$1] || $3 > max[$1]) max[$1] = $3;
}
END {
for (bench in sum) {
avg = sum[bench] / count[bench];
avg_throughput = throughput_sum[bench] / count[bench];
printf "%s,%.2f,%.2f,%.2f,%.2f\n", bench, avg, min[bench], max[bench], avg_throughput;
}
}' $RESULTS_FILE > "$OUTPUT_DIR/benchmark_stats.csv"
# Display statistics
cat "$OUTPUT_DIR/benchmark_stats.csv" | column -t -s, | nl
# Compare with previous results if requested
if [ -n "$COMPARE_WITH" ] && [ -f "$COMPARE_WITH" ]; then
echo ""
echo "Comparison with previous results:"
echo "--------------------------------"
# Use awk to compare results
paste "$OUTPUT_DIR/benchmark_stats.csv" "$COMPARE_WITH" | awk -F, '
NR == 1 { next } # Skip header
{
if ($1 == $6) { # Same benchmark
diff = ($2 - $7) / $7 * 100;
if (diff < 0) {
printf "%s: %.2f%% faster (%.2f ms vs %.2f ms)\n", $1, -diff, $2, $7;
} else if (diff > 0) {
printf "%s: %.2f%% slower (%.2f ms vs %.2f ms)\n", $1, diff, $2, $7;
} else {
printf "%s: No change\n", $1;
}
}
}'
fi
echo ""
echo "Benchmark run completed"
echo "Full results saved to $OUTPUT_DIR"
exit 0
2.3. Create a coverage analysis script (tools/gen_coverage.sh):
#!/bin/bash
# DX-VAR-3.0 Coverage Analysis Script
# Default options
BUILD_TYPE="Debug"
TEST_PATTERN="test_*"
VERBOSE=0
OUTPUT_DIR="coverage_report"
EXCLUDE_PATTERNS="*/tests/* */examples/* */third_party/*"
# Parse command-line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--build-type=*)
BUILD_TYPE="${1#*=}"
shift
;;
--test-pattern=*)
TEST_PATTERN="${1#*=}"
shift
;;
--verbose)
VERBOSE=1
shift
;;
--output-dir=*)
OUTPUT_DIR="${1#*=}"
shift
;;
--exclude=*)
EXCLUDE_PATTERNS="${EXCLUDE_PATTERNS} ${1#*=}"
shift
;;
--help)
echo "DX-VAR-3.0 Coverage Analysis Script"
echo "Usage: $0 [options]"
echo "Options:"
echo " --build-type=TYPE Build type: Debug ($BUILD_TYPE)"
echo " --test-pattern=PATTERN Test executable pattern ($TEST_PATTERN)"
echo " --verbose Enable verbose output"
echo " --output-dir=DIR Output directory for coverage report ($OUTPUT_DIR)"
echo " --exclude=PATTERN Add exclude pattern (multiple allowed)"
echo " --help Display this help message"
exit 0
;;
*)
echo "Unknown option: $1"
echo "Use --help for usage information"
exit 1
;;
esac
done
# Function to log messages
log() {
if [ $VERBOSE -eq 1 ]; then
echo "$1"
fi
}
# Check for required tools
if ! command -v lcov &> /dev/null; then
echo "Error: lcov tool is not installed"
exit 1
fi
if ! command -v genhtml &> /dev/null; then
echo "Error: genhtml tool is not installed"
exit 1
fi
# Ensure output directory exists
mkdir -p $OUTPUT_DIR
# Find the build directory
if [ -d "build" ]; then
BUILD_DIR="build"
elif [ -d "../build" ]; then
BUILD_DIR="../build"
else
echo "Error: Build directory not found"
exit 1
fi
# Find the bin directory
if [ -d "$BUILD_DIR/bin" ]; then
BIN_DIR="$BUILD_DIR/bin"
else
echo "Error: Bin directory not found"
exit 1
fi
# Find test executables
TEST_EXECUTABLES=$(find $BIN_DIR -name "$TEST_PATTERN" -type f -executable)
if [ -z "$TEST_EXECUTABLES" ]; then
echo "Error: No test executables found matching pattern: $TEST_PATTERN"
exit 1
fi
# Count test executables
TEST_COUNT=$(echo "$TEST_EXECUTABLES" | wc -l)
log "Found $TEST_COUNT test executables"
# Create initial coverage report
echo "Creating initial coverage data (zero counts)..."
lcov --directory $BUILD_DIR --zerocounters
lcov --directory $BUILD_DIR --capture --initial --output-file $OUTPUT_DIR/coverage_base.info
# Run tests to generate coverage data
echo "Running tests to generate coverage data..."
for TEST in $TEST_EXECUTABLES; do
TEST_NAME=$(basename $TEST)
echo " Running $TEST_NAME..."
$TEST > /dev/null 2>&1
EXIT_CODE=$?
if [ $EXIT_CODE -ne 0 ]; then
echo " Warning: Test exited with code $EXIT_CODE"
fi
done
# Capture coverage data
echo "Capturing coverage data..."
lcov --directory $BUILD_DIR --capture --output-file $OUTPUT_DIR/coverage_test.info
# Combine coverage data
echo "Combining coverage data..."
lcov --add-tracefile $OUTPUT_DIR/coverage_base.info --add-tracefile $OUTPUT_DIR/coverage_test.info --output-file $OUTPUT_DIR/coverage_combined.info
# Filter out unwanted files
echo "Filtering coverage data..."
LCOV_EXCLUDE_ARGS=""
for PATTERN in $EXCLUDE_PATTERNS; do
LCOV_EXCLUDE_ARGS="$LCOV_EXCLUDE_ARGS --remove $OUTPUT_DIR/coverage_combined.info '$PATTERN'"
done
# Add system headers to exclude list
LCOV_EXCLUDE_ARGS="$LCOV_EXCLUDE_ARGS --remove $OUTPUT_DIR/coverage_combined.info '/usr/*'"
# Execute the lcov exclude command
eval lcov $LCOV_EXCLUDE_ARGS --output-file $OUTPUT_DIR/coverage_filtered.info
# Generate HTML report
echo "Generating HTML report..."
genhtml --output-directory $OUTPUT_DIR --title "DX-VAR-3.0 Coverage Report" --legend --show-details $OUTPUT_DIR/coverage_filtered.info
# Get coverage statistics
COVERED_LINES=$(lcov --summary $OUTPUT_DIR/coverage_filtered.info 2>&1 | grep "lines" | awk '{print $2}')
TOTAL_LINES=$(lcov --summary $OUTPUT_DIR/coverage_filtered.info 2>&1 | grep "lines" | awk '{print $4}')
COVERAGE_PCT=$(lcov --summary $OUTPUT_DIR/coverage_filtered.info 2>&1 | grep "lines" | awk '{print $6}')
echo ""
echo "Coverage Summary:"
echo " Covered Lines: $COVERED_LINES"
echo " Total Lines: $TOTAL_LINES"
echo " Coverage: $COVERAGE_PCT"
echo ""
echo "HTML report generated in $OUTPUT_DIR/index.html"
exit 0
2.4. Create a static analysis script (tools/run_static_analysis.sh):
#!/bin/bash
# DX-VAR-3.0 Static Analysis Script
# Default options
VERBOSE=0
OUTPUT_DIR="static_analysis"
EXCLUDE_PATTERNS="*/tests/* */examples/* */third_party/*"
SEVERITY="error,warning"
# Parse command-line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--verbose)
VERBOSE=1
shift
;;
--output-dir=*)
OUTPUT_DIR="${1#*=}"
shift
;;
--exclude=*)
EXCLUDE_PATTERNS="${EXCLUDE_PATTERNS} ${1#*=}"
shift
;;
--severity=*)
SEVERITY="${1#*=}"
shift
;;
--help)
echo "DX-VAR-3.0 Static Analysis Script"
echo "Usage: $0 [options]"
echo "Options:"
echo " --verbose Enable verbose output"
echo " --output-dir=DIR Output directory for analysis results ($OUTPUT_DIR)"
echo " --exclude=PATTERN Add exclude pattern (multiple allowed)"
echo " --severity=LEVEL Severity levels to report ($SEVERITY)"
echo " --help Display this help message"
exit 0
;;
*)
echo "Unknown option: $1"
echo "Use --help for usage information"
exit 1
;;
esac
done
# Function to log messages
log() {
if [ $VERBOSE -eq 1 ]; then
echo "$1"
fi
}
# Ensure output directory exists
mkdir -p $OUTPUT_DIR
# Function to check if a tool is available
check_tool() {
if ! command -v $1 &> /dev/null; then
echo "Warning: $1 not found, skipping analysis"
return 1
fi
return 0
}
# Source directories
SRC_DIRS="src include"
# 1. Cppcheck
if check_tool cppcheck; then
echo "Running Cppcheck..."
# Prepare exclude arguments
CPPCHECK_EXCLUDE=""
for PATTERN in $EXCLUDE_PATTERNS; do
CPPCHECK_EXCLUDE="$CPPCHECK_EXCLUDE -i$PATTERN"
done
# Run Cppcheck
cppcheck --enable=all --template="{file}:{line}: {severity}: {message} [{id}]" \
--inline-suppr $CPPCHECK_EXCLUDE --xml --xml-version=2 \
$SRC_DIRS 2> $OUTPUT_DIR/cppcheck.xml
# Generate HTML report
if check_tool cppcheck-htmlreport; then
cppcheck-htmlreport --file=$OUTPUT_DIR/cppcheck.xml --report-dir=$OUTPUT_DIR/cppcheck-html
echo " Cppcheck HTML report generated in $OUTPUT_DIR/cppcheck-html"
fi
# Extract issues for summary
grep -v "information" $OUTPUT_DIR/cppcheck.xml | grep "<error " > $OUTPUT_DIR/cppcheck_issues.txt || true
ISSUE_COUNT=$(grep -c "<error " $OUTPUT_DIR/cppcheck_issues.txt || echo 0)
echo " Found $ISSUE_COUNT issues"
fi
# 2. Clang-Tidy
if check_tool clang-tidy; then
echo "Running Clang-Tidy..."
# Generate compilation database if not exists
if [ ! -f "build/compile_commands.json" ]; then
echo " Compilation database not found, generating..."
mkdir -p build
cd build
cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON ..
cd ..
fi
# Prepare exclude arguments
CLANG_TIDY_FILES=""
for DIR in $SRC_DIRS; do
CLANG_TIDY_FILES="$CLANG_TIDY_FILES $(find $DIR -name "*.c" -o -name "*.h" | grep -v -E "$(echo $EXCLUDE_PATTERNS | tr ' ' '|')")"
done
# Run Clang-Tidy
clang-tidy -p build $CLANG_TIDY_FILES > $OUTPUT_DIR/clang-tidy.txt
# Extract issues for summary
grep -E " (error|warning): " $OUTPUT_DIR/clang-tidy.txt > $OUTPUT_DIR/clang-tidy_issues.txt || true
ISSUE_COUNT=$(grep -c -E " (error|warning): " $OUTPUT_DIR/clang-tidy_issues.txt || echo 0)
echo " Found $ISSUE_COUNT issues"
fi
# 3. Scan-build (Clang Static Analyzer)
if check_tool scan-build; then
echo "Running Clang Static Analyzer (scan-build)..."
# Run scan-build
mkdir -p build_scan
cd build_scan
scan-build -o ../$OUTPUT_DIR/scan-build-results cmake ..
scan-build -o ../$OUTPUT_DIR/scan-build-results make
cd ..
# Count issues
ISSUE_COUNT=$(find $OUTPUT_DIR/scan-build-results -name "*.html" | wc -l)
echo " Found $ISSUE_COUNT issues"
fi
# 4. Infer (Facebook static analyzer)
if check_tool infer; then
echo "Running Infer..."
# Run Infer
mkdir -p build_infer
cd build_infer
infer run -- cmake .. > /dev/null 2>&1
infer run -- make > /dev/null 2>&1
cd ..
# Move results to output directory
mkdir -p $OUTPUT_DIR/infer
mv build_infer/infer-out/* $OUTPUT_DIR/infer/
# Count issues
ISSUE_COUNT=$(ls -1 $OUTPUT_DIR/infer/report.txt | wc -l)
echo " Found $ISSUE_COUNT issues"
fi
# Generate summary report
echo "Generating summary report..."
cat > $OUTPUT_DIR/analysis_summary.html << EOF
<!DOCTYPE html>
<html>
<head>
<title>DX-VAR-3.0 Static Analysis Summary</title>
<style>
body { font-family: Arial, sans-serif; margin: 20px; }
h1, h2 { color: #333; }
table { border-collapse: collapse; width: 100%; }
th, td { border: 1px solid #ddd; padding: 8px; }
th { background-color: #f2f2f2; text-align: left; }
tr:nth-child(even) { background-color: #f9f9f9; }
.error { color: red; }
.warning { color: orange; }
</style>
</head>
<body>
<h1>DX-VAR-3.0 Static Analysis Summary</h1>
<p>Generated on $(date)</p>
<h2>Tools Used</h2>
<ul>
EOF
# Add tools to summary
if command -v cppcheck &> /dev/null; then
echo " <li>Cppcheck $(cppcheck --version | awk '{print $2}')</li>" >> $OUTPUT_DIR/analysis_summary.html
fi
if command -v clang-tidy &> /dev/null; then
echo " <li>Clang-Tidy $(clang-tidy --version | head -n 1)</li>" >> $OUTPUT_DIR/analysis_summary.html
fi
if command -v scan-build &> /dev/null; then
echo " <li>Clang Static Analyzer</li>" >> $OUTPUT_DIR/analysis_summary.html
fi
if command -v infer &> /dev/null; then
echo " <li>Infer $(infer --version)</li>" >> $OUTPUT_DIR/analysis_summary.html
fi
cat >> $OUTPUT_DIR/analysis_summary.html << EOF
</ul>
<h2>Issue Summary</h2>
<table>
<tr>
<th>Tool</th>
<th>Issues</th>
<th>Report</th>
</tr>
EOF
# Add issue counts to summary
if command -v cppcheck &> /dev/null; then
ISSUE_COUNT=$(grep -c "<error " $OUTPUT_DIR/cppcheck_issues.txt 2>/dev/null || echo 0)
echo " <tr><td>Cppcheck</td><td>$ISSUE_COUNT</td><td><a href=\"cppcheck-html/index.html\">HTML Report</a></td></tr>" >> $OUTPUT_DIR/analysis_summary.html
fi
if command -v clang-tidy &> /dev/null; then
ISSUE_COUNT=$(grep -c -E " (error|warning): " $OUTPUT_DIR/clang-tidy_issues.txt 2>/dev/null || echo 0)
echo " <tr><td>Clang-Tidy</td><td>$ISSUE_COUNT</td><td><a href=\"clang-tidy.txt\">Text Report</a></td></tr>" >> $OUTPUT_DIR/analysis_summary.html
fi
if command -v scan-build &> /dev/null; then
ISSUE_COUNT=$(find $OUTPUT_DIR/scan-build-results -name "*.html" | wc -l)
echo " <tr><td>Clang Static Analyzer</td><td>$ISSUE_COUNT</td><td><a href=\"scan-build-results/\">HTML Report</a></td></tr>" >> $OUTPUT_DIR/analysis_summary.html
fi
if command -v infer &> /dev/null; then
ISSUE_COUNT=$(ls -1 $OUTPUT_DIR/infer/report.txt 2>/dev/null | wc -l)
echo " <tr><td>Infer</td><td>$ISSUE_COUNT</td><td><a href=\"infer/report.txt\">Text Report</a></td></tr>" >> $OUTPUT_DIR/analysis_summary.html
fi
cat >> $OUTPUT_DIR/analysis_summary.html << EOF
</table>
<h2>Top Issues</h2>
<table>
<tr>
<th>Tool</th>
<th>File</th>
<th>Line</th>
<th>Severity</th>
<th>Message</th>
</tr>
EOF
# Add top issues to summary
if command -v cppcheck &> /dev/null; then
grep "<error " $OUTPUT_DIR/cppcheck.xml | grep -E "severity=\"(error|warning)\"" | head -10 | \
while read line; do
file=$(echo $line | grep -o 'file="[^"]*"' | cut -d'"' -f2)
line_num=$(echo $line | grep -o 'line="[^"]*"' | cut -d'"' -f2)
severity=$(echo $line | grep -o 'severity="[^"]*"' | cut -d'"' -f2)
msg=$(echo $line | grep -o 'msg="[^"]*"' | cut -d'"' -f2)
echo " <tr><td>Cppcheck</td><td>$file</td><td>$line_num</td><td class=\"$severity\">$severity</td><td>$msg</td></tr>" >> $OUTPUT_DIR/analysis_summary.html
done
fi
if command -v clang-tidy &> /dev/null; then
grep -E " (error|warning): " $OUTPUT_DIR/clang-tidy.txt | head -10 | \
while read line; do
file=$(echo $line | awk -F: '{print $1}')
line_num=$(echo $line | awk -F: '{print $2}')
severity=$(echo $line | grep -o -E "(error|warning)")
msg=$(echo $line | sed -E 's/.*: (error|warning): (.*) \[.*/\2/')
echo " <tr><td>Clang-Tidy</td><td>$file</td><td>$line_num</td><td class=\"$severity\">$severity</td><td>$msg</td></tr>" >> $OUTPUT_DIR/analysis_summary.html
done
fi
cat >> $OUTPUT_DIR/analysis_summary.html << EOF
</table>
</body>
</html>
EOF
echo "Static analysis complete."
echo "Summary report generated at $OUTPUT_DIR/analysis_summary.html"
exit 0
This section details the process for generating comprehensive API documentation for the DX-VAR-3.0 system.
1.1. Create a Doxygen configuration template (docs/Doxyfile.in):
# Doxyfile for DX-VAR-3.0
# This is a template file that will be configured by CMake
# Project information
PROJECT_NAME = "DX-VAR-3.0"
PROJECT_NUMBER = @PROJECT_VERSION@
PROJECT_BRIEF = "Ultra-Granular Programming Standard"
PROJECT_LOGO = @CMAKE_CURRENT_SOURCE_DIR@/docs/images/logo.png
OUTPUT_DIRECTORY = @CMAKE_CURRENT_BINARY_DIR@/docs
# Input files
INPUT = @CMAKE_CURRENT_SOURCE_DIR@/include @CMAKE_CURRENT_SOURCE_DIR@/src
FILE_PATTERNS = *.h *.c
RECURSIVE = YES
# Output formats
GENERATE_HTML = YES
GENERATE_LATEX = @DOXYGEN_GENERATE_LATEX@
GENERATE_XML = @DOXYGEN_GENERATE_XML@
GENERATE_MAN = YES
# HTML options
HTML_OUTPUT = html
HTML_FILE_EXTENSION = .html
HTML_TIMESTAMP = YES
HTML_DYNAMIC_SECTIONS = YES
HTML_INDEX_NUM_ENTRIES = 100
SEARCHENGINE = YES
SEARCH_INCLUDES = YES
GENERATE_TREEVIEW = YES
USE_MATHJAX = YES
MATHJAX_RELPATH = https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.5/
HAVE_DOT = @DOXYGEN_HAVE_DOT@
DOT_IMAGE_FORMAT = svg
INTERACTIVE_SVG = YES
DOT_GRAPH_MAX_NODES = 100
MAX_DOT_GRAPH_DEPTH = 10
DOT_TRANSPARENT = YES
DOT_MULTI_TARGETS = YES
UML_LOOK = YES
UML_LIMIT_NUM_FIELDS = 10
TEMPLATE_RELATIONS = YES
CALL_GRAPH = YES
CALLER_GRAPH = YES
# Layout options
LAYOUT_FILE = @CMAKE_CURRENT_SOURCE_DIR@/docs/DoxygenLayout.xml
DISABLE_INDEX = NO
GENERATE_TODOLIST = YES
GENERATE_TESTLIST = YES
GENERATE_BUGLIST = YES
GENERATE_DEPRECATEDLIST= YES
# Extraction options
EXTRACT_ALL = YES
EXTRACT_PRIVATE = YES
EXTRACT_PACKAGE = YES
EXTRACT_STATIC = YES
EXTRACT_LOCAL_CLASSES = YES
EXTRACT_LOCAL_METHODS = YES
EXTRACT_ANON_NSPACES = YES
# Documentation options
JAVADOC_AUTOBRIEF = YES
QT_AUTOBRIEF = YES
MULTILINE_CPP_IS_BRIEF = YES
INHERIT_DOCS = YES
SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 4
OPTIMIZE_OUTPUT_FOR_C = YES
MARKDOWN_SUPPORT = YES
AUTOLINK_SUPPORT = YES
BUILTIN_STL_SUPPORT = YES
CPP_CLI_SUPPORT = NO
SIP_SUPPORT = NO
IDL_PROPERTY_SUPPORT = YES
DISTRIBUTE_GROUP_DOC = YES
GROUP_NESTED_COMPOUNDS = YES
SUBGROUPING = YES
INLINE_GROUPED_CLASSES = YES
INLINE_SIMPLE_STRUCTS = YES
# Examples
EXAMPLE_PATH = @CMAKE_CURRENT_SOURCE_DIR@/examples
EXAMPLE_PATTERNS = *
EXAMPLE_RECURSIVE = YES
# Images
IMAGE_PATH = @CMAKE_CURRENT_SOURCE_DIR@/docs/images
# Filter options
FILTER_SOURCE_FILES = NO
# Source browsing options
SOURCE_BROWSER = YES
INLINE_SOURCES = YES
STRIP_CODE_COMMENTS = NO
REFERENCED_BY_RELATION = YES
REFERENCES_RELATION = YES
VERBATIM_HEADERS = YES
# External references
TAGFILES =
GENERATE_TAGFILE = @CMAKE_CURRENT_BINARY_DIR@/docs/dx-var.tag
ALLEXTERNALS = NO
EXTERNAL_GROUPS = YES
EXTERNAL_PAGES = YES
# Dot tool options
CLASS_DIAGRAMS = YES
HIDE_UNDOC_RELATIONS = NO
COLLABORATION_GRAPH = YES
GROUP_GRAPHS = YES
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
GRAPHICAL_HIERARCHY = YES
DIRECTORY_GRAPH = YES
DOT_NUM_THREADS = 0
CLASS_GRAPH = YES
# Preprocessing options
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = YES
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH = @CMAKE_CURRENT_SOURCE_DIR@/include
INCLUDE_FILE_PATTERNS = *.h
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
# Language specific options
LANGUAGE_SUPPORT = YES
1.2. Create a Doxygen layout file (docs/DoxygenLayout.xml):
<doxygenlayout version="1.0">
<!-- Navigation index tabs for HTML output -->
<navindex>
<tab type="mainpage" visible="yes" title="Home"/>
<tab type="modules" visible="yes" title="Modules" intro="Modules group related functionality together:"/>
<tab type="namespaces" visible="no" title="Namespaces">
<tab type="namespacelist" visible="no" title="Namespace List" intro="Here is a list of all namespaces:"/>
<tab type="namespacemembers" visible="no" title="Namespace Members" intro="Here is a list of all namespace members:"/>
</tab>
<tab type="classes" visible="yes" title="Data Structures">
<tab type="classlist" visible="yes" title="Data Structures" intro="Here are the data structures with brief descriptions:"/>
<tab type="classindex" visible="$ALPHABETICAL_INDEX" title="Index" intro="Here is a hierarchical class index:"/>
<tab type="hierarchy" visible="yes" title="Hierarchy" intro="Here is the class hierarchy:"/>
<tab type="classmembers" visible="yes" title="Members" intro="Here is a list of all struct and union fields with links to the structures they belong to:"/>
</tab>
<tab type="files" visible="yes" title="Files">
<tab type="filelist" visible="yes" title="File List" intro="Here is a list of all files with brief descriptions:"/>
<tab type="globals" visible="yes" title="Globals" intro="Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:"/>
</tab>
<tab type="pages" visible="yes" title="Pages" intro="Related documentation pages:"/>
<tab type="examples" visible="yes" title="Examples" intro="Example code for using the DX-VAR-3.0 API:"/>
<tab type="usergroup" visible="yes" title="User Guide" url="@CMAKE_CURRENT_SOURCE_DIR@/docs/user_guide.html" intro="DX-VAR-3.0 User Guide"/>
</navindex>
<!-- Layout definition for a class page -->
<class>
<briefdescription visible="yes"/>
<includes visible="$SHOW_INCLUDE_FILES"/>
<inheritancegraph visible="$CLASS_GRAPH"/>
<collaborationgraph visible="$COLLABORATION_GRAPH"/>
<memberdecl>
<nestedclasses visible="yes" title=""/>
<publictypes title=""/>
<publicslots title=""/>
<signals title=""/>
<publicmethods title=""/>
<publicstaticmethods title=""/>
<publicattributes title=""/>
<publicstaticattributes title=""/>
<protectedtypes title=""/>
<protectedslots title=""/>
<protectedmethods title=""/>
<protectedstaticmethods title=""/>
<protectedattributes title=""/>
<protectedstaticattributes title=""/>
<packagetypes title=""/>
<packagemethods title=""/>
<packagestaticmethods title=""/>
<packageattributes title=""/>
<packagestaticattributes title=""/>
<properties title=""/>
<events title=""/>
<privatetypes title=""/>
<privateslots title=""/>
<privatemethods title=""/>
<privatestaticmethods title=""/>
<privateattributes title=""/>
<privatestaticattributes title=""/>
<friends title=""/>
<related title="" subtitle=""/>
<membergroups visible="yes"/>
</memberdecl>
<detaileddescription title=""/>
<memberdef>
<inlineclasses title=""/>
<typedefs title=""/>
<enums title=""/>
<constructors title=""/>
<functions title=""/>
<related title=""/>
<variables title=""/>
<properties title=""/>
<events title=""/>
</memberdef>
<allmemberslink visible="yes"/>
<usedfiles visible="$SHOW_USED_FILES"/>
<authorsection visible="yes"/>
</class>
<!-- Layout definition for a file page -->
<file>
<briefdescription visible="yes"/>
<includes visible="$SHOW_INCLUDE_FILES"/>
<includegraph visible="$INCLUDE_GRAPH"/>
<includedbygraph visible="$INCLUDED_BY_GRAPH"/>
<sourcelink visible="yes"/>
<memberdecl>
<classes visible="yes" title=""/>
<namespaces visible="yes" title=""/>
<defines title=""/>
<typedefs title=""/>
<enums title=""/>
<functions title=""/>
<variables title=""/>
<membergroups visible="yes"/>
</memberdecl>
<detaileddescription title=""/>
<memberdef>
<defines title=""/>
<typedefs title=""/>
<enums title=""/>
<functions title=""/>
<variables title=""/>
</memberdef>
<authorsection/>
</file>
<!-- Layout definition for a group page -->
<group>
<briefdescription visible="yes"/>
<groupgraph visible="$GROUP_GRAPHS"/>
<memberdecl>
<nestedgroups visible="yes" title=""/>
<dirs visible="yes" title=""/>
<files visible="yes" title=""/>
<namespaces visible="yes" title=""/>
<classes visible="yes" title=""/>
<defines title=""/>
<typedefs title=""/>
<enums title=""/>
<enumvalues title=""/>
<functions title=""/>
<variables title=""/>
<signals title=""/>
<publicslots title=""/>
<protectedslots title=""/>
<privateslots title=""/>
<events title=""/>
<properties title=""/>
<friends title=""/>
<membergroups visible="yes"/>
</memberdecl>
<detaileddescription title=""/>
<memberdef>
<pagedocs/>
<inlineclasses title=""/>
<defines title=""/>
<typedefs title=""/>
<enums title=""/>
<enumvalues title=""/>
<functions title=""/>
<variables title=""/>
<signals title=""/>
<publicslots title=""/>
<protectedslots title=""/>
<privateslots title=""/>
<events title=""/>
<properties title=""/>
<friends title=""/>
</memberdef>
<authorsection visible="yes"/>
</group>
<!-- Layout definition for a directory page -->
<directory>
<briefdescription visible="yes"/>
<directorygraph visible="yes"/>
<memberdecl>
<dirs visible="yes"/>
<files visible="yes"/>
</memberdecl>
<detaileddescription title=""/>
</directory>
</doxygenlayout>
1.3. Create a documentation main page (docs/mainpage.md):
# DX-VAR-3.0: Ultra-Granular Programming Standard
Welcome to the DX-VAR-3.0 API documentation. This documentation provides detailed information about the DX-VAR-3.0 programming standard and its implementation.
## Overview
DX-VAR-3.0 is an ultra-granular programming standard that provides unprecedented control over every aspect of program execution. It offers a systematic approach to memory management, type systems, function execution, compilation, debugging, and other aspects of software development.
## Key Features
- **Ultra-Granular Control**: Fine-grained control over every aspect of program execution
- **Complete Traceability**: Track all operations and values throughout program execution
- **Advanced Memory Management**: Sophisticated memory tracking, pooling, and virtualization
- **Dynamic Type System**: Robust type checking and validation
- **Function System**: Dynamic compilation, optimization, and execution
- **Execution Environment**: Controlled execution contexts and resource management
- **Compiler Infrastructure**: Tokenization, parsing, IR generation, and code generation
- **Debugging Capabilities**: Breakpoints, execution control, and memory inspection
- **Verification System**: Formal verification and runtime assertion checking
## System Architecture
The DX-VAR-3.0 system consists of several core components:
- **Memory Management System**: Controls allocation, tracking, and optimization of memory resources
- **Type System**: Manages data types, validation, and type safety
- **Function System**: Handles function definition, compilation, and execution
- **Execution Environment**: Provides context for program execution and resource management
- **Compiler System**: Processes source code into executable form
- **Debugging System**: Enables inspection and control of program execution
- **Verification System**: Ensures correctness of programs and components
## Getting Started
To get started with DX-VAR-3.0, see the following resources:
- [Installation Guide](installation.html): How to install the DX-VAR-3.0 system
- [User Guide](user_guide.html): Comprehensive guide to using DX-VAR-3.0
- [Tutorials](tutorials.html): Step-by-step tutorials for learning DX-VAR-3.0
- [Examples](examples.html): Example programs demonstrating DX-VAR-3.0 features
## API Documentation
This documentation provides detailed information about the DX-VAR-3.0 API, including:
- Function signatures and parameters
- Data structures and types
- Error handling and return values
- Memory management rules
- Threading and concurrency guidelines
- Performance considerations
Use the navigation menu to explore the different components of the DX-VAR-3.0 API.
## License
DX-VAR-3.0 is licensed under [License Name]. See the LICENSE file for details.
2.1. Configure documentation in CMakeLists.txt:
# Documentation options
option(DX_VAR_BUILD_DOCS "Build documentation" OFF)
# Find Doxygen
if(DX_VAR_BUILD_DOCS)
find_package(Doxygen REQUIRED)
# Doxygen options
option(DOXYGEN_GENERATE_LATEX "Generate LaTeX documentation" OFF)
option(DOXYGEN_GENERATE_XML "Generate XML documentation" ON)
# Check if Dot is available for graphs
if(DOXYGEN_DOT_FOUND)
set(DOXYGEN_HAVE_DOT "YES")
else()
set(DOXYGEN_HAVE_DOT "NO")
endif()
# Configure Doxyfile
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/docs/Doxyfile.in
${CMAKE_CURRENT_BINARY_DIR}/docs/Doxyfile @ONLY)
# Add doc target
add_custom_target(doc
COMMAND ${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/docs/Doxyfile
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
COMMENT "Generating API documentation with Doxygen"
VERBATIM)
# Add installation rules for documentation
install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/docs/html/
DESTINATION share/doc/dx-var
OPTIONAL)
if(DOXYGEN_GENERATE_LATEX AND LATEX_COMPILER AND MAKEINDEX_COMPILER)
add_custom_command(TARGET doc POST_BUILD
COMMAND ${CMAKE_MAKE_PROGRAM}
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/docs/latex
COMMENT "Generating PDF documentation with LaTeX"
VERBATIM)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/docs/latex/refman.pdf
DESTINATION share/doc/dx-var
RENAME dx-var-manual.pdf
OPTIONAL)
endif()
endif()
2.2. Create a documentation generation script (tools/gen_docs.sh):
#!/bin/bash
# DX-VAR-3.0 Documentation Generation Script
# Default options
OUTPUT_DIR="docs_output"
DOXYGEN_CONFIG="docs/Doxyfile"
GENERATE_PDF=NO
VERBOSE=0
# Parse command-line arguments
while [[ $# -gt 0 ]]; do
case $1 in
--output-dir=*)
OUTPUT_DIR="${1#*=}"
shift
;;
--config=*)
DOXYGEN_CONFIG="${1#*=}"
shift
;;
--with-pdf)
GENERATE_PDF=YES
shift
;;
--verbose)
VERBOSE=1
shift
;;
--help)
echo "DX-VAR-3.0 Documentation Generation Script"
echo "Usage: $0 [options]"
echo "Options:"
echo " --output-dir=DIR Output directory ($OUTPUT_DIR)"
echo " --config=FILE Doxygen configuration file ($DOXYGEN_CONFIG)"
echo " --with-pdf Generate PDF documentation"
echo " --verbose Enable verbose output"
echo " --help Display this help message"
exit 0
;;
*)
echo "Unknown option: $1"
echo "Use --help for usage information"
exit 1
;;
esac
done
# Function to log messages
log() {
if [ $VERBOSE -eq 1 ]; then
echo "$1"
fi
}
# Check for required tools
if ! command -v doxygen &> /dev/null; then
echo "Error: Doxygen not found"
exit 1
fi
# Create output directory
mkdir -p $OUTPUT_DIR
# Check if Doxyfile exists
if [ ! -f "$DOXYGEN_CONFIG" ]; then
echo "Error: Doxygen configuration file not found: $DOXYGEN_CONFIG"
exit 1
fi
# Create temporary Doxyfile with customizations
TEMP_DOXYFILE="${OUTPUT_DIR}/Doxyfile.tmp"
cp $DOXYGEN_CONFIG $TEMP_DOXYFILE
# Update output directory in Doxyfile
echo "OUTPUT_DIRECTORY = ${OUTPUT_DIR}" >> $TEMP_DOXYFILE
# Set PDF generation option
echo "GENERATE_LATEX = ${GENERATE_PDF}" >> $TEMP_DOXYFILE
# Generate documentation
echo "Generating DX-VAR-3.0 API documentation..."
doxygen $TEMP_DOXYFILE
# Check result
if [ $? -ne 0 ]; then
echo "Error: Doxygen failed to generate documentation"
exit 1
fi
# Generate PDF if requested
if [ "$GENERATE_PDF" = "YES" ]; then
if command -v pdflatex &> /dev/null; then
echo "Generating PDF documentation..."
# Check if LaTeX output directory exists
if [ -d "${OUTPUT_DIR}/latex" ]; then
cd ${OUTPUT_DIR}/latex
# Run make to generate PDF
make > /dev/null 2>&1
if [ -f "refman.pdf" ]; then
# Copy PDF to output directory
cp refman.pdf ../${OUTPUT_DIR}-manual.pdf
echo "PDF documentation generated: ${OUTPUT_DIR}-manual.pdf"
else
echo "Error: Failed to generate PDF"
fi
cd -
else
echo "Error: LaTeX output directory not found"
fi
else
echo "Error: pdflatex not found, cannot generate PDF"
fi
fi
# Clean up
rm $TEMP_DOXYFILE
echo "Documentation generation complete."
echo "HTML documentation is available at ${OUTPUT_DIR}/html/index.html"
3.1. Create a function documentation template (docs/templates/function_template.h):
/**
* @brief Brief description of the function.
*
* Detailed description of the function, explaining its purpose,
* behavior, and any algorithms or techniques used.
*
* @param param1 Description of the first parameter.
* @param param2 Description of the second parameter.
*
* @return Description of the return value.
*
* @note Any notes or special considerations.
*
* @warning Any warnings about potential issues or side effects.
*
* @see Related functions or types.
*
* @example examples/example_file.c
* Function usage example.
*/
int x123_function_name(int param1, const char* param2);
3.2. Create a structure documentation template (docs/templates/struct_template.h):
/**
* @brief Brief description of the structure.
*
* Detailed description of the structure, explaining its purpose,
* how it's used, and any important details.
*/
typedef struct {
/**
* @brief First field description.
*
* Detailed description of the first field's purpose and usage.
*/
int x0;
/**
* @brief Second field description.
*
* Detailed description of the second field's purpose and usage.
*/
char* x1;
/**
* @brief Third field description.
*
* Detailed description of the third field's purpose and usage.
*/
double x2;
} x456_structure_name;
3.3. Create a module documentation template (docs/templates/module_template.h):
/**
* @defgroup module_name Module Name
* @{
* @brief Brief description of the module.
*
* Detailed description of the module, explaining its purpose,
* components, and how it fits into the overall system.
*
* @section section_name Section Name
* Detailed information about a specific aspect of the module.
*
* @subsection subsection_name Subsection Name
* More detailed information about a specific topic.
*/
// Functions and structures belonging to this module...
/**
* @} // end of module_name group
*/
This section details the process for creating comprehensive user documentation for the DX-VAR-3.0 system.
1.1. Create a master document structure (docs/user_guide/master.md):
# DX-VAR-3.0 User Guide
## Table of Contents
1. [Introduction](#introduction)
2. [Installation](#installation)
3. [Getting Started](#getting-started)
4. [Core Concepts](#core-concepts)
5. [Memory Management](#memory-management)
6. [Type System](#type-system)
7. [Function System](#function-system)
8. [Execution Environment](#execution-environment)
9. [Compiler System](#compiler-system)
10. [Debugging System](#debugging-system)
11. [Verification System](#verification-system)
12. [Command Line Tools](#command-line-tools)
13. [Advanced Topics](#advanced-topics)
14. [Best Practices](#best-practices)
15. [Troubleshooting](#troubleshooting)
16. [API Reference](#api-reference)
17. [Glossary](#glossary)
## Introduction
This section introduces the DX-VAR-3.0 system, its purpose, and key features.
## Installation
This section provides detailed installation instructions for different platforms.
## Getting Started
This section helps users get started with the DX-VAR-3.0 system through simple examples.
## Core Concepts
This section explains the fundamental concepts and principles of the DX-VAR-3.0 system.
## Memory Management
This section covers the memory management features of DX-VAR-3.0.
## Type System
This section explains the type system and how to work with types in DX-VAR-3.0.
## Function System
This section details the function system and how to define, compile, and execute functions.
## Execution Environment
This section covers the execution environment and context management.
## Compiler System
This section explains the compiler system and how to work with code generation.
## Debugging System
This section covers the debugging capabilities of DX-VAR-3.0.
## Verification System
This section explains the verification system and how to validate program correctness.
## Command Line Tools
This section provides documentation for the command line tools included with DX-VAR-3.0.
## Advanced Topics
This section covers advanced topics for experienced users of DX-VAR-3.0.
## Best Practices
This section provides guidelines and best practices for working with DX-VAR-3.0.
## Troubleshooting
This section helps users diagnose and solve common problems.
## API Reference
This section provides links to the detailed API reference documentation.
## Glossary
This section defines key terms and concepts used in DX-VAR-3.0.
1.2. Create a document for each section (example: docs/user_guide/memory_management.md):
# Memory Management
## Overview
The memory management system in DX-VAR-3.0 provides fine-grained control over memory allocation, tracking, and optimization. This section explains how to use the memory management features effectively.
## Basic Memory Operations
### Allocation and Deallocation
DX-VAR-3.0 provides advanced memory allocation functions that go beyond standard malloc and free:
```c
// Allocate memory
void* data = x6_allocate(256); // Allocate 256 bytes
// Use the memory
memset(data, 0, 256);
// Deallocate memory
x7_deallocate(data);
Memory tracking allows you to monitor allocations and detect leaks:
// Register an allocation for tracking
x12_register_allocation(data, 256, "example_allocation");
// Register deallocation
x13_register_deallocation(data);
// Get memory statistics
size_t total = x14_get_total_allocated();
size_t count = x15_get_allocation_count();
printf("Total allocated: %zu bytes in %zu blocks\n", total, count);
Memory pools provide efficient allocation for objects of the same size:
// Create a memory pool
int pool_id = x26_create_pool(64, 100); // 100 blocks of 64 bytes
// Allocate from pool
void* block = x27_allocate_from_pool(pool_id);
// Use the block
memset(block, 0, 64);
// Return to pool
x28_return_to_pool(pool_id, block);
Memory snapshots allow you to save and restore memory state:
// Take a snapshot of a memory region
int snapshot_id = x21_register_memory_snapshot(0, memory, memory_size);
// Modify memory
memset(memory, 0xFF, memory_size);
// Restore snapshot
x22_restore_memory_snapshot(snapshot_id);
DX-VAR-3.0 supports atomic memory operations for concurrent programming:
// Allocate atomic memory
void* atomic_ptr = x29_allocate_atomic(sizeof(int));
// Atomic operations
x30_atomic_compare_exchange(atomic_ptr, sizeof(int), &expected_value);
x31_memory_fence(atomic_ptr);
Memory virtualization provides an abstraction layer over physical memory:
// Create virtual memory space
int vm_id = x40_create_virtual_memory(1024 * 1024); // 1MB
// Map physical memory
x41_map_physical_memory(vm_id, physical_addr, virtual_addr, size);
// Access virtual memory
x42_read_virtual_memory(vm_id, virtual_addr, buffer, size);
x43_write_virtual_memory(vm_id, virtual_addr, data, size);
Here are some best practices for effective memory management in DX-VAR-3.0:
The memory management system in DX-VAR-3.0 is designed for both flexibility and performance. Here are some performance considerations:
Memory management functions in DX-VAR-3.0 return error codes or NULL pointers when operations fail. Always check these return values:
void* data = x6_allocate(size);
if (!data) {
// Handle allocation failure
return DX_VAR_ERROR_OUT_OF_MEMORY;
}
#### Step 2: Tutorial Documentation
2.1. Create a beginner tutorial (docs/tutorials/getting_started.md):
```markdown
# Getting Started with DX-VAR-3.0
This tutorial will guide you through the basics of using the DX-VAR-3.0 system, from installation to creating your first program.
## Prerequisites
Before you begin, ensure you have:
- A C compiler (GCC, Clang, or MSVC)
- CMake (version 3.15 or later)
- Basic knowledge of C programming
## Installation
### Linux
1. Download the source code:
```bash
git clone https://github.com/dx-var/dx-var-3.0.git
cd dx-var-3.0
mkdir build
cd build
cmake ..
make
sudo make install
Using Homebrew:
brew tap dx-var/dx-var
brew install dx-var
From source (same as Linux).
Using pre-built binaries:
From source:
git clone https://github.com/dx-var/dx-var-3.0.git
cd dx-var-3.0
mkdir build
cd build
cmake ..
cmake --build . --config Release
cmake --install .
Let's create a simple program that demonstrates the core features of DX-VAR-3.0.
hello.c
:#include "dx_var.h"
#include <stdio.h>
int main() {
// Initialize DX-VAR system
if (dx_var_initialize() != DX_VAR_ERROR_NONE) {
fprintf(stderr, "Failed to initialize DX-VAR system\n");
return 1;
}
// Initialize memory system
if (!x2_initialize_memory(1024 * 1024, 10)) {
fprintf(stderr, "Failed to initialize memory system\n");
dx_var_finalize();
return 1;
}
// Allocate memory
void* message = x6_allocate(128);
if (!message) {
fprintf(stderr, "Failed to allocate memory\n");
dx_var_finalize();
return 1;
}
// Register allocation for tracking
x12_register_allocation(message, 128, "hello_message");
// Copy message to allocated memory
snprintf((char*)message, 128, "Hello, DX-VAR-3.0 World!");
// Print the message
printf("%s\n", (char*)message);
// Get memory statistics
size_t total_allocated = x14_get_total_allocated();
size_t allocation_count = x15_get_allocation_count();
printf("Memory usage: %zu bytes in %zu allocations\n",
total_allocated, allocation_count);
// Deregister and deallocate memory
x13_register_deallocation(message);
x7_deallocate(message);
// Finalize DX-VAR system
dx_var_finalize();
return 0;
}
gcc hello.c -o hello -ldx-var-core -ldx-var-memory
./hello
You should see output similar to:
Hello, DX-VAR-3.0 World!
Memory usage: 128 bytes in 1 allocations
Let's break down what the program does:
Initialization: First, we initialize the DX-VAR system with dx_var_initialize()
and the memory subsystem with x2_initialize_memory()
.
Memory Allocation: We allocate memory using x6_allocate()
instead of malloc, which provides more control and features.
Memory Tracking: We register the allocation with x12_register_allocation()
to track memory usage.
Memory Statistics: We retrieve memory statistics using x14_get_total_allocated()
and x15_get_allocation_count()
.
Cleanup: We properly clean up by deregistering the allocation with x13_register_deallocation()
, deallocating the memory with x7_deallocate()
, and finalizing the DX-VAR system with dx_var_finalize()
.
Now that you've created your first DX-VAR-3.0 program, you can explore more advanced features:
For a complete reference, see the API Documentation.
#### Step 3: Examples and Reference Cards
3.1. Create a collection of examples (docs/examples/README.md):
```markdown
# DX-VAR-3.0 Examples
This directory contains example programs demonstrating various features of the DX-VAR-3.0 system.
## Basic Examples
- [hello_world.c](basic/hello_world.c): A simple "Hello, World!" program using DX-VAR-3.0
- [memory_basic.c](basic/memory_basic.c): Basic memory allocation and tracking
- [type_basic.c](basic/type_basic.c): Basic type definition and usage
- [function_basic.c](basic/function_basic.c): Basic function definition and execution
## Intermediate Examples
- [memory_pools.c](intermediate/memory_pools.c): Memory pool creation and usage
- [memory_snapshots.c](intermediate/memory_snapshots.c): Memory snapshot creation and restoration
- [type_structs.c](intermediate/type_structs.c): Complex type definitions and validation
- [function_composition.c](intermediate/function_composition.c): Function composition and higher-order functions
- [execution_context.c](intermediate/execution_context.c): Execution context management
## Advanced Examples
- [memory_virtualization.c](advanced/memory_virtualization.c): Virtual memory management
- [function_optimization.c](advanced/function_optimization.c): Function optimization techniques
- [compiler_pipeline.c](advanced/compiler_pipeline.c): Full compiler pipeline demonstration
- [debugging_techniques.c](advanced/debugging_techniques.c): Advanced debugging techniques
- [verification_invariants.c](advanced/verification_invariants.c): Invariant verification
## Complete Applications
- [text_editor/](applications/text_editor/): A simple text editor built with DX-VAR-3.0
- [database/](applications/database/): An in-memory database demonstration
- [interpreter/](applications/interpreter/): A simple language interpreter
## How to Build Examples
Each example directory contains a CMakeLists.txt file for building the examples. To build all examples:
```bash
mkdir build
cd build
cmake ..
make
Individual examples can be built and run from their respective directories.
3.2. Create a quick reference card (docs/reference/quick_reference.md):
```markdown
# DX-VAR-3.0 Quick Reference
## Initialization and Cleanup
```c
// Initialize the DX-VAR system
int result = dx_var_initialize();
// Finalize the DX-VAR system
dx_var_finalize();
// Initialize memory system
x2_initialize_memory(size_t capacity, int track_level);
// Allocate memory
void* ptr = x6_allocate(size_t size);
// Deallocate memory
x7_deallocate(void* ptr);
// Register allocation for tracking
x12_register_allocation(void* ptr, size_t size, const char* label);
// Register deallocation
x13_register_deallocation(void* ptr);
// Get memory statistics
size_t total = x14_get_total_allocated();
size_t count = x15_get_allocation_count();
double ratio = x17_get_fragmentation_ratio();
// Create memory pool
int pool_id = x26_create_pool(size_t block_size, int block_count);
// Allocate from pool
void* block = x27_allocate_from_pool(int pool_id);
// Return to pool
x28_return_to_pool(int pool_id, void* block);
// Create memory snapshot
int snapshot_id = x21_register_memory_snapshot(int flags, void* memory, size_t size);
// Restore snapshot
x22_restore_memory_snapshot(int snapshot_id);
// Initialize type registry
x11_initialize_type_registry(int capacity);
// Register basic type
int type_id = x3_register_basic_type(const char* name, size_t size, int flags);
// Get type size
size_t size = x6_get_type_size(int type_id);
// Define structure
int struct_id = x12_define_struct(const char* name, const char* desc, size_t size);
// Add field to structure
int field_id = x13_add_struct_field(int struct_id, const char* name, int type_id,
size_t offset, int flags);
// Finalize structure
x14_finalize_struct(int struct_id, void* validator);
// Allocate typed object
void* obj = x19_allocate_typed(int type_id);
// Finalize typed object
x21_finalize_typed(void* obj);
// Get/set field value
void* value = x25_get_field_value(void* obj, int field_id);
x24_set_field_value(void* obj, int field_id, void* value);
// Initialize function registry
x3_initialize_function_registry(int capacity);
// Define function
int func_id = x4_define_function(const char* name, int return_type_id, void* attributes);
// Add parameter
int param_id = x7_add_parameter(int function_id, int param_type_id, const char* param_name);
// Set function body
x5_set_function_body(int function_id, const char* body_code, const char* language);
// Compile function
int comp_id = x12_compile_function(int function_id, int optimization_level);
// Execute function
void* result = x17_execute_function(int function_id, void* arguments);
// Create function composition
int composed_id = x34_create_function_composition(int f_id, int g_id);
// Initialize environment
int env_id = x4_initialize_environment(int config_flags);
// Shutdown environment
x5_shutdown_environment(int env_id);
// Create execution context
int context_id = x11_create_execution_context(int env_id, int context_type, void* params);
// Activate context
x13_activate_context(int context_id);
// Load program
int program_id = x18_load_program(const char* program_path, int program_type);
// Execute program
int execution_id = x19_execute_program(int program_id, int context_id, void* arguments);
// Tokenize source
int token_id = x5_tokenize_source(const char* source_code, int lexer_flags);
// Get token stream
void* token_stream = x6_get_token_stream(int tokenize_id);
// Parse tokens
int ast_id = x14_parse_tokens(void* token_stream, int parser_flags);
// Get AST root
void* ast_root = x15_get_ast_root(int ast_id);
// Build symbol table
int symtab_id = x20_build_symbol_table(void* ast_root);
// Check types
x21_check_types(int symbol_table_id, void* ast_root);
// Generate IR
int ir_id = x27_generate_ir(void* ast_root, int ir_format);
// Optimize IR
x29_optimize_ir(void* ir, int optimization_level);
// Generate code
int code_id = x34_generate_code(void* ir, int target_arch, const char* output_filename);
// Initialize debugger
int debugger_id = x3_initialize_debugger(int debug_flags);
// Attach to process
x5_attach_to_process(int debugger_id, int process_id);
// Launch and attach
int process_id = x6_launch_and_attach(int debugger_id, const char* program, char** arguments);
// Set breakpoint
int bp_id = x12_set_breakpoint(int debugger_id, void* location, int breakpoint_type);
// Set breakpoint condition
x15_set_breakpoint_condition(int breakpoint_id, const char* condition);
// Continue execution
x19_continue_execution(int debugger_id);
// Step instruction
x20_step_instruction(int debugger_id, int count);
// Step over
x21_step_over(int debugger_id);
// Read memory
x23_read_memory(int debugger_id, void* address, size_t size, void* buffer);
// Read register
x26_read_register(int debugger_id, const char* register_name, void* value);
// Get error code
dx_var_error_code code = dx_var_get_error_code();
// Get error message
const char* message = dx_var_get_error_message();
// Clear error
dx_var_clear_error();
### DX-VAR-3.0.IM.7.2: Video Tutorials and Interactive Documentation
#### Step 1: Video Tutorial Planning
1.1. Create a video tutorial plan (docs/video_tutorials/plan.md):
```markdown
# DX-VAR-3.0 Video Tutorial Plan
## Series Overview
The DX-VAR-3.0 video tutorial series will provide visual and step-by-step guidance for users of all levels. The series will be structured in progressive modules, from basic to advanced topics.
## Audience
- New users with basic C programming knowledge
- Intermediate programmers wanting to learn DX-VAR-3.0
- Advanced programmers looking to master specific features
## Video Production Guidelines
- Duration: 10-15 minutes per video
- Resolution: 1920x1080 (1080p)
- Format: MP4, H.264 codec
- Audio: Clear narration with minimal background noise
- Screencasting: High-quality screen recording of IDE and terminal
- Captions: All videos should include subtitles
## Series Outline
### Module 1: Getting Started
1. **Introduction to DX-VAR-3.0**
- Overview of the system
- Key features and capabilities
- Use cases and applications
2. **Installation and Setup**
- Installing on different platforms
- Setting up development environment
- Verifying installation
3. **First DX-VAR-3.0 Program**
- Creating a simple program
- Compiling and running
- Understanding the basic structure
### Module 2: Core Concepts
4. **Memory Management Basics**
- Allocation and deallocation
- Memory tracking
- Understanding memory stats
5. **Type System Fundamentals**
- Basic types
- Type registration
- Type validation
6. **Function System Introduction**
- Defining functions
- Parameters and return types
- Execution basics
### Module 3: Intermediate Features
7. **Advanced Memory Management**
- Memory pools
- Memory snapshots
- Atomic operations
8. **Complex Types**
- Structures and fields
- Custom validators
- Type constraints
9. **Function Optimization**
- Compilation strategies
- Optimization levels
- Performance tuning
### Module 4: Advanced Topics
10. **Compiler System**
- Lexical and syntax analysis
- Semantic analysis
- Code generation
11. **Debugging Techniques**
- Setting breakpoints
- Memory inspection
- Execution control
12. **Verification and Testing**
- Property-based testing
- Invariant verification
- Model checking
### Module 5: Real-World Applications
13. **Building a Text Editor**
- Application architecture
- Memory-efficient text handling
- User interface integration
14. **Creating an Interpreter**
- Language design
- Parsing and execution
- Runtime environment
15. **Performance Optimization**
- Profiling techniques
- Bottleneck identification
- Optimization strategies
## Script Template
Each video will follow this general script structure:
1. **Introduction** (30 seconds)
- Welcome and topic introduction
- What viewers will learn
2. **Concept Explanation** (2-3 minutes)
- Theoretical background
- Core principles
- Visual diagrams where helpful
3. **Code Demonstration** (5-8 minutes)
- Step-by-step implementation
- Explanation of each key line
- Common pitfalls and solutions
4. **Real-World Application** (2-3 minutes)
- Practical use cases
- Integration with other components
- Best practices
5. **Summary** (1 minute)
- Key takeaways
- Next steps
- Preview of next video
## Equipment and Software
- Computer with dev environment set up
- Screen recording software (OBS Studio)
- Audio recording equipment (microphone with pop filter)
- Video editing software (Adobe Premiere Pro)
- Diagramming software (draw.io or Lucidchart)
## Distribution Platforms
- YouTube channel
- Official website
- GitHub repository (in the docs/video_tutorials directory)
- Developer conferences and meetups
## Feedback Mechanism
Each video will include links to:
- Feedback form
- GitHub issues for corrections
- Community forum for discussions
2.1. Create an interactive documentation plan (docs/interactive/plan.md):
# DX-VAR-3.0 Interactive Documentation Plan
## Overview
The DX-VAR-3.0 interactive documentation will provide a hands-on learning experience through executable examples, interactive visualizations, and guided tutorials. This approach will make complex concepts more accessible and help users gain practical experience.
## Technologies
- **WebAssembly (WASM)**: For running DX-VAR-3.0 code directly in the browser
- **Interactive JavaScript**: For visualizations and UI components
- **CodeMirror**: For code editing with syntax highlighting
- **D3.js**: For data visualizations
- **React**: For building interactive UI components
## Interactive Features
### 1. Live Code Editor
- Code editor with DX-VAR-3.0 syntax highlighting
- Real-time compilation and execution
- Output display and error reporting
- Save and share functionality
### 2. Visualization Components
- **Memory Visualizer**: Visual representation of memory allocation, pools, and fragmentation
- **Type System Explorer**: Interactive diagram of type hierarchies and relationships
- **Function Call Graph**: Visual representation of function dependencies and call flows
- **Execution Tracer**: Step-by-step visualization of program execution
### 3. Guided Tutorials
- Step-by-step interactive tutorials with incremental code examples
- Checkpoints and knowledge validation
- Progress tracking
- Customizable learning paths based on user interests and skill level
### 4. API Explorer
- Interactive API reference with live examples
- Search and filtering capabilities
- Contextual help and tooltips
- Related function recommendations
## Implementation Plan
### Phase 1: Infrastructure Setup
1. Build WebAssembly version of DX-VAR-3.0 core
2. Create basic code editor with execution capabilities
3. Design and implement documentation site structure
4. Set up user account system for saving progress
### Phase 2: Core Interactive Components
1. Implement memory visualizer
2. Develop type system explorer
3. Create function call graph visualization
4. Build execution tracer
### Phase 3: Guided Learning Experience
1. Develop basic tutorials for core concepts
2. Create interactive exercises with validation
3. Implement progress tracking system
4. Add knowledge assessment tools
### Phase 4: API Explorer and Advanced Features
1. Build comprehensive API explorer
2. Add advanced visualization capabilities
3. Develop project templates and boilerplates
4. Implement community sharing features
## Interactive Examples
Here are some examples of interactive documentation components:
### Memory Allocation Visualizer
```html
<div class="dx-interactive" data-component="memory-visualizer">
<dx-code-editor>
#include "dx_var.h"
int main() {
dx_var_initialize();
x2_initialize_memory(1024 * 1024, 1);
void* ptr1 = x6_allocate(128);
void* ptr2 = x6_allocate(256);
void* ptr3 = x6_allocate(512);
x7_deallocate(ptr2);
void* ptr4 = x6_allocate(128);
x7_deallocate(ptr1);
x7_deallocate(ptr3);
x7_deallocate(ptr4);
dx_var_finalize();
return 0;
}
</dx-code-editor>
<dx-memory-heap width="800" height="400"></dx-memory-heap>
<dx-controls>
<button class="run">Run</button>
<button class="step">Step</button>
<button class="reset">Reset</button>
</dx-controls>
</div>
<div class="dx-interactive" data-component="type-explorer">
<dx-code-editor>
#include "dx_var.h"
int main() {
dx_var_initialize();
x11_initialize_type_registry(100);
int int_type = x3_register_basic_type("int", sizeof(int), 0);
int float_type = x3_register_basic_type("float", sizeof(float), 0);
int char_type = x3_register_basic_type("char", sizeof(char), 0);
int point_type = x12_define_struct("Point", "2D point", sizeof(int) * 2);
x13_add_struct_field(point_type, "x", int_type, 0, 0);
x13_add_struct_field(point_type, "y", int_type, sizeof(int), 0);
x14_finalize_struct(point_type, NULL);
int color_type = x12_define_struct("Color", "RGB color", sizeof(char) * 3);
x13_add_struct_field(color_type, "r", char_type, 0, 0);
x13_add_struct_field(color_type, "g", char_type, 1, 0);
x13_add_struct_field(color_type, "b", char_type, 2, 0);
x14_finalize_struct(color_type, NULL);
int shape_type = x12_define_struct("Shape", "Generic shape",
sizeof(int) + sizeof(void*));
x13_add_struct_field(shape_type, "type", int_type, 0, 0);
x13_add_struct_field(shape_type, "data", int_type, sizeof(int), 0);
x14_finalize_struct(shape_type, NULL);
dx_var_finalize();
return 0;
}
</dx-code-editor>
<dx-type-diagram width="800" height="500"></dx-type-diagram>
<dx-controls>
<button class="run">Run</button>
<button class="reset">Reset</button>
</dx-controls>
</div>
This section provides a comprehensive summary of the implementation of the DX-VAR-3.0 system.
The DX-VAR-3.0 implementation consists of several core components:
Memory Management System: Provides fine-grained control over memory allocation, tracking, and optimization with features like memory pools, snapshots, and virtualization.
Type System: Offers robust type checking and validation with support for basic types, structures, constraints, and validation rules.
Function System: Enables dynamic function definition, compilation, optimization, and execution with support for composition and higher-order functions.
Execution Environment: Manages runtime execution contexts, resource allocation, and program execution.
Compiler System: Handles the compilation pipeline from source code to executable form, including tokenization, parsing, semantic analysis, and code generation.
Debugging System: Provides tools for program inspection, breakpoint management, and execution control.
Verification System: Ensures program correctness through property-based testing, invariant verification, and model checking.
Throughout the implementation, several key decisions were made:
Ultra-Granular Naming Convention: Using the x
prefix followed by a number for all identifiers to ensure systematic organization and traceability.
Registry Pattern: Using registries for all major components to manage resources, improve traceability, and enable centralized control.
Thread Safety: Implementing thread safety through mutex locks at appropriate levels to ensure safe concurrent access.
Error Handling: Developing a consistent error handling system with appropriate error codes and descriptive messages.
Performance Optimization: Balancing flexibility and performance by providing both high-level abstractions and low-level control.
Documentation Integration: Embedding documentation directly in the code to ensure accurate and up-to-date reference material.
The implementation of DX-VAR-3.0 resulted in the following metrics:
During the implementation, several important lessons were learned:
Balancing Granularity: Finding the right balance between ultra-granular control and usability required careful API design and extensive testing.
Documentation Importance: Comprehensive documentation is crucial for a system of this complexity, necessitating integrated documentation generation and detailed examples.
Testing Strategies: Combining unit tests, integration tests, property-based tests, and formal verification proved essential for ensuring system correctness.
Performance Considerations: Implementing efficient algorithms and data structures while maintaining the ultra-granular architecture required careful optimization.
This section provides guidelines for maintaining and extending the DX-VAR-3.0 system.
The DX-VAR-3.0 codebase is organized into distinct components, each with its own responsibility:
Each component follows a consistent organization pattern:
include
directorysrc
directorytests
directoryexamples
directoryDX-VAR-3.0 follows semantic versioning (SEMVER):
When making changes, consider the following guidelines:
All changes to the DX-VAR-3.0 system must meet the following testing requirements:
The test coverage for all components should be maintained at or above 90%.
When updating documentation, follow these guidelines:
docs/templates
directory.When building and packaging DX-VAR-3.0, follow these guidelines:
This section outlines the planned future developments for the DX-VAR-3.0 system.
Several research areas have been identified for further exploration:
The future development of DX-VAR-3.0 will emphasize community engagement through:
This section acknowledges the contributors and influences that helped shape the DX-VAR-3.0 system.
The core development team responsible for designing and implementing DX-VAR-3.0:
We would like to thank the following contributors for their valuable input and contributions:
The development of DX-VAR-3.0 was influenced by research in several areas:
We would like to acknowledge the following open source projects that inspired or were used in DX-VAR-3.0:
Thanks to:
The DX-VAR-3.0 system is the result of a collaborative effort, and we are grateful to everyone who contributed to its development and evolution.